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Battle Hall Challenge - Box

pEl1eBd.png

*wipes sweat*

Phew! Well I guess it's time to
FightingType.png
!

[btw, I've done Bug]​
 
Xin Zhao would like to battle!

Xin_zhao_Square_0.png

"I look for a challenge!"

(Pokémon roll: 2/5 - Scratchet)
"Much like me, this Pokémon lost its way, but will be reborn with glorious wings!"

(Ability roll: 2/3 - Prankster)
"Are you truly an unmovable object?"

ScratchetM.png

Scratchet (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Scrappy:
(Passive) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Attacks:
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Work Up
Return
Toxic
Reflect
Yawn
Roost
Confuse Ray

"Hwah!"
 
pEl1eBd.png

Press the assault!
froakie.png
ribbit
Taunt | Acrobatics | Bounce
If
Confuse Ray A1, Protect and push back.
If Reflect A1 or A2, replace remaining actions with Double Team (4 Clones) | Hydro Pump, beginning after Taunt.​
 
"For Demacia!"
Yawn > Return > Return + Return

froakie.png

Mai
HP: 90
EN: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Normal

ScratchetM.png

Scratchet
HP: 90
EN: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Ability: Prankster
Status: Normal

Scratchet's Yawn! (-6)
Froakie's Taunt! (-9)
-
Froakie's Acrobatics! (-6)
(crit = 2542 no) Damage = (11+3)*1.5 = 21 to Scratchet
Scratchet's Return! (-6)
(crit = 6157 no) Damage = (8+3+4.5) = 15.5 to Froakie
-
Froakie sprang up!
Froakie's Bounce! (-9.33)
(crit = 7700 no) (eff = 6235 no) Damage = (7+1+3)*1.5 = 16.5 to Scratchet
Scratchet's Return Combo! (-44.5)
(crit = 1401 no) Damage = (8*2.25 + 3 + 4.5) = 25.5 to Froakie
-
END:
Froakie: -41 HP, -24.33 EN
Scratchet: -37.5 HP, -56.5 EN

froakie.png

Mai
HP: 49
EN: 76
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Drowsy

ScratchetM.png

Scratchet
HP: 52
EN: 43
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Ability: Prankster
Status: Taunt 4a

"I still have my pride!"

Cooldown > Return > Return
 
Here's a tip...

AND A SPEAR BEHIND IT

U-turn | Aerial Ace | Acrobatics combination
If
U-turn doesn't reset Yawn (it should ._."), change string to Lick | Acrobatics | Acrobatics
 
Last edited:
(Note: Scratchet actually has +4 HP due to a miscalc on my part. I forgot about the fact that Froakie's R2 Attack and not R3. It won't matter, however, seing as the attacks deal enough to kill.​
froakie.png

Mai
HP: 49
EN: 76
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Drowsy

ScratchetM.png

Scratchet
HP: 56
EN: 43
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Ability: Prankster
Status: Taunt 4a

Froakie's U-Turn! (-4)
(crit = 6099 no) Damage = (7+3-1.5)*2/3 = 5.67
Scratchet cools down!
-
Froakie's Aerial Ace! (-3)
(crit = 1475 no) Damage = (6+3-1.5)*1.5 = 11.25 to Scratchet
Scratchet's Return! (-17)
(crit = 8653 no) Damage = (8+3+4.5) = 15.5 to Froakie
-
Scratchet's Return! (-21)
(crit = 4985 no) Damage = (8+2+3+4.5) = 17.5 to Froakie
Froakie's Acro combo! (30.5)
(crit = 1102 no) Damage = (11*2.25 + 3-1.5)*1.5 = 39.375 to Scratchet
Scratchet fainted!
END:
ded Scratchet
Froakie: -33 HP, -37.5 EN

froakie.png

Mai
HP: 16
EN: 38
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Normal

ScratchetM.png

Scratchet
HP: 0
EN: KO
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Ability: Prankster
Status: Fainted

"You have power and the skill to use it. Garen would be glad to fight you."


Congratulations on defeating Xin Zhao, Box! You may now select the following types:
NormalType.png

WaterType.png

PoisonType.png
ElectricType.png

PsychicType.png
RockType.png
IceType.png

GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Pokemon roll: 2/5 - Lileep
Ability roll: 2/2 - Storm Drain

345.png

Lileep (F)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Abilities:
Suction Cups:
(Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Amnesia
Sandstorm
Giga Drain
Toxic
Mirror Coat
Rock Slide
Recover

go i'll post actual fluff later
 
pEl1eBd.png

Boogie time.
froakie.png
ribbit
Taunt | Toxic | Acrobatics
If
Giga Drain and you are not Flying-type, Acrobatics that action and push back.
If Rock Slide and you are not Fighting-type, Power-Up Punch that action and push back.​
 
why does lileep have such a sucky movepool :<
Giga Drain > Rock Slide > Giga Drain

froakie.png

Mai
HP: 90
EN: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Normal

345.png

Lileep
HP: 100
EN: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

Froakie's Acro! (-6)
(crit = 5586 no) Damage = (11+3-1.5) = 12.5 to Lileep
Lileep's Giga Drain! (-11)
(crit = 391 yes) Damage = (8+3+3+3)*2/3 = 11.33 to Froakie (+5.67 to Lileep)
-
Froakie's PUP! (-3)
(crit = 4726 no) Damage = (4+3-1.5)*1.5 = 8.25 to Lileep
Lileep's Rock Slide! (-5)
(hit = 7530 yes) (crit = 4048 no) Damage = (8+3+1.5)*2/3 = 8.33 to Froakie
-
Froakie's Acro! (-6)
(crit = 4330 no) Damage = (11+3-1.5) + 2 = 14.5 to Lileep
Lileep's Giga Drain! (-11)
(crit = 9678 no) Damage = (8+3+3)*2/3 = 9.33 to Froakie (+4.67 to Lileep)
-
END:
Froakie: -28.99 HP, -15 EN
Lileep: -24.91 HP, -27 EN

froakie.png

Mai
HP: 61
EN: 85
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: +1 Atk, Flying Type
345.png

Lileep
HP: 75
EN: 73
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

Well that went better than expected

Rock Slide > Giga Drain > Rock Slide
IF Froakie is Fighting Type AND you are using Rock Slide THEN Giga Drain and push back
IF Froakie is under the evasive action of a damaging evasive move AND you are not Taunted THEN Recover the first time, Ingrain the second time and Sandstorm the third
 
Last edited:

pEl1eBd.png

Heheh. Your speed will be your demise.
froakie.png
croak
Blizzard | Blizzard | Blizzard
 
Last edited:
Speed reffing go!
froakie.png

Mai
HP: 61
EN: 85
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: +1 Atk, Flying Type
345.png

Lileep
HP: 75
EN: 73
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

B1: (crit = 6735 no) (eff = 6353 no)
RS1: (hit = 1495 yes) (crit = 7959 no)
-
B2: (crit = 8417 no) (eff = 2433 yes) (duration = 1 1a)
-
B3: (crit = 1110 no)
RS2: (hit = 1862 yes) (crit = 7305 no)
Rock Slide's damage: (8+3+1.5)*1.5 = 18.75 each
Blizzard's damage: (11+3)*1.5 = 21 each
3 Blizzards, 2 Rock Slides
Damage to Lileep: -14 EN, -63 HP
Damage to Froakie: -33 EN -37.5 HP

froakie.png

Mai
HP: 23
EN: 52
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Ice Type
345.png

Lileep
HP: 12
EN: 59
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Ability: Storm Drain
Status: Normal

welp that's that then
 
ಠ_ಠ

IceType.png


froakie.png

Mai (Froakie (F))

NATURE:
Hasty (
Speed increased by 15% ; Defense decreased by *)

TYPE:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

ABILITIES:
Torrent (Type: Passive)
Protean (Type: Toggle; [H] Unlocked)


STATS:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
+23 Accuracy

Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/9
MC: 0
AC: MAXED
KOC: 0


ATTACKS (42):
[Physical]

Acrobatics
Aerial Ace
Bounce
Dig
Facade
Fling
Frustration
Lick

Pound
Power-up Punch
Quick Attack
Return
Rock Slide
Rock Tomb
Smack Down
Thief
U-turn

[Special]
Bubble
Blizzard
Grass Knot
Hidden Power Fire
Hydro Pump
Ice Beam
Round
Surf
Water Pulse

[Utility]
Camouflage
Double Team
Growl
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Sleep Talk
Smokescreen
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport

[To-Learn]
TM [Cut, Rock Smash, Waterfall, Echoed Voice, Scald, Attract, Confide] = 14 UC
 
Last edited:
Anivia would like to battle!

50px-AniviaIcon.png

"Oh, how I love the young! They give me the energy to battle!"

(Pokémon roll: 3/5 - Spheal)
"Hurry along, Spheal! We must not get sidetracked!"

(Ability Roll: 2/3 - Ice Body)
"No, my dear, I won't summon a hailstorm, luckily for you!"

363.png

Spheal (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Abilities:
Thick Fat:
(Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Passive) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW): (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Ice Beam
Earthquake
Surf
Signal Beam
Yawn
Rock Slide

"Well then, shall we?"
 
pEl1eBd.png

Holy balls.
froakie.png
:(
Rock Slide | Rock Slide | Rock Slide
If
Body Slam and not encored, Lick
If
damaging Ground move and not encored, Grass Knot that action​
 
Last edited:
"Slow down! I dislike people trying to follow the flinch rate!"
Surf > Surf > Encore
IF you flinch THEN cry



froakie.png

Mai
HP: 90
EN: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Normal

363.png

HP: 100
EN: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Ability: Ice Body
Status: Normal

Froakie's Rock Slide! (-5)
(crit = 4263 no) (eff = 2025 yes =( ) Damage = (8+3)*1.5 = 16.5 to Spheal
-
Froakie's Rock Slide! (-9)
(crit = 5082 no) (eff = 9140 no) Damage = (8+3)*1.5 = 16.5 to Spheal
Spheal's Surf! (-6)
(crit = 9875 no) Damage = (9+3+1.5)*1.5 = 20.25 to Froakie
-
Froakie's Rock Slide! (-13)
(crit = 1186 no) (eff = 3091 no) Damage = 16.5 to Spheal
Spheal's Encore! (-10)
-
END:
Froakie: -20.25 HP, -27 EN
Spheal: -49.5 HP, -16 EN

froakie.png

Mai
HP: 70
EN: 73
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Encore Rock Slide 2a
363.png

HP: 50
EN: 84
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12
Ability: Ice Body
Status: Normal

"Steady, Spheal!"

Body Slam > Body Slam > Body Slam
IF Froakie is paralyzed replace remaining actions with Surf
 
Rock Slide 1: (crit = 4927 no) (eff = 2687 yes)
-
Rock Slide 2: (crit = 3888 no) (eff = 5892 no)
Body Slam 1: (crit = 7984 no) (eff = 3351 no)
seal ded no matter what as 3*16.5 = 49.5

"How invigorating!"
Congrats on defeating Anivia, Box! You may now select the following types:
NormalType.png

WaterType.png

PoisonType.png
ElectricType.png

PsychicType.png

GhostType.png

DarkType.png
SteelType.png
 
Syndra would like to battle!
photo-622.png

...

(Pokemon roll: 3/5 - Solosis)
"You..."

(Ability roll: 2/3 - Magic Guard)
"Your power..."

577.png

Solosis (M)
Nature:
Calm (+1 SpD, -1 Atk)
Type:
Psychic:
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3 (+)
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities:
Overcoat:
(Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Regenerator (DW): (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Attacks:
Psywave
Reflect
Rollout
Snatch
Hidden Power [Ice] (7)
Light Screen
Charm
Recover
Psyshock
Endeavor
Thunder
Thunder Wave
Shadow Ball
Confuse Ray
Imprison
Acid Armor

"Give it to me!"
 
pEl1eBd.png

Now we're serious.
froakie.png
Bene.
Taunt | U-turn | Hydro Pump
If
damaging Psychic move, Thief that action and push back.
If Thunder, Mud-Slap that action and push back.​
 
"No mercy!"
Hidden Power > Shadow Ball > Shadow Ball


froakie.png

Mai

HP: 90
EN: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Normal

577.png

Solosis
HP: 90
EN: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3 (+)
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Froakie's Taunt! (-9)
Solosis' Hidden Power! (-4)
(crit = 5733 no) Damage = (6+3) = 9 to Froakie
-
Froakie's U-Turn! (-4)
(crit = 2651 no) Damage = (7+3)*1.5 = 15 to Solosis
Solosis' Shadow Ball! (-6)
(crit = 2516 no) (eff = 3411 no) Damage = (8+3) = 11 to Froakie
-
Froakie's Hydro Pump! (-7)
(crit = 4515 no) Damage = (11+3) = 14 to Solosis
Solosis' Shadow Ball! (-10)
(crit = 9216 no) (eff = 1292 yes) Damage = 11 to Froakie
-
END:
Froakie: -31 HP, -20 EN
Solosis: -29 HP, -20 EN

froakie.png

Mai

HP: 59
EN: 80
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Ability: Protean
Status: Normal
577.png

Solosis
HP: 61
EN: 80
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3 (+)
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Ability: Magic Guard
Status: Taunt 3a

"Oh, well, errr..."

Psyshock > Thunder > Psyshock
IF Froakie is Dark type when you would use Psyshock THEN Thunder and push back
IF Froakie is Ground type when you would use Thunder THEN Psyshock and push back
 
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