Battle Arcade Challenge: Orcinus Duo


100 HP/100 EN
1/4/5/4/76
Dry Skin

90 HP/100 EN
1/2/4/3/70
Tinted Lens

Mollux used Lava Plume!
To crit: 7/16 (1=Yes) No
To burn: 9/10 (<3=Yes) No
21 Damage
-5 EN

Butterfree used Psychic!
To crit: 9/16 (1=Yes) No
To lower SpD: 9/10 (1=Yes) No
14.5 Damage
-7 EN

Mollux used Lava Plume!
To crit: 16/16 (1=Yes) No
To burn: 3/10 (<3=Yes) Yes
21 Damage
-9 EN

Butterfree used Psychic!
To crit: 5/16 (1=Yes) No
To lower SpD: 5/10 (1=Yes) No
14.5 Damage
-11 EN

Butterfree took 2 Burn Damage

Mollux used Thunderbolt!
To crit: 2/16 (1=Yes) No
To paralyse: 3/10 (1=Yes) No
19.5 Damage
-7 EN

Butterfree used Psychic!
To crit: 1/16 (1=Yes) Yes
To lower SpD: 4/10 (1=Yes) No
19 Damage
-15 EN

Butterfree took 2 Burn Damage


52 HP/79 EN
1/4/5/4/76
Dry Skin

24 HP/67 EN
1/2/4/3/70
Tinted Lens
Burned
 

"Just... keep doing the same I guess?"
Psychic x3


52 HP/79 EN
1/4/5/4/76
Dry Skin

24 HP/67 EN
1/2/4/3/70
Tinted Lens
Burned

Mollux used Lava Plume!
To crit: 13/16 (1=Yes) No
21 Damage
-5 EN

Butterfree used Psychic!
To crit: 3/16 (1=Yes) No
To lower SpD: 2/10 (1=Yes) No
14.5 Damage
-7 EN

Butterfree took 2 Burn Damage

Mollux used Lava Plume!
To crit: 8/16 (1=Yes) No
21 Damage
-9 EN

BUTTERFREE FAINTED!


"This footage is useless, too repetetive..."
----------------------------------------------------------

Ace Trainer Robert would like to battle!

"I'm gonna beat you up bad!"

RNG For opponent:
92/125 Croagunk


Croagunk (F)

Types:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Lonely nature(+Atk, -Def)
Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2

Abilities:

Anticipation(Innate): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Dry Skin(Innate): This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Poison Touch(Can be Disabled.): This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Ability:
Poison Touch

Moves:
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Mud Bomb

Focus Punch
Brick Break
Sludge Bomb
Dark Pulse
Rock Slide
Poison Jab

Bullet Punch
Cross Chop
Drain Punch
Vacuum Wave


"Don't underestimate it!"

Roulette Randomisation:
Your roulette for this battle is as follows:
20 1 7 24
8 9 19 12
14 7 3 11
22 11 19 23

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

I'm doing this the lazy way cos I'm about to leave

Please Select Four Consecutive Events from the Roulette.
 
RNG Roulette Result: 2/4
1: Opponent’s Pokemon are poisoned for the battle.


"Ha! That won't work on us!"
Mud Bomb~Mud Slap~Mud Bomb
If Bide: Taunt and replace the next action with Swagger.
 

"Ha! Yours is the dry skinned Pokemon! My Croagunk has access to the best moisturiser we Ace Trainers can afford!"

100 HP/100 EN
1/4/5/4/76
Dry Skin

90 HP/100 EN
3/2/3/2/50
Poison Touch

Mollux used Lava Plume!
To crit: 12/16 (1=Yes) No
To burn: 1/10 (<3=Yes) Yes
15.5 Damage
-6 EN

Croagunk used Mud Bomb!
To hit: 50/100 (<85=Yes) Yes
To crit: 12/16 (1=Yes) No
To drop Acc: 7/10 (<3=Yes) No
12.375 Damage
-5 EN

Croagunk took 2 Burn Damage

Mollux used Lava Plume!
To crit: 15/16 (1=Yes) No
15.5 Damage
-10 EN

Croagunk used Mud Slap!
To crit: 5/16 (1=Yes) No
5.625 Damage, -1 Acc
-4 EN

Croagunk took 2 Burn Damage

Mollux used Thunderbolt!
To hit: 8/100 (<75=Yes)
To crit: 5/16 (1=Yes) No
To paralyse: 7/10 (1=Yes) No
14.5 Damage
-7 EN

Croagunk used Mud Bomb!
To hit: 89/100 (<85=Yes) No
-5 EN

Croagunk took 2 Burn Damage


82 HP/77 EN
1/4/5/4/76
Dry Skin
-1 Acc

38 HP/86 EN
3/2/3/2/50
Poison Touch
Burned
 

"MORE MUD!"
Mud Slap~Mud Bomb~Mud Slap


82 HP/77 EN
1/4/5/4/76
Dry Skin
-1 Acc

38 HP/86 EN
3/2/3/2/50
Poison Touch
Burned

Mollux used Lava Plume!
To hit: 33/100 (<75=Yes) Yes
To crit: 7/16 (1=Yes) No
15.5 Damage
-6 EN

Croagunk used Mud Slap!
To crit: 10/16 (1=Yes) No
5.625 Damage, -1 Acc
-5 EN

Croagunk took 2 Burn Damage

Mollux used Lava Plume!
To hit: 39/100 (<60=Yes) Yes
To crit: 3/16 (1=Yes) No
15.5 Damage
-10 EN

Croagunk used Mud Bomb!
To hit: 33/100 (<85=Yes) Yes
To crit: 8/16 (1=Yes) No
To drop Acc: 8/10 (<3=Yes) No
12.375 Damage
-5 EN

Croagunk took 2 Burn Damage

Mollux used Thunderbolt!
To hit: 75/100 (<60=Yes) No
-7 EN

Croagunk used Mud Slap!
To crit: 6/16 (1=Yes) No
5.625 Damage, -1 Acc
-6 EN

Croagunk took 2 Burn Damage



58 HP/54 EN
1/4/5/4/76
Dry Skin
-2 Acc

1 HP/69 EN
3/2/3/2/50
Poison Touch
Burned


"MUUUUUUD!"
Mud Bomb+Mud Bombx3
 
Yeah let's not pretend there's any possible result that ends in you losing.

"I have a confession... I'm not really an Ace Trainer..."
----------------------------------------------------------

Arcade Star Dahlia wants to battle!
"No need to worry. ♪ Let chance do what it does. Like surprises from the game board, life goes through twists and turns. No need to worry. ♪ Things will go as they will. But, enough of that. I know one thing for certain. You have arrived here not merely because you were lucky. Let us not waste any time. I wish to test your skills myself!"

Dusknoir(F)

Type:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Quiet Nature(+SpA, -Spe)
Stats
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
-10% Evasion

Abilities:

Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Ability:
Pressure

Moves
ThunderPunch
Fire Punch
Ice Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Curse
Will-O-Wisp
Shadow Punch
Hex
Mean Look
Payback
Future Sight

Focus Punch
Calm Mind
Toxic
Hidden Power Grass 7
Sunny Day
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Round
Skill Swap
Snatch
Focus Blast
Fling
Charge Beam
Endure
Embargo
Giga Impact
Flash
Psych Up
Captivate
Bulldoze
Dark Pulse
Rock Slide
Sleep Talk
Natural Gift
Dream Eater
Swagger
Substitute
Trick Room
Strength
Rock Smash

Destiny Bond
Faint Attack
Grudge
Imprison
Memento
Ominous Wind
Pain Split

Body Slam
Counter
DynamicPunch
Double-Edge
Headbutt
Helping Hand
Icy Wind
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Nightmare
Seismic Toss
Snore
Spite
Sucker Punch
Trick

Medicham(F)

Types:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Adamant Nature(+Atk, -SpA)
Stats
HP: 90
Atk: Rank 3(+) [6 Pure Power]
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Abilities:

Pure Power(Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

Telepathy(Innate): This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Ability:
Telepathy + Pure Power[Trait]

Moves
Fire Punch
Ice Punch
ThunderPunch
Bide
Meditate
Confusion
Detect
Hidden Power Flying 7
Swagger
Mind Reader
Feint
Calm Mind
Force Palm
Hi Jump Kick
Psych Up
Acupressure
Power Trick
Reversal
Recover

Focus Punch
Psyshock
Toxic
Bulk Up
Sunny Day
Hyper Beam
Light Screen
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Brick Break
Double Team
Reflect
Rock Tomb
Facade
Secret Power
Rest
Attract
Low Sweep
Round
Focus Blast
Energy Ball
Fling
Endure
Drain Punch
Recycle
Retaliate
Giga Impact
Flash
Captivate
Rock Slide
Sleep Talk
Natural Gift
Poison Jab
Dream Eater
Grass Knot
Swagger
Substitute
Rock Smash
Strength

Baton Pass
Bullet Punch
DynamicPunch
Fake Out
Foresight
Guard Swap
Power Swap
Psycho Cut

Body Slam
Counter
Double-Edge
Gravity
Headbutt
Helping Hand
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Pain Split
Role Play
Seismic Toss
Signal Beam
Snore
Swift
Trick
Vacuum Wave
Zen Headbutt

Ludicolo(F)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Quiet Nature(+SpA, -Spe)
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 60(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
-10% Evasion

Abilities:

Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish(Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo(Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Ability:
Swift Swim

Moves:
Astonish
Growl
Absorb
Nature Power
Fake Out
Mist
Fury Swipes
Water Sport
Rain Dance
BubbleBeam
Thief
Natural Gift
Mega Drain
Zen Headbutt
Uproar
Hydro Pump

Focus Punch
Hone Claws
Water Pulse
Toxic
Hail
Bullet Seed
Hidden Power Flying 7
Sunny Day
Ice Beam
Blizzard
Hyper Beam
Protect
Giga Drain
Frustration
SolarBeam
Return
Brick Break
Double Team
Facade
Secret Power
Rest
Attract
Round
Echoed Voice
Focus Blast
Energy Ball
Scald
Fling
Endure
Drain Punch
Giga Impact
Flash
Swords Dance
Captivate
Sleep Talk
Grass Knot
Swagger
Substitute
Surf
Strength
Whirlpool
Rock Smash
Waterfall
Dive
Rock Climb

Counter
Flail
Leech Seed
Razor Leaf
Sweet Scent
Synthesis
Teeter Dance
Tickle
Water Gun

Body Slam
Double-Edge
DynamicPunch
Fire Punch
Headbutt
Ice Punch
Icy Wind
Mimic
Mud-Slap
Seed Bomb
Sleep Talk
Snore
ThunderPunch


Roulette Randomisation:
Your roulette for this battle is as follows:
14 21 4 6
10 24 15 12
14 2 18 9
6 11 14 7

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Please Select Four Consecutive Events from the Roulette.
 
RNG Roulette Result: 2/4
2: Opponent’s Pokemon are burned for the battle.


"Whenever I battle someone tough, I smile. I cannot help it! How about you? What do you do? Do you laugh? Cry? Get angry?"

Pick your first Pokemon.
 

"Let's get started! Go Medicham!"
Zen Headbutt~Psycho Cut~Zen Headbutt
If Bide A1: Zen Headbutt~ThunderPunch~Counter
If Stealth Rock: Magic Coat
If Successful Protect: Feint
 

100 HP/100 EN
1/4/5/4/76
Dry Skin

90 HP/100 EN
6/3/1/3/80
Telepathy
Burned

Medicham used Zen Headbutt!
To crit: 3/16 (1=Yes) No
To flinch: 6/10 (<2=Yes) No
15.75 Damage
-5 EN

Mollux used Lava Plume!
To crit: 10/16 (1=Yes) No
14 Damage
-5 EN

Medicham took 2 Burn Damage

Medicham used Psycho Cut!
To crit: 7/16 (<2=Yes) No
14.25 Damage
-4 EN

Mollux used Sludge Wave!
To crit: 3/16 (1=Yes) No
To poison: 2/10 (1=Yes) No
16 Damage
-7 EN

Medicham took 2 Burn Damage

Medicham used Zen Headbutt!
To crit: 11/16 (1=Yes) No
To flinch: 1/10 (<2=Yes) Yes
15.75 Damage
-5 EN

Mollux used Flinched!

Medicham took 2 Burn Damage


54 HP/89 EN
1/4/5/4/76
Dry Skin

54 HP/86 EN
6/3/1/3/80
Telepathy
Burned
 

Orcinus Duo

Banned deucer.
Switching to Palm. Dream, come back--I'll need you for later!

Also, why do I think medicham should be at 54 HP (90-16-14-6)
 

Orcinus Duo

Banned deucer.
Confuse Ray-Thunder Wave-Shadow ball
If pain split AND mind reader is not in effect, double team 4 and pushback
If magic coat, shadow ball and pushback
 

Detect~Payback~Pain Split

90 HP/100 EN
1/3/4/3/91
Levitate

54 HP/89 EN
1/4/5/4/76
Dry Skin


54 HP/86 EN
6/3/1/3/80
Telepathy
Burned

Medicham used Detect!
-7 EN

Rotom used Confuse Ray!
But it failed!
-7 EN

Medicham took 2 Burn Damage!

Rotom used Thunder Wave!
Medicham was paralysed!
-7 EN

Medicham is paralysed!
3/4 Move
Medicham used Payback!
To crit: 14 No
16.5 Damage
-7 EN

Medicham took 2 Burn Damage!

Rotom used Double Team!
4 Clones!
-16 EN

Medicham is paralysed!
3/4 Move
Medicham used Pain Split!
To hit: 2/5 Clone
-14 EN

Medicham took 2 Burn Damage!



73 HP/70 EN
1/3/4/3/91
Levitate

54 HP/89 EN
1/4/5/4/76
Dry Skin


48 HP/52 EN
6/3/1/3/80
Telepathy
Burned, 20% Paralysis


"Switch to Dusknoir! What will you do?"
 

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