Battle Hall Challenge - colourcodedchaos

Sweet Scent--> Hydro Pump--> Hydro Pump

595.png

HP: 90
EN: 100
Stats: 1/2/2/2/75
Status: None

283.png

HP: 90
EN: 100
Stats: 1/2/3/2/65
Status: None

Action 1
Joltik used Light Screen. -10EN
Surskit used Sweet Scent. -4EN
Joltik's Evasiveness fell 1 stage.
Action 2
Joltik used Gastro Acid. -6EN
Surskit's ability was locked.
Surskit used Hydro Pump. -7EN
546 CRITICAL HIT.
11+3+3+(3-2)*1.5=18.5DMG
Action 3
Joltik used Discharge. -5EN
7394 no crit, 1048 Paralysis.
(8+3+(2-2)*1.5)*1.5=16.5DMG
Surskit is Paralyzed: 6644 (no)
Surskit used Hydro Pump. -11EN
8034 no crit.
5.5+3+(3-2)*1.5=10DMG

595.png

HP: 61
EN: 79
Stats: 1/2/2/2/75
Status: Light Screen (3 Actions), -1 Evasion (3 Actions)

283.png

HP: 73
EN: 78
Stats: 1/2/3/2/65
Status: Ability Locked (4 Actions), Paralysis (15%)

Actions: Rain Dance--> Hydro Pump--> Hydro Pump


 
595.png

HP:
61
EN: 79
Stats: 1/2/2/2/75
Status: Light Screen (3 Actions), -1 Evasion (3 Actions)

283.png

HP: 73
EN: 78
Stats: 1/2/3/2/65
Status: Ability Locked (4 Actions), Paralysis (15%)

Action 1
Joltik used Charge Beam. -5EN
964 no crit, 8755 no boost.
(5+3+(2-2)*1.5)*1.5=12DMG
Surskit is paralyzed: 93 (Yes)
Surskit is unable to move.
Action 2
Joltik used Discharge. -5EN
626 no crit (BUT SO CLOSE)
(8+3+(2-2)*1.5)*1.5=16.5DMG
Surkskit is paralyzed: 344 (yes)
Surskit is unable to move.
Action 3
Joltik used Discharge. -9EN
5117 no crit
(8+3+(2-2)*1.5)*1.5=16.5DMG
Surskit is paralyzed: 5255 (no)
Surskit used Hydro Pump. -7EN
8624 no crit
5.5+3+(3-2)*1.5=10DMG

595.png

HP:
51
EN: 60
Stats: 1/2/2/2/75
Status: None

283.png

HP: 28
EN: 71
Stats: 1/2/3/2/65
Status: Ability Locked (1 Action)
 
Actions: Endure--> Hydro Pump--> Hydro Pump

595.png

HP: 51
EN: 60
Stats: 1/2/2/2/75
Status: None

283.png

HP: 28
EN: 71
Stats: 1/2/3/2/65
Status: Ability Locked (1 Action)

A1
Surskit used Endure. -15EN
Joltik used Discharge. -13EN
9361 no crit
(8+3+(2-2)*1.5)*1.5=16.5DMG
7814 no paralysis
A2
Joltik used Gastro Acid. -6EN
Surskit used Hydro Pump. -7EN
6983 hit, 1235 no crit.
11+3+(3-2)*1.5=15.5DMG
A3
Joltik used Discharge. -5EN
9090 no crit
(8+3+(2-2)*1.5)*1.5=16.5DMG
3221 no paralysis.
Surskit used Hydro Pump. -11EN
4422 hit, 8140 no crit
11+3+(3-2)*1.5=15.5DMG


595.png

HP: 20
EN: 36
Stats: 1/2/2/2/75
Status: None

283.png

HP: 1
EN: 38
Stats: 1/2/3/2/65
Status: Ability Locked (4 Actions), Cannot Endure.

Actions: Hydro Pump*3
 
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Discharge go ouchie. (9 EN)

Post-Round stats:
595.png

HP: 20
EN: 27
Stats: 1/2/2/2/75
Status: None

283.png

HP: KO
EN: KO
Stats: 1/2/3/2/65
Status: Ability Locked (4 Actions), Cannot Endure.

Please choose your next type:

Normal Fire Fighting
Flying Grass
Poison Electric Ground
Psychic Rock Ice
Dragon Bug Ghost
Dark Steel
 
Battle #1
Spr_RS_Bug_Maniac.png

Bug Maniac Kyle would like to battle!

RNG roll (for Pokemon) 2/5
10.png

Caterpie (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Tackle
String Shot
Bug Bite

Electroweb
Snore
"COMIN TO WRECK YO SHIT"

RNG roll (for ability) 1/2 = Shield Dust
"MY KILLSTREAK IS AT 245, YOU CAN'T STOP ME!"
 
595.png

"But, but I won! Why don't I get to go home? I WANT MY DOCTOOOOOR!"

Thunder Wave > Electro Ball > Electro Ball
IF
Electroweb A1 THEN swap Bug Buzz A2 and Discharge A3
 
595.png

<Joltik> [Kornata] (Female)
Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
Type: Electric/Bug

Abilities:
1) Compound Eyes: (Innate)
2) Unnerve: (Innate)
H) Swarm: (Hidden - LOCKED) (Innate)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 1

EC: 1/9
MC: 0
AC: 1/5


Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Discharge

Cross Poison
Faint Attack
Pin Missile
Disable
Pursuit

Volt Switch
Energy Ball
Light Screen
Charge Beam
Toxic

Spr_RS_Bug_Maniac.png

"WWWOOOOOOOOOOAAAAHHH!"
Electroweb -> Bug Bite -> Bug Bite

Pre-Round stats:
595.png

Kornata
HP: 90
EN: 100
1/2/2/2/75/ +13% Acc
10.png

Caterpie
HP: 90
EN: 100
3/2/0/1/45

Action 1
Thunder Wave -> Caterpie (6 EN)
Caterpie was paralyzed! (25%)

RNG roll (for para, <=2500 para) 8491 = no para
Electroweb -> Kornata (5 EN)
RNG roll (to hit) 5596 = hit
RNG roll (to crit, <=625 crit) 5124 = no crit
(6+(0-2)1.5)(.67) = 2 DMG
Kornata's Speed fell!

Action 2
Bug Buzz -> Caterpie (6 EN)
RNG roll (to crit) 8224 = no crit
(9+3+(2-1)1.5) = 13.5 DMG

RNG roll (to para) 3804 = no para
Bug Bite -> Kornata (3 EN)
RNG roll (to crit) 9830 = no crit
(6+3+(3-2)1.5) = 10.5 DMG

Action 3
Discharge -> Caterpie (5 EN)
RNG roll (to crit) 7814 = no crit
(8+3+(2-1)1.5) = 12.5 DMG

RNG roll (to para) 8216 = no para
Bug Bite -> Kornata (7 EN)
RNG roll (to crit) 9911 = no crit
(6+3+(3-2)1.5) = 10.5 DMG

Post-Round stats:
595.png

Kornata
HP: 67
EN: 83
1/2/2/2/75/ +13% Acc
-1 Spe
10.png

Caterpie
HP: 64
EN: 85
3/2/0/1/45
Paralyzed (20%)

Spr_RS_Bug_Maniac.png

"KEEP GOING."
Tackle -> Bug Bite -> Bug Bite
 
Only designated referee and CCC should post here.

Here comes CCC's Reckless Flarelm without any items on Rank 3:
FlarelmF.png

<Embirch> [Osborne] (Female)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Grass/Fire

Abilities:
1) Leaf Guard:
(Innate)
2) Reckless: (Innate)
H) Chlorophyll: (Hidden - LOCKED) (Innate)

Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 34 (-)
Size Class: 3
Weight Class: 4

EC: 4/9
MC: 0
AC: 3/5


Attacks:-
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Petal Dance
Lava Plume

Blaze Kick
Dragon Breath
Earth Power
Psybeam
Seed Bomb

Double Team
Protect
Safeguard
Rock Slide
Overheat
Energy Ball
Low Sweep
Let's see what your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
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FlarelmF.png

"Ughhh... my head... it feels like someone dumped firecrackers in a coconut... ow... what the hell? Is this a field or somethin'? Aw, shit, if I'm in the middle'a fuckin' nowhere again the Doc's gonna kill me..."

GRASS TYPE SELECTED, PLEASE
 
Pwne grunts.
"Gah, another Hall simulation!"

RNG Roll (HALL): 7891/10000 (JUMPLUFF)
RNG Roll (ABILITY): 43/10000 (CHLOROPHYLL)

"Ooh, a Jumpluff with Acrobatics! Finally!"

189.png

Jumpluff (F)
Nature:
Timid (+15% Spe, +19% Acc, -1 Atk)
Type:
Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 127 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Abilities:
Chlorophyll:
(Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Passive) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks:
Splash
Synthesis
Tail Whip
Tackle
PoisonPowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Acrobatics
Rage Powder
Cotton Spore
U-turn
Worry Seed
Giga Drain
Bounce

SolarBeam
Substitute
Protect

Encore
Cotton Guard
Amnesia

Seed Bomb
 
FlarelmF.png

"Oh, woohoo. I've got a splitting headache and I'm being bothered by fucking Cheerleader Smurf. Bugger off!"

Blaze Kick > Rock Slide > Blaze Kick
IF
p/e move THEN Growth and push back
 
"Hmm, you forgot something..."
Bounce > Acrobatics > Bounce

Hall Pwne’s team:
189.png

HP: 100
En: 100
Spe: 127 (+19%)
Ranks: 1/3/2/3
Status: N/A
Stats: N/A
Other: N/A​

colourcodedchaos' team:
FlarelmF.png

HP: 100
En: 100
Spe: 34 (-)
Ranks: 3/3/3/3
Status: N/A
Stats: N/A
Other: N/A

Arena: ASB Battle Hall​

Action 1:
Flarelm used Blaze Kick!
But it missed Jumpluff!
-6 energy
Jumpluff used Bounce!
(0 Priority Evasion, -1 Priority Hit)
RNG Roll (CRIT) [<=625 CRIT]: 6204/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 352/10000 (EFFECT)
[8+3+(1.5-4.5)]*1.5 = 12 damage (Flarelm)
Flarelm is paralysed!
Status changes: PAR 20% (Flarelm)
-8.333 energy

Action 2:
Jumpluff used Acrobatics!
RNG Roll (CRIT) [<=625 CRIT]: 1378/10000 (NO)
[11+3+(1.5-4.5)]*1.5 = 16.5 damage (Flarelm)
-6 energy
Flarelm used Rock Slide!
RNG Roll (PAR) [<=2000 PAR]: 5818/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 2761/10000 (NO)
[8+(4.5-4.5)]*1.5 = 12 damage (Jumpluff)
-6 energy

Action 3:
Flarelm used Blaze Kick!
RNG Roll (PAR) [<=2000 PAR]: 3909/10000 (NO)
But it missed Jumpluff!
-6 energy
Jumpluff used Bounce!
(0 Priority Evasion, -1 Priority Hit)
RNG Roll (CRIT) [<=625 CRIT]: 7113/10000 (NO)
[8+3+(1.5-4.5)]*1.5 = 12 damage (Flarelm)
-8.333 energy

Post Action:
Stat changes: PAR 15% (Flarelm)

Post Round:
Jumpluff: -12 HP, -22.666 EN
Flarelm: -40.5 HP, -18 EN

Hall Pwne’s team:
189.png

HP: 88
En: 77
Spe: 127 (+19%)
Ranks: 1/3/2/3
Status: N/A
Stats: N/A
Other: N/A​

colourcodedchaos' team:
FlarelmF.png

HP: 59
En: 82
Spe: 34 (-)
Ranks: 3/3/3/3
Status: N/A
Stats: N/A
Other: N/A

Arena: ASB Battle Hall​


"And now I'm definitely exploiting it!"
Acrobatics > Bounce > Acrobatics
IF Osborne-Flarelm uses a non-combo Damaging Fire-type move, THEN replace the first and third instance with Bounce, pushing remaining queue back.
IF Osborne-Flarelm uses a Damaging Fire-type combo, THEN replace that move with Bounce+Acrobatics {Jump Luff!} instead, pushing remaining queue back.
 
"And you forgot whom you're facing. Again."

Hall Pwne’s team:
189.png

HP: 88
En: 77
Spe: 127 (+19%)
Ranks: 1/3/2/3
Status: N/A
Stats: N/A
Other: N/A​

colourcodedchaos' team:
FlarelmF.png

HP: 59
En: 82
Spe: 34 (-)
Ranks: 3/3/3/3
Status: PAR 15%
Stats: N/A
Other: N/A

Arena: ASB Battle Hall​

Action 1:
Jumpluff used Acrobatics!
RNG Roll (CRIT) [<=625 CRIT]: 4137/10000 (NO)
[11+3+(1.5-4.5)]*1.5 = 16.5 damage (Flarelm)
-6 energy
Flarelm used Leech Seed!
RNG Roll (PAR) [<=1500 PAR]: 5754/10000 (NO)
But it failed!
-9 energy

Action 2:
Flarelm used Protect!
RNG Roll (PAR) [<=1500 PAR]: 6382/10000 (NO)
(+4 Priority)
Flarelm protected itself from Jumpluff's Attack!
-7 energy
Jumpluff used Bounce!
(0 Priority Evasion, -1 Priority Hit)
[8+3+(1.5-4.5)]*1.5 = 12 damage ~ -4.8 energy (Flarelm)
-8.333 energy

Action 3:
Jumpluff used Acrobatics!
RNG Roll (CRIT) [<=625 CRIT]: 4137/10000 (NO)
[11+3+(1.5-4.5)]*1.5 = 16.5 damage (Flarelm)
-6 energy
Flarelm is fully paralysed!
RNG Roll (PAR) [<=1500 PAR]: 570/10000 (PAR)
Flarelm cannot move due to full paralysis!
Stat changes: PAR 10% (Flarelm)

Post Action:
Stat changes: PAR 5% (Flarelm)

Post Round:
Jumpluff: -20.333 EN
Flarelm: -33 HP, -20.8 EN

Hall Pwne’s team:
189.png

HP: 88
En: 57
Spe: 127 (+19%)
Ranks: 1/3/2/3
Status: N/A
Stats: N/A
Other: N/A​

colourcodedchaos' team:
FlarelmF.png

HP: 26
En: 61
Spe: 34 (-)
Ranks: 3/3/3/3
Status: PAR 5%
Stats: N/A
Other: N/A

Arena: ASB Battle Hall​


"Read on your Grass-types before using Flarelm."

EDIT: Sorry, coloucodedchaos, you have been disqualified from your current Battle Hall challenge. Please rechallenge in 2 days, 23 hours, and 59 minutes from this post. Thanks!
Rewards Bank said:
ZhengTann: 3 UC
 
Last edited:
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