Battle Hall Challenge - BiGGiE

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
That Encore really drained you of your energy Del! But I see an opening, so I want you to go for it! Start off by using Flame Burst! Then I want you to chill to regain some energy. Then I want you to end the round with another Flame Burst!
 

Health: 46
Energy: 40
Status: -
Stats: -
Ability: Chlorophyll

Health: 61
Energy: 21
Status: Substitute (4 HP)
Stats: -
Ability: Flame Body

Action One

Cherubi uses Magical Leaf
RNG rolls 4183 (no crit)
4 damage, -4 energy

the substitute broke!

Litwick uses Flame Burst
RNG rolls 4466 (no crit)
19.5 => 20 damage, -5 energy

Action Two

Cherubi uses Ingrain
-8 energy

Litwick chills.
+12 energy

Ingrain => +3 HP

Action Three

Cherubi uses Morning Sun
+20 HP, -15 energy

Litwick uses Flame Burst
RNG rolls 8744 (no crit)
19.5 => 20 damage, -5 energy

Ingrain => +3 HP

End of Round

Ingrain count => 1R


Health: 32
Energy: 14
Status: Ingrain (1R)
Stats: -
Ability: Chlorophyll

Health: 61
Energy: 23
Status: -
Stats: -
Ability: Flame Body
 

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
Ok Del, we can't let this Cherubi get itself back up to fighting shape. First I want you to use Flame Burst on action 1. Secondly, I want you to use Ember to keep the pressure on. Finally, I want you to finish the round with a chill.
 

Health: 32
Energy: 14
Status: Ingrain (1R)
Stats: -
Ability: Chlorophyll

Health: 61
Energy: 23
Status: -
Stats: -
Ability: Flame Body

Action One

Cherubi uses Morning Sun
-14 energy

Cherubi fainted from exhaustion!


Health: KO
Energy: KO
Status: KO
Stats: KO
Ability: KO

Health: 61
Energy: 23
Status: -
Stats: -
Ability: Flame Body
 
Baker Judith would like to battle!

"Without Steel, I can't cook!"

RNG roll for Pokemon - 2/5
RNG roll for ability - 2/3

Klink (U)

Nature: Modest

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30

Abilities:

Plus: (Innate) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.
Minus: (Innate) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.
Clear Body (DW): (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Attacks:

Vice Grip
Charge
Thundershock
Gear Grind
Bind
Lock-On
Zap Cannon
Hyper Beam

Flash Cannon
Thunderbolt
Sandstorm
 

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
Ok Del, here's what I want you to do. First, start off with a Flame Burst to hit Klink for lots of damage! Then, I want you to throw a Will-o-Wisp to keep the pressure on your foe! Finally, finish the round on a strong note with another Flame Burst!
 

Health: 90
Energy: 100
Status: -
Stats: -
Ability: Minus

Health: 90
Energy: 100
Status: -
Stats: -
Ability: Flame Body

Action One

Klink uses Zap Cannon
RNG rolls 3847 (hit)
RNG rolls 1466 (no crit)
13.5 ~ 14 damage, -8 energy
25% paralysis (Litwick)

Litwick uses Flame Burst
RNG rolls 7409 (no full paralysis)
RNG rolls 1210 (no crit)
19.5 ~ 20 damage, -5 energy

Action Two

Klink uses Zap Cannon
RNG rolls 5840 (miss)
-12 energy

Litwick uses Will-O-Wisp
RNG rolls 2185 (full paralysis)
-6 energy

Action Three

Klink uses Zap Cannon
RNG rolls 1267 (hit)
RNG rolls 1957 (no crit)
13.5 ~ 14 damage, -16 energy

Litwick uses Flame Burst
RNG rolls 5384 (no full paralysis)
RNG rolls 3579 (no crit)
19.5 ~ 20 damage, -5 energy

End of Round

PRZ count => 20%


Health: 50
Energy: 64
Status: -
Stats: -
Ability: Minus

Health: 62
Energy: 84
Status: PRZ (20%)
Stats: -
Ability: Flame Body
 

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
Ok Del we've got to go hard and fast otherwise those Zap Cannons are going to finish you off! I want you to start with a Flame Burst to get Klink all hot and bothered. Then, I want you to give off a Heat Wave to make it nice and steamy. Finally, finish the match with another Flame Burst and hope for no full paralysis!
 

Health: 50
Energy: 64
Status: -
Stats: -
Ability: Minus

Health: 62
Energy: 84
Status: PRZ (20%)
Stats: -
Ability: Flame Body

Action One

Klink uses Charge
+1 SpD, -8 energy

Litwick uses Flame Burst
RNG rolls 75902 (no full paralysis)
RNG rolls 669 (no crit)
18 damage, -9 energy

Charge count => 5

Action Two

Klink uses Zap Cannon
RNG rolls 6147 (miss)
-9 energy

Litwick uses Heat Wave
RNG rolls 4972 (no fully paralysis)
RNG rolls 1257 (hit)
RNG rolls 3716 (no burn)
RNG rolls 5774 (no crit)
22.5 ~ 23 damage, -6 energy

Charge count => 4

Action Three

Klink uses Charge
+1 SpD, -8 energy

Litwick uses Flame Burst
RNG rolls 7901 (no full paralysis)
RNG rolls 3489 (no crit)
16.5 ~ 17 damage, -5 energy

Klink was knocked out!


Health: KO
Energy: KO
Status: KO
Stats: KO
Ability: KO

Health: 62
Energy: 64
Status: PRZ (20%)
Stats: -
Ability: Flame Body
 
School Kid Amy would like to battle!

"Did you do your homework?"

RNG roll for Pokemon - 3/5

Chingling (F)

Nature: Modest

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.

Attacks:

Wrap
Growl
Astonish
Confusion
Uproar
Last Resort
Entrainment

Psychic
Shadow Ball
Charge Beam

Disable
Hypnosis
Recover
 

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
Oof, this is going to be difficult. I want you to start with a Minimize to raise our evaison! Secondly, I want you to throw off a Confuse Ray to hopefully get that Chingling to hit itself! Finally, let's get some attacking in and finish the round with a Flame Burst!
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

"Oh, he's trying to be tricky! We'll be tricky too!"

Hypnosis - Shadow Ball - Psychic
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Chingling (F)
HP: 90
EN: 100
SPE: 45
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: N/A

Del (M)
HP: 90
EN: 100
SPE: 20
NATR: Modest
ABIL: Flame Body
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Chingling used Hypnosis!
RNG Roll (To-Hit) [<=600 Yes]: 391/1000 (Yes)
-7 energy
RNG Roll (Sleep Length) [1|2|3]: 3
Del is fast asleep!

Action 2:

Chingling used Shadow Ball!
RNG Roll (To-Crit) [<=63 Yes]: 418/1000 (No)
RNG Roll (To-Lower SpD) [<=200 Yes]: 141/1000 (Yes)
(8+3) x 1.5 = 16.5 ~ 17 damage
Del's SpD was slightly lowered!
-6 energy
Del is fast asleep!

Action 3:

Chingling used Psychic!
RNG Roll (To-Crit) [<=63 Yes]: 434/1000 (No)
RNG Roll (To-Lower SpD) [<=100 Yes]: 802/1000 (No)
(9+3+3) = 15 + 1.75 = 16.75 ~ 17 damage
-6 energy
Del is fast asleep!


Chingling (F)
HP: 90
EN: 81
SPE: 45
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: N/A

Del (M)
HP: 56
EN: 100
SPE: 20
NATR: Modest
ABIL: Flame Body
STAT: -1 SpD
OTHR: SLP (wakes up before next action)

Arena: N/A

Turn Order:

School Kid Amy issues actions.
BiGGiE issues actions.
REFEREE

-----------------


"Oops! Sorry for the hax! But let's keep it coming!"

Shadow Ball - Psychic - Shadow Ball
 

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
Alright Del, looks like we've got some ground to make up. First, start off with a Confuse Ray to buy us some time. Then, I want you to throw off a wicked Flame Burst and show that Chingling who's boss! Finally, use Heat Wave to close out the round!
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Chingling (F)
HP: 90
EN: 81
SPE: 45
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: N/A

Del (M)
HP: 56
EN: 100
SPE: 20
NATR: Modest
ABIL: Flame Body
STAT: -1 SpD
OTHR: SLP (wakes up before next action)

Arena: N/A

Action 1:

Chingling used Shadow Ball!
RNG Roll (To-Crit) [<=63 Yes]: 742/1000 (No)
RNG Roll (To-Lower SpD) [<=200 Yes]: 803/1000 (Yes)
(8+3) x 1.5 = 16.5 + 1.75 = 18.25 ~ 18 damage
-6 energy
Del woke up! Del used Confuse Ray!
Chingling became confused!
RNG Roll (Confusion Length) [2|3|4]: (3)
-4 energy

Action 2:

Chingling is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 595/1000 (No)
Chingling used Psychic!
RNG Roll (To-Crit) [<=63 Yes]: 752/1000 (No)
RNG Roll (To-Lower SpD) [<=100 Yes]: 534/1000 (No)
(9+3+3) = 15 + 1.75 = 16.75 ~ 17 damage
-6 energy
Del used Flame Burst!
RNG Roll (To-Crit) [<=63 Yes]: 436/1000 (No)
(7+3+3) = 13 damage
-5 energy

Action 3:

Chingling is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 145/1000 (Yes)
Chingling hit himself in confusion!
(4-1.5) = 2.5 ~ 3 damage
-3 energy
Chingling's confusion counter dropped! Chingling is no longer confused!
Del used Heat Wave!
RNG Roll (To-Hit) [<=900 Yes]: 735/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 162/1000 (No)
RNG Roll (To-BRN) [<=100 Yes]: 817/1000 (No)
(10+3+3) = 16 damage
-6 energy


Chingling (F)
HP: 58
EN: 66
SPE: 45
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: N/A

Del (M)
HP: 21
EN: 85
SPE: 20
NATR: Modest
ABIL: Flame Body
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

BiGGiE issues actions.
School Kid Amy issues actions.
REFEREE
 

biggie

champ
is a Smogon Discord Contributoris a Battle Simulator Moderator Alumnus
It looks as though our time may have run out, but let's go down fighting! I want you to start with Minimize to increase our evasion, then use Confuse Ray to hope for some hax, and finish up with a strong Flame Burst!
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

"Chingling, it's time to end Del's suffering! Do it just like how we did at school!"

Shadow Ball - Psychic - Shadow Ball
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Chingling (F)
HP: 58
EN: 66
SPE: 45
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: N/A

Del (M)
HP: 21
EN: 85
SPE: 20
NATR: Modest
ABIL: Flame Body
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Chingling used Shadow Ball!
RNG Roll (To-Crit) [<=63 Yes]: 704/1000 (No)
RNG Roll (To-Lower SpD) [<=200 Yes]: 269/1000 (No)
(8+3) x 1.5 = 16.5 ~ 17 damage
-6 energy
Del used Minimize!
+2 Evasion (PERM)
-12 energy

Action 2:

Chingling used Psychic!
RNG Roll (To-Hit) [<=600 Yes]: 747/1000 (No)
The attack missed!
-6 energy
Del used Confuse Ray!
Chingling became confused!
RNG Roll (Confusion Length) [2|3|4]: (4)
-4 energy

Action 3:

Chingling is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 889/1000 (No)
Chingling used Shadow Ball!
RNG Roll (To-Hit) [<=600 Yes]: 780/1000 (No)
The attack missed!
-6 energy
Del used Flame Burst!
RNG Roll (To-Crit) [<=63 Yes]: 436/1000 (No)
(7+3+3) = 13 damage
-5 energy

Chingling (F)
HP: 45
EN: 48
SPE: 45
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: Confused (3a)

Del (M)
HP: 4
EN: 64
SPE: 20
NATR: Modest
ABIL: Flame Body
STAT: +2 Eva (PERM)
OTHR: N/A

Arena: N/A

Turn Order:

School Kid Amy issues actions.
BiGGiE issues actions.
REFEREE

----------------


"AHHHHHHHHHHHH HAX! I hate it! I hate it! I hate it!"

Confusion - Astonish - Confusion
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top