OK, soo...
I am taking over those two programs. #dictator
The Mentoring Program will be broad and cover all aspects of ASB. Inside this program there will be a specific reffing course with some autonomy, but linked to the Mentoring Program as a whole in a way yet to be defined. If you complete the reffing course or is accepted as a tutor for it, you will get permission to do self-reffing as per the council decision.
So the advance of Self-Reffing relies on the advance of the mentoring program, so both subjects are kinda related.
The idea here is that the mentoring program supplies the players with "courses" or "tutoring" about:
a) Starting ASB (from profile creation to batting 101)
b) Reffing
c) High-Level Battling
d) Raids 101
e) RPs and TLR 101
f) Gyms 101
(give or take)
The Program as a whole will be managed by me and each course will have its own manager that will help me out. We won't necessarily begin with all courses open from the get-go. The first two will be open from the very begining and the other 4 (give or take) will open as we get demand and resources to cover them.
The idea is that we have a system that can serve all our userbase and not only the newcomers.
Tutors for each course will be handpicked by me (+ helpers) amongst volunteers. Obviously expect high standards on each area.
Tutors and Managers will be paid in UC. I will figure out the numbers later, but I guarantee that it will be worth your while, provided that you do a good job at it. That last sentence is key btw.
To kick start this thread and considering that it is real late here and I can't figure anything else, I would like to ask you all the following questions. Please answer them as honestly as possible and...brutally (yet in a polite manner please <_<) as possible. I will ask other questions later on as we advance on the discussion.
1) Why did you enter ASB? If by some chance you decided not to enter and is reading this (or decided to leave), answer me why you didn't enter or why you left, k? Thanks.
2) At the begining of ASB, what aspect(s) of it were harder for you to get over? as in, which stuff had you thinking "hey, can someone help me out with this?"
(and yes, even if you are very old and even if said difficulty was already covered, I'd like to read everybody's responses on this).
The questions are directed at everyone. Also, This thread will be heavy moderated to prevent derailing, k?
(also before you ask, my goal is to launch the program in one month from now. My personal goal, so take it with a pinch of salt <_<)
- - - - - - - - - - - - -
Feedback thus far:
1)
- Flavor. Watching High-Level Play.
- Pokemon knowing all moves. Roleplays and mechanics.
- Being Anime Style
- Intriguing
- Little details. Intricate interactions provided by the sub/order system
- Smog Article. Viability of the lesser used mons
- Profiles on Sigs. Who would have thought.
- Already into ASB
- New
- Using favourites in battles
- Interesting
2)
- Damage Formula, STAB Effects, Random Buffs, Subs and Combos.
- Maybe Obscure Rulings
- Slow pace and little action one can get. Lack of opportunities to get experience.
- Slow Pace. Learning to Ref was hard and tedious
- Cost of fixing early mistakes. Slow Pace. Lack of clear place to get answers. Differences between ingame and ASB.
- Differences between ingame and ASB
- Cost of fixing Early Mistakes. Difficulty in figuring out which moves are good and which ones aren't.
- Raids. Slow Pace.
- Stuff that were supposed to be set in stone but weren't
- Knowing how to make good teams and good profiles. Berries are useless (AGREED)
- Seriousness of dq times
- Differences between ingame and asb. Damage formula and the offensive ranks.
I am taking over those two programs. #dictator
The Mentoring Program will be broad and cover all aspects of ASB. Inside this program there will be a specific reffing course with some autonomy, but linked to the Mentoring Program as a whole in a way yet to be defined. If you complete the reffing course or is accepted as a tutor for it, you will get permission to do self-reffing as per the council decision.
So the advance of Self-Reffing relies on the advance of the mentoring program, so both subjects are kinda related.
The idea here is that the mentoring program supplies the players with "courses" or "tutoring" about:
a) Starting ASB (from profile creation to batting 101)
b) Reffing
c) High-Level Battling
d) Raids 101
e) RPs and TLR 101
f) Gyms 101
(give or take)
The Program as a whole will be managed by me and each course will have its own manager that will help me out. We won't necessarily begin with all courses open from the get-go. The first two will be open from the very begining and the other 4 (give or take) will open as we get demand and resources to cover them.
The idea is that we have a system that can serve all our userbase and not only the newcomers.
Tutors for each course will be handpicked by me (+ helpers) amongst volunteers. Obviously expect high standards on each area.
Tutors and Managers will be paid in UC. I will figure out the numbers later, but I guarantee that it will be worth your while, provided that you do a good job at it. That last sentence is key btw.
To kick start this thread and considering that it is real late here and I can't figure anything else, I would like to ask you all the following questions. Please answer them as honestly as possible and...brutally (yet in a polite manner please <_<) as possible. I will ask other questions later on as we advance on the discussion.
1) Why did you enter ASB? If by some chance you decided not to enter and is reading this (or decided to leave), answer me why you didn't enter or why you left, k? Thanks.
2) At the begining of ASB, what aspect(s) of it were harder for you to get over? as in, which stuff had you thinking "hey, can someone help me out with this?"
(and yes, even if you are very old and even if said difficulty was already covered, I'd like to read everybody's responses on this).
The questions are directed at everyone. Also, This thread will be heavy moderated to prevent derailing, k?
(also before you ask, my goal is to launch the program in one month from now. My personal goal, so take it with a pinch of salt <_<)
- - - - - - - - - - - - -
Feedback thus far:
1)
- Flavor. Watching High-Level Play.
- Pokemon knowing all moves. Roleplays and mechanics.
- Being Anime Style
- Intriguing
- Little details. Intricate interactions provided by the sub/order system
- Smog Article. Viability of the lesser used mons
- Profiles on Sigs. Who would have thought.
- Already into ASB
- New
- Using favourites in battles
- Interesting
2)
- Damage Formula, STAB Effects, Random Buffs, Subs and Combos.
- Maybe Obscure Rulings
- Slow pace and little action one can get. Lack of opportunities to get experience.
- Slow Pace. Learning to Ref was hard and tedious
- Cost of fixing early mistakes. Slow Pace. Lack of clear place to get answers. Differences between ingame and ASB.
- Differences between ingame and ASB
- Cost of fixing Early Mistakes. Difficulty in figuring out which moves are good and which ones aren't.
- Raids. Slow Pace.
- Stuff that were supposed to be set in stone but weren't
- Knowing how to make good teams and good profiles. Berries are useless (AGREED)
- Seriousness of dq times
- Differences between ingame and asb. Damage formula and the offensive ranks.
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