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Battle Hall Challenge - akela


Shadow Ball -> Chill -> Shadow Ball


246.png

63 HP
51 EN
3/2/3/2/35
Pumped Up! (3 Actions)
Badly Poisoned (3 DPA)
Guts Activated

breezi.png

56 HP
38 EN
1/2/4/2/8548
Pumped Up! (3 Actions)
In-Coming Wish


Sandstorm (3 Rounds)

Action 1

Breezi used Shadow Ball - 6 energy
To lower Sp.Def (8393) - No
(8 + 3 + 3 - 2) = 12 damage


Larvitar used Snarl - 5 energy
To hit (1968) - Yes
(6 + 1,5) = 7,5 damage
-1 Sp.Attack to Breezi

Wish came!
+22,5 HP to Breezi

-2 HP to Breezi
-3 HP to Larvitar

Action 2

Breezi chilled +12 energy

Larvitar used Rock-Slide - 5 energy
To hit (5070) - Yes
(8 + 3 + 2 + 1,5)*1,5 = 21,75 damage

-2 HP to Breezi
-3 HP to Larvitar

Action 3


Breezi used Shadow Ball - 6 energy
To lower Sp.Def (9481) - No
(8 + 3 + 3 -2) = 12 damage
afaik (and according to the rulling i got), critical hits ignore the user's attack drops. Let me know if you get a different rulling

Larvitar used Bite - 4 energy
(6 + 2+ 1,5) = 10,5 damage

-2 HP to Breezi
-3 HP to Larvitar

Focus Energy wore off!

246.png

30 HP
37 EN
3/2/3/2/35
Badly Poisoned (4 DPA)
Guts Activated

breezi.png


33 HP
38 EN
1/2/4/2/8548
-1 Sp.Attack

Sandstorm (2 Rounds)

breezi.png

D:

Encore -> Shadow Ball -> Shadow Ball
 
246.png

30 HP
37 EN
3/2/3/2/35
Badly Poisoned (4 DPA)
Guts Activated

breezi.png


30 HP
38 EN
1/2/4/2/8548
-1 Sp.Attack

Action 1


Breezi used Encore - 10 energy

Tommy used Bite - 4 energy
(6 + 2 + 1,5) = 10,5 damage

Action 2

Breezi used Shadow Ball - 6 energy
To lower Sp.Def (8393) - No
(8 + 3 - 2) - 1,75 = 7,25 damage

Tommy used Bite - 4 energy
(6 + 2 + 1,5) = 10,5 damage

Action 3


Breezi used Shadow Ball - 6 energy
To lower Sp.Def (8393) - No
(8 + 3 - 2) - 1,75 = 7,25 damage

Tommy used Bite - 8 energy
(6 + 2 + 1,5) = 10,5 damage

Breezi fainted!
Tommy loses 12 HP!

246.png

3 HP
21 EN
3/2/3/2/35
Badly Poisoned (4 DPA)
Guts Activated

breezi.png


KO HP
KO EN
1/2/4/2/8548
-1 Sp.Attack





NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
RNG: 3/5

173.png

Cleffa (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf

Frustration
Attract
Thunder Wave

Belly Drum
Wish
Stored Power
Ability: 1/3
Cute Charm!

Really mediocre stats. x4 effective coverage move. This should be close
 
Copycat -> Sweet Kiss -> Copycat

If Larvitar hits self A3, use Magical Leaf that action
246.png

90 HP
100 EN
3/2/3/2/35
173.png


90 HP
100 EN
2/1/2/2/13


Action 1

Larvitar used Earthquake - 6 energy
To crit (4319) - No
(10 + 3 + 3) = 16 damage

Cleffa used Copycat - 9 energy
To crit (8136) - No
(10)*1,5 = 15 damage

Action 2

Larvitar used Rock Slide - 5 energy
To crit (1782) - No
To flinch (8971) - No
(8 + 3 + 3) = 14 damage

Cleffa used Sweet Kiss - 4 energy
To hit (1294) - Yes
Duration: 2/3
3 Actions!

Action 3

Larvitar tries to use Earthquake....
To hitself (1-5000=Yes) -> 8571 - No
-6 energy
To crit (19) - Yes
(10 + 3 + 3 + 3) = 19 damage

Cleffa used Copycat - 9 energy
To crit (4819) - No
(10)*1,5 = 15 damage

246.png

60 HP
83 EN
3/2/3/2/35
Confused (2 Actions)
173.png


41 HP
78 EN
2/1/2/2/13


173.png

:c


Magical Leaf*3


If Larvitar is not confused when you move, use Sweet Kiss that action.
If Larvitar sucesfully uses Sandstorm, use Encore that action.
 
246.png

60 HP
83 EN
3/2/3/2/35
Confused (2 Actions)
173.png


41 HP
78 EN
2/1/2/2/13


Action 1

Larvitar tries to use Rock-Slide...
To hitself (1-5000=Yes) -> 5184
To crit (725) - No
To flinch (4325) - No
(8 + 3 + 3) = 14 damage

Cleffa used Magical Leaf - 4 energy
To crit (9633) - No
(6)*2,25 = 13,5 damage

Action 2

Larvitar tries to use Earthquake....
To hitself (1-5000=Yes) -> 1928 - Yes
-4 energy
(4 + 1,5) = 5,5 damage

Cleffa used Sweet Kiss - 4 energy
To hit (8914) - No

Action 3

Larvitar used Rock-Slide - 5 energy
To crit (1983) - No
To flinch (8753) - No
(8 + 3 + 3) = 14 damage

Cleffa used Sweet Kiss - 8 energy
To hit (1834) - Yes
Duration: 1/3
2 Actions!


246.png

41 HP
69 EN
3/2/3/2/35
Confused (2 Actions)
173.png


13 HP
62 EN
2/1/2/2/13
 
Magical Leaf Combo*3




246.png

41 HP
69 EN
3/2/3/2/35
Confused (2 Actions)
173.png


13 HP
62 EN
2/1/2/2/13

Fun-Fact: Even if Larvitar hit itself, it would not KO.


To hitself(1-5000=Yes) -> 7162 - Nope

246.png

41 HP
63 EN
3/2/3/2/35
Confused (1 Action)
173.png


KO HP
KO EN
2/1/2/2/13
 
RNG: 3/5

163.png

Hoothoot (F)
Nature: Naive (+15% Spe, +8% Acc, -1 SpA)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tinted Lens (DW): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Attacks:
Tackle
Growl
Foresight
Hypnosis
Peck
Uproar
Reflect
Confusion
Take Down
Echoed Voice

Dream Eater
Shadow Ball
Frustration

Sky Attack
Agility
Supersonic
Ability: 1/3
Insonia!

163.png



Hoo-hoo hoooooooooooooo
 
Reflect -> Evasive Agility -> Hypnosis


246.png

90 HP
100 EN
3/2/3/2/35

163.png

90 HP
100 EN
2/2/2/1/58
+8% Accuracy


Action 1

Hoot used Reflect - 10 energy

Larvitar used Rock Slide - 5 energy
To hit (92) - Yes
To crit (1827) - No
(4 + 3 + 1,5)*1,5 = 12,75 damage

Action 2

Hoot used Evasive Agility - 7 energy

Larvitar used Rock Tomb - 3 energy

It missed!

Action 3

Hoot used Hypnosis - 7 energy
To hit (5981) - Yes
Duration: 3/3
2 Actions!

Larvitar is fast asleep!

246.png

90 HP
92 EN
3/2/3/2/35
Sleeping (1 Action)
163.png

77 HP
76 EN
2/2/2/1/58
+8% Accuracy
Reflect (3 Actions)


163.png

Hooooooooo.....



Dream Eater -> Supersonic -> Shadow Ball


If Rock-Tomb A2 or A3, use Agility (Boosting) that action and push-back. Only activate this sub once.
If Sandstorm A2 or A3 AND Larvitar is not confused, use Supersonic that action.
 
246.png

90 HP
92 EN
3/2/3/2/35
Sleeping (1 Action)
163.png

77 HP
76 EN
2/2/2/1/58
+8% Accuracy
Reflect (3 Actions)


Action 1

Hoot used Dream Eater - 12 energy
To crit (781) - No
(10) = 10 damage
+5 HP to Hoot

Tommy is asleep!

Action 2

Hoot used Superonic - 4 energy
To hit (5019) - Yes
Duration: 2/3
3 Actions!

Tommy tries to use Snarl...
To hitself (1-5000=Yes) -> 179 - Yes
-4 energy
(4 + 1,5) = 5,5 damage

Action 3

Hoot used Shadow Ball - 5 energy
To crit (3816) - No
To lower Sp.Def (183) - Yes
(8) = 8 damage

Tommy tries to use Focus Energy....
To hitself (1-5000=Yes) -> 8643 - No
-12 energy

246.png

66 HP
76 EN
3/2/3/2/35
Pumped Up (6 Actions)
-1 Sp.Def

163.png

82 HP
55 EN
2/2/2/1/58
+8% Accuracy
 
163.png


Hoooooo.......

Supersonic -> Evasive Agility -> Shadow Ball



246.png

66 HP
76 EN
3/2/3/2/35
Pumped Up (6 Actions)
-1 Sp.Def

163.png

82 HP
55 EN
2/2/2/1/58
+8% Accuracy


Action 1

Hoot used Supersonic - 4 energy
To hit (2491) - Yes
Duration: 2/3
3 Actions!

Larvitar tries to use Rock-Slide....
To hitself (1-5000=Yes) -> 6080 - No
-5 energy
To hit (5939) - Yes
(8 + 3 + 3 + 1,5)*1,5 = 23,25 damage

Action 2

Hoot used Evasive Agility - 7 energy

Larvitar tries to use Rock Tomb...
To hitself (1-5000=Yes) -> 6062 - No
-3 energy
It missed!

Action 3

Hoot used Shadow Ball - 5 energy
To crit (4942) - No
To lower Sp.Def (4871) - No
(8) + 1,75 = 9,75 damage

Larvitar tries to use Rock-Slide...
To hitself (1-5000=Yes) -> 1194 - Yes
-4 energy
(4 + 1,5) = 5,5 damage

246.png

51 HP
64 EN
3/2/3/2/35
Pumped Up (3 Actions)
-1 Sp.Def (Will decrease next round)

163.png

59 HP
39 EN
2/2/2/1/58
+8% Accuracy


Shadow Ball -> Chill -> Shadow Ball

If damaging Rock type move, use Supersonic that action the first time and Hypnosis the second, pushing back both times.
If Rock Polish, use Agility (Boosting) that action the first time and Hypnosis the second, pushing back both times.
 
246.png

51 HP
64 EN
3/2/3/2/35
Pumped Up (3 Actions)
-1 Sp.Def (Will decrease next round)

163.png

59 HP
39 EN
2/2/2/1/58
+8% Accuracy

Action 1

Hoot used Shadow Ball - 9 energy
To crit (5192) - No
To lower Sp.Def (2344) - No
(8) + 1,75 = 9,75 damage

Larvitar used Snarl - 5 energy
To hit (2049) - Yes
(6 + 3 + 3) = 12 damage
Hoot's Sp.Attack fell!

Action 2

Hoot used Agility - 7 energy

Larvitar used Rock Polish - 6 energy

Action 3

Hoot chilled +12 energy

Larvitar used Snarl - 5 energy
To hit (2707) - Yes
(6 + 3 + 3) = 12 damage
Hoot's Sp.Attack fell!

246.png

41 HP
47 EN
3/2/3/2/35

163.png

35 HP
35 EN
2/2/2/1/58
+8% Accuracy
-2 Sp.Attack
 
163.png


Hoooooooooooo!!



Supersonic -> Sky Attack -> Frustation




246.png

41 HP
47 EN
3/2/3/2/35

163.png

35 HP
35 EN
2/2/2/1/58
+8% Accuracy
-2 Sp.Attack

Action 1

Hoot used Supersonic - 4 energy
To hit (6683) - Yes
Duration: 1/3
2 Actions!

Tommy tries to use Rock Polish....
To hitself (1-5000=Yes) -> 8333 - No
-6 energy

Action 2

Tommy tries to use Rock Slide...
To hitself (1-5000=Yes) -> 2814 - Yes
-4 energy
(4 + 1,5) = 5,5 damage

Hoot used Sky Attack - 9 energy
To crit (8334) - No
(14 + 3)*0,67 = 11,39 damage

Action 3

Tommy used Rock Tomb - 3 energy
To hit (7619) - Yes
To crit (107) - Yes
(5 + 3 + 3 + 1,5)*1,5 = 18,75 damage

Hoot used Frustation - 6 energy
To crit (7203) - No
(10 + 3)*0,67 = 8,71 damage


246.png

15 HP
34 EN
3/2/3/2/35

163.png

16 HP
16 EN
2/2/2/1/58
+8% Accuracy
-2 Sp.Attack


163.png


HOOOOOOOOOOOO!!!!!!!!!!!


Take Down + Sky Attack Combo*3



Next type?
 
246.png

15 HP
34 EN
3/2/3/2/35



163.png


16 HP
16 EN
2/2/2/1/58
+8% Accuracy
-2 Sp.Attack

To hit (1464) - Yes

246.png

15 HP
29 EN
3/2/3/2/35

163.png

KO HP
KO EN
2/2/2/1/58
+8% Accuracy
-2 Sp.Attack
 
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