Avnomke vs Maxim in an inverse battle

the rules said:
3v3 FE Singles (Maxim brings 6, Avnomke brings 3)
2 Day DQ
Items=On
All Abilities
Infinite Chills/Recoveries
Switch=OK
Arena: Inverted ASB Arena (Runs on Inverse Battle Rules, as found in XY)

Team Maxim
Kangaskhan:
115.png

Kangaskhan [Maya] (F)
Nature: Docile (No effect on stats)

kangaskhan-mega.png


Ability:
Parental Bond


Stats:

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

Type:
Normal


Abilities:
Early Bird/Scrappy/Inner Focus (H)/Parental Bond (M)


Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

MC: 0
AC: 5/5

Attacks (51/117):
Level Up*:
Bite
Chip Away
Comet Punch
Crunch
Dizzy Punch
Double Hit
Endure
Fake Out
Leer
Mega Punch
Outrage
Rage
Reversal
Sucker Punch
Tail Whip

Egg:
Circle Throw
Counter
Crush Claw
Disable
Double-Edge
Focus Punch
Foresight
Endeavor
Focus Energy

Tutor:
Aqua Tail
Drain Punch
Fire Punch
Ice Punch
Iron Tail
Thunder Punch

TM:
Aerial Ace
Attract
Bide
Brick Break
Dig
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Punch
Power Up Punch
Protect
Roar
Rock Slide
Safeguard
Substitute
Toxic

Event*:
Feint Attack
Wish
Yawn

Snorlax:
143.png

Snorlax [Kimli] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)

Type:
Normal


Abilities:
Immunity/Thick Fat/Gluttony (H)


Stats:

HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 23

EC:6/6
MC:0
AC:5/5

Attacks (63/122):
Level Up*:
Amnesia
Belly Drum
Block
Body Slam
Chip Away
Covet
Crunch
Defense Curl
Fling
Giga Impact
Harden
Headbutt
Heavy Slam
Last Resort
Lick
Metronome
Natural Gift
Odor Sleuth
Recycle
Rest
Rollout
Screech
Sleep Talk
Snatch
Snore
Stockpile
Swallow
Tackle
Yawn

Egg:
After You
Counter
Double-Edge
Selfdestruct
Whirlwind
Zen Headbutt

Tutor:
Dynamicpunch
Endure
Fire Punch
Gunk Shot
Ice Punch
Seed Bomb
Thunderpunch

TM:
Bide
Blizzard
Brick Break
Double Team
Earthquake
Fire Blast
Flamethrower
Hyper Beam
Ice Beam
Protect
Psychic
Reflect
Retaliate
Rock Slide
Seismic Toss
Shadow Ball
Surf
Thunder
Thunderbolt
Water Pulse
Zap Cannon

Event*:
Fissure
Lovely Kiss
Refresh
Splash
Sweet Kiss

Cinccino:
573.png

Cinccino [Aht] (F)
Nature: Adamant (Attack increased by *, Special Attack decreased by *)

Type:
Normal


Abilities:
Cute Charm/Technician/Skill Link (H)


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 115
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks (43/66):
Level Up*:
After You
Baby Doll Eyes
Bullet Seed
Captivate
Charm
Doubleslap
Echoed Voice
Encore
Growl
Helping Hand
Hyper Voice
Last Resort
Pound
Rock Blast
Sing
Slam
Swift
Tail Slap
Tickle
Wake-Up Slap

Egg:
Aqua Tail
Endure
Fake Tears
Flail
Iron Tail
Knock Off
Mud Slap
Sleep Talk
Tail Whip

Tutor:
Covet
Gunk Shot

TM:
Dig
Double Team
Facade
Giga Impact
Light Screen
Protect
Retaliate
Safeguard
Substitute
Thunder Wave
Toxic
U-Turn

Porygon-Z:
474.png

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)

Type:
Normal


Abilities:
Adaptability/Download/Analytic (H)


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (52/81):
Level Up*:
Agility
Conversion
Conversion 2
Defense Curl
Discharge
Embargo
Hyper Beam
Lock-On
Magic Coat
Magnet Rise
Nasty Plot
Psybeam
Recover
Recycle
Sharpen
Signal Beam
Tackle
Tri Attack
Trick Room
Zap Cannon

Tutor:
Electroweb
Endure
Foul Play
Gravity
Icy Wind
Mimic
Pain Split
Sleep Talk
Wonder Room

TM:
Aerial Ace
Bide
Blizzard
Dark Pulse
Double Team
Hidden Power Fighting
Ice Beam
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Shadow Ball
Shock Wave
Solarbeam
Substitute
Sunny Day
Swift
Teleport
Thunder
Thunderbolt
Thunder Wave
Toxic

Wigglytuff:
40.png

Wigglytuff [Serena] (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type:
Normal/Fairy


Abilities:
Cute Charm/Competitive/Frisk (H)


Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 39 (45/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 11

EC: 9/9
MC: 0
AC: 5/5

Attacks (38/129):
Level Up*:
Body Slam
Charm
Copycat
Defense Curl
Disable
Disarming Voice
Double-Edge
Doubleslap
Gyro Ball
Hyper Voice
Mimic
Play Nice
Play Rough
Pound
Rest
Rollout
Round
Sing
Sweet Kiss
Wake Up Slap

Egg:
Drain Punch
Faint Attack
Gravity
Last Resort
Perish Song
Wish

TM:
Bubble Beam
Dazzling Gleam
Double Team
Flamethrower
Ice Beam
Protect
Psychic
Shadow Ball
Substitute
Teleport
Toxic
Thunderbolt

Braviary:
628.png

Braviary [Captain Falcon] (M)
Nature: Jolly (+15% Speed, +9% Accuracy, -1 SpA)

Type:
Normal/Flying


Abilities:
Keen Eye/Sheer Force/Defiant (H)


Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 1
AC: 5/5

Attacks (30/52):
Level Up:
Aerial Ace
Air Slash
Brave Bird
Crush Claw
Defog
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Sky Drop
Slash
Tailwind
Thrash
Whirlwind
Wing Attack

Tutor:
Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Superpower

TM:
Double Team
Protect
Rock Slide
Shadow Claw
Steel Wing
Substitute
Toxic
U-Turn
Vs
Team Avnomke
609.png
609.png
Female
At a Glance:
90/1-/3/7+/3/80 2/3 19
ghost.png
fire.png

Flash Fire/Flame Body/Infiltrator
Modest Nature: -Attack, +Special Attack

Max HP: 90
Attack: Rank 1 (-)
Defense: Rank 3
Special Attack: Rank 7 (+)
Special Defense: Rank 3
Speed: 80

Size Class: 2
Weight Class: 3

Base Rank Total: 19

Types:
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Flash Fire:
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body:
This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator:
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/609.png[/img]
[b]HP:[/b] 90
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 7
[b]Special Defense:[/b] 3
[b]Speed:[/b] 80
[b]Stats:[/b] 1/3/7/3/80
[b]Other:[/b] None
EC/AC/MC
9/5/0

Attacks: 64/64 Maxed, 4 CC
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Ground)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Shadow Ball
Sleep Talk
Smog
Snore
Solarbeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
468.png
468.png
Male
At a Glance:
100/1-/3/6+/4/80 3/3 20
fairy.png
flying.png

Hustle/Serene Grace/Super Luck
Modest Nature: -Attack, +Special Attack

Max HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 6 (+)
Special Defense: 4
Speed: 80

Size Class: 3
Weight Class: 3

Base Rank Total: 20

Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Hustle:
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck:
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/468.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 6
[b]Special Defense:[/b] 4
[b]Speed:[/b] 80
[b]Stats:[/b] 1/3/6/4/80
[b]Other:[/b] None
EC/AC/MC
9/5/0

Attacks: 71/120
After You
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Brick Break
Charm
Counter
Dazzling Gleam
Defog
Double-Edge
Double Team
Dream Eater
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Fairy Wind
Fire Blast
Flamethrower
Flash
Fly
Focus Punch
Follow Me
Future Sight
Grass Knot
Growl
Heal Bell
Heat Wave
Hidden Power (Ground)
Hyper Voice
Incinerate
Last Resort
Light Screen
Magical Leaf
Magic Coat
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Roost
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Sky Attack
Sleep Talk
Soft-Boiled
Solar Beam
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Water Pulse
Wish
Yawn
Zap Cannon
avalugg.png

Avalugg M Iceberg
Stats: 100/4/8/2/3+/24- -10% evasion 4/9 21

ice.png


Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Ice Body:
This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Sturdy:
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

MC/EC/AC
0/6/5

Attacks: MAXED 55/55
Attract
Avalanche
Barrier
Bite
Blizzard
Bulldoze
Confide
Crunch
Curse
Double-Edge
Double Team
Earthquake
Facade
Flash
Flash Cannon
Frost Breath
Frustration
Giga Impact
Gyro Ball
Hail
Harden
Hidden Power (Fire)
Hyper Beam
Ice Ball
Ice Beam
Ice Fang
Icy Wind
Iron Defense
Mirror Coat
Mist
Powder Snow
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sharpen
Skull Bash
Sleep Talk
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Toxic

Maxim sends out and equips
Avnomke sends out, equips, and orders
Maxim orders
I ref

If you want me to put flavour in my reffings, just ask, otherwise I won't write flavour.​
 
Togekiss holding Scope Lens

Tailwind ~ Shadow Ball ~ Air Slash
If Cinccino used Thunder Wave and you didn't use Protect last turn, then use Protect, pushing back
If you flinch, push back

2 subs I assume? If you want three I'd like to be able to put in another sub
 
Round one

573.png
|
468.png

Aht |Alexander

4/2/2/2/115|1/3/6/4/80
57/100|46/100
83/100|79/100
none|Tailwind 4a

Action 1:
Cinccino used Bullet Seed
Crit (625): 6939, 9685, 4472, 4861, 4245 (NO*5)
(20+6-4.5)*1.5=32.25
9 en

Togekiss used Tailwind
10 en

Action 2:
Togekiss used Shadow Ball
Crit (10000): 2605 (YES)
(8+3+9-3)*1.5=25.5
6 en
Effect (4000): 8822 (NO)

Cinccino used Tail Slap
Hit (8500): 2341 (YES)
Crit (625): 7055, 8672, 8575, 8748, 2813 (NO*5)
20+6-4.5=21.5
9-1 en

Action 3:
Togekiss used Air Slash
Hit (9500): 3740 (YES)
Crit (10000): 4981 (YES)
8+3+9-3=17
6-1 en
Effect (6000): 2864 (YES)

Cinccino flinched!

Maxim orders
Avnomke orders
I ref
 
Last edited:
You're supposed to roll 5 times for Bullet Seed and Tail slap to crit, each crit giving +1 to (pre-SE) damage. This probably won't affect anything, but you never know.
 
Thunder Wave~Bullet Seed~Bullet Seed
If Magic Coat when you are to use Thunder Wave, then use Bullet Seed and push actions back.
If Encore A2, then use Bullet Seed A1.
 
Round two

573.png
|
468.png

Aht |Alexander

4/2/2/2/115|1/3/6/4/80
-5/100|14/100
67/100|53/100
KO|Tailwind 1a

Action 1:
Togekiss flew up high

Cinccino used Thunder Wave!
Togekiss avoided the attack!
7 en

Togekiss used Fly!
Hit (9500): 6352
Crit (625): 6411
9+3+1.5-3=10.5
10 en

Action 2:
Togekiss used Shadow Ball
always crits
(8+3+9-3)*1.5=25.5
6 en
Effect (4000): 9227 (NO)

Cinccino used Bullet Seed
Crit (625): 5592, 879, 4628, 8585, 5257 (NO*5)
(20+6-4.5)*1.5=32.25
9 en

Action 3:
Togekiss used Shadow Ball
always crits
(8+3+9-3)*1.5=25.5
10 en

Maxim sends out and equips
Avnomke orders
Maxim orders
I ref
 
Shadow Ball x3
If Recover is used, then use Roost and push back, but only once
If a P/E move is used successfully, then use Roost and push back, but only once
 
Round three

474.png
|
468.png

Matrix |Alexander

2/3/6/3/90|1/3/6/4/80
77/100|KO/100
95/100|39/100
Silk Scarf, 1 KOC|KO, 1 KOC

Togekiss used Shadow Ball
always crits
(8+3+9-4.5)*1.5=23.25
14 en

Porygon-Z used Tri Attack
Crit: irrelevant
8+3+9-6+4=18
5 en

Avnomke sends out and equips
Maxim orders
Avnomke orders
I ref
 
Last edited:
Round four

474.png
|
609.png

Matrix|Pauly

2/3/6/3/90|1/3/7+1/3/80
18/100|34/90
78/100|67/100
Silk Scarf, 1 KOC|Dusk Stone

Chandelure used Protect
19.3 en

Porygon-Z used Hyper Beam
(15+3+9-4.5+4)*1.5=30.75
damage prevented
9 EN

Porygon-Z used Swift
Crit (625): 5478
(6+3+9-4.5)*1.5+4=24.25
3 EN

Chandelure used Shadow Ball
Crit (625): 1495
(10+3+11-4.5)*1.5=29.25
5 en
Effect (2000): 2533

Porygon-Z used Tri Attack
Crit (625): 577
(8+3+3+9-4.5)*1.5+4=31.75
5 en

Chandelure used Shadow Ball
Crit (625): 8829
(10+3+11-4.5)*1.5=29.25
9 en
Effect (2000): 4683

Avnomke orders
Maxim orders
I ref

Guys, if I take this long to ref, it probably means that I forgot and you should probably tag me.​
 
Last edited:
Silk Scarf happens after SE multiplier, meaning I have 4 more hp. In addition, Duck Stone gives a +2 to Ghost- and Dark-type moves before the SE modifier, meaning Poygon2 has 6 less hp.

With that in mind...

Ominous Wind x3
If Endure is used, then use Will-O-Wisp that action, but only once.
 
Silk Scarf happens after SE multiplier, meaning I have 4 more hp. In addition, Duck Stone gives a +2 to Ghost- and Dark-type moves before the SE modifier, meaning Poygon2 has 6 less hp.
Fixing the Silk Scarf thing. About the Duck Stone, what is a Duck Stone? It sure as hell isn't the reason that your Shadow Balls had 10 BAP.
 
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