Battle Hall Challenge - Birkal

"Tricky!"

Fly (Suspend) ~ Fly (Suspend) ~ Fly (Attack)

-----------​
Team Birkal:

Mankey (M)
Fighting
72
72
No Item
3/3/1/2/70/1/3
Anger Point
No Stat Changes
Normal​
Fletchling Trainer:

Fletchling (M)
Normal / Flying
63
66
No Item
3/2/1/2/62/1/1
Gale Wings
No Stat Changes
Normal
Field Effects: None!

Battle 6: Round 1: Fly Fly Fly away!

The hall challenger and his Mankey try to burden Fletchling with Rocks, but Fletchner decides to go for an Alty strategy.


"You are not going to get the better of my Fletchling."

Turn Order: Mankey, Fletchling

Rolls: 1000, 3573

Action 1:

Turn Order: Fletchling (+1), Mankey

Fletchling flies up in the sky!
EN Used: 5

Fletchling stays up in the sky!
EN Used: 6

Mankey uses Rock Slide!
Fletchling is in the sky!
EN Used: 6

Action 2:

Turn Order: Fletchling, Mankey

Fletchling stays up in the sky!
EN Used: 10

Mankey uses Stone Edge!
Fletchling is in the sky!
EN Used: 7

Action 3:

Turn Order: Fletchling, Mankey (-5)

Fletchling uses Fly!
Accuracy Check (9500): 1000 (Hit)
Critical Hit Check (625): 3573 (No)
Damage: (9 + 3)*1.5 = 18
EN Used: 13

Mankey uses Counter!
Damage: 18*1.5 = 27
EN Used: 15
Fletchling Trainer Fletchner Orders
Hall challenger Birkal Orders

Ref

[Battle 6]
Birkal: 12 CC
Mankey: 18 KOC

Gale: 3 [Base] + 18 [Battle 1,2,3,4,5,6] = 21 UC


----------​

"Now get ready to lose!"

Acrobatics ~ Acrobatics ~ Acrobatics

IF Mankey uses Counter, THEN use Roost on the first instance, Chill on the second instance and Razor Wind on the third instance.

IF Mankey's EN is less than 67 when you would act, AND your HP is equal to 63 that action, THEN use Chill on the first instance, Roost on the second instance and Acrobatics on the third instance.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Mankey (M)

[Nature]
Impish (+Def | -SpA)
[Type]
Fighting
[Abilities]
Vital Spirit
Anger Point
Defiant (✓)
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
S&W: 1 | 3
Total: 14
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[45 | 108]
Acrobatics
Aerial Ace
Assurance
Beat Up
Bide
Close Combat
Counter
Covet
Cross Chop
Dig
Earthquake
Encore
Endure
Fire Punch
Focus Energy
Focus Punch
Foresight
Fury Swipes
Ice Punch
Iron Tail
Karate Chop
Leer
Low Kick
Night Slash
Pay Day
Poison Jab
Protect
Rest
Revenge
Reversal
Rock Slide
Role Play
Scratch
Screech
Seed Bomb
Seismic Toss
Sleep Talk
Substitute
Swagger
Taunt
Thrash
Thunder Punch
Toxic
U-turn
Vacuum Wave​


Bide | Hold | Release
 
Team Birkal:

Mankey (M)
Fighting
51
66
No Item
3/3/1/2/70/1/3
Anger Point
No Stat Changes
Normal​
Fletchling Trainer:

Fletchling (M)
Normal / Flying
83
62
No Item
3/2/1/2/62/1/1
Gale Wings
No Stat Changes
Normal
Field Effects: None!

Battle 6: Round 2: Bide!

The hall challenger tries to Bide, while Fletchner heals and deals some damage with his Fletchling. Now, a certain suspense dawns the battle field as they get ready for the next round.


"What trick do you have up your sleeve, Mr. Birkal?" *confused*

Turn Order: Mankey, Fletchling

Rolls: 9651, 6669, 3400, 8487, 6649, 2594, 5796, 4857, 8871, 4848, 1219, 2673

Action 1:

Turn Order: Mankey (+1), Fletchling

Mankey uses Bide!
EN Used: 6

Fletchling uses Chill!
EN Gained: 12

Action 2:

Turn Order: Mankey (+1), Fletchling (+1)

Mankey is Storing Energy!

Fletchling uses Roost!
HP Gained:
EN Used: 10

Action 3:

Turn Order: Mankey (+1), Fletchling (+1)

Mankey unleashes energy!

Fletchling uses Acrobatics!
Critical Hit Check (625): 9651 (No)
Damage: (11 + 3)*1.5 = 21
EN Used: 6
Hall challenger Birkal Orders
Fletchling Trainer Fletchner Orders

Ref

[Battle 6]
Birkal: 12 CC
Mankey: 18 KOC

Gale: 3 [Base] + 18 [Battle 1,2,3,4,5,6] = 21 UC
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
[20:54] <Birkal> does bide really cost 6en on A1 and A2 to use o__o?
[20:54] <Birkal> I have never seen that before
[21:07] <+Rainman_Legends> it shouldnt
[21:30] <Birkal> didn't think so
[21:30] <Birkal> dogfish44, confirm?
[22:15] <&@dogfish44> Birkal: No, it costs 6 EN + w/e the rest is on release
[22:15] <Birkal> http://www.smogon.com/forums/threads/battle-hall-challenge-birkal.3481743/page-14#post-6451856
[22:16] <&@dogfish44> !asbmove bide
[22:16] <Birkal> I could see how he'd interpret that
[22:17] <Birkal> 6 + (0)
[22:17] <&@dogfish44> the issue is "when is the 6 EN used", right?
[22:21] <+Rainman_Legends> i thought it was all tacked on the end
[22:21] <&@dogfish44> ^
[22:21] <&@dogfish44> Bide is one of those interesting moves
[22:21] <+Rainman_Legends> we only have the split EN thing on D/E moves right?
[22:21] <&@dogfish44> in that you can use it for 0 EN
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
This isn't a point of "referee discretion." Absolutely every match that has ever featured Bide in this forum expends the energy when Bide is released, not before. Should it change? Maybe. But messing up a hall run just to prove a point isn't exactly ideal... Its_A_Random thought it was ridiculous when I brought it up in the first place. I'd like either a) you to reorder, b) you to re-referee, or c) I'll ask for a sub-ref. I don't mean any disrespect, but I don't see your position.
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 72
EN: 72
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Fletchling Trainer Fletchner
Fletchling (M) @ Nothing

HP: 63
EN: 66
Ranks: 3/2/1/2/62
Size / Weight: 1 / 1
Ability: Gale Wings
Other: None

Round Two

"What is going on here? What am I doing here? What is bird?"

Action One

Mankey: Bide (-0EN ~ 0)
Mankey is biding energy.

Fletchling: Acrobatics (-6EN ~ 6)
Crit: <=625
=1300 (N)
Mankey: [11+3+4.5-4.5]*1.5
=21HP ~ 21

Action Two

Mankey is biding energy.

Fletchling: Acrobatics (-10EN ~ 16)
Crit: <=625
=5729 (N)
Mankey: [11+3+4.5-4.5]*1.5
=21HP ~ 42

Action Three

Mankey: Bide (-42.75EN ~ 42.75)
Fletchling: [42*1.75]
=73.5HP ~ 73.5
Fletchling fainted.

Summary:
Mankey: -42HP, -43EN
Fletchling: -74HP, -16EN


Post-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 30
EN: 29
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Fletchling Trainer Fletchner
Fletchling (M) @ Nothing

HP: KO
EN: KO
Ranks: 3/2/1/2/62
Size / Weight: 1 / 1
Ability: Gale Wings
Other: KO
 
Last edited:

Someoneelse

Why am I here?
That is a ruling that I disagree with, one that is counter-intuitive to what is in the NDA (at least for me), and at least should be codified. Re-reffed nonetheless.

Birkal, you may choose your next type. Your options are:






 

Someoneelse

Why am I here?
Battle 7:

Gardener Stephen would like to battle!

RNG for Pokemon: 4/5 (Ferroseed)
RNG for Ability: 1/1 (Iron Barbs)


Ferroseed (M)

Types: Grass/Steel

Nature: Relaxed
+Def, -Speed, -10% Eva

Abilities: Iron Barbs

Stats:
HP: 90
Atk: 2
Def: 4 [+]
SpA: 1
SpD: 3
Spe: 8 [-]
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball
Iron Defense
Mirror Shot

Leech Seed
Seed Bomb
Rock Climb
Worry Seed
Gravity
Bullet Seed

Toxic
Double Team
Protect
Substitute
Rest
Sleep Talk

"I've grown durians every day of my life."
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Fire Punch | Revenge | Fire Punch

If Leech Seed and you're faster than Ferroseed and you do not currently have a Substitute up, use Substitute (15HP) that action.
If protective / evasive move, use Focus Energy on the first instance only. Push back actions.​
 

Someoneelse

Why am I here?

"It's too bad they burn so very easily."
Gyro Ball > Curse > Gyro Ball
IF [You are burned when you would act] THEN [Use Iron Defense that action] AND [Push actions back].
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 90
EN: 90
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Gardener Stephen
Ferroseed (M) @ Nothing

HP: 90
EN: 100
Ranks: 2/4/1/3/8
Size / Weight: 1 / 2
Ability: Iron Barbs
Other: None

Round One

Action One

Mankey: Fire Punch (-6EN ~ 6)
Crit: <=625
=9150 (N)
Ferroseed: [8+4.5-6]*2.25
=14.625HP ~ 14.625
Mankey: -3.656HP ~ 3.656
Burn: <=1000
=5199 (N)

Ferroseed: Gyro Ball (-6EN ~ 6)
Crit: <=625
=5110 (N)
Mankey: [(5+6)+3+3-4.5]
=12.5HP ~ 16.156

Action Two

Ferroseed: Curse (-6EN ~ 12)
Ferroseed: +1 Atk, +1 Def, -1 Spe (4)

Mankey: Revenge (-7EN ~ 13)
Crit: <=625
=4106 (N)
Ferroseed: [6+3+4.5-6]*1.5-2
=9.25HP ~ 23.875

Action Three

Mankey: Fire Punch (-6EN ~ 19)
Crit: <=625
=8110 (N)
Ferroseed: [8+4.5-6]*2.25-2
=12.625HP ~ 36.5
Mankey: -3.156HP ~ 19.313
Burn: <=1000
=2924 (N)

Ferroseed: Gyro Ball (-6EN ~ 18)
Crit: <=625
=3979 (N)
Mankey: [(5+7)+3+3-4.5]+2
=15.5HP ~ 34.813

Summary:
Mankey: -35HP, -19EN
Ferroseed: -37HP, -18EN


Post-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 55
EN: 81
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Gardener Stephen
Ferroseed (M) @ Nothing

HP: 53
EN: 82
Ranks: 2/4/1/3/4
Size / Weight: 1 / 2
Ability: Iron Barbs
Other: +1 Atk, +1 Def, -1 Spe


"They are quite sturdy, however."
Gyro Ball > Gyro Ball > Gyro Ball
IF [Mankey uses Counter] THEN [Use Mirror Shot that action] AND [Push actions back].
[ONCE] IF [Mankey uses a damaging Fighting-type move] THEN [Use Protect that action].
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 55
EN: 81
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Gardener Stephen
Ferroseed (M) @ Nothing

HP: 53
EN: 82
Ranks: 2/4/1/3/4
Size / Weight: 1 / 2
Ability: Iron Barbs
Other: +1 Atk, +1 Def, -1 Spe

Round Two

Action One

Mankey: Bide
Mankey is storing energy.

Ferroseed: Gyro Ball (-10EN ~ 10)
Crit: <=625
=1737 (N)
Mankey: [(5+7)+3+3-4.5]+2
=15.5HP ~ 15.5

Action Two

Mankey is storing energy.

Ferroseed: Gyro Ball (-14EN ~ 24)
Crit: <=625
=8662 (N)
Mankey: [(5+7)+3+3-4.5]+2
=15.5HP ~ 31

Action Three

Mankey: Bide (-33.125EN ~ 33.125)
Ferroseed: [31*1.75]
=54.25HP ~ 54.25
Mankey: -13.563HP ~ 44.563
Ferroseed fainted.

Summary:
Mankey: -45HP, -33EN
Ferroseed: -54HP, -24EN


Post-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 10
EN: 48
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Gardener Stephen
Ferroseed (M) @ Nothing

HP: KO
EN: KO
Ranks: 2/4/1/3/4
Size / Weight: 1 / 2
Ability: Iron Barbs
Other: KO


"They're too tough, one might say."

Birkal, you may choose your next type. Your options are:






 

Someoneelse

Why am I here?
Battle 8:

Triathlete Oliver would like to battle!

RNG for Pokemon: 1/5 (Larvesta)
RNG for Ability: 1/2 (Flame Body)

Larvesta (M)

Type: Fire / Bug

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Flame Body / Swarm [HA]

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 52 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Ember
String Shot
Leech Life
Take Down

Endure
Foresight
Magnet Rise
Morning Sun
Zen Headbutt

Solar Beam
Fire Blast
Acrobatics
U-Turn
Wild Charge

"So I found this egg, right?"
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Rock Slide | Rock Slide | Rock Slide

If Acrobatics, use Counter that action. Push back actions.
If Zen Headbutt and Larvesta is faster than you, use Counter that action. Push back actions.​
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 90
EN: 100
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: None

Triathlete Oliver
Larvesta (M) @ Nothing

HP: 90
EN: 100
Ranks: 3/2/3/2/52
Size / Weight: 2 / 3
Ability: Flame Body
Other: -10% Evasion

Round One

Action One

Larvesta: Acrobatics (-7EN ~ 7)
Crit: <=625
=5120 (N)
Mankey: [11+4.5-4.5]*1.5
=16.5HP ~ 16.5

Mankey: Counter (-14.25EN ~ 14.25)
Larvesta: [16.5*1.5]
=24.75HP ~ 24.75
Flame Body: <=3000
=840 (Y)
Mankey: Burned

Mankey: -2HP ~ 18.5

Action Two

Larvesta: Acrobatics (-11EN ~ 18)
Crit: <=625
=6832 (N)
Mankey: [11+4.5-4.5]*1.5
=16.5HP ~ 35

Mankey: Counter (-18.25EN ~ 32.5)
Larvesta: [16.5*1.5]
=24.75HP ~ 49.5

Mankey: -2HP ~ 37

Action Three

Larvesta: Acrobatics (-15EN ~ 33)
Crit: <=625
=7637 (N)
Mankey: [11+4.5-4.5]*1.5
=16.5HP ~ 53.5

Mankey: Counter (-22.25EN ~ 54.75)
Larvesta: [16.5*1.5]
=24.75HP ~ 74.25

Mankey: -2HP ~ 55.5

Summary:
Mankey: -56HP, -55EN
Larvesta: -74HP, -33EN


Post-Round

Field: Nothing

Birkal
Mankey (M) @ Nothing

HP: 34
EN: 45
Ranks: 3/3/1/2/70
Size / Weight: 1 / 3
Ability: Anger Point
Other: Burned

Triathlete Oliver
Larvesta (M) @ Nothing

HP: 16
EN: 67
Ranks: 3/2/3/2/52
Size / Weight: 2 / 3
Ability: Flame Body
Other: -10% Evasion

Endure > Acrobatics > Acrobatics
IF [Mankey uses Dig] AND [You are not under the effects of Magnet Rise] THEN [Use Magnet Rise that action] AND [Push actions back].
IF [Mankey uses Encore A1] THEN [Use Acrobatics A1].
 

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