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National Dex Azumarill (Done)

Sputnik

Bono My Tires are Deceased
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:ss/azumarill:
[SET]
name: Belly Drum Sweeper
move 1: Belly Drum
move 2: Aqua Jet
move 3: Play Rough
move 4: Knock Off
item: Normalium Z
ability: Huge Power
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Azumarill has significant positive traits, notably access to Huge Power in conjunction with Belly Drum and STAB priority, along with defensive utility in a typing that allows it to be a decent check to certain Pokemon, such as Weavile, Ash-Greninja, and Hydreigon. While these attributes might make it look like a solid sweeper for dual screens hyper offense teams, this is not the case; Azumarill has to contend with an exceptionally hostile metagame, as faster Water-resistant Pokemon, such as Kartana, Rotom-W, Serperior, Kyurem, and Tapu Bulu all halt it in its tracks. Priority from the likes of Rillaboom, Mega Medicham, and Mega Lopunny also presents issues, while Tapu Lele's Psychic Terrain removes Aqua Jet from the equation entirely. Chip damage from Iron Barbs and Rocky Helmet doesn't help either, as it can quickly wear down Azumarill into range of other priority users. While Azumarill can break through and OHKO slow Water-resistant Pokemon like Toxapex, Ferrothorn, and Tangrowth after Stealth Rock damage, these Pokemon are often paired with teammates that can deal with Azumarill more naturally, such as faster Water-resistant Pokemon like Mega Latias and Kartana or powerful priority users like Mega Lopunny and Mega Medicham. These drawbacks leave Azumarill as a very inconsistent sweeper with no real niche in the metagame.

Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill receives the boost and therefore giving it its best shot at potentially sweeping opposing teams. If your team already has a Z-Move user, Sitrus Berry is an option that can give Azumarill a bit more health after setting up in a best-case scenario, but such scenarios are quite rare, and the loss of health from Belly Drum makes it much harder for Azumarill to find opportunities to set up while also preventing it from effectively checking Weavile and Ash-Greninja. Knock Off is the preferred last move in order to OHKO Toxapex and Ferrothorn after Stealth Rock damage. This set works best on hyper offense and rain teams, as Azumarill can theoretically work as an early-game wallbreaker on hyper offense, while rain significantly boosts the power of Aqua Jet and gives it more favorable rolls against threats like Zapdos and Garchomp, which can make it easier for Azumarill to sweep via giving Aqua Jet. However, both playstyles have far better options available to them; hyper offense can utilize numerous other, more consistent sweepers, such as Kommo-o, Rillaboom, and Volcarona, while Mega Swampert, Ash-Greninja, and Manaphy are all far superior rain sweepers.

[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[pannuracotta, 517892], [aadem, 529732]]
- Grammar checked by: [[Lumari, 232216]]
 
Last edited:
update the credits, mention some of its "defensive utility" as it can live 1 hit from stuff like weav gren unboosted drei, switch into knocks from weav / choice locked kart etc. also want a sentence mentioning contact punishing abilities and items cus it tends to get worn down by those quickly
as both playstyles have far better options available to them.
which options?

pannuracotta_Small.gif
other than that, 1/2
 
trial qc oo
add remove comment
approved by The Dragon Master

:ss/azumarill:
[SET]
name: Belly Drum Sweeper
move 1: Belly Drum
move 2: Aqua Jet
move 3: Play Rough
move 4: Knock Off
item: Normalium Z
ability: Huge Power
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Azumarill's has significant positive traits, most notably access to Huge Power in conjunction with Belly Drum and STAB priority. It also has notable defensive utility, as its typing allows it to be a decent check to certain Pokemon, such as Weavile, Ash-Greninja, and Hydreigon. These facts might make it look like a solid sweeper for hyper offense teams mention that screens work best w it, and explain why. Sadly, this is not the case; Azumarill has to contend with an exceptionally hostile metagame, mention being reliant on jet here bc of its low speed as faster Water-resists, such as Kartana, Rotom-W, Serperior, Kyurem, and Tapu Bulu all halt Azumarill in its tracks. Priority from the likes of Rillaboom, Mega Medicham, and Mega Lopunny also presents issues, while Tapu Lele's Psychic Terrain removes Aqua Jet from the equation entirely. Chip damage from Iron Barbs and Rocky Helmet doesn't help either, as Azumarill will be chipped into range of other priority users rather quickly by these. Azumarill can occasionally in theory should “can occasionally” contradicts with the next sentence, of how these teams have other methods of dealing w it sweep teams relying on defensively answering Water-types via slow Water-resists such as Toxapex, Ferrothorn, and Tangrowth, as it has the power to OHKO all of them after Stealth Rock damage. Unfortunately, such teams will often pack at least one way to deal with Azumarill naturally like?, making it a subpar choice even against these sorts of teams. These facts leave Azumarill as a very inconsistent sweeper with no real niche in the metagame.

The provided set gives Azumarill its best shot at safely setting up and then attempting to sweep certain teams. Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill gets the Belly Drum off as long as it hasn't fainted yet. Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill gets the Belly Drum off as long as it hasn't fainted yet, giving it it's best shot at setting up and sweeping certain teams. A Sitrus Berry can be used instead if the Z-Move has already been taken, but this makes it much harder for Azumarill to set up and prevents it from effectively checking Weavile and Ash-Greninja mention the positives of sitrus here, ie being harder to revenge in a best case scenario. Knock Off is the preferred last move in order to OHKO Toxapex and specially defensive physdef ferro isnt a thing Ferrothorn after Stealth Rock Damage. This set works best when used on Hyper Offense and Rain teams, as Azumarill can theoretically work as a early game wallbreaker for some teammates on Hyper Offense, while Rain jacks up the power of Aqua Jet mention 1 or 2 calcs here which rain changes, which can make it easier for Azumarill to sweep. Neither playstyle should actually use this set though, as both playstyles have far better options available to them; Hyper Offense can utilize numerous other, more consistent sweepers, such as Kommo-o, Rillaboom, and Volcarona, while Mega Swampert, Ash-Greninja, and Manaphy are all far superior rain abusers.

[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[pannuracotta, 517892], [adem, 529732]]
- Grammar checked by: [[username1, userid1]]

2/2, gj friend
 
Last edited:
AM GP check - thanks for the fun read!

:ss/azumarill:
[SET]
name: Belly Drum Sweeper
move 1: Belly Drum
move 2: Aqua Jet
move 3: Play Rough
move 4: Knock Off
item: Normalium Z
ability: Huge Power
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Azumarill's Azumarill has significant positive traits, most notably access to Huge Power in conjunction with Belly Drum and STAB priority. It also has notable, along with defensive utility, as its in a typing that allows it to be a decent check to certain Pokemon, such as Weavile, Ash-Greninja, and Hydreigon. These facts attributes might make it look like a solid sweeper for hyper offense teams, specifically screen teams for appreciated extra protection (I don't think this descriptor adds anything useful, because you talk about why this thought isn't true right after - removing it gets rid of the clunkiness it adds and makes the sentences flow more nicely). Sadly, this is not the case; Azumarill has to contend with an exceptionally hostile metagame, as faster Water-resists Water-resistant Pokemon, such as Kartana, Rotom-W, Serperior, Kyurem, and Tapu Bulu all halt Azumarill in its tracks. Priority from the likes of Rillaboom, Mega Medicham, and Mega Lopunny also presents issues, while Tapu Lele's Psychic Terrain removes Aqua Jet from the equation entirely. Chip damage from Iron Barbs and Rocky Helmet doesn't help either, as Azumarill will be chipped into range of other priority users rather quickly by these it can quickly chip Azumarill into range of other priority users. Azumarill in theory can sweep teams relying on defensively answering Water-types via slow Water-resists such as Toxapex, Ferrothorn, and Tangrowth, as it has the power to OHKO all of them after Stealth Rock damage. Unfortunately, such teams will often pack at least one way to deal with Azumarill naturally, such as a faster Water-resist in Mega Latias or Kartana as well as priority from Mega Lopunny or Mega Medicham, making it a subpar choice even against these sorts of teams (The issue I have with the underlined section is that teams that rely on defensively answering water types via slow water resists don't carry more organic azu answers a priori (bc otherwise they wouldn't be reliant on their slow water resists to check azu), so this should really be rephrased to something like While Azumarill can break through and OHKO slow Water-resistant Pokemon like Toxapex, Ferrothorn, and Tangrowth after Stealth Rock damage, these Pokemon are often paired with teammates who can deal with Azumarill more naturally, such as faster Water-resistant Pokemon like Mega Latias or Kartana, or powerful priority users like Mega Lopunny or Mega Medicham). These facts drawbacks leave Azumarill as a very inconsistent sweeper with no real niche in the metagame.

Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill gets the Belly Drum off as long as it hasn't fainted yet, giving it it's best shot at setting up and sweeping certain teams Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill receives the boost and therefore giving it its best shot at potentially sweeping opposing teams. A Sitrus Berry can be used instead if the Z-Move has already been taken; this If your team already has a Z-Move user, Sitrus Berry is an option that can give Azumarill a bit more health after setting up in a best-case (AH) scenario, but such scenarios are quite rare and it the loss of health from Belly Drum makes it much harder for Azumarill to find opportunities to set up overall while also preventing it from effectively checking Weavile and Ash-Greninja. Knock Off is the preferred last move in order to OHKO Toxapex and Ferrothorn after Stealth Rock Damage damage. This set works best when used on Hyper Offense hyper offense and Rain rain teams, as Azumarill can theoretically work as a an early-game (AH) wallbreaker for some teammates on Hyper Offense hyper offense, while Rain rain jacks up significantly boosts the power of Aqua Jet and gives it more favorable rolls against threats like Zapdos and Garchomp, which can make it easier for Azumarill to sweep via giving Aqua Jet better rolls onto threats such as Zapdos and Garchomp. Neither playstyle should actually use this set though, as However, both playstyles have far better options available to them; Hyper Offense hyper offense can utilize numerous other, more consistent sweepers, such as Kommo-o, Rillaboom, and Volcarona, while Mega Swampert, Ash-Greninja, and Manaphy are all far superior rain abusers.

[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[pannuracotta, 517892], [aadem, 529732]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:
i am remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)

GP 1/1
:ss/azumarill:
[SET]
name: Belly Drum Sweeper
move 1: Belly Drum
move 2: Aqua Jet
move 3: Play Rough
move 4: Knock Off
item: Normalium Z
ability: Huge Power
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Azumarill's Azumarill has significant positive traits, most notably access to Huge Power in conjunction with Belly Drum and STAB priority. It also has notable, along with defensive utility, as its in a typing that allows it to be a decent check to certain Pokemon, such as Weavile, Ash-Greninja, and Hydreigon. While these facts attributes might make it look like a solid sweeper for hyper offense teams, specifically screen teams for appreciated extra protection (I don't think this descriptor adds anything useful, because you talk about why this thought isn't true right after - removing it gets rid of the clunkiness it adds and makes the sentences flow more nicely) (can just add dual screens before hyper offense, don't agree that it adds nothing but agree that it is clunky so ya), (comma) Sadly, this is not the case; Azumarill has to contend with an exceptionally hostile metagame, as faster Water-resists Water-resistant Pokemon, (or smth like "Water-type answers") such as Kartana, Rotom-W, Serperior, Kyurem, and Tapu Bulu all halt Azumarill it in its tracks. Priority from the likes of Rillaboom, Mega Medicham, and Mega Lopunny also presents issues, while Tapu Lele's Psychic Terrain removes Aqua Jet from the equation entirely. Chip damage from Iron Barbs and Rocky Helmet doesn't help either, as Azumarill will be chipped into range of other priority users rather quickly by these it can quickly chip wear down (repetition) Azumarill into range of other priority users. Azumarill in theory can sweep teams relying on defensively answering Water-types via slow Water-resists such as Toxapex, Ferrothorn, and Tangrowth, as it has the power to OHKO all of them after Stealth Rock damage. Unfortunately, such teams will often pack at least one way to deal with Azumarill naturally, such as a faster Water-resist in Mega Latias or Kartana as well as priority from Mega Lopunny or Mega Medicham, making it a subpar choice even against these sorts of teams (The issue I have with the underlined section is that teams that rely on defensively answering water types via slow water resists don't carry more organic azu answers a priori (bc otherwise they wouldn't be reliant on their slow water resists to check azu), so this should really be rephrased to something like While Azumarill can break through and OHKO slow Water-resistant Pokemon like Toxapex, Ferrothorn, and Tangrowth after Stealth Rock damage, these Pokemon are often paired with teammates who that can deal with Azumarill more naturally, such as faster Water-resistant Pokemon like Mega Latias or and Kartana (RC) or powerful priority users like Mega Lopunny or and Mega Medicham). (the edit is fine and i don't feel like undoing it in favour of more conservative changes to the original, i do take issue with the reasoning for changing though since the implication of that sentence was that conventional water-type answers don't work against azu, not that teams pack these mons with azu in mind only to see them fall to azu anyways) These facts drawbacks leave Azumarill as a very inconsistent sweeper with no real niche in the metagame.

Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill gets the Belly Drum off as long as it hasn't fainted yet, giving it it's best shot at setting up and sweeping certain teams Z-Belly Drum fully heals Azumarill before its use, ensuring Azumarill receives the boost and therefore giving it its best shot at potentially sweeping opposing teams. A Sitrus Berry can be used instead if the Z-Move has already been taken; this If your team already has a Z-Move user, Sitrus Berry is an option that can give Azumarill a bit more health after setting up in a best-case (AH) scenario, but such scenarios are quite rare, (AC) and it the loss of health from Belly Drum makes it much harder for Azumarill to find opportunities to set up overall while also preventing it from effectively checking Weavile and Ash-Greninja. Knock Off is the preferred last move in order to OHKO Toxapex and Ferrothorn after Stealth Rock Damage damage. This set works best when used on Hyper Offense hyper offense and Rain rain teams, as Azumarill can theoretically work as a an early-game (AH) wallbreaker for some teammates on Hyper Offense hyper offense, while Rain rain jacks up significantly boosts the power of Aqua Jet and gives it more favorable rolls against threats like Zapdos and Garchomp, which can make it easier for Azumarill to sweep via giving Aqua Jet better rolls onto threats such as Zapdos and Garchomp. Neither playstyle should actually use this set though, as However, both playstyles have far better options available to them; Hyper Offense hyper offense can utilize numerous other, more consistent sweepers, such as Kommo-o, Rillaboom, and Volcarona, while Mega Swampert, Ash-Greninja, and Manaphy are all far superior rain abusers sweepers.

[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[pannuracotta, 517892], [aadem, 529732]]
- Grammar checked by: [[username1, userid1]]
 
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