






Introduction
Hello, I made this team a few days ago and I really like it as a concept and as a team. The team is a p heavy utility based volt-turn and I've enjoyed using it quite a bit, had a super RMT-ey vibe to it so I knew I had to act on it. This intro song is picked based off the fact that I laddered with this team mostly on the alt "baby are you tapin" which is a direct reference to this song, rip ODB. This ladder spot isn't that impressive but I really don't feel like laddering rn and I do feel like writing this so that's what I'm settling with. It's a shame I can't not use this song even tho I love it b/c I've yet to use a wayne song for one of these and I've been listening to a lot of soulful shit too, but that's okay, I hope you enjoy reading this if literally anybody ends up doing that. Also I know two of one thing is hardly "spam" but

Building Process
















In-Depth

Kyurem @ Metronome
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Roost
- Ice Beam
- Earth Power
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Roost
- Ice Beam
- Earth Power

Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 120 HP / 48 Def / 116 SpA / 224 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Overheat
- Hidden Power [Grass]
Ability: Lightning Rod
EVs: 120 HP / 48 Def / 116 SpA / 224 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Overheat
- Hidden Power [Grass]

Scizor @ Buginium Z
Ability: Technician
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Ability: Technician
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost

Krookodile @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Iron Tail
- Pursuit
- Earthquake
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Iron Tail
- Pursuit
- Earthquake

Mantine @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Roost
- Defog
Ability: Water Absorb
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Roost
- Defog

Diancie @ Leftovers
Ability: Clear Body
EVs: 248 HP / 92 Def / 8 SpA / 152 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Moonblast
- Heal Bell
Ability: Clear Body
EVs: 248 HP / 92 Def / 8 SpA / 152 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Moonblast
- Heal Bell
Rough Matchups







Hazards - One ground immunity and two rocks weak mons means mantine has it's work cut out for it w/ tryna keep hazards off the field. The right rocker can put a lot of pressure on this team like Empoleon, Terrakion, etc.
Replays
Shoutouts
Not anywhere close to where I'd like to be or even feel I deserve to be but I wouldn't even be close to this far along w/o you goons. Amane Misa Funbot28 Shiba TheCoastsOfToast FUMA HI-FI Sage Chloe yeezyknows Donphantastic pokeisfun Clefable nui martha PinkDragonTamer EviGaro Cynara KellyKafka TPP Indigo Plateau Kink Yifeng Accelgor Adaam Nat xavgb Andyboy Rach peach motherlove GL Volkner ig, 'sei., CoolStoryBrobat ;_;, Nuked, Twilight, Stoward, DraconicLepus, Sylveon., aesf, bmacbnasty, Pigeons, Zesty43, St. Pablo, Marjane, yogi, Mahmudkipz, danger zone, Juuno, Pak, passion, DrReuniclus, a fruitshop owner, sketchy ecchi, Bouff, esche, Luna bae, and everyone else im too tired and lazy to keep doing this shit, rmt community especially s/o to y'all
Kyurem @ Metronome
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Roost
- Ice Beam
- Earth Power
Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 120 HP / 48 Def / 116 SpA / 224 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Overheat
- Hidden Power [Grass]
Scizor @ Buginium Z
Ability: Technician
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Krookodile @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Stone Edge
- Pursuit
- Earthquake
Mantine @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Roost
- Defog
Diancie @ Leftovers
Ability: Clear Body
EVs: 248 HP / 92 Def / 8 SpA / 152 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Moonblast
- Heal Bell
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Roost
- Ice Beam
- Earth Power
Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 120 HP / 48 Def / 116 SpA / 224 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Overheat
- Hidden Power [Grass]
Scizor @ Buginium Z
Ability: Technician
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Krookodile @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Stone Edge
- Pursuit
- Earthquake
Mantine @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Roost
- Defog
Diancie @ Leftovers
Ability: Clear Body
EVs: 248 HP / 92 Def / 8 SpA / 152 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Moonblast
- Heal Bell
wu tang is for the children
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