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Battle Arcade Challenge: rickheg

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Hello Dahlia. We've finally arrived. The time has come to do battle. I have no qualms with you, but I am simply doing what must be done. You are an obstacle that must be removed. I apologize.


Rosalina, take center-stage!
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Thats very interesting! Lets see what you can do ^^

Medicham, even though thats highly risky, i feel you will do well.


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We cant forget the roulette though, so lets see what happens ^o^

19/8/6/16
10/6/1/11
21/19/4/16
5/8/23/22

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
 
RNG: 2/4


19: Sandstream is applied to the battle.


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This is gonna be fun ^o^


Fire Punch -> Zen Headbutt -> Fire Punch

If Toxic Spikes, use Magic Coat that action and push-back.
If Will-O-Wisp, use Magic Coat that action and push-back.
 
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I might have to stop at the patent office. Because I'm about to invent a whole new type of pain for you, Medicham!

Shadow Ball > Shadow Ball > Shadow Ball
 
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That was....really awful


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I am sorry, hun, by Medicham is completely right.


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100 HP
100 EN
5/4/4/4/81

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90 HP
100 EN
6/3/1/3/80

Perma Sand!



Action 1

Rosa used Shadow Ball - 5 energy
To crit (8192) - No
To lower (8316) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage

Medicham used Fire Punch - 6 energy
To crit (182) - Yes
To burn (8991) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage

Action 2
Rosa used Shadow Ball - 9 energy
To crit (5531) - No
To lower (8615) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage

Medicham used Zen Headbutt - 5 energy
To hit (1245) - Yes
To crit (9175) - No
(8 + 3 + 1,5 + 1) = 13,5 damage

Action 3



Rosa used Shadow Ball - 13 energy
To crit (3246) - No
To lower (7456) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage


Medicham used Fire Punch - 6 energy
To crit (1727) - No
To burn (9998) - No
(8 + 1,5 + 1)*1,5 = 15,75 damage


Both mons lose 6 HP!
Berry! +5 HP

rick2p.png

49 HP
73 EN
5/4/4/4/81

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28 HP
83 EN
6/3/1/3/80

Perma Sand!

 
Please don't try to criticize her. She doesn't take it well.

Horn Leech > Shadow Ball > Shadow Ball
IF combo involving Ice Punch A1, use protect that action.
IF combo involving Fire Punch A1, use protect that action.
 
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It is not that simple.

Pain Split -> Fire Punch Combo


rick2p.png

49 HP
73 EN
5/4/4/4/81

308.png

28 HP
83 EN
6/3/1/3/80


Action 1

Rosa used Horn Leech - 11 energy
To crit (7735) - No
(8 + 3 + 3) = 14 damage
+7 HP to Necturna

Medicham used Pain Split - 20 energy
35 HP to both mons!
-2 HP to both mons

Action 2


Rosa used Shadow Ball - 5 energy
To crit (6126) - No
To lower (8651) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage


Medicham used Fire Punch Combo -
28 energy
(18 + 2,5)*1,5 = 30,75 damage

-2 HP to both mons

Rosa fainted!





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KO HP
KO EN
5/4/4/4/81

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12 HP
35 EN
6/3/1/3/80
Cooling Down

Perma Sand!


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Cooling Down AND going first isnt particulary good, but we will see how it goes :D

Send our your next pokemon.
 
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You have done great, Medicham. Lets try to get one more hit!


Cooldown -> Fake Out -> Earthquake


If Dive A3, use Recover that action.
If Protective/Evasive, Chill and push-back.
 
Thunderbolt KOes for 6 energy!

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125 HP
94 EN
2/3/3/3/121
+17% Accuracy
Magic Guard


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KO HP
KO EN
5/4/4/4/81


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KO HP
KO EN
6/3/1/3/80



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Ludicolo, it is up to you!
 
Oh, right.

Toxic > Thunder > Thunder
IF Giga Drain, Mirror Coat and push back
IF Solarbeam, Mirror Coat and push back
 
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Hey, boss. Can you turn on the music?


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I will never understand why you like that thing so much.....



[youtube]kAHHFc-gIeI[/youtube]


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Lets see what happens, Luddy!

Fake Out -> Double Team (3 Clones) -> Solarbeam



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125 HP
94 EN
2/3/3/3/121
+17% Accuracy
Magic Guard

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100 HP
100 EN
3/3/4/4/60
-10% Evasion
Swift Swim

Action 1

Ludicolo used Fake Out - 3 energy
To crit (1125) - No
(4) = 4 damage

Action 2

Sir used Thunder - 7 energy
To hit (5881) - Yes
To crit (8381) - No
To para (3998) - No
(12 + 3 - 1,5) = 13,5 damage

Ludicolo used Double Team (3) - 12 energy

Action 3

Ludicolo used Solarbeam - 7 energy
To crit (7249) - No
(12 + 3 + 1,5)*1,5 = 24,75 damage

Sir used Mirror Coat - 18,375 energy
To hit (4981) - No

fancywatt_zps922f90c2.gif

96 HP
69 EN
2/3/3/3/121
+17% Accuracy
Magic Guard

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86 HP
78 EN
3/3/4/4/60
-10% Evasion
Swift Swim


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Lets keep this up!

Energy Ball -> Razor Leaf -> Energy Ball


If Mirror Coat, use Seed Bomb that action and push-back.
If Dive, use Dive that action and push-back.
 
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96 HP
69 EN
2/3/3/3/121
+17% Accuracy
Magic Guard

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272.png

86 HP
78 EN
3/3/4/4/60
-10% Evasion
Swift Swim




Action 1

Sir used Icy Wind - 5 energy
To crit (4659) - No
(6 - 1,5) = 4,5 damage

Ludicolo used Energy Ball - 5 energy
To crit (661) - No D:
To lower Sp.Def (3981) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage

Action 2

Sir used Toxic - 7 energy

Ludicolo is poisoned!

Ludicolo used Razor Leaf - 3 energy
To hit (8871) - Yes
To crit (781) - Yes
(6 + 3 + 3)*1,5 = 18 damage

-1 HP to Ludicolo

Action 3

Sir used Volt Switch - 4 energy
To crit (3764) - No
(7 + 3 - 1,5) = 8,5 damage


Ludicolo used Energy Ball - 5 energy
To crit (7811) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage

-1 HP to Ludicolo


Sir Wattson returned to Rickheg!
Krusty was sent out!

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110 HP
100 EN
5/3/1/4/45
Iron Fist

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40 HP
54 EN
2/3/3/3/121
+17% Accuracy
Magic Guard

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71 HP
65 EN
3/3/4/4/60
-10% Evasion
Swift Swim
-1 Speed
Badly Poisoned (2 DPA)
 
I shoulda gone with Sheer Force.

Poison Jab > Brick Break > Poison Jab
IF Counter, Bulk Up instead.
IF successful protective/evasive, chill that action.
 
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Alright, Luddy! This isnt that bad.


Icy Wind -> Dive -> Dive



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110 HP
100 EN
5/3/1/4/45
Iron Fist

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40 HP
54 EN
2/3/3/3/121
+17% Accuracy
Magic Guard

272.png

71 HP
65 EN
3/3/4/4/60
-10% Evasion
Swift Swim
-1 Speed
Badly Poisoned (2 DPA)


Action 1

Krusty used Poison Jab - 6 energy
To crit (7282) - No
(8 + 3)*1,5 = 16,5 damage

Ludicolo used Icy Wind - 4 energy
To hit (3671) - Yes
To crit (6937) - No
(6) = 6 damage

Krusty's speed fell!
-2 HP to Ludicolo

Action 2

Ludicolo used Dive - 9 energy
To crit (1192) - No
(8 + 3) = 11 damage

Krusty used Brick-Break - 5 energy
It missed!

-2 HP to Ludicolo
Action 3

Ludicolo used Dive - 13 energy
To crit (8970) - No
(8 + 3) = 11 damage

Krusty used Poison Jab - 6 energy
It missed!
-2 HP to Ludicolo



534.png

82 HP
83 EN
5/3/1/4/45
Iron Fist
-1 Speed

fancywatt_zps922f90c2.gif

40 HP
54 EN
2/3/3/3/121
+17% Accuracy
Magic Guard

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48 HP
39 EN
3/3/4/4/60
-10% Evasion
Swift Swim
-1 Speed
Badly Poisoned (3 DPA)




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You have done enough for now, my friend. Dusknoir, you are up!

Counter switch?
 
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We got him now, Dusknoir!

Trick-Room -> Earthquake -> Earthquake


If Fully paralysed, push-back.


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40 HP
54 EN
2/3/3/3/121
+17% Accuracy
Magic Guard


534.png

82 HP
83 EN
5/3/1/4/45
Iron Fist
-1 Speed

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90 HP
100 EN
4/5/4/5/39
-10% Evasion

272.png

48 HP
39 EN
3/3/4/4/60
-10% Evasion
Swift Swim
Badly Poisoned (1 DPA)



Action 1

Sir used Thunder - 9 energy
To crit (5531) - No
To para (9318) - No
(12 + 3 -3) = 12 damage

Dusknoir used Trick-Room - 10 energy

Action 2

Dusknoir used Earthquake - 7 energy
To crit (1099) - No
(10 + 1,5)*1,5 = 17,25 damage

Sir used Dive - 11 energy
To crit (366) - Yes
(8 + 3 + 3 - 4,5) = 9,5 damage

Action 3

Dusknoir used Earthquake - 11 energy
To crit (7471) - No
(10 + 1,5)*1,5 = 17,25 damage

Sir used Dive - 15 energy
To crit (371) - Yes
(8 + 3 - 4,5) = 6,5 damage

fancywatt_zps922f90c2.gif

5 HP
19 EN
2/3/3/3/121
+17% Accuracy
Magic Guard


534.png

82 HP
83 EN
5/3/1/4/45
Iron Fist
-1 Speed

477.png

62 HP
72 EN
4/5/4/5/39
-10% Evasion

272.png

48 HP
39 EN
3/3/4/4/60
-10% Evasion
Swift Swim
Badly Poisoned (1 DPA)


Trick Room (3 Rounds)

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Time to take him out!

Shadow Sneak*3


If Protective/Evasive action, Chill that action. Do not activate this sub twice in a row.
If Ice Shard + Ice Shard A1, Chill that action and use Shadow Punch A2.
 
Combo!
To crit (8621) - No
(9 - 4,5) = 4,5 damage

Chill! +12 energy

Sir faints due to EN loss!

Trick Room is up for 2 Rounds now!

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57 HP
84 EN
4/5/4/5/39
-10% Evasion
Matezoide is a lazy fuck!
 
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