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Since no one is answering my question. ill try once more.

What pokemon work well on a team with SpecsMence, other than Wish-Passing Jirachi?
 
Ok so i kinda need to know this retarded question xD if i use a weavile with a power bracer. I keep defeating kricketunes and babarels for +2 EVs, note i have power bracer so do i get 6 EVs?

Therefore i only need to defeat 42 of these?
 
Since no one is answering my question. ill try once more.

What pokemon work well on a team with SpecsMence, other than Wish-Passing Jirachi?

I'd personally say either Metagross or Bronzong, who cover both of Mence's weaknesses and perform different tasks than SpecsMence. (Physical sweeping and tanking respectively.)
 
Yes, all the Power items gives + 4 EV for their respective stat, so you will get 6 Atk EV from each Kricketune/Bibarel and 42 will get you 252 Atk Evs.
 
Quick questions:
1. What do you win in the TV station lottery if you have a 4 digits match?
2. Shedinja is not weak against poison. Can you use Toxic on it?
 
You can find a Thunder Stone on the ground just north of the Lighthouse and get the Waterfall HM from Jasmine but there are no Waterstones as far as I know. Maybe you got it mixed up?
 
Choice Specs can only be obtained once (from the man in Celestial town), they are not buyable. Choice Band and Choice Scarf can be bought as many times as you want in the Battle Park for 48 BP each.
 
so im training an Illumise with

-Giga Drain
-Bug Buzz
-Water Pulse
-Wish

and it has stats of:
271 HP
117 Atk
146 Def
200 SpAtk
186 SpDef
193 Spd

so my question is, what would be a good EV spread for this guy?

i was thinking of puting 252 in HP and bringing both defeses to 200, but would that work? im just not sure :l
 
If you got the wise glasses, can you also get the choice specs?
More specificly. You get Choice specs in the hours the dex says it's morning, the wise glasses when it says it's day, and the darkglasses when it says it's night.

From the main info thread, the stat formula:
Stat = floor((floor((Base * 2 + IV + floor(EV / 4)) * Level / 100) + Num) * Nature)
where: Num = Level + 10 if the stat is HP, and 5 otherwise.
 
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