• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Battle Arcade Challenge: Elevator Music

350.png

76 HP
81 EN
2/4/4/5/81
Marvel Scale
Exp. Share

256.png

14 HP
80 EN
3/1/4/2/55 (+1)
Speed Boost

Action One:

Milotic used Brine!

(-7 EN)
Crit chance: 3951/10000 (NO)
Damage: (13 + 3 + 3) * 1.5 = 28.5

Combusken fainted!




Battle two:

Magma Admin Tabitha would like to battle!

Tabithasprite.png


"We'll grind your Pokemon into dust..."

RNG roll: 16/155

75.png

Graveler (F)

Types:

Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 15

Abilities:
Rock Head(Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Sturdy(Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Sand Veil(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Ability:
Sturdy

Attacks:
Tackle
Defense Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Rollout
Rock Blast
Smack Down
Selfdestruct

Earthquake
Sandstorm
Facade
Stone Edge
Gyro Ball
Substitute

Hammer Arm
Flail
Focus Punch
Endure

Aaaaand, shit you're really lucky.

Roulette Randomization
Your roulette for this battle is as follows:

4 | 21 | 21 | 21
19 | 4 | 16 | 2
19 | 13 | 22 | 6
23 | 9 | 12 | 11

4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
21: The roulette is sped up for the rest of the challenge(N is doubled).
21: The roulette is sped up for the rest of the challenge(N is doubled).
21: The roulette is sped up for the rest of the challenge(N is doubled).
19: Sandstream is applied to the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
2: Opponent’s Pokemon are burned for the battle.
19: Sandstream is applied to the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
22: The roulette is slowed down for the rest of the challenge(N is halved)
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
23: No Event
9: Challenger’s Pokemon are poisoned for the duration of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.

Please choose four consecutive events from the roulette.
 
RNG roll: 1/4

13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.

Selfdestruct + Selfdestruct because fuck this battle.
 
Oh and I forgot to ask if you wanted to pick any berries.

Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspeat Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry
 
Battle three:

Galactic Commander Pluto would like to battle!
Charon_Sprite.png

"And that Milotic will see the beginning of a new era, trainer..."

RNG roll: 18/155

93.png

Haunter (F)

Types:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Modest Nature(+SpA, -Atk)

HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15

Abilities:

Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Ability:
Levitate

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch

Hidden Power Fighting 7
Thunderbolt
Shadow Ball
Sludge Bomb
Will-O-Wisp
Dream Eater

Disable
Explosion
Grudge
Will-O-Wisp

"It's time for you to end this, Haunter!"

Roulette randomization
Your roulette for this battle is as follows:

24 3 3 19
9 7 22 12
19 21 5 4
10 6 13 21

24: Challenger wins 1 free CC, then battles normally
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
19: Sandstream is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
22: The roulette is slowed down for the rest of the challenge(N is halved)
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
19: Sandstream is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
10: Challenger’s Pokemon are burned for the duration of the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
21: The roulette is sped up for the rest of the challenge(N is doubled).

Please choose four consecutive events from the roulette.
 
RNG roll: 2/4

9: Challenger’s Pokemon are poisoned for the duration of the battle.

Will-O-Wisp - Thunderbolt - Sludge Bomb
IF Refresh THEN Hypnosis and push actions back ONCE.
 
93.png

90 HP
100 EN
1/2/5/2/95
Levitate

350.png

100 HP
100 EN
2/4/4/5/81
Marvel Scale
Exp. Share


Action One:

Milotic used Magic Coat!
(-10 EN)
Milotic shrouded itself in Magic Coat!

Haunter used Will-O-Wisp!
(-7 EN)
Hit chance: 3911/10000 (YES)
Milotic bounced it back!
Haunter was burned!

Haunter -2 HP
Milotic -2 HP

Action Two:

Haunter used Thunderbolt!
(-7 EN)
Para chance: 3992/10000 (NO)
Crit chance: 9911/10000 (NO)
Damage: 10 * 1.5 = 15

Milotic used Mirror Coat!
(-14 EN)
Damage: 15 * 1.5 = 22.5

Haunter -2 HP
Milotic -2 HP

Action Three:

Haunter used Sludge Bomb!
(-6 EN)
Poison chance: 7691/10000 (NO)
Crit chance: 6521/10000 (NO)
Damage: (10 + 3) = 13

Milotic used Rest!
(-15 EN)
Milotic fell asleep!
Milotic cured its status!
+12 HP

Haunter -2 HP


93.png

61 HP
80 EN
1/2/5/2/95
Levitate
Burned (2DPA)

350.png

84 HP
61 EN
2/4/4/5/81
Marvel Scale
Exp. Share
(Rest 2A)
 
93.png

61 HP
80 EN
1/2/5/2/95
Levitate
Burned (2DPA)

350.png

84 HP
61 EN
2/4/4/5/81
Marvel Scale
Exp. Share
(Rest 2A)

Thunderbolt - Thunderbolt - Thunderbolt

Action One:

Haunter used Thunderbolt!

(-7 EN)
Crit chance: 3801/10000 (NO)
Damage: 10 * 1.5 = 15

Milotic is asleep!
+12 HP

Haunter -2 HP

Action Two:

Haunter used Thunderbolt!
(-11 EN)
Crit chance: 2981/10000 (NO)
Damage: 10 * 1.5 = 15

Milotic is asleep!
+12 HP

Haunter -2 HP

Action Three:

Haunter used Thunderbolt!

(-15 EN)
Crit chance: 119/10000 (YES)
Para chance: 3951/10000 (NO)
Damage: (10 + 3) * 1.5 = 19.5

Milotic woke up!
Milotic used Hydro Pump!
(-7 EN)
Hit chance: 481/10000 (YES)
Crit chance: 4896/10000 (NO)
Damage: (12 + 3 + 3) = 18

Haunter -2 HP


93.png

37 HP
47 EN
1/2/5/2/95
Levitate
Burned (2DPA)

350.png

60 HP
54 EN
2/4/4/5/81
Marvel Scale
Exp. Share

Sludge Bomb - Thunderbolt - Thunderbolt
 
93.png

37 HP
47 EN
1/2/5/2/95
Levitate
Burned (2DPA)

350.png

60 HP
54 EN
2/4/4/5/81
Marvel Scale
Exp. Share


Action One:

Haunter used Sludge Bomb!
(-6 EN)
Crit chance: 4891/10000 (NO)
Poison chance: 8812/10000 (NO)
Damage: 10 + 3 = 13

Milotic used Brine!
(-7 EN)
Crit chance: 201/10000 (YES)
Damage: (13 + 3 + 3 + 3) = 21

Action Three:

Haunter used Thunderbolt!

(-7 EN)
Crit chance: 2941/10000 (NO)
Para chance: 9991/10000 (NO)
Damage: 10 * 1.5 = 15

Milotic used Mirror Coat!
(-14 EN)
Damage: 15 * 1.5 = 22.5

Haunter fainted!


Battle four:

Arcade Star Dahlia would like to battle!
DahliaPtHGSS.gif

"Let's see how lady luck treats you in this battle, shall we? ♪"

257.png

Blaziken(F)

Types:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Mild Nature(+SpA, -Def)
Stats
HP: 100
Atk: Rank 5
Def: Rank 2(-)
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Abilities

Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Speed Boost (Innate): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Ability:
Speed Boost

Moves:
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Bulk Up
Quick Attack
Blaze Kick
Slash
Flamethrower
Mirror Move
Brave Bird
Sky Uppercut
Flare Blitz

Focus Punch
Hone Claws
Roar
Toxic
Hidden Power Ice 7
Sunny Day
Hyper Beam
Protect
Frustration
SolarBeam
Earthquake
Return
Dig
Brick Break
Double Team
Fire Blast
Rock Tomb
Aerial Ace
Facade
Flame Charge
Secret Power
Rest
Attract
Low Sweep
Round
Echoed Voice
Overheat
Focus Blast
Fling
Endure
Incinerate
Will-O-Wisp
Acrobatics
Shadow Claw
Giga Impact
Stone Edge
Swords Dance
Captivate
Bulldoze
Rock Slide
Sleep Talk
Natural Gift
Work Up
Poison Jab
Swagger
Substitute
Cut
Strength
Rock Smash
Rock Climb

Agility
Baton Pass
Counter
Crush Claw
Curse
FeatherDance
Feint
Flame Burst
Last Resort
Night Slash
Reversal
SmellingSalt

Blast Burn
Body Slam
Bounce
Double-Edge
DynamicPunch
Fire Pledge
Fury Cutter
Headbutt
Heat Wave
Helping Hand
Knock Off
Last Resort
Low Kick
Magic Coat
Mega Kick
Mega Punch
Mimic
Mud-Slap
Seismic Toss
Snore
Superpower
Swift
ThunderPunch
Vacuum Wave
468.png

Togekiss(F)

Types:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Modest Nature(+SpA, -Atk)
Stats
HP: 100
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 6(+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Abilities:

Hustle(Can be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Serene Grace(Innate): This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Super Luck(Innate): This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Ability:
Serene Grace

Moves
Sky Attack
Extremespeed
Aura Sphere
Air Slash
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancientpower
Follow Me
Bestow
Wish
Safeguard
Double-Edge
Baton Pass
Last Resort
After You

Focus Punch
Headbutt
Curse
Water Pulse
Rollout
Psyshock
Toxic
Zap Cannon
Rock Smash
Hidden Power Ice 7
Sunny Day
Snore
Hyper Beam
Light Screen
Protect
Rain Dance
Telekinesis
Frustration
SolarBeam
Return
Psychic
Shadow Ball
Mud-Slap
Brick Break
Double Team
Reflect
Shock Wave
Flamethrower
Fire Blast
Aerial Ace
Swift
Defense Curl
Facade
Detect
Secret Power
Rest
Attract
Steel Wing
Round
Echoed Voice
Roost
Fling
Endure
Incinerate
Drain Punch
Silver Wind
Giga Impact
Thunder Wave
Psych Up
Captivate
Sleep Talk
Natural Gift
Work Up
Dream Eater
Grass Knot
Swagger
Pluck
Substitute
Rock Smash
Fly
Defog
Flash

Extrasensory
Foresight
Future Sight
Lucky Chant
Mirror Move
Nasty Plot
Peck
Present
Psycho Shift
Stored Power

Air Cutter
Body Slam
Counter
Endeavour
Headbutt
Heal Bell
Heat Wave
Helping Hand
Mega Kick
Mega Punch
Mimic
Ominous Wind
Role Play
Seismic Toss
Signal Beam
Softboiled
Tailwind
Trick
Tri Attack
Twister
Uproar
Zen Headbutt
478.png

Froslass(F)

Types:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Mild Nature(+SpA, -Def)
Stats
HP: 100
Atk: Rank 3
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Abilities:

Snow Cloak(Innate): This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Cursed Body(Innate): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Ability:
Cursed Body

Attacks:
Powder Snow
Leer
Double Team
Astonish
Bite
Icy Wind
Confuse Ray
Headbutt
Ominous Wind
Protect
Ice Fang
Ominous Wind
Crunch
Wake-Up Slap
Captivate
Ice Shard
Ice Beam
Hail
Blizzard
Destiny Bond

Water Pulse
Toxic
Hidden Power Fire 7
Taunt
Hyper Beam
Light Screen
Rain Dance
Telekinesis
Safeguard
Thunderbolt
Thunder
Return
Psychic
Shadow Ball
Shock Wave
Torment
Facade
Secret Power
Rest
Attract
Round
Snatch
Fling
Endure
Embargo
Payback
Giga Impact
Flash
Avalanche
Thunder Wave
Psych Up
Frost Breath
Sleep Talk
Natural Gift
Dream Eater
Swagger
Substitute

Bide
Block
Disable
Fake Tears
Hex
Rollout
Spikes
Weather Ball

Body Slam
Double-Edge
Rollout
Mimic
Mud-Slap
Pain Split
Rollout
Signal Beam
Snore
Spite
Sucker Punch
Trick

"Now let's get this roulette rolling! ♪"

Roulette Randomization
Your roulette for this battle is as follows:

24 3 20 21
3 22 21 8
10 6 21 15
15 4 24 15

24: Challenger wins 1 free CC, then battles normally
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
22: The roulette is slowed down for the rest of the challenge(N is halved)
21: The roulette is sped up for the rest of the challenge(N is doubled).
10: Challenger’s Pokemon are burned for the duration of the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
24: Challenger wins 1 free CC, then battles normally
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)

Please choose four consecutive events from the roulette.
 
RNG roll: 2/4

24: Challenger wins 1 free CC, then battles normally

DahliaPtHGSS.gif

"Here's your free counter, challenger! Will you be this lucky in our battle though? ♪"

478.png

"I think we should start this off with my beautiful Froslass!"

Taunt - Light Screen - Spikes
 
478.png

100 HP
100 EN
3/2/4/3/110
Cursed Body
350.png

100 HP
100 EN
2/4/4/5/81
Marvel Scale
Exp. Share


Action One:

Milotic used Magic Coat!

(-10 EN)

Froslass used Taunt!
(-10 EN)
Milotic's Magic Coat bounced it back!
Froslass became taunted!

Action Two:

Froslass used Light Screen!

But it failed!

Milotic used Dragon Tail!
(-5 EN)
Hit chance: 2394/10000 (YES)
Crit chance: 9912/10000 (NO)
Cursed Body: 4951/10000 (NO)
Damage: 6
Pokemon roll: 2/2 (Togekiss)

Action Three:

Froslass used Struggle!

(-5 EN)
Crit chance: 5531/10000 (NO)
Damage: 5
Recoil: 2

Milotic used Hydro Pump!
(-7 EN)
Hit chance: 3951/10000 (YES)
Cursed Body: 2011/10000 (YES)
Damage: (12 + 3 + 1.5) = 16.5
Hydro Pump was disabled! (6a)


468.png

100 HP
100 EN
1/3/6/4/80
Serene Grace
478.png

76 HP
85 EN
3/2/4/3/110
Cursed Body
350.png

95 HP
78 EN
2/4/4/5/81
Marvel Scale
Exp. Share
Hydro Pump Disabled (6a)
 
478.png

76 HP
85 EN
3/2/4/3/110
Cursed Body
565.png

100 HP
100 EN
5/5/2/3/32
Solid Rock


Action One:

Froslass used Taunt!
(-10 EN)
Carracosta became taunted!

Carracosta used Rock Polish + Stone Edge!
(-20 EN)
Cursed Body: 5991/10000 (NO)
Crit chance: 5821/10000 (NO)
Damage: (10 + 3 + 4 + 3 + 4.5) * 1.5 = 36.75

Action Two:

Froslass used Trick!

(-7 EN)
The combatants swapped items!

Carracosta is cooling down!

Action Three:

Carracosta used Rock Slide!
(-5 EN)
Cursed Body: 193/10000 (YES)
Hit chance: 4821/10000 (YES)
Crit chance: 5932/10000 (NO)
Flinch chance: 8602/10000 (NO)
Damage: (8 + 3 + 4.5) * 1.5 = 23.25

Froslass used Spikes!
(-8 EN)
Spikes were scattered across the opponent's field!


478.png

16 HP
60 EN
3/2/4/3/110
Cursed Body
Rock Gem (2)
565.png

100 HP
75 EN
5/5/2/3/32 Speed +1
Solid Rock
Taunted (3a)
Disabled (Rock Slide) (6a)

Arena: Spikes (1) (Elevator Music)
 
Back
Top