This is a team I really enjoy using to be honest, and I've had some decent success with it as well. I've made quite a few changes but this is what I've found to be the most effective. Still really new to competitive pokemon, but I feel pretty solid about this team. I'm always open for second opinions, so please feel more than free to add your input, it would be much appreciated!

Nidoking @ Focus Sash
Ability: Sheer Force
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Thunderbolt
- Ice Beam
Nidoking is a super good rock setter in my opinion. It can snipe unsuspecting Lando-T's with an Ice Beam, and has a nasty stab Earth Power. T-bolt is there for coverage, as overall I feel this team can be weak to rain so I decided to use that. Considering changing that to Sludge Wave, but idk yet. Using Focus Sash for the option of a suicide lead if need be. Lando-T's often don't expect Nidoking to survive an EQ so thats fun too.

Mandibuzz @ Rocky Helmet
Ability: Overcoat
EVs: 212 HP / 240 Def / 8 SpD / 48 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Foul Play
- Roost
- Defog
Oof. Mandibuzz is SUCH an underrated physical wall in gen 7. Can defog away rocks if needed, reliable recovery with roost, and full immunity to Psychic. This thing is also a perfect answer for Zard X. You can switch in on d-dance, take a Flare Blitz quite well, and fire off a foul play, and Zard is dead (don't know if that kills without rocky helmet). It has decent special defense too, why this thing is in RU is mind boggling.

Tapu Koko @ Choice Scarf
Ability: Electric Surge
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Dazzling Gleam
- Hidden Power [Ice]
- Volt Switch
OBLIGATORY SCARF KOKO. NOTHING TO SEE HERE. Nah but seriously, koko is straight up stupid honestly. With scarf and a small amount of investment in speed it outspeeds just about anything, even quite a few other scarf users (looking at you scarf lele). Hits SUPER hard too, and can be a solid lead with Volt Switch. Don't know what else you can ask for honestly.

Chansey @ Eviolite
Ability: Natural Cure
Shiny: Yes
EVs: 244 HP / 252 Def / 12 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled
Chansey is definitely a fair and balanced pokemon, I see nothing wrong here. Best special wall in OU? Check. Supports team with Heal Bell? Check. Reliable 100 damage with Seismic Toss? Yeah you get the point. Dead ass this pokemon is broken wtf. Has the ability to stall out with Toxic too, and I definitely don't feel like a douche when I do that, yep.

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Earthquake
Zard X is definitely an okay pokeyman player. You all know the drill, dragon dance and kill things! (just watch out for mandibuzz lmao) I chose to run EQ over Roost just for some serious coverage, and honestly I've found that a lot of people don't expect it for some reason lol. Definitely open to the Idea of running a different Mega, but Zard X is just a really solid poke to run.

Azumarill @ Aguav Berry
Ability: Huge Power
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Play Rough
- Brick Break
H U G E P O W E R
Decently fat pokemon that has about 1700 Att after a Belly Drum? Wow that seems broken. Oh and it has a priority STAB move? Yeah that's cool. Obviously having Play Rough for that fairy-stab coverage is nice, and Brick Break for an unexpected coverage move. It also breaks screens which is never a bad thing. Aguav Berry restores 1/2 health once it hits 1/4 health too. Also did I mention 1700 ATTACK AFTER A BELLY DRUM. Huge Power is actually the most stupid thing in pokemon...and i'm kind of okay with it.

Nidoking @ Focus Sash
Ability: Sheer Force
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Thunderbolt
- Ice Beam
Nidoking is a super good rock setter in my opinion. It can snipe unsuspecting Lando-T's with an Ice Beam, and has a nasty stab Earth Power. T-bolt is there for coverage, as overall I feel this team can be weak to rain so I decided to use that. Considering changing that to Sludge Wave, but idk yet. Using Focus Sash for the option of a suicide lead if need be. Lando-T's often don't expect Nidoking to survive an EQ so thats fun too.

Mandibuzz @ Rocky Helmet
Ability: Overcoat
EVs: 212 HP / 240 Def / 8 SpD / 48 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Foul Play
- Roost
- Defog
Oof. Mandibuzz is SUCH an underrated physical wall in gen 7. Can defog away rocks if needed, reliable recovery with roost, and full immunity to Psychic. This thing is also a perfect answer for Zard X. You can switch in on d-dance, take a Flare Blitz quite well, and fire off a foul play, and Zard is dead (don't know if that kills without rocky helmet). It has decent special defense too, why this thing is in RU is mind boggling.

Tapu Koko @ Choice Scarf
Ability: Electric Surge
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Dazzling Gleam
- Hidden Power [Ice]
- Volt Switch
OBLIGATORY SCARF KOKO. NOTHING TO SEE HERE. Nah but seriously, koko is straight up stupid honestly. With scarf and a small amount of investment in speed it outspeeds just about anything, even quite a few other scarf users (looking at you scarf lele). Hits SUPER hard too, and can be a solid lead with Volt Switch. Don't know what else you can ask for honestly.

Chansey @ Eviolite
Ability: Natural Cure
Shiny: Yes
EVs: 244 HP / 252 Def / 12 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled
Chansey is definitely a fair and balanced pokemon, I see nothing wrong here. Best special wall in OU? Check. Supports team with Heal Bell? Check. Reliable 100 damage with Seismic Toss? Yeah you get the point. Dead ass this pokemon is broken wtf. Has the ability to stall out with Toxic too, and I definitely don't feel like a douche when I do that, yep.

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Earthquake
Zard X is definitely an okay pokeyman player. You all know the drill, dragon dance and kill things! (just watch out for mandibuzz lmao) I chose to run EQ over Roost just for some serious coverage, and honestly I've found that a lot of people don't expect it for some reason lol. Definitely open to the Idea of running a different Mega, but Zard X is just a really solid poke to run.

Azumarill @ Aguav Berry
Ability: Huge Power
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Play Rough
- Brick Break
H U G E P O W E R
Decently fat pokemon that has about 1700 Att after a Belly Drum? Wow that seems broken. Oh and it has a priority STAB move? Yeah that's cool. Obviously having Play Rough for that fairy-stab coverage is nice, and Brick Break for an unexpected coverage move. It also breaks screens which is never a bad thing. Aguav Berry restores 1/2 health once it hits 1/4 health too. Also did I mention 1700 ATTACK AFTER A BELLY DRUM. Huge Power is actually the most stupid thing in pokemon...and i'm kind of okay with it.