Bah, Offensive Wobbuffet team. Uber work in Progress.

Came up with this team a couple days ago, needs some work to make it even better. Team is now officially in Version 2.0, and has been working fairly effectively. Thank you all who have contributed to this team so far, hopefully this team can be improved further.

Team at a glance:
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Deoxys-e @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SpAtk)
- Superpower
- Spikes
- Stealth Rock
- Taunt
---
Standard Deoxys-E lead, lays down Stealth Rock and Spikes, Superpower for non-Scarf Darkrai. Currently undergoing testing. I haven't found Superpower to be that useful yet, and am willing to take some suggestions.

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Wobbuffet (M) @ Leftovers
Ability: Shadow Tag
EVs: 28 HP/228 Def/252 SDef
Calm nature (+SDef, -Atk)
- Mirror Coat
- Counter
- Encore
- Tickle
---
If a Scarf Darkrai is leading, they usually go for the Dark Void right off the bat (High Risk style, I know). Once Wobbuffet is in and they're locked into Dark Void, PP Stalling actually works. Designed as a Wall Breaker. Switches into Lugia or Blissey, Encores, Tickles a couple times, and switches out to my Pursuiter (whatever it may be at the time, this team will undergo a few changes), who now does over 50% damage with Pursuit. Once Lugia is taken out, Rayquaza can have a much easier time sweeping. If Blissey is taken out, then Kyogre can have a much easier time sweeping. Of course, Wobbuffet also does well at killing other stuff too. Of course, I haven't quite gotten used to using him yet. Wobbuffet NEEDS to be saved to take out a key member of my opponent's team, and I guess I just haven't quite gotten that idea down yet. I want to try and save him for that time where I need to take out a key member, but at the same time I don't want to damage my sweepers. I guess I just need to work on it. But yeah, the rest of the team functions around Wobbuffet making it easier for my time to sweep.

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Scizor (M) @ Life Orb
Ability: Technician
EVs: 200 HP/56 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Pursuit
- U-Turn
- Bullet Punch
- Roost
---
Combines with Wobbuffet to cut down on the prediction need to take out Lugia and Blissey. Also takes out HP Fire-less Lati@s pretty well, as well as Choice Mewtwo locked into a move other than Fire Blast or Flamethrower. Dragon Resist can help take down Pokemon locked into Outrage as well. Currently undergoing testing. Also interestingly enough, with Life Orb 56 Attack EVs, it can take down a 252 HP/4 Def Deoxys-E lead with Pursuit + Bullet Punch, ensuring he never gets any more than 1 SR and 1 Layer of Spikes before dying or being forced to switch. Or I could just switch it in from the get-go if I don't want to risk a Speed Tie. Also considering running Brick Break over Roost, since I honestly don't get many opportunities to use Roost, and it'd be a good check on BP Teams.

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Latias (F) @ Soul Dew
Ability: Levitate
EVs: 112 HP/180 Spd/216 SAtk
IVs: Atk: 6 Speed: 30 SpAtk: 30
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Grass Knot
- Roost
- Hidden Power [Fire]
---
Sweeper Tank. Switches into Groudon Earthquakes and Kyogre anything and hits them hard with Grass Knot. Hidden Power for Steels, especially Scizors, and hopefully not in the Rain. Moveset is undergoing experimentation, open to suggestions. 180 speed with a 30 Speed IV outspeeds +Speed Nature Palkia and I'm not too concerned about Garchomp since most are Scarfed anyway. 112 HP... because the Site said so, and the rest into SpAtk. I'm considering Wish/Protect or Reflect somewhere on the set, but I think the current set goes pretty well with the hyper-offensive nature of this team. However, Grass Knot is the only definite move I'm going to need on there, since I need Grass Knot to counter both Kyogre and Groudon.

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Rayquaza @ Life Orb
Ability: Air Lock
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Extremespeed
- Earthquake
- Dragon Claw
---
Absolutely deadly if Lugia has been taken out and Groudon is not at near-full health. Not really much to say. Sometimes I switch out Earthquake for Fire Blast/Overheat depending on if people are carrying Forretress instead of Jirachi or not. Not to mention Bronzong and Skarmory are virtually nonexistent in Ubers.

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Kyogre @ Leftovers
Ability: Drizzle
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Surf
- Thunder
- Ice Beam
---
Psh, who needs a Choice Item? Timid Outspeeds and dents Modest SpecsOgres and after a Calm Mind, can take and dish out a lot of damage, and outspeeds a lot of Ubers. If Blissey blocks my way, Wobbuffet and Pursuit takes care of it.

Former Members:

Deoxys-e used to be:
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Deoxys-f @ Focus Sash
Ability: Pressure
EVs: 252 Atk/252 Spd/4 SAtk
Hasty nature (+Spd, -Def)
- Shadow Ball
- Extremespeed
- Stealth Rock
- Superpower
---
Lead designed to Lay Down Stealth Rock and do as much damage to the opponent as possible. Superpower takes out Dialga leads and is helpful in taking down non-Scarfed Darkrai if I can save Deoxys from dying early on.

Scizor used to be:
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Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/40 Atk/216 SDef
Careful nature (+SDef, -SAtk)
- Pursuit
- Crunch
- Earthquake
- Ice Punch
---
Combines with Wobbuffet to cut down on the prediction need to take out Lugia and Blissey. Ice Punch is an oddball, I put it there in case I knew my opponent had Rayquaza and didn't want to give him a free turn to Dance, and I also put it there so that Groudon wouldn't have a free switch into all my moves without taking some significant damage, but so far it hasn't been of much use. Also takes out Lati@s pretty well, as well as Choice Mewtwo locked into a move other than Grass Knot or Aura Sphere, the latter of which he'll most likely never use since no one else on my team is weak to Fighting.

Latias used to be
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Groudon @ Leftovers
Ability: Drought
EVs: 200 HP/112 Atk/110 Def/88 Spd
Adamant nature (+Atk, -SAtk)
- Thunder Wave
- Dragon Claw
- Earthquake
- Swords Dance
---
Groudon seems to be least effective member of this team. I mainly put him on in order to try and lure Lugia in so that I could take it out with Wobbuffet and Tyranitar. He has also been my most effective answer to physical Rayquaza, but obviously can't continuously switch in. I haven't really found that many chances to get the Swords Dance in.


Team revolves around the simple plan of removing walls with Wobbuffet and Scizor in order to set up a sweep. This is a first draft of the team, so I'll need my fellow Smogonites help in order to make it a lot better. So please help if you can and want.
 

Arceus isn't out yet.

Anyways Palkia would get so much love here, being able to abuse both weather effects on your team which i would suggest over one of your current members:

Palkia @ Life orb
Ability: Pressure
Evs: 4 Atk / 252 SpA / 252 Spe
Nature: Hasty or Timid
- Spacial Rend
- Surf
- Fire Blast
- Outrage/Thunder

Abuses both Rain and Sun and provides alot more offense. You could actually replace this poke with any of your team except Kyogre and Groudon of course. =)

Nice Team and Hope I helped.
 
why not run stone egde and waterfall to take out lugia/groudon on swords dance ray?

Lugia's faster and KOs with Ice Beam. Groudon already takes tons of damage from SD Dragon Claw and isn't really a priority to OHKO compared to the grounded Steels such as Dialga and Jirachi and Metagross.
 
Joshe, how does Palkia "wall break" anywhere near as well as Wobbafett? How does Palkia trap and kill Lugia and Blissey.

I like the idea of the team; Wobbafett really is frickin awesome. However, I would like to propose Uber Trapper Scizor over Tyranitar, because this team badly wants a dragon resist. Right now, any Specs or mixed Dragon attacker can just switch in and blast a Specs Meteor off (like Dialga switching into CB Tyranitar's Pursuit), and kill something. Wobbafett can't help you with this one; a modest Specs Meteor from Dialga or Palkia or Rayquaza will dish out 80% minimum. Scizor will make it....slightly better. Still, Scizor is overall a useful mon that can U Turn around a bit for some damage, Bullet Punch for revenge jobs, and Roost of some damage, in additon to pursuiting. Perhaps even Metagross could go here, since he does have better special defense and can take those dragon attacks better.

In any case, Deoxys-A is a pretty horrible lead between Darkrai, Scizor, and Deoxys-e leads. If you do want to use Deoxys, use a Lum Berry Deoxys-e, who can get up rocks, beat those Darkrai leads, and Taunt stuff. Much better than Deoxys-A.

The team is a very slow (nothing breaks the 100 speed tier!); I feel it needs a scarfer. And of course, there is one thing that totally fits the bill; Scarf Palkia. It provides some speed and punch. More importantly, it provides 1 good switch in to Specs Ogre (and after that, it should be crippled) and can revenge Rayquaza. Right now, some fast sweepers can really cause a ton of damage to this team. Wobbafett can obviously fix this. However, Nasty Plot Darkrai is a severe problem, since it can sleep Wobbafett and then start kiling your team.

If you do make some of these changes, I would recommend making Kyogre bulkier; it will be appreciated, since otherwise, RP Groudon causes some problems (though once again Wobb can fix it).

Overall, Wobb is a quick fix to most of your teams problems. However, it isn't enough to stop the hardest hitting threats, or some annoying mixed ones (like Mixed Rayquaza, so maybe some of these changes can help.

It's a bit late and I have more homework. So I'll add stuff...later.
 
First off, I must say using Wobbuffet to counter Scarf Darkrai is really clever, putting a pokemon at near death to trap and counter such a hard lead to deal with. As well, this means you can get away with using Deoxys-A, especially considering that many Deoxys-S no longer use Extremespeed, and your lead doesn't need to consider Lum Berry.

Try these EVs with Wobbuffet: 28 HP / 228 Def / 252 SpD. They give maximum Leftovers recovery. Your old EV set meant Dark Void did 1% more damage than double Leftovers recovery.

Your using SD Rayquaza. He just misses out on some important OHKOs with +2 Extremespeed - on Kyogre, Rayquaza, Palkia and Mewtwo. Have a Lead Deoxys-S instead of Deoxys-A. With SR and Spikes, you achieve these OHKOs. Have SR, Taunt, Spikes and Superpower (for Blissey and non-Scarf Darkrai) with a Focus Sash.

Jolly Rayquaza laughs at your team, outspeeding every pokemon save the fast-dying Deoxys-A. After a DD, Deoxys-A is outspeed too. Your team is... too slow. Also, as pointed out by chenman33, you lack a switch-in to SpecsOgre. To kill two birds with one stone, replace Groudon with Scarf Palkia. Groudon is your most useless team member. Palkia also benefits from Kyogre support - have Surf, Spacial Rend, Thunder and Outrage (for Lati@s and Blissey). Spacial Rend > Draco Meteor, as your team is very effective in taking down Blissey, so Palkia is more likely to start sweeping.

I agree with chenman33's reasons for Scizor in place of Tyranitar. The Dragon resist is very useful, and he still does everything Tyranitar wants to do - trap Mewtwo and Lati@s, and beat Blissey, Lugia and Giratina after they have been tickled. Scizor is also an ideal revenge killer for Rayquaza, given he has taken sufficient damage, should you wish to conserve Palkia's Health thanks to Extremespeed).

It is worth noting that Uber Trapper Scizor cannot OHKO -6 Blissey and Giratina with Pursuit if they stay in. However, it's a guaranteed 2HKO, even if Blissey uses Softboiled, and Blisseys never use Flamethrower in Ubers. However, your are prone to being parlaysed by Thunderwave, and burnt by Giratina's Will o Wisp. Giratina can also roar you away, but all of your pokemon save Wobbuffet can then outspeed him and finish him off.
 
Consider putting Outrage over Dragon Claw on Rayquaza. This will help you kill a lot more Pokemon, and since most of your Pokemon should've already killed Steel types, you shouldn't have a problem with being locked into it.

Wobbuffet idea is nice, I like it.

I also like the Tyranitar, although since Sand Stream will be boosting its SpDef by 1.5x anyway, why not switch those SpDef EVs over to Defense? This will allow you to take hits from both sides of the attacking spectrum.

All in all, good team, just consider the changes that I've suggested.
 
Thanks for the helpful comments darknessmalice and chenman333. I've listed the changes that I've made on this topic and will test it when I have time.

Scizor seems like a logical substitute for Tyranitar and I probably wont have to adjust my playing style much with him.

Darknessmalice, before testing Palkia, however, I'd like to point out that Palkia's effectiveness is drastically reduced vs. Steels in any weather outside of Rain (Especially Sunlight). I'm wondering if I should consider Fire Blast over possibly Outrage and Hasty to Timid, since I can take out Blissey with Wobbuffet anyway. And Pursuiters can usually handle Lati@s. Also, now that I no longer have Groudon, I no longer have any safe switches into Physical Rayquazas and Groudon. Not to mention most importantly of all, I NO LONGER HAVE ANYTHING TO SWITCH INTO THUNDERS. Or set up against anything using a fast Thunder as well. At least with Water Spout, I could set up an SD with Rayquaza. On paper, Palkia just isn't going to cut everything for me, but I will test him out a bit.

Also, I hate leaving Speed Ties vs. other Deoxys-E leads to chance. Deoxys-E might be better partnered off with maybe Tyranitar instead of Scizor, since Crunch and Pursuit on a switch OHKO and Sandstream breaks Sashes.
 
First off, I don't like the idea of Wobbuffet PP stalling Dark Voids. Remember, Bad Dreams will eat away 12.5% of your health each turn, and Wobbuffet's only good stat is HP, so he won't be trapping and tickling anytime soon, if you allow him to be put to sleep. Sure, you have leftovers recovery, but now your injured Wobby won't be taking down Blissey or Lugia. Note: Have fun taking down a Lugia in the first place, who often runs Reflect AND Whirlwind.

Honestly I think ScarfChomp is a lot better than Scarf Palkia. Sure, it can't switch into Specs Kyogre very easily, but neither can Palkia, who can only switch in once. Once they see Palkia they can just switch out and come back in on Groudon, Scizor, or Wobbuffet. I understand that you are setting up Spikes and Stealth Rock, so Kyogre should be crippled anyways, so why worry about Water Spout? With Spikes AND Stealth Rocks laid, your own Kyogre can easily net itself a free CM, or severely cripple the switchin with one of your powerful attacks. Garchomp may not have the power of Palkia's special moves, but STAB Earthquake allows him to break the steels that stop Outrage, barring Skarmory and Bronzong. Outrage can sweep late game if your Rayquaza dies, so I think it could supplement Palkia's job.

Anyways, pretty good team, although I must say that I would hate fighting this team because Tickle Wobbuffet + Pursuit is incredibly cheap, but if it works for you then go ahead.

EDIT: Garchomp will give you a switch into Thunders!
 
I like this team, it seems to abuse tickle Wobbuffet very well. Be careful about those Darkrai leads though, a lot of them have been tricking on the first turn to deal with trappers in my experience.
 
First off, I don't like the idea of Wobbuffet PP stalling Dark Voids. Remember, Bad Dreams will eat away 12.5% of your health each turn, and Wobbuffet's only good stat is HP, so he won't be trapping and tickling anytime soon, if you allow him to be put to sleep. Sure, you have leftovers recovery, but now your injured Wobby won't be taking down Blissey or Lugia. Note: Have fun taking down a Lugia in the first place, who often runs Reflect AND Whirlwind.

Honestly I think ScarfChomp is a lot better than Scarf Palkia. Sure, it can't switch into Specs Kyogre very easily, but neither can Palkia, who can only switch in once. Once they see Palkia they can just switch out and come back in on Groudon, Scizor, or Wobbuffet. I understand that you are setting up Spikes and Stealth Rock, so Kyogre should be crippled anyways, so why worry about Water Spout? With Spikes AND Stealth Rocks laid, your own Kyogre can easily net itself a free CM, or severely cripple the switchin with one of your powerful attacks. Garchomp may not have the power of Palkia's special moves, but STAB Earthquake allows him to break the steels that stop Outrage, barring Skarmory and Bronzong. Outrage can sweep late game if your Rayquaza dies, so I think it could supplement Palkia's job.

Anyways, pretty good team, although I must say that I would hate fighting this team because Tickle Wobbuffet + Pursuit is incredibly cheap, but if it works for you then go ahead.

EDIT: Garchomp will give you a switch into Thunders!

Garchomp sounds like a decent idea, it'll give me the ability to revenge kill fairly effectively. Of course, it's then gonna be hard for me to do anything against Groudon. I'd still have some problems with Rayquaza, but after locking him into Outrage, that's what Scizor or Metagross would be for.

Maybe I should give Latias or Latios a try. Fast, would give me something to switch into Waterspout and Thunder, and can take on Groudon fairly effectively. A fast outrage would still hurt, but I guess that's what Scizor or Revenge Killing with Wobbuffet would be for. The question is, Latios or Latias? And what would the moveset be?
 
To be honest you don't need those 56 speed EVs on Scizor. Adamant 200 HP / 56 Atk / 252 SpD is what I use, but but anything along the lines of gaining that bonus attack point would do (I forget who but someone uses Adamant 240 / 16 / 252), just remember to keep your HP odd so Stealth Rock doesn't shaft you.
 
I think Latias could work well, as Latios doesn't really have the power in comparison to the other dragons, notably Rayquaza, Palkia, and Dialga. The extra bulk helps in a pinch, especially against Groudon and Scizor.

For a moveset, it really just depends on your team. I think a supporting set could work well, since Kyogre is already sweeping with CM. Wish, Safeguard, Protect/Recover, and Dragon Pulse should work. Any of the moves could be replace with a screen. I think changing Kyogre to the Specs variant would help if you opt for a CM Lati@s set, since you would then be able to break Blissey. I suggest sticking with your current Kyogre set tho, until all of the Dry Skin / Water Absorb pokemon calm down. You could also run an offensive set with either one, but I find two CMers pretty redundant.
 
After testing a team very much like this, I really think a Wisher of some sort could be really benifical. It allowed Wobbuffet to revenge kill multiple times, as well as support Kyogre. I'm honestly not sure if it fits your playing style, but trying a wish set on Latias may do some good.
 
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