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Battle Arcade Challenge: Gerard

VSWill.png


"Time to say goodbye"

Wilde: Ice Punch (Murkrow)
~ Ice Punch (Murkrow)
*If Murkrow is KOed then use Teleport (Regular) A2

Katherine: Disable [Faint Attack] (Pidgeotto) ~ Heal Pulse (Gallade)
Christine: Ice Beam (Pidgeotto) ~ Thunderbolt (Pidgeotto)
 
So I checked the ingame Arcade rules, and you need to give items to your reserve 3 Pokemon as well. Do it during your next post please.

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16 HP | KO HP | 70 HP
48 EN | 82 EN | 69 EN
Atk: 4 | 4 | 3
Def: 2 | 3 | 2
SpA: 2 | 1 | 1
SpD: 2 | 3 | 2
Spe: 91 | 112 | 71
Prankster | Poison Point | Tangled Feet
Perish | No Status | Perish

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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
41 HP | 77 HP | 100 HP
72 EN | 60 EN | 74 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva | N/A | -10% Eva
Rock Gem | Exp. Share | Flying Gem
Reflect 2A, Perish(2) | Reflect 2A, Perish(2) | Reflect 2A, Perish

Round 1
Murkrow used Confuse Ray!
RNG Roll-Duration(1-3334 2A, 3335-6667 3A, 6668-10000 4A): 9235 4A

RNG Roll-Speed Tie(<=5000 Gallade First): 4328 Gallade First

Gallade used Ice Punch!
RNG Roll-To Attack(<=5000 No): 5318 Yes
RNG Roll-To Crit(<=625 Crit): 7331 No
RNG Roll-To FRZ(<=1000 FRZ): 534 FRZ
Murkrow was frozen!
(8+4.5)*1.5=18.75 damage
-6 EN

Murkrow has been KO'd!

Dragonite used Ice Beam!
RNG Roll-To Crit(<=625 Crit): 9169 No
RNG Roll-To FRZ(<=1000 FRZ): 1521 No
(10+4.5)*1.5=21.75 damage
-7 EN

Pidgeotto used Faint Attack!
RNG Roll-To Crit(<=625 Crit): 1851 No
(3)*1.5=4.5 damage
-4 EN

Gardevoir used Disable!
Pidgeotto's Faint Attack was Disabled!
-7 EN

Round 2
RNG Roll-Speed Tie(<=5000 Gallade First): 3874 Gallade First

Gallade used Teleport!
Gallade reset its status!
-6 EN

Dragonite used Thunderbolt!
RNG Roll-To Crit(<=625 Crit): 2829 No
RNG Roll-To PAR(<=1000 PAR): 7313 No
(10+4.5)*1.5=21.75 damage
-7 EN

Pidgeotto's attack failed!

Gardevoir used Heal Pulse!
Gallade's HP was restored!
-13 EN

Perish counters fell!

Dragonite has been KO'd!

Pidgeotto has been KO'd!

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KO HP | KO HP | KO HP
48 EN | 82 EN | 65 EN
Atk: 4 | 4 | 3
Def: 2 | 3 | 2
SpA: 2 | 1 | 1
SpD: 2 | 3 | 2
Spe: 91 | 112 | 71
Prankster | Poison Point | Tangled Feet
Perish | No Status | Perish

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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
61 HP | 72.5 HP | 100 HP
66 EN | 40 EN | 60 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva | N/A | -10% Eva
Rock Gem | Exp. Share | Flying Gem
Reflect 2A, Perish(2) | Reflect 2A, Perish(2) | Reflect 2A, Perish
 
Spr_BW_Psychic_F.png

Psychic Laura wants to battle!

"I foresee..."

RNG Roll-Pokemon: 39/125, 76/125, 26/125

"...Misdreavus(left), Staravia(centre) and Quilava(right)!"

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Misdreavus(F)

Types:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Modest Nature(+SpA, -Atk)
Stats
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:

Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Ability:
Levitate

Attacks:
Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Psybeam
Pain Split

Hidden Power Fighting 7
Protect
Thunderbolt
Psychic
Shadow Ball
Will-O-Wisp

Destiny Bond
Imprison
Memento
Ominous Wind
staravia.png

Staravia(M)

Types:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Adamant Nature(+Atk, -SpA)
Stats
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:

Intimidate (Can Be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Reckless (Innate): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Ability:
Intimidate

Attacks:
Tackle
Growl
Quick Attack
Wing Attack
Double Team
Endeavor
Whirlwind
Aerial Ace
Take Down

Facade
Steel Wing
Roost
Pluck
U-turn
Fly

Detect
Double-Edge
Pursuit
Revenge
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Quilava(Male)

Types:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Lonely Nature(+Atk, -Def)
Stats
HP: 90
Atk: Rank 4(+)
Def: Rank 1(-)
SpA: Rank 3
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

Abilities:

Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Flash Fire(Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Ability:
Flash Fire

Attacks:
Tackle
Leer
SmokeScreen
Ember
Quick Attack
Flame Wheel
Defense Curl

Hidden Power
Sunny Day
Brick Break
Flamethrower
Overheat
Wild Charge

Double-Edge
Flare Blitz
Nature Power
Reversal

Roulette Randomization
Your roulette for this battle is as follows:-

11 | 19 | 3 | 21
11 | 8 | 15 | 16
9 | 21 | 12 | 1
8 | 18 | 18 | 17

11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
19: Sandstream is applied to the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds)
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
1: Opponent’s Pokemon are poisoned for the battle.
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds)
18: Drizzle is applied to the battle.
18: Drizzle is applied to the battle.
17: Drought is applied to the battle.

Select 2 consecutive events from the roulette(and assign your reserve 3 Pokemon items from the old item set).
 
VSWill.png


"Mmm... 18 & 18, I think I see clouds getting near"

Edit:
Kirot: Ground Gem
Kurt: Cell Battery
Éponine: Flying Gem
.
 
RNG Roll-Roulette: 2/2

Event 18(Drizzle is applied to the battle.) shall be in effect this battle!

<Rest coming after I return from class.>
 
Spr_BW_Psychic_F.png


Misdreavus: Shadow Ball Galladex2
IF Gallade is the target of a successful (self-protecting/evasive) move that is in effect when you are to move, THEN replace that action with Ominous Wind.
IF Shadow Ball is Disabled before you move on A2 AND Sub1 had not been activated, replace A2 with Will-O-Wisp Dragonite.

Staravia: Pluck Gallade~Fly Gallade
IF Gallade is the target of a successful (self-protecting/evasive) move that is in effect when you are to move, THEN replace that action with U-turn Gardevoir.

Quilava: Double Edge Gardevoirx2
IF Gardevoir is the target of a successful (self-protecting/evasive) move that is in effect when you are to move, THEN replace that action with Tackle Dragonite.
IF Double-Edge is Disabled before you move on A2, replace A2 with Quick Attack Dragonite.

Sub1 always has priority over Sub2 in all cases.
 
VSWill.png


"We should enjoy the rain while it pours"

Wilde: Trick Room
~ Rock Slide [Gem]
Katherine: Thunderbolt (Staravia) ~ Thunderbolt (Staravia)
Christine: Surf ~ Surf
 
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Misdreavus(F) | Staravia(M) | Quilava(M)
90 HP | 90 HP | 90 HP
100 EN | 100 EN | 100 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
No Status | No Status | No Status

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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
100 HP | 100 HP | 100 HP
100 EN | 100 EN | 100 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | N/A, -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Rain

Round 1
Misdreavus used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 7634 No
RNG Roll-To Lower SpD(<=1000 Yes): 2113 No
(8+3)*1.5=16.5 damage
-5 EN

RNG Roll-Speed Tie(<=3334 Staravia First, 3334-6667 Quilava First, >6667 Gardevoir First): 6517 Quilava First

Quilava used Double-Edge!
RNG Roll-To Crit(<=625 Crit): 4396 No
11.3 damage
-7 EN

RNG Roll-Speed Tie(<=5000 Staravia First): 8311 Gardevoir first!

Gardevoir used Thunderbolt!
RNG Roll-To Crit(<=625 Crit): 9831 No
RNG Roll-To PAR(<=1000 PAR): 6323 No
(10+4.5)*1.5=21.75 damage
-7 EN

Staravia used Pluck!
RNG Roll-To Crit(<=625 Crit): 8930 No
(6+3+1.5)*1.5=14.25 damage
-3 EN

Dragonite used Surf!
RNG Roll-To Crit(<=625 Crit): 8457 No
RNG Roll-To Crit(<=625 Crit): 2949 No
7.5+3+4.5=15 damage(Staravia)
(7.5+3+3)*1.5=20.25 damage(Quilava)
-7 EN

Gallade used Trick Room!
Gallade reversed the dimensions!
-9 EN

Round 2
RNG Roll-Speed Tie(<=5000 Gallade First): 3302 No

Gallade used Rock Slide!
RNG Roll-To Hit(<=500 Miss): 7191 No
RNG Roll-To Hit(<=500 Miss): 9360 No
RNG Roll-To Crit(<=625 Crit): 2187 No
RNG Roll-To Crit(<=625 Crit): 8773 No
RNG Roll-To Flinch(<=3000 Flinch): 3107 No
RNG Roll-To Flinch(<=3000 Flinch): 4365 No
6+3+4.5=13.5 damage(Misdreavus)
(6+3+4.5)*1.5=20.25 damage(Staravia)
-6 EN

Dragonite used Surf!
RNG Roll-To Crit(<=625 Crit): 9273 No
RNG Roll-To Crit(<=625 Crit): 7668 No
7.5+3+4.5=15 damage(Staravia)
(7.5+3+3)*1.5=20.25 damage(Quilava)
-11 EN

RNG Roll-Speed Tie(<=3334 Gardevoir First, 3334-6667 Quilava First, >6667 Staravia First): 86 Gardevoir First

Gardevoir used Thunderbolt!
RNG Roll-To Crit(<=625 Crit): 8020 No
RNG Roll-To PAR(<=1000 PAR): 1153 No
(10+4.5)*1.5=21.75 damage
-11 EN

RNG Roll-Speed Tie(<=5000 Quilava First): 5211 Staravia First

Staravia flew up!

Quilava used Double-Edge!
RNG Roll-To Crit(<=625 Crit): 4475 No
11.3 damage
-11 EN

Misdreavus used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 4697 No
RNG Roll-To Lower SpD(<=1000 Yes): 1004 No
(8+3)*1.5=16.5 damage
-9 EN

Staravia used Fly!
RNG Roll-To Crit(<=625 Crit): 8849 No
(9+3+1.5)*1.5=20.25 damage
-10 EN

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Misdreavus(F) | Staravia(M) | Quilava(M)
76 HP | 11 HP | 49 HP
86 EN | 87 EN | 82 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
No Status | No Status | No Status

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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
32 HP | 77 HP | 100 HP
85 EN | 82 EN | 82 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Rain
Trick Room(3R)
 
VSWill.png


"We won't fall that easily"

Wilde: Rock Slide ~ Night Slash (Misdreavous)
*If Misdreavous' Shadow Ball it's used then use Disable [Shadow Ball] (Misdreavous) before she can
Katherine: Taunt (Misdreavous) ~ Shadow Ball (Misdreavous)
Christine: Hydro Pump (Quilava) ~ Hydro Pump (Quilava)
*If Wilde's Sub activates A1 then use Surf A1 and push actions
 
Spr_BW_Psychic_F.png


Staravia: Quick Pluck(Quick Attack+Pluck)~cooldown(Quick Pluck)

Misdreavus: Ominous Wind Gallade~Shadow Ball Gardevoir

Quilava: Sunny Day~Ultra Overheat Gardevoir
 
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Misdreavus(F) | Staravia(M) | Quilava(M)
76 HP | 11 HP | 49 HP
86 EN | 87 EN | 82 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
No Status | No Status | No Status

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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
32 HP | 77 HP | 100 HP
85 EN | 82 EN | 82 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Rain
Trick Room(3R)

Round 1
Staravia used Quick Pluck!
RNG Roll-To Crit(<=625 Crit): 8077 No
(8+3+1.5)*1.5=18.75 damage
-11 EN

RNG Roll-Speed Tie(<=5000 Gallade First): 7525 Dragonite First

Dragonite used Hydro Pump!
RNG Roll-To Hit(<=2000 Miss): 9641 Hit
(12+3+3)*1.5=27 damage
-8 EN

Gallade used Rock Slide!
RNG Roll-To Hit(<=500 Miss): 6963 Hit
RNG Roll-To Hit(<=500 Miss): 2622 Hit
RNG Roll-To Crit(<=625 Crit): 3748 No
RNG Roll-To Crit(<=625 Crit): 3491 No
RNG Roll-To Crit(<=3000 Flinch): 6105 No
6+4.5=10.5 damage(Misdreavus)
(6+4.5)*1.5=15.75 damage(Staravia)
-6 EN

Staravia has been KO'd!

RNG Roll-Speed Tie(<=5000 Quilava First): 8928 Gardevoir First

Gardevoir used Taunt!
Misdreavus fell for the Taunt!
-10 EN

Quilava used Sunny Day!
The sunlight became harshed!
-9 EN

Misdreavus used Ominous Wind!
RNG Roll-To Crit(<=625 Crit): 1171 No
RNG Roll-To Raise Stats(<=1000 Yes): 2101 No
(6+3+1.5)*1.5=15.75 damage
-3 EN

Gallade has been KO'd!

Round 2
Dragonite used Hydro Pump!
RNG Roll-To Hit(<=2000 Miss): 5480 Hit
RNG Roll-To Crit(<=625 Crit): 3631 No
(12+3-3)*1.5=18 damage
-12 EN

Gardevoir used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 2592 No
RNG Roll-To Lower SpD(<=1000 Yes): 3009 No
(8+3)*1.5=16.5 damage
-6 EN

Misdreavus used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 7285 No
RNG Roll-To Lower SpD(<=1000 Yes): 3585 No
(8+3)*1.5=16.5 damage
-5 EN

Quilava used Ultra Overheat!
RNG Roll-To Hit(<=1900 Miss): 9946 Hit
31.5+3+3-1.5=36 damage
-41 EN

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Misdreavus(F) | Staravia(M) | Quilava(M)
49 HP | KO HP | 4 HP
78 EN | 76 EN | 32 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
Taunted(4A) | No Status | No Status

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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
KO HP | 24 HP | 100 HP
79 EN | 66 EN | 62 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Sun(3R)
Trick Room(2R)
 
Spr_BW_Psychic_F.png


"..."

Misdreavus: Ominous Windx2 Gardevoir
IF Ominous Wind is Disabled, then replace that action with Shadow Ball.
IF Dragonite and Gardevoir switch places by any means, replace all remaining actions of yours with Thunderbolt

Quilava: Cooldown(chill)~Ultra Overheat Gardevoir
 
Forgot to apply Intimidate in earlier rounds. Staravia still gets KO'd, though Misdreavus has (1.75)*3=5.25~5 HP more

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Misdreavus(F) | Staravia(M) | Quilava(M)
54 HP | KO HP | 4 HP
78 EN | 76 EN | 32 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
Taunted(4A) | No Status | No Status

475.png
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282.png
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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
KO HP | 24 HP | 100 HP
79 EN | 66 EN | 62 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Sun(3R)
Trick Room(2R)

Round 1
Dragonite used Dragon Pulse!
RNG Roll-To Crit(<=625 Crit): 3888 No
9+3+3=15 damage
-6 EN

Quilava cooled down!

Gardevoir used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 638 No
RNG Roll-To Lower SpD(<=2000 Yes): 9915 No
(8+3)*1.5=16.5 damage
-10 EN

Misdreavus used Ominous Wind!
RNG Roll-To Crit(<=625 Crit): 5522 No
RNG Roll-To Raise Stats(<=1000 Yes): 1935 No
(6+3)*1.5=13.5 damage
-3 EN

Round 2
Dragonite used Dragon Pulse!
RNG Roll-To Crit(<=625 Crit): 152 Crit
A critical hit!
9+3+3+3=18 damage
-10 EN

Gardevoir used Confusion!
RNG Roll-To Crit(<=625 Crit): 2790 No
RNG Roll-To Confuse(<=1000 Yes): 545 Yes
Quilava became confused!
RNG Roll-Duration(1-3334 2A, 3335-6667 3A, 6667+ 4A): 9040 4A
5+3+3=11 damage
-3 EN

Quilava has been KO'd!

Misdreavus used Ominous Wind!
RNG Roll-To Crit(<=625 Crit): 3714 No
RNG Roll-To Raise Stats(<=1000 Yes): 8045 No
(6+3)*1.5=13.5 damage
-7 EN

Gardevoir has been KO'd!

Misdreavus was shifted to the centre!

Dragonite was shifted to the centre!

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Misdreavus(F) | Staravia(M) | Quilava(M)
4 HP | KO HP | KO HP
68 EN | 76 EN | 32 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
Taunted(2A) | No Status | No Status

475.png
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282.png
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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
KO HP | KO HP | 100 HP
79 EN | 56 EN | 46 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Sun(2R)
Trick Room(1R)
 
VSWill.png


"Bye Bye"

Christine: Dragon Pulse (Misdreavous) - Dragon Pulse (Misdreavous)
*If Misdreavous uses Protect successfully then Chill
 
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Misdreavus(F) | Staravia(M) | Quilava(M)
4 HP | KO HP | KO HP
68 EN | 76 EN | 32 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
Taunted(2A) | No Status | No Status

475.png
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282.png
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BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
KO HP | KO HP | 100 HP
79 EN | 56 EN | 46 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Sun(2R)
Trick Room(1R)

Round 1
Dragonite used Dragon Pulse!
RNG Roll-To Crit(<=625 Crit): 8492 No
9+3+3=15 damage
-14 EN

Misdreavus has been KO'd!

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Misdreavus(F) | Staravia(M) | Quilava(M)
KO HP | KO HP | KO HP
68 EN | 76 EN | 32 EN
Atk: 1 | 4 | 4
Def: 2 | 2 | 1
SpA: 4 | 1 | 3
SpD: 3 | 2 | 3
Spe: 85 | 80 | 80
Levitate | Intimidate | Flash Fire
No Status | No Status | No Status

475.png
|
282.png
|
BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
KO HP | KO HP | 100 HP
79 EN | 56 EN | 32 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva, -1 Atk | -1 Atk | -10% Eva, -1 Atk
Rock Gem | Exp. Share | Flying Gem

Sun(1R)
 
DahliaPtHGSS.gif


Arcade Star Dahlia wants to battle!

"No need to worry. ♪ Let chance do what it does. Like surprises from the game board, life goes through twists and turns. No need to worry. ♪ Things will go as they will. But, enough of that. I know one thing for certain. You have arrived here not merely because you were lucky. Let us not waste any time. I wish to test your skills myself!"

477.png

Dusknoir(F)

Type:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Quiet Nature(+SpA, -Spe)
Stats
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
-10% Evasion

Abilities:

Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Ability:
Pressure

Moves
ThunderPunch
Fire Punch
Ice Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Curse
Will-O-Wisp
Shadow Punch
Hex
Mean Look
Payback
Future Sight

Focus Punch
Calm Mind
Toxic
Hidden Power Grass 7
Sunny Day
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Round
Skill Swap
Snatch
Focus Blast
Fling
Charge Beam
Endure
Embargo
Giga Impact
Flash
Psych Up
Captivate
Bulldoze
Dark Pulse
Rock Slide
Sleep Talk
Natural Gift
Dream Eater
Swagger
Substitute
Trick Room
Strength
Rock Smash

Destiny Bond
Faint Attack
Grudge
Imprison
Memento
Ominous Wind
Pain Split

Body Slam
Counter
DynamicPunch
Double-Edge
Headbutt
Helping Hand
Icy Wind
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nightmare
Seismic Toss
Snore
Spite
Sucker Punch
Trick
308.png

Medicham(F)

Types:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Adamant Nature(+Atk, -SpA)
Stats
HP: 90
Atk: Rank 3(+) [6 Pure Power]
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Abilities:

Pure Power(Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

Telepathy(Innate): This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Ability:
Telepathy + Pure Power[Trait]

Moves
Fire Punch
Ice Punch
ThunderPunch
Bide
Meditate
Confusion
Detect
Hidden Power
Swagger
Mind Reader
Feint
Calm Mind
Force Palm
Hi Jump Kick
Psych Up
Acupressure
Power Trick
Reversal
Recover

Focus Punch
Psyshock
Toxic
Bulk Up
Sunny Day
Hyper Beam
Light Screen
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Brick Break
Double Team
Reflect
Rock Tomb
Facade
Secret Power
Rest
Attract
Low Sweep
Round
Focus Blast
Energy Ball
Fling
Endure
Drain Punch
Recycle
Retaliate
Giga Impact
Flash
Captivate
Rock Slide
Sleep Talk
Natural Gift
Poison Jab
Dream Eater
Grass Knot
Swagger
Substitute
Rock Smash
Strength

Baton Pass
Bullet Punch
DynamicPunch
Fake Out
Foresight
Guard Swap
Power Swap
Psycho Cut

Body Slam
Counter
Double-Edge
Gravity
Headbutt
Helping Hand
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Pain Split
Role Play
Seismic Toss
Signal Beam
Snore
Swift
Trick
Vacuum Wave
Zen Headbutt
272.png

Ludicolo(F)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Quiet Nature(+SpA, -Spe)
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 60(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
-10% Evasion

Abilities:

Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish(Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo(Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Ability:
Swift Swim

Moves:
Astonish
Growl
Absorb
Nature Power
Fake Out
Mist
Fury Swipes
Water Sport
Rain Dance
BubbleBeam
Thief
Natural Gift
Mega Drain
Zen Headbutt
Uproar
Hydro Pump

Focus Punch
Hone Claws
Water Pulse
Toxic
Hail
Bullet Seed
Hidden Power Flying 7
Sunny Day
Ice Beam
Blizzard
Hyper Beam
Protect
Giga Drain
Frustration
SolarBeam
Return
Brick Break
Double Team
Facade
Secret Power
Rest
Attract
Round
Echoed Voice
Focus Blast
Energy Ball
Scald
Fling
Endure
Drain Punch
Giga Impact
Flash
Swords Dance
Captivate
Sleep Talk
Grass Knot
Swagger
Substitute
Surf
Strength
Whirlpool
Rock Smash
Waterfall
Dive
Rock Climb

Counter
Flail
Leech Seed
Razor Leaf
Sweet Scent
Synthesis
Teeter Dance
Tickle
Water Gun

Body Slam
Double-Edge
DynamicPunch
Fire Punch
Headbutt
Ice Punch
Icy Wind
Mimic
Mud-Slap
Seed Bomb
Sleep Talk
Snore
ThunderPunch
139.png

Omastar(F)

Types:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Ice Moves have Energy Cost reduced by one (1).

Modest Nature(+SpA, -Atk)
Stats
HP: 100
Atk: Rank 1(-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 55
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Abilities:

Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Shell Armor(Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Weak Armor(Innate): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Ability:
Swift Swim

Moves:
Water Gun
Constrict
Withdraw
Horn Attack
Leer
Bite
Rollout
Mud Shot
Brine
Protect
Spike Cannon
Tickle
AncientPower
Rock Blast
Shell Smash
Hydro Pump

Headbutt
Curse
Water Pulse
Toxic
Horn Drill
Body Slam
Take Down
Double-Edge
BubbleBeam
Hidden Power Electric 7
Ice Beam
Snore
Blizzard
Hyper Beam
Icy Wind
Submission
Rain Dance
Seismic Toss
Rage
Frustration
Smack Down
Return
Mimic
Double Team
Reflect
Bide
Sandstorm
Rock Tomb
Skull Bash
Facade
Secret Power
Rest
Attract
Thief
Round
Scald
Endure
Giga Impact
Rock Polish
Stone Edge
Gyro Ball
Stealth Rock
Captivate
Rock Slide
Sleep Talk
Natural Gift
Swagger
Substitute
Surf
Whirpool
Rock Smash
Waterfall
Dive

Aurora Beam
Haze
Knock Off
Muddy Water
Slam
Spikes
Supersonic
Toxic Spikes
Wring Out

Earth Power
Icy Wind
Iron Defense
Mimic
Rock Throw
376.png

Metagross(-)

Types:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic: Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Quiet Nature(+SpA, -Spe)
Stas
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 3
Spe: 60(-)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

Abilities:

Clear Body(Innate): This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal(Innate): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Ability:
Light Metal

Moves:
Take Down
Confusion
Metal Claw
Scary Face
Pursuit
Psychic
Iron Defense
Meteor Mash
Agility
Hyper Beam

Hone Claws
Psyshock
Toxic
Hidden Power Fire 7
Sunny Day
Light Screen
Protect
Rain Dance
Telekinesis
Frustration
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Reflect
Sludge Bomb
Sandstorm
Rock Tomb
Aerial Ace
Facade
Secret Power
Rest
Round
Endure
Explosion
Giga Impact
Rock Polish
Flash
Gyro Ball
Stealth Rock
Psych Up
Bulldoze
Rock Slide
Sleep Talk
Natural Gift
Grass Knot
Substitute
Flash Cannon
Cut
Strength
Rock Smash

Block
Body Slam
Defense Curl
Double-Edge
DynamicPunch
Fury Cutter
Gravity
Headbutt
Ice Punch
Icy Wind
Iron Defense
Iron Head
Magnet Rise
Mimic
Mud-Slap
Refresh
Rollout
Selfdestruct
Signal Beam
Snore
Swift
ThunderPunch
Trick
Zen Headbutt
560.png

Scrafty(F)

Types:

Dark: Dark STAB, Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Abilities:

Shed Skin(Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie(Innate): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Intimidate(Can Be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. [Command: (Ability: Intimidate)]

Ability:
Shed Skin

Moves:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Chip Away
Hi Jump Kick
Scary Face
Crunch
Facade
Rock Climb
Focus Punch
Head Smash

Dragon Claw
Roar
Toxic
Bulk Up
Hidden Power Flying 7
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Frustration
Smack Down
Return
Dig
Double Team
Sludge Bomb
Rock Tomb
Torment
Rest
Attract
Thief
Low Sweep
Round
Focus Blast
Fling
Incinerate
Retaliate
Giga Impact
Stone Edge
Rock Slide
Dragon Tail
Work Up
Poison Jab
Grass Knot
Swagger
Substitute
Rock Smash
Snarl
Strength

Amnesia
Counter
Detect
Dragon Dance
Drain Punch
Fake Out
Fire Punch
Ice Punch
ThunderPunch
Zen Headbutt

"Challenger, send out your Pokemon!"
 
DahliaPtHGSS.gif


"In that case, I shall respond with Dusknoir(left), Metagross(center), Omastar(right)!"

Roulette Randomization
Your roulette for this battle is as follows:

1 | 1 | 8 | 17
14 | 24 | 2 | 8
1 | 17 | 4 | 21
22 | 14 | 17 | 19

1: Opponent’s Pokemon are poisoned for the battle.
1: Opponent’s Pokemon are poisoned for the battle.
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
24: Challenger wins 1 free CC, then battles normally
2: Opponent’s Pokemon are burned for the battle.
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
1: Opponent’s Pokemon are poisoned for the battle.
17: Drought is applied to the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
19: Sandstream is applied to the battle.

Select 2 consecutive events from the roulette.
 
RNG Roll-Roulette: 2/2

Event 4(Opponent’s Pokemon are put to sleep(1 action) at the start of the battle) shall be in effect for this battle!

DahliaPtHGSS.gif


"It looks like you have managed to draw luck to you challenger!"

Dusknoir: Sleep Talk(Shadow Punch, Shadow Ball, Double Team(2), Confuse Ray)~Shadow Ball Gallade
IF Gallade is the target of a successful (self-protecting/evasive move) that is in effect when you are to attack, THEN redirect that action to target Gardevoir.
IF Gallade is KO'd redirect all remaining actions to target Gardevoir.

Metagross: Sleep Talk(Meteor Mash, Iron Head, Icy Wind, Agility)~Meteor Mash Gallade
IF Gallade is the target of a successful (self-protecting/evasive move) that is in effect when you are to attack, THEN redirect that action to target Gardevoir.
IF Gallade is KO'd, redirect all remaining actions to target Gardevoir,

Omastar: Sleep Talk(Ice Beam, Icy Wind, Rock Polish, Shell Smash)~Ice Beam Dragonite
IF Dragonite is the target of a successful (self-protecting/evasive move) that is in effect when you are to attack, THEN redirect that action to target Gardevoir.
 
VSWill.png


"Ohh, Sleep tight... Except you Omastar"

Wilde: Will-o-Wisp (Metagross) ~ Encore (Dusnoir)
*If Dusknoir has clones up A2 then use Earthquake A2
Katherine: Taunt (Metagross) ~ Encore (Omastar)
Christine: Thunderbolt (Omastar) ~ Earthquake
 
16:18 IAR Encore encores the last successful move the Pokemon used

477.png
|
376.png
|
139.png

Dusknoir(F) | Metagross(-) | Omastar(F)
90 HP | 100 HP | 100 HP
100 EN | 100 EN | 100 EN
Atk: 4 | 5 | 1
Def: 5 | 5 | 5
SpA: 4 | 4 | 5
SpD: 5 | 3 | 3
Spe: 39 | 60 | 55
Pressure | Light Metal | Swift Swim
-10% Eva | -10% Eva | N/A
Sleep(1A) | Sleep(1A) | Sleep(1A)

475.png
|
282.png
|
BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
100 HP | 100 HP | 100 HP
100 EN | 100 EN | 100 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva| N/A | -10% Eva
Rock Gem | Exp. Share | Flying Gem

Round 1
Gardevoir used Taunt!
Metagross fell for the taunt!
-10 EN

RNG Roll-Speed Tie(<=5000 Gallade First): 5228 Dragonite First

Dragonite used Thunderbolt!
RNG Roll-To Crit(<=625 Crit): 554 Crit
RNG Roll-To PAR(<=1000 PAR): 3137 No
A critical hit!
(10+3+3)*1.5=24 damage
-7 EN

Omastar blinked!

Gallade used Will-O-Wisp!
RNG Roll-To Hit(<=1500 Miss): 8338 Hit
Metagross was burned!
-7 EN

Metagross used Sleep Talk!
RNG Roll-Attack(<=2500 Meteor Mash, 2501-5000 Iron Head, 5001-7500 Icy Wind, 7501+ Agility): 3757 Iron Head
Metagross used Iron Head!
RNG Roll-To Crit(<=625 Crit): 5117 No
8-3+3+1.5=9.5 damage
-9 EN

Omastar used Sleep Talk!
But it failed!
-4 EN

Dusknoir used Sleep Talk!
RNG Roll-Attack(<=2500 Shadow Punch, 2501-5000 Shadow Ball, 5001-7500 Double Team, 7501-10000 Confuse Ray): 9682 Confuse Ray!
Dusknoir used Confuse Ray!
Gallade became confused!
RNG Roll-Duration(<=3334 1A, 3334-6667 2A, 6668+ 3A): 9321 4A
-10 EN

Metagross was hurt by its burn!

Round 2
Gardevoir used Encore!
But it failed!
-10 EN

RNG Roll-Speed Tie(<=5000 Gallade First): 6789 Dragonite First

Dragonite used Earthquake!
RNG Roll-To Crit(<=625 Crit): 4404 No
RNG Roll-To Crit(<=625 Crit): 9760 No
(7.5)*1.5=11.25 damage
(7.5)*1.5=11.25 damage
-7 EN

Gallade used Encore!
RNG Roll-To Attack(<=5000 No): 4875 No
Gallade hit itself in confusion!
4+3=7 damage
-3 EN

Metagross used Meteor Mash!
RNG Roll-To Hit(<=1000 Miss): 3173 Hit
RNG Roll-To Crit(<=625 Crit): 9106 No
RNG Roll-To Raise Atk(<=1000 Yes): 2412 No
10+3-3+3=13 damage
-6 EN

Omastar used Ice Beam!
RNG Roll-To Crit(<=625 Crit): 7831 No
RNG Roll-To FRZ(<=1000 FRZ): 5206 No
(10+1.5)*2.25*3/4=19.40625 damage
-7 EN

Dusknoir used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 4457 No
RNG Roll-To Lower SpD(<=2000 Yes): 2317 No
(8+3)*1.5=16.5 damage
-5 EN

Metagross was hurt by its burn!

477.png
|
376.png
|
139.png

Dusknoir(F) | Metagross(-) | Omastar(F)
90 HP | 85 HP | 65 HP
85 EN | 85 EN | 89 EN
Atk: 4 | 5 | 1
Def: 5 | 5 | 5
SpA: 4 | 4 | 5
SpD: 5 | 3 | 3
Spe: 39 | 60 | 55
Pressure | Light Metal | Swift Swim
-10% Eva | -10% Eva | N/A
N/A | Taunted(4A), Burned | N/A

475.png
|
282.png
|
BlackDragonite-1.png

Gallade(M) | Gardevoir(F) | Dragonite(F)
63 HP | 90 HP | 81 HP
90 EN | 80 EN | 86 EN
Atk: 5 | 2 | 5
Def: 3 | 4 | 3
SpA: 4 | 5 | 5
SpD: 4 | 4 | 4
Spe: 69 | 80 | 69
Justified | Telepathy | Multiscale
-10% Eva| N/A | -10% Eva
Rock Gem | Exp. Share | Flying Gem
Confused(2A) | N/A | N/A
 
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