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Battle Arcade Challenge: EspyOwner

477.png

90 HP
100 EN
4/5/4/5/39

107.gif

90 HP
100 EN
5/3/1/4/76


Awesome Focus-Punch BAP is awesome.

Action 1

Dusknoir messed the dimensions! - 10 energy

Hitmonchan - 24 energy
25 HP Sub!

Action 2

Dusknoir used Shadow-Ball - 5 energy
To crit - Doesnt matters
(8 + 3) = 11 damage

Hitmonchan used Foresight - 6 energy

Action 3

Dusknoir used Psiquic - 7 energy
To crit - Doesnt matters
(10)*1,5 = 15 damage
The substitute faded!

Hitmonchan used Focus-Punch - 9 energy
To crit (7489) - No
(15 + 3 + 2) = 20 damage


477.png

70 HP
78 EN
4/5/4/5/39
Foresighted (4 Actions)

107.gif

65 HP
61 EN
5/3/1/4/76
 
Sorry, Foresight's effect disapears after the user switches out.

Spr_Pt_Dahlia.png

''Right back atcha!''

Counter -> Shadow Ball -> Disable (Night Slash)


Trick Room (3 Rounds)
477.png

70 HP
78 EN
4/5/4/5/39

475.gif

100 HP
100 EN
5/4/2/4/80

107.gif

65 HP
61 EN
5/3/1/4/76


Gallade used Night Slash - 5 energy
To crit (2466) - No
(7)*1,5 = 10,5 damage

Dusknoir used Counter - 11,25 energy
10,5*1,5 = 15,75 damage

Action 2

Dusknoir used Shadow Ball - 5 energy
To crit (7512) - No
To lower Sp.Def (9382) - No
(8 + 3)*1,5 = 16,5 damage

Gallade used Close-Combat - 6 energy
But it failled!

Action 3

Dusknoir used Disable - 7 energy
Bye bye Night Slash

Trick Room (2 Rounds)
477.png

59 HP
55 EN
4/5/4/5/39

475.gif

68 HP
89 EN
5/4/2/4/80
Night Slash disabled (5 actions)

107.gif

65 HP
61 EN
5/3/1/4/76

Spr_Pt_Dahlia.png


''And now.....''


Will-O-Wisp -> Shadow Ball -> Shadow Punch


If Magic Coat A1, use Shadow Ball that action and push-back.
If Encore A1, use Taunt that action and push-back.
 
Trick Room (2 Rounds)
477.png

59 HP
55 EN
4/5/4/5/39

475.gif

68 HP
89 EN
5/4/2/4/80
Night Slash disabled (5 actions)

107.gif

65 HP
61 EN
5/3/1/4/76


Gallade used Teleport - 6 energy

Dusknoir used Will-O-Wisp - 7 energy
But it missed!

Action 2

Dusknoir used Shadow Ball - 5 energy
To crit (9402) - No
To lower Sp.Def (7712) - No
(8 + 3)*1,5 = 16,5 damage

Gallade used Trick-Room - 9 energy

Action 3

Gallade used Will-O-Wisp - 7 energy
To hit (1874) - Yes
Dusknoir was burned!

Dusknoir used Shadow Punch - 3 energy
To crit (9510) - No
(6 - 3 + 3)*1,5 = 9 damage

-2 HP to Dusknoir due to burn



477.png

57 HP
40 EN
4/5/4/5/39

475.gif

42 HP
67 EN
5/4/2/4/80
Night Slash disabled (2 actions)

107.gif

65 HP
61 EN
5/3/1/4/76
 
Encore - Taunt - Zen Headbutt

IF Protective/Evasive action R1 THEN Imprison (Trick Room, Taunt, Torment, Will-O-Wisp) - Encore - Zen Headbutt
 
Spr_Pt_Dahlia.png


Hum.....


Shadow Punch -> Shadow Punch -> Shadow Ball



477.png

57 HP
40 EN
4/5/4/5/39

475.gif

42 HP
67 EN
5/4/2/4/80
Night Slash disabled (2 actions)


Action 1

Gallade used Encore - 10 energy

Dusknoir is forced to use Shadow Punch!

Dusknoir used Shadow Punch - 3 energy
To crit (4689) - No
(6 + 3 - 3)*1,5 = 9 damage

Action 2

Gallade used Taunt - 10 energy

Dusknoir used Shadow Punch - 3 energy
To crit (7842) - No
(6 + 3 - 3)*1,5 = 9 damage
The encore wore off!

Action 3

Gallade used Zen Headbutt - 5 energy
To crit (5851) - No
To flinch (8471) - No
(8 + 3) = 11 damage

Dusknoir used Shadow Ball - 5 energy
To crit (8422) - No
To lower Sp.Def (2411) - No
(8 + 3)*1,5 = 16,5 damage

-6 HP total to Dusknoir due to burn



477.png

40 HP
29 EN
4/5/4/5/39

475.gif

7 HP
42 EN
5/4/2/4/80


Spr_Pt_Dahlia.png

''Thank you for everything, my dear Dusknoir. Rest a bit now.''

Switching out for Medicham.

Counter switch?
 
Spr_Pt_Dahlia.png


''Lets go!''

Fake-Out -> Bullet-Punch -> Fake-Out


If Gallade is under the effects of a Protective/Evasive move, use Substitute (15) the first time and Light Screen the second, pushing back both times.
If Endure, use Toxic that action and push-back.

Inner Focus is a bitch :x
 
308.png

90 HP
100 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

475.gif

7 HP
42 EN
5/4/2/4/80


107.gif

65 HP
61 EN
5/3/1/4/76


Nice abuse on my poorly worded sub :)

Gallade uses Endure twice, the third fails due to the lack of energy - 34 EN

Medicham uses Toxic 3 times - 33 EN
-3 HP to Gallade due to Poison


308.png

90 HP
67 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

475.gif

4 HP
8 EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

65 HP
61 EN
5/3/1/4/76
 
308.png

90 HP
67 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

475.gif

4 HP
8 EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

65 HP
61 EN
5/3/1/4/76


Medicham used Bullet-Punch - 4 energy
308.png

90 HP
63 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned


475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

65 HP
61 EN
5/3/1/4/76
 
Spr_Pt_Dahlia.png


''And Hitmonchan is back in the game!''


Reflect -> Zen Headbutt -> Zen Headbutt

If you flinch, push actions back.
If Brick-Break is ordered at any point, use Hi Jump Kick that action
 
308.png

90 HP
63 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

107.gif

65 HP
61 EN
5/3/1/4/76

475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)



Medicham used Reflect - 9 energy

Hitmonchan chilled + 12 energy

Action 2

Medicham used Zen Headbutt - 5 energy
To hit (673) - Yes
To crit (2712) - No
To flinch (7471) - No
(8 + 3 + 3 + 1)*1,5 = 22,5 damage

Hitmonchan used Counter - 18,5 energy
33,75 damage!

Action 3

Medicham used Zen Headbutt - 9 energy
To hit (101) - Yes
To crit (9328) - No
To flinch (1772) - Yes
(8 + 3 + 3 + 1)*1,5 = 22,5 damage

Hitmonchan flinched!


Reflect (3 Actions)
308.png

56 HP
40 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

107.gif

22 HP
54 EN
5/3/1/4/76

475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)
 
Fake Out + Brick Break - Cooldown (Bullet Punch) - Brick Break

IF Protective/Evasive move THEN Feint and push actions back.
IF Fake Out THEN Detect and push actions back ONCE.
 
Chill -> Drain Punch -> Bullet Punch



Reflect (3 Actions)
308.png

56 HP
40 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

107.gif

22 HP
54 EN
5/3/1/4/76

475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)


Hitmonchan used combo - 15 energy
To crit (112) - Yes
(10 + 3 + 3) = 16 damage
Reflect was shattered!

Medicham flinched!

Action 2

Medicham used Drain-Punch - 11 energy
To crit (8271) - No
(8 + 3 + 1 + 3) = 15 damage
+7,5 HP to Medicham

Action 3

Medicham used Bullet Punch - 4 energy
To crit (Doesnt matters)
(4 + 3 + 1) = 8 damage

Hitmonchan fainted!


308.png

48 HP
25 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

107.gif

KO HP
KO EN
5/3/1/4/76

475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)


Milotic is sent out automaticaly!

Light Screen -> Drain Punch -> Drain Punch


If sucesfull protective/evasive action, Chill that action and push-back.
If Hypnosis AND Milotic is not asleep, use Magic Coat that actio and push-back
 
308.png

48 HP
25 EN
6/3/1/3/80


477.png

40 HP
29 EN
4/5/4/5/39
Burned

350f.gif

100 HP
100 EN
1/3/5/5/81


475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

KO HP
KO EN
5/3/1/4/76



Milotic used Substitute (15) - 12 energy

Medicham used Light Screen - 9 energy

Action 2

Medicham uses Magic Coat twice - 22 energy
Medicham fainted!

Milotic uses Hypnosis twice - 18 energy

Light Screen (3 Actions)

477.png

40 HP
29 EN
4/5/4/5/39
Burned

308.png

KO HP
KO EN
6/3/1/3/80

350f.gif

85 HP
70 EN
1/3/5/5/81
15 HP Substiute

475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

KO HP
KO EN
5/3/1/4/76
1 KOC

And Dusknoir is back!
 
Hidden Power -> Trick-Room -> Hidden Power


477.png

40 HP
29 EN
4/5/4/5/39
Burned

308.png

KO HP
KO EN
6/3/1/3/80

350f.gif

85 HP
70 EN
1/3/5/5/81
15 HP Substiute

475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

KO HP
KO EN
5/3/1/4/76
1 KOC


Milotic used Brine - 9 energy (Dusknoir's pressure)
To crit (5398) - No
(6,5 + 3 ) = 9,5 damage

Dusknoir used Hidden Power - 5 energy
To crit (Doesnt matters)
(7 - 1,5)*1,5 = 8,25 damage
-2 HP to Dusknoir

Action 2

Dusknoir used Trick-Room - 10 energy


Milotic used Hydro Pump - 8 energy
To hit (437) - Yes
To crit (9142) - No
(6 + 3 ) = 9 damage

-2 HP to Dusknoir

Action 3

Dusknoir used Hidden Power - 5 energy
To crit (Doesnt matters)
(7 - 1,5)*1,5 = 8,25 damage
Substitute faded

Milotic used Brine - 9 energy
To crit (7612) - No
(6,5 + 3 - 3) = 6,5 damage

-2 HP to Dusknoir

Trick Room (3 Rounds)

477.png

6 HP
9 EN
4/5/4/5/39
Burned

308.png

KO HP
KO EN
6/3/1/3/80

350f.gif

85 HP
44 EN
1/3/5/5/81


475.gif

KO HP
KO EN
5/4/2/4/80
Badly poisoned (2 DPA)

107.gif

KO HP
KO EN
5/3/1/4/76
1 KOC


Pain-Split -> Chill -> Pain Split


If Sucesfull Protective/Evasive action, Chill that action and push-back.
If Substitute is ordered, use Imprison (Substitute, Protect, Toxic and Hidden Power) that action and push-back.
 
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