Challenge 2:
Battle 2-1:
RNG Roll (To-Select Pokémon): 53/79 (Banette)
RNG (To-Select Ability): 2/3 (Frisk)
Clerk Claire would like to battle!
"Oh, it's you again."
Banette (M)
Nature: Naughty
+Atk, -SpD
Item: Castle Focus Sash
Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Ability:
Frisk: (Can Be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Stats:
HP: 110 (+10 LC)
Atk: 6 (+1 LC)
Def: 4 (+1 LC)
SpA: 4 (+1 LC)
SpD: 3 (+1 LC)
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 24 (+5 LC)
Attacks:
Knock Off
Screech
Night Shade
Curse
Spite
Shadow Sneak
Will-O-Wisp
Confuse Ray
Destiny Bond
Gunk Shot
Taunt
Protect
Return
Double Team
Shock Wave
Torment
Shadow Claw
Giga Impact
Thunder Wave
Trick Room
Toxic
Thunderbolt
Payback
Swagger
Substitute
"That's a spicy cookie. Thankfully, Banette LOVES spicy food."
Shadow Claw ~ Payback ~ Shadow Claw
IF Dive is used AND Trick Room isn't active, use Trick Room instead
IF Counter is used AND you don't have a Substitute up THEN use Substitute (15) instead
I suppose it's about time I faced this. I'll stick with the same guys and hope for the best with this Hot Lava Cookie thing.
Mode: Singles
Thread: This one
Rank: 2
Starting CP: 34 (-20 [Hot Lava Cookie])
Abilities:
Krilowatt: Magic Guard
Snorlax: Thick Fat
Blaziken: Speed Boost
Items:
Krilowatt: Castle Hot Lava Cookie
Snorlax: None
Blaziken: None
![]()
Krilowatt Itasca (F)
Type: Electric/Water
Abilities: Trace, Magic Guard, Shell Armor
- Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
- Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
- Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
- Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
- Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC: 6/6
MC: 0
DC: 5/5
Attacks (58):
Ice Shard
Bubble
Charge
Tackle
Thundershock
Detect
Confuse Ray
Aqua Jet
Mirror Coat
Bubblebeam
Counter
Imprison
Volt Switch
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Thunder
Hydro Pump
Muddy Water
Follow Me
Me First
Metronome
Mind Reader
Sheer Cold
Shock Wave
Signal Beam
Whirlpool
Dive
Earth Power
Helping Hand
Icy Wind
Low Kick
Hone Claws
Toxic
Hail
Hidden Power [Fire]
Ice Beam
Blizzard
Protect
Rain Dance
Safeguard
Thunderbolt
Earthquake
Double Team
Torment
Rest
Attract
Scald
Endure
Thunder Wave
Bulldoze
Sleep Talk
Substitute
Wild Charge
Surf
Waterfall![]()
Snorlax Bullshorts (M)
Type: Normal
Abilities: Immunity, Thick Fat, Gluttony
- Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
- Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
- Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 0
DC: 5/5
Attacks (28):
Tackle
Metronome
Odor Sleuth
Defense Curl
Headbutt
Amnesia
Lick
Recycle
Belly Drum
Screech
Yawn
Chip Away
Rest
Stockpile
Swallow
Body Slam
Crunch
Snatch
Heavy Slam
Counter
Double-edge
Zen Headbutt
Protect
Ice Beam
Earthquake
Thunderbolt
Flamethrower
Substitute![]()
Blaziken Yonderwear (M)
Type: Fire/Fighting
Abilities: Blaze, Speed Boost
- Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Nature: Mild (+1 SpA, -1 Def)
- Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14).
- Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks (28):
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Quick Attack
Blaze Kick
Brave Bird
Mirror Move
Sky Uppercut
Flare Blitz
Counter
Baton Pass
Rock Slide
Magic Coat
Vacuum Wave
Sunny Day
Protect
SolarBeam
Dig
Will-o-Wisp
Flamethrower
Substitute
Battle 2-1:
RNG Roll (To-Select Pokémon): 53/79 (Banette)
RNG (To-Select Ability): 2/3 (Frisk)

Clerk Claire would like to battle!
"Oh, it's you again."

Banette (M)
Nature: Naughty
+Atk, -SpD
Item: Castle Focus Sash
Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Ability:
Frisk: (Can Be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Stats:
HP: 110 (+10 LC)
Atk: 6 (+1 LC)
Def: 4 (+1 LC)
SpA: 4 (+1 LC)
SpD: 3 (+1 LC)
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 24 (+5 LC)
Attacks:
Knock Off
Screech
Night Shade
Curse
Spite
Shadow Sneak
Will-O-Wisp
Confuse Ray
Destiny Bond
Gunk Shot
Taunt
Protect
Return
Double Team
Shock Wave
Torment
Shadow Claw
Giga Impact
Thunder Wave
Trick Room
Toxic
Thunderbolt
Payback
Swagger
Substitute

"That's a spicy cookie. Thankfully, Banette LOVES spicy food."
Shadow Claw ~ Payback ~ Shadow Claw
IF Dive is used AND Trick Room isn't active, use Trick Room instead
IF Counter is used AND you don't have a Substitute up THEN use Substitute (15) instead