Engineer Pikachu
Good morning, you bastards!
We're here for a quick (hopefully) 4v4 fight with young Pokemon; let's take a quick look at the rules...
RULES
4v4 LC singles
Training items
ASB arena
All abilities
3 day DQ
2 subs
2 recs/5 chills
PSYCO JOSHO
#133
Pokémon [Name] (M)
Previously Known As:
x
Type:
Stab: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away / Adaptability / Anticipation (H)
Nature: Brave (+Attack, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 3
Spe: 47, -10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Attacks (Current move total): 24/65(+4 Bonus CC)
MC Required to Max: 96
Level Up
Pre-26
::> Helping Hand
::> Growl
::> Tackle
::> Tail Whip
::> Sand Attack
::> Baby Doll Eyes
::> Swift
::> Quick Attack
::> Bite
::> Refresh
::> Covet
::> Take Down
Post-25
:: Focus Energy - 1 MC
:: Charm - 1 MC
:: Baton Pass - 1 MC
:: Double-Edge - 1 MC
:: Last Resort - 1 MC
:: Trump Card - 1 MC
Egg
::> Curse
:: Detect - 3 MC
::> Endure
:: Fake Tears - 3 MC
:: Flail - 3 MC
:: Stored Power - 3 MC
:: Synchronoise - 3 MC
::> Tickle
::> Wish
::> Yawn
TM/HM
:: I 20 - Rage - 3 MC
::> I 33 - Reflect
::> I 34 - Bide
:: I 40 - Skull Bash - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC
:: V 83 - Work Up - 3 MC
::> VI 06 - Toxic
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 27 - Return - 2 MC
::> VI 28 - Dig
:: VI 30 - Shadow Ball - 2 MC
::> VI 32 - Double Team
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 100 - Confide - 2 MC
Tutor
:: III - Body Slam - 3 MC
:: III - Mimic - 3 MC
:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: V - Heal Bell - 3 MC
:: V - Hyper Voice - 3 MC
:: V - Iron Tail - 3 MC
:: V - Snore - 3 MC
Other
:: Celebrate - 3 MC
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
x
Eevee bought on 05/30/14
#246
Larvitar [Rocky] (M)
Previously Known As:
x
Type:
/
Stab: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Stab: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Guts / Sand Veil (H)
Nature: Mild (+Sepcial Attack, -Defense)
Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 41
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 1/5
Attacks (Current move total): 21/71(+4 Bonus CC)
MC Required to Max: 100
Level Up
Pre-26
::> Bite
::> Leer
::> Sandstorm
::> Screech
::> Chip Away
::> Rock Slide
::> Scary Face
::> Thrash
Post-25
:: Dark Pulse - 1 MC
:: Payback - 1 MC
::> Crunch
::> Earthquake
::> Stone Edge
:: Hyper Beam - 1 MC
Egg
::> Ancient Power
:: Assurance - 3 MC
::> Curse
:: Dragon Dance - 3 MC
::> Focus Energy
::> Iron Defense
:: Iron Head - 3 MC
:: Iron Tail - 3 MC
:: Outrage - 3 MC
:: Pursuit - 3 MC
:: Stealth Rock - 3 MC
::> Stomp
TM/HM
:: II 43 - Detect - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
:: VI 12 - Taunt - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 23 - Smack Down - 2 MC
:: VI 27 - Return - 2 MC
::> VI 28 - Dig
:: VI 31 - Brick Break - 2 MC
::> VI 32 - Double Team
:: VI 39 - Rock Tomb - 2 MC
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 69 - Rock Polish - 2 MC
::> VI 78 - Bulldoze
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 98 - Power-Up Punch - 2 MC
:: VI 100 - Confide - 2 MC
Tutor
:: III - Body Slam - 3 MC
:: III - Double-Edge - 3 MC
:: III - Mimic - 3 MC
:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: V - Earth Power - 3 MC
:: V - Snore - 3 MC
:: V - Spite - 3 MC
:: V - Superpower - 3 MC
:: V - Uproar - 3 MC
Other
:: Harden - 3 MC
:: Rage - 3 MC
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
x
Larvitar bought on 05/30/14
#677
Espurr [Jack] (M)
Previously Known As:
x
Type:
Stab: Psycic STAB; can lift and throw opponents with Psycic regardless of Special Attack Rank. Psycic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Keen Eye / Infiltrator / Own Tempo (H)
Nature: Modest (+Sepcial Attack, -Attack)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 2/6
MC: 0
AC: 0/5
Attacks (Current move total): 21/46(+3 Bonus CC)
MC Required to Max: 50
Level Up
Pre-26
::> Scratch
::> Leer
::> Covet
::> Confusion
::> Light Screen
::> Psybeam
::> Fake Out
::> Disarming Voice
::> Psyshock
Post-25
x
Egg
::> Assist
::> Barrier
::> Trick
::> Yawn
TM/HM
:: VI 04 - Calm Mind - 2 MC
::> VI 06 - Toxic
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 20 - Safeguard - 2 MC
:: VI 21 - Frustration - 2 MC
::> VI 24 - Thunderbolt
:: VI 27 - Return - 2 MC
:: VI 29 - Psycic -2 MC
::> VI 32 - Double Team
:: VI 33 - Reflect -2 MC
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
::> VI 53 - Energy Ball
:: VI 57 - Charge Beam - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 70 - Flash - 2 MC
::> VI 73 - Thunder Wave
:: VI 77 - Psyc Up - 2 MC
:: VI 85 - Dream Eater - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 92 - Trick Room - 2 MC
::> VI 97 - Dark Pulse
:: VI 100 - Confide - 2 MC
:: VI H1 - Cut - 2 MC
Tutor
x
Other
x
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
Dispel - 1 VC
Shadow Mend - 1 VC
Espurr bought on 05/30/14
CAP-19
Colosshale [Blimp] (M)
Previously Known As:
x
Type:
/
STAB: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
STAB: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound / Storm Drain / Flare Boost (H)
Nature: Jolly (Speed * 1.15, -Special Attack)
Stats:
HP: 100
Atk: 2
Def: 2
SpA: 2 (-)
SpD: 3
Spe: 98, +22% Accuracy
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 1/6
MC: 0
AC: 1/5
Attacks (Current move total): 19/74(+4 Bonus CC)
MC Required to Max: 127
Level Up
Pre-26
::> Leer
::> Tackle
::> Bubble Beam
::> Bite
::> Rapid Spin
::> Body Slam
Post-25
::> Pursuit
::> Bounce
::> Dig
:: Magnitude - 1 MC
:: Stockpile - 1 MC
:: Swallow - 1 MC
:: Spit Up - 1 MC
:: Muddy Water - 1 MC
Egg
::> Double-Edge
::> Encore
::> Fake Out
:: Fire Fang - 3 MC
:: Fissure - 3 MC
:: Flail - 3 MC
:: Foul Play - 3 MC
::> Horn Drill
:: Mud Bomb - 3 MC
:: Mud Shot - 3 MC
:: Sand Tomb - 3 MC
:: Screech - 3 MC
::> Sucker Punch
:: Thunder Fang - 3 MC
:: Water Spout - 3 MC
TM/HM
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC
::> VI 05 - Roar
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
::> VI 12 - Taunt
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 26 - Earthquake - 2 MC
:: VI 27 - Return - 2 MC
::> VI 32 - Double Team
:: VI 34 - Sludge Wave - 2 MC
:: VI 36 - Sludge Bomb - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 60 - Quash - 2 MC
:: VI 63 - Embargo - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 78 - Bulldoze - 2 MC
:: VI 80 - Rock Slide - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 89 - U-Turn - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 97 - Dark Pulse - 2 MC
:: VI 100 - Confide - 2 MC
:: VI H4 - Strength - 2 MC
Tutor
:: IV - Ancient Power - 3 MC
:: IV - Rollout - 3 MC
:: V - Aqua Tail - 3 MC
:: V - Dive - 3 MC
:: V - Earth Power - 3 MC
:: V - Iron Tail - 3 MC
:: V - Knock Off - 3 MC
:: V - Snatch - 3 MC
:: V - Snore - 3 MC
Other
x
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
x
Colosshale bought on 5/07/14
AVNOMKE
Riolu M Sir Galahad
Stats: 90/3/1-/2/2/69+ +11% accuracy 1/2 13
Abilities:
Steadfast:
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Inner Focus:
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Prankster (Locked):
MC/EC/AC
0/0/0
Attacks:
Agility
Attract
Aura Sphere
Bite
Blaze Kick
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Captivate
Circle Throw
Close Combat
Confide
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Feint
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Frustration
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Natural Gift
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Screech
Secret Power
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt
Breezi M Bob
Stats: 90/1-/2/4+/2/85 1/1 14
Abilities:
Persistent:
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden:
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
MC/EC/AC
3/1/1
Attacks:
Acid Spray
Acrobatics
Aerial Ace
After You
Air Slash
Ally Switch
Attract
Block
Body Slam
Bulldoze
Captivate
Circle Throw
Clear Smog
Comet Punch
Confide
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Endure
Entrainment
Facade
Fling
Follow Me
Frustration
Gastro Acid
Giga Impact
Gravity
Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Icy Wind
Knock Off
Light Screen
Low Sweep
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Ominous Wind
Poison Jab
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Snore
Spikes
Stealth Rock
Sticky Web
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swift
Tailwind
Taunt
Telekinesis
Thief
Torment
Toxic
Toxic Spikes
Trick Room
Twister
U-turn
Venom Drench
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room
Gastly M Casper
Stats: 90/1-/2/4/2/92+ +29% accuracy 3/1 15
Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
MC/EC/AC
0/1/1
Attacks:
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Knock Off
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Perish Song
Poison Jab
Power-Up Punch
Protect
Psychic
Psych Up
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon
Cubone F Jodi
Stats: 90/3+/3/1-/2/35 1/1 13
Abilities:
Rock Head:
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Lightningrod:
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Battle Armor (Locked):
This Pokemon's thick armor prevents it from taking critical hits.
MC/EC/AC
0/0/0
Attacks:
Aerial Ace
Ancient Power
Attract
Belly Drum
Bide
Blizzard
Body Slam
Bone Club
Bonemerang
Bone Rush
Brick Break
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Counter
Curse
Detect
Dig
Double-Edge
Double Kick
Double Team
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
False Swipe
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Cutter
Giga Impact
Growl
Headbutt
Hidden Power
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Defense
Iron Head
Iron Tail
Knock Off
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage
Perish Song
Power-Up Punch
Protect
Rage
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Screech
Secret Power
Seismic Toss
Skull Bash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swords Dance
Tail Whip
Take Down
Thief
Thrash
Thunder Punch
Toxic
Uproar
Water Gun
My goodness, it's difficult to tell what moves any of these Pokemon actually have. We'll see how our battlers do, though!
TURN ORDER
Avnomke sends out a Pokemon with an item
Psyco_Josho sends out a Pokemon with an item and orders
Avnomke orders
RULES
4v4 LC singles
Training items
ASB arena
All abilities
3 day DQ
2 subs
2 recs/5 chills
PSYCO JOSHO
Previously Known As:
x
Type:
Abilities:
Run Away / Adaptability / Anticipation (H)
Nature: Brave (+Attack, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 3
Spe: 47, -10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Attacks (Current move total): 24/65
MC Required to Max: 96
Level Up
Pre-26
::> Helping Hand
::> Growl
::> Tackle
::> Tail Whip
::> Sand Attack
::> Baby Doll Eyes
::> Swift
::> Quick Attack
::> Bite
::> Refresh
::> Covet
::> Take Down
Post-25
:: Focus Energy - 1 MC
:: Charm - 1 MC
:: Baton Pass - 1 MC
:: Double-Edge - 1 MC
:: Last Resort - 1 MC
:: Trump Card - 1 MC
Egg
::> Curse
:: Detect - 3 MC
::> Endure
:: Fake Tears - 3 MC
:: Flail - 3 MC
:: Stored Power - 3 MC
:: Synchronoise - 3 MC
::> Tickle
::> Wish
::> Yawn
TM/HM
:: I 20 - Rage - 3 MC
::> I 33 - Reflect
::> I 34 - Bide
:: I 40 - Skull Bash - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC
:: V 83 - Work Up - 3 MC
::> VI 06 - Toxic
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 27 - Return - 2 MC
::> VI 28 - Dig
:: VI 30 - Shadow Ball - 2 MC
::> VI 32 - Double Team
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 100 - Confide - 2 MC
Tutor
:: III - Body Slam - 3 MC
:: III - Mimic - 3 MC
:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: V - Heal Bell - 3 MC
:: V - Hyper Voice - 3 MC
:: V - Iron Tail - 3 MC
:: V - Snore - 3 MC
Other
:: Celebrate - 3 MC
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
x
Eevee bought on 05/30/14
Previously Known As:
x
Type:
Abilities:
Guts / Sand Veil (H)
Nature: Mild (+Sepcial Attack, -Defense)
Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 41
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 1/5
Attacks (Current move total): 21/71
MC Required to Max: 100
Level Up
Pre-26
::> Bite
::> Leer
::> Sandstorm
::> Screech
::> Chip Away
::> Rock Slide
::> Scary Face
::> Thrash
Post-25
:: Dark Pulse - 1 MC
:: Payback - 1 MC
::> Crunch
::> Earthquake
::> Stone Edge
:: Hyper Beam - 1 MC
Egg
::> Ancient Power
:: Assurance - 3 MC
::> Curse
:: Dragon Dance - 3 MC
::> Focus Energy
::> Iron Defense
:: Iron Head - 3 MC
:: Iron Tail - 3 MC
:: Outrage - 3 MC
:: Pursuit - 3 MC
:: Stealth Rock - 3 MC
::> Stomp
TM/HM
:: II 43 - Detect - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
:: VI 12 - Taunt - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 23 - Smack Down - 2 MC
:: VI 27 - Return - 2 MC
::> VI 28 - Dig
:: VI 31 - Brick Break - 2 MC
::> VI 32 - Double Team
:: VI 39 - Rock Tomb - 2 MC
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 69 - Rock Polish - 2 MC
::> VI 78 - Bulldoze
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 98 - Power-Up Punch - 2 MC
:: VI 100 - Confide - 2 MC
Tutor
:: III - Body Slam - 3 MC
:: III - Double-Edge - 3 MC
:: III - Mimic - 3 MC
:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: V - Earth Power - 3 MC
:: V - Snore - 3 MC
:: V - Spite - 3 MC
:: V - Superpower - 3 MC
:: V - Uproar - 3 MC
Other
:: Harden - 3 MC
:: Rage - 3 MC
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
x
Larvitar bought on 05/30/14
Previously Known As:
x
Type:
Abilities:
Keen Eye / Infiltrator / Own Tempo (H)
Nature: Modest (+Sepcial Attack, -Attack)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 2/6
MC: 0
AC: 0/5
Attacks (Current move total): 21/46
MC Required to Max: 50
Level Up
Pre-26
::> Scratch
::> Leer
::> Covet
::> Confusion
::> Light Screen
::> Psybeam
::> Fake Out
::> Disarming Voice
::> Psyshock
Post-25
x
Egg
::> Assist
::> Barrier
::> Trick
::> Yawn
TM/HM
:: VI 04 - Calm Mind - 2 MC
::> VI 06 - Toxic
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 20 - Safeguard - 2 MC
:: VI 21 - Frustration - 2 MC
::> VI 24 - Thunderbolt
:: VI 27 - Return - 2 MC
:: VI 29 - Psycic -
::> VI 32 - Double Team
:: VI 33 - Reflect -
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
::> VI 53 - Energy Ball
:: VI 57 - Charge Beam - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 70 - Flash - 2 MC
::> VI 73 - Thunder Wave
:: VI 77 - Psyc Up - 2 MC
:: VI 85 - Dream Eater - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 92 - Trick Room - 2 MC
::> VI 97 - Dark Pulse
:: VI 100 - Confide - 2 MC
:: VI H1 - Cut - 2 MC
Tutor
x
Other
x
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
Dispel - 1 VC
Shadow Mend - 1 VC
Espurr bought on 05/30/14
Colosshale [Blimp] (M)
Previously Known As:
x
Type:
Abilities:
Rebound / Storm Drain / Flare Boost (H)
Nature: Jolly (Speed * 1.15, -Special Attack)
Stats:
HP: 100
Atk: 2
Def: 2
SpA: 2 (-)
SpD: 3
Spe: 98, +22% Accuracy
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 1/6
MC: 0
AC: 1/5
Attacks (Current move total): 19/74
MC Required to Max: 127
Level Up
Pre-26
::> Leer
::> Tackle
::> Bubble Beam
::> Bite
::> Rapid Spin
::> Body Slam
Post-25
::> Pursuit
::> Bounce
::> Dig
:: Magnitude - 1 MC
:: Stockpile - 1 MC
:: Swallow - 1 MC
:: Spit Up - 1 MC
:: Muddy Water - 1 MC
Egg
::> Double-Edge
::> Encore
::> Fake Out
:: Fire Fang - 3 MC
:: Fissure - 3 MC
:: Flail - 3 MC
:: Foul Play - 3 MC
::> Horn Drill
:: Mud Bomb - 3 MC
:: Mud Shot - 3 MC
:: Sand Tomb - 3 MC
:: Screech - 3 MC
::> Sucker Punch
:: Thunder Fang - 3 MC
:: Water Spout - 3 MC
TM/HM
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC
::> VI 05 - Roar
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
::> VI 12 - Taunt
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 26 - Earthquake - 2 MC
:: VI 27 - Return - 2 MC
::> VI 32 - Double Team
:: VI 34 - Sludge Wave - 2 MC
:: VI 36 - Sludge Bomb - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 60 - Quash - 2 MC
:: VI 63 - Embargo - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 78 - Bulldoze - 2 MC
:: VI 80 - Rock Slide - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 89 - U-Turn - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 97 - Dark Pulse - 2 MC
:: VI 100 - Confide - 2 MC
:: VI H4 - Strength - 2 MC
Tutor
:: IV - Ancient Power - 3 MC
:: IV - Rollout - 3 MC
:: V - Aqua Tail - 3 MC
:: V - Dive - 3 MC
:: V - Earth Power - 3 MC
:: V - Iron Tail - 3 MC
:: V - Knock Off - 3 MC
:: V - Snatch - 3 MC
:: V - Snore - 3 MC
Other
x
Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Raid
x
Colosshale bought on 5/07/14
AVNOMKE
Riolu M Sir Galahad
Stats: 90/3/1-/2/2/69+ +11% accuracy 1/2 13
Abilities:
Steadfast:
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Inner Focus:
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Prankster (Locked):
MC/EC/AC
0/0/0
Attacks:
Agility
Aura Sphere
Bite
Blaze Kick
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Captivate
Circle Throw
Close Combat
Confide
Copycat
Counter
Crunch
Detect
Dig
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Facade
Feint
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power
High Jump Kick
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Natural Gift
Payback
Poison Jab
Protect
Psychic
Quick Attack
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Climb
Rock Slide
Rock Tomb
Role Play
Round
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt
Breezi M Bob
Stats: 90/1-/2/4+/2/85 1/1 14
Abilities:
Persistent:
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden:
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
MC/EC/AC
3/1/1
Attacks:
Acrobatics
Aerial Ace
After You
Air Slash
Ally Switch
Attract
Block
Body Slam
Bulldoze
Captivate
Circle Throw
Clear Smog
Confide
Copycat
Disable
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Entrainment
Facade
Fling
Follow Me
Frustration
Gastro Acid
Giga Impact
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Icy Wind
Knock Off
Light Screen
Lucky Chant
Magic Room
Me First
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Ominous Wind
Poison Jab
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spikes
Stealth Rock
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swift
Tailwind
Taunt
Thief
Torment
Toxic
Toxic Spikes
Trick Room
Twister
U-turn
Venoshock
Whirlwind
Wish
Gastly M Casper
Stats: 90/1-/2/4/2/92+ +29% accuracy 3/1 15
Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
MC/EC/AC
0/1/1
Attacks:
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray
Curse
Dazzling Gleam
Disable
Double Team
Drain Punch
Dream Eater
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hyper Beam
Hypnosis
Icy Wind
Infestation
Knock Off
Lick
Mean Look
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare
Night Shade
Pain Split
Payback
Perish Song
Power-Up Punch
Protect
Psychic
Psych Up
Psywave
Rage
Rain Dance
Reflect Type
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Smog
Snore
Spite
Submission
Substitute
Sucker Punch
Swagger
Take Down
Taunt
Thief
Thunder
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Zap Cannon
Cubone F Jodi
Stats: 90/3+/3/1-/2/35 1/1 13
Abilities:
Rock Head:
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Lightningrod:
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Battle Armor (Locked):
This Pokemon's thick armor prevents it from taking critical hits.
MC/EC/AC
0/0/0
Attacks:
Ancient Power
Attract
Belly Drum
Bide
Blizzard
Body Slam
Bone Club
Bonemerang
Brick Break
Bulldoze
Chip Away
Confide
Counter
Curse
Detect
Dig
Double Kick
Double Team
Dynamic Punch
Earth Power
Earthquake
Endeavor
Endure
False Swipe
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Energy
Frustration
Fury Cutter
Giga Impact
Growl
Headbutt
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Defense
Iron Head
Knock Off
Leer
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage
Perish Song
Protect
Rage
Retaliate
Return
Rock Climb
Rock Slide
Rock Tomb
Round
Sandstorm
Screech
Secret Power
Seismic Toss
Skull Bash
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swords Dance
Tail Whip
Thief
Thrash
Thunder Punch
Toxic
Uproar
Water Gun
My goodness, it's difficult to tell what moves any of these Pokemon actually have. We'll see how our battlers do, though!
TURN ORDER
Avnomke sends out a Pokemon with an item
Psyco_Josho sends out a Pokemon with an item and orders
Avnomke orders