Battle Hall Challenge - Cube

Spr_RS_Bird_Keeper.png


"..."

"Caw."​


Monohm.png

Pewny (Monohm) (M)
HP: 62
En: 55
Ranks: 1/3/4/2
Speed: 60
SC/WC: 1/2
Stats: N/A
Status: N/A
Other: Rain (3r)
193.png

Yanma
HP: 90
En: 61
Ranks: 3/1/4/2
Speed: 95
SC/WC: 2/3
Stats: N/A
Status: N/A
Other: Rain (3r)


Action 1:
Yanma used Hypnosis!
RNG Roll (Crit) [<=9000 Hit]: 9211/10000 (No)
But it missed!
-7 energy
Monohm used Thunder!
RNG Roll (Crit) [<=625 Crit]: 5329/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 4603/10000 (No)
(12+3+(3)) x 1.5 = 27 damage
-8 energy

Action 2:
Yanma used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 7696/10000 (No)
(8+3+(3)) = 14 damage
-6 energy
Monohm used Hydro Pump!
RNG Roll (Crit) [<=8000 Hit]: 8078/10000 (No)
But it missed!
-8 energy

Action 3:
Yanma used Hypnosis!
RNG Roll (Crit) [<=9000 Hit]: 4833/10000 (Yes)
RNG Roll (Sleep) [1-3 Sleep]: 1/3 (Light)
-7 energy
Monohm is fast asleep!

Monohm.png

Pewny (Monohm) (M)
HP: 48
En: 39
Ranks: 1/3/4/2
Speed: 60
SC/WC: 1/2
Stats: N/A
Status: Sleep (0a)
Other: Rain (2r)
193.png

Yanma
HP: 63
En: 41
Ranks: 3/1/4/2
Speed: 95
SC/WC: 2/3
Stats: N/A
Status: N/A
Other: Rain (2r)
 
Spr_RS_Bird_Keeper.png


"Caw."


Signal Beam | Signal Bean | Signal Beam + Signal Beam

If fully paralyzed, push back actions.​


Monohm.png

Pewny (Monohm) (M)
HP: 48
En: 39
Ranks: 1/3/4/2
Speed: 60
SC/WC: 1/2
Stats: N/A
Status: Sleep (0a)
Other: Rain (2r)
193.png

Yanma
HP: 63
En: 41
Ranks: 3/1/4/2
Speed: 95
SC/WC: 2/3
Stats: N/A
Status: N/A
Other: Rain (2r)


Action 1:
Yanma used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 3511/10000 (No)
(8+3+(3)) = 14 damage
-6 energy
Monohm used Thunder!
RNG Roll (Crit) [<=625 Crit]: 9620/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 4134/10000 (No)
(12+3+(3)) x 1.5 = 27 damage
-8 energy

Action 2:
Yanma used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 9671/10000 (No)
(8+3+(3)) = 14 damage
-10 energy
Monohm chilled.
+12 energy

Action 3:
Monohm used Thunder!
RNG Roll (Crit) [<=625 Crit]: 927/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 654/10000 (Yes)
(12+3+(3)) x 1.5 = 27 damage
-8 energy
Yanma used Buzzing Laser! (Signal Beam + Signal Beam)
RNG Roll (Paralysis) [<=1500 Paralysis]: 3456/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 9671/10000 (No)
(8 x 2.25+3+(3)) = 28 damage
-32 energy
Monohm fainted!
Yanma fainted!

Monohm.png

Pewny (Monohm) (M)
HP: KO
En: KO
Ranks: 1/3/4/2
Speed: 60
SC/WC: 1/2
Stats: N/A
Status: N/A
Other: N/A
193.png

Yanma
HP: KO
En: KO
Ranks: 3/1/4/2
Speed: 95
SC/WC: 2/3
Stats: N/A
Status: N/A
Other: N/A


Prizes:

Cube: +2 CC
Monohm: +2 KOC
Birkal: +5 UC



You may challenge again in exactly one week.​
 
Name: Cube
Thread: Can be found here.
Rank: 2
Ability: Levitate

Spr_4p_092_s.png

Gastly [Scaawy] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities: Levitate
Levitate: (Innate) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 80
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 3/9
MC: 3

Attacks [18/73]
Astonish
Attract
Bide
Captivate
Clear Smog
Confuse Ray
Curse
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Foul Play
Frustration
Giga Drain
Grudge
Haze
Hex
Hidden Power
Hypnosis
Ice Punch
Icy Wind
Knock Off
Lick
Mean Look
Mega Drain
Mimic
Natural Gift
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Rest
Return
Round
Scary Face
Secret power
Selfdestruct
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Smog
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon

Alright Scaawy, what's your first victim?

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 

Battle 1​

..
kane_sprite_by_light_fox-d35yjyl.png

Boxer Nathan wants to battle!
Looking for a fight eh!


RNG Roll (Pokemon) [1-5]: 3/5 (Butterfree)
RNG Roll (Ability) [1-2]: 1/2 (Compoundeyes)

Well, we got something for ya!

12.png

Butterfree (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Attacks:
Tackle
String Shot
Harden
Confusion
PoisonPowder
Stun Spore
Sleep Powder
Bug Bite
Gust
Supersonic
Psybeam
Silver Wind
Tailwind
Safeguard
Bug Buzz
Quiver Dance

Roost
Shadow Ball
U-turn
 
Eh let's hope I can pull through this.

Thunderbolt | Shadow Ball | Thunderbolt
-IF Stun Spore, use Taunt and push actions back.
-IF Sleep Powder, use Taunt and push actions back.
 
Spr_4p_092_s.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~

VS
12.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~​

Butterfree: Shadow Ball ~ Quiver Dance ~ Shadow Ball
*If you're Paralysed A1 then use Confusion A2

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Scaawy used Thunderbolt!
RNG Roll (To Crit) [<=625 Yes]: 3754/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 401/10000 (Yes)
Scaawy was Paralysed! (15%)
(10 + 3) x 1.5 = 19.5 ~ 19.5 damage (Butterfree)
-7 energy

Butterfree used Shadow Ball!
RNG Roll (Paralysis) [<=1500 Yes]: 612/10000 (Yes)
Butterfree is fully Paralysed!
Butterfree's paralysis stage felt! (10%)

Scaawy used Shadow Ball!
RNG Roll (To Crit) [<=625 Yes]: 9486/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 8598/10000 (No)
(8 + 3 + 3) x 1.0 = 14 ~ 33.5 damage (Butterfree)
-5 energy

Butterfree used Confusion!
RNG Roll (Paralysis) [<=1000 Yes]: 1447/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 1053/10000 (No)
RNG Roll (To Confuse) [<=1000 Yes]: 8237/10000 (No)
(5 + 3) x 1.5 = 12 ~ 12 damage (Butterfree)
-3 energy

Scaawy used Thunderbolt!
RNG Roll (To Crit) [<=625 Yes]: 9397/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 9190/10000 (No)
(10 + 3) x 1.5 = 19.5 ~ 53 damage (Butterfree)
-7 energy

Scaawy used Shadow Ball!
RNG Roll (Paralysis) [<=1000 Yes]: 399/10000 (Yes)
Butterfree is fully Paralysed!
Butterfree's paralysis stage felt! (5%)

Butterfree's paralysis stage felt! (0%)
Butterfree got rid of Paralysis!
Spr_4p_092_s.png

HP: 78
EN: 81
Boost: ~
Status: ~
Other: ~

VS
12.png

HP: 37
EN: 97
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

kane_sprite_by_light_fox-d35yjyl.png

OH, COME ON!

Butterfree: Shadow Ball ~ Confusion ~ Shadow Ball

 
Spr_4p_092_s.png

HP: 78
EN: 81
Boost: ~
Status: ~
Other: ~

VS
12.png

HP: 37
EN: 97
Boost: ~
Status: ~
Other: ~​

Scaawy used Shadow Ball!
RNG Roll (To Crit) [<=625 Yes]: 666/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 1969/10000 (No)
(8 + 3 + 3) x 1.0 = 14 ~ 14 damage (Butterfree)
-5 energy

Butterfree used Shadow Ball!
RNG Roll (To Crit) [<=625 Yes]: 4347/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 9810/10000 (No)
(8 + 3) x 1.5 = 16.5 ~ 16.5 damage (Scaawy)
-6 energy

Butterfree used Confusion!
RNG Roll (To Crit) [<=625 Yes]: 802/10000 (No)
RNG Roll (To Confuse) [<=1000 Yes]: 6205/10000 (No)
(5 + 3) x 1.5 = 12 ~ 28.5 damage (Butterfree)
-3 energy

Scaawy used ThunderBomb!
RNG Roll (To Crit) [<=625 Yes]: 7503/10000 (No)
RNG Roll (To Paralyse) [<=2000 Yes]: 922/10000 (Yes)
(22.5 + 3) x 1.0 = 38.25 ~ 52.25 damage (Butterfree)
-31 energy

Butterfree fainted!
Spr_4p_092_s.png

HP: 49
EN: 45
Boost: ~
Status: ~
Other: ~

VS
12.png

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

kane_sprite_by_light_fox-d35yjyl.png

Go on whatever

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png


 

Battle 2​

.
Spr_DP_Rich_Boy.png

Rich Boy Aron wants to battle!
Hello there, looking for something!


RNG Roll (Pokemon) [1-5]: 3/5 (Snover)
RNG Roll (Ability) [1-2]: 1/2 (Snow Warning)

Luckily I brought my winter gear!

459.png

Snover (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 34 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

Abilities:
Snow Warning: (Trigger) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.

Attacks:
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist
Ice Shard

Blizzard
Swords Dance
Double Team

Bullet Seed
Avalanche
Seed Bomb
 
Ehhh, not a terrible roll I guess.

Sludge Bombardment (Sludge Bomb + Sludge Bomb) | Cooldown (Sludge Bomb) | Confuse Ray
- IF Double Team, use Taunt and push actions back but not more than once.
- IF Swagger, and opponent is not already Taunted, use Taunt and push actions back.
 
Spr_4p_092_s.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~

VS
459.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~​

Snover: [Activate Snow Warning] Avalanche ~ Double Team [4] ~ Blizzard

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Scaawy used Sludge Bombardment!
RNG Roll (To Crit) [<=625 Yes]: 2254/10000 (No)
RNG Roll (To Poison) [<=1000 Yes]: 2115/10000 (No)
(22.5 + 3 + 4.5) x 1.5 = 41.625 ~ 41.625 damage (Snover)
-30 energy

Snover used Avalanche!
RNG Roll (To Crit) [<=625 Yes]: 4386/10000 (No)
(12 + 3 + 3) x 1.0 = 18 ~ 18 damage (Scaawy)
-7 energy

Scaawy was buffeted by the hailstorm! (-2 Hp)

Scaawy is Tired!
Scaawy has to Cooldown!

Snover used Double Team!
Snover's accuracy rose!
Snover created 4 clones!
-16 energy

Scaawy was buffeted by the hailstorm! (-2 Hp)

Scaawy used Confuse Ray!
RNG Roll (Clones) [<=2000 Yes]: 7694/10000 (No)
Scaawy destroyed one of Snover's clones!
-5 energy

Snover used Blizzard!
RNG Roll (To Crit) [<=625 Yes]: 3675/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 9894/10000 (No)
(12 + 3 + 1.5) x 1.0 = 16.5 ~ 38.5 damage (Butterfree)
-7 energy

Scaawy was buffeted by the hailstorm! (-2 Hp)
Spr_4p_092_s.png

HP: 50
EN: 65
Boost: ~
Status: ~
Other: ~

VS
459.png
459.png
459.png
459.png

HP: 48
EN: 70
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_DP_Rich_Boy.png

Mmm... you don't seem to be dealing with the snow so well!

Snover: Blizzard ~ Blizzard ~ Blizzard
* If Scaawy uses a Poison-type Combo & you're Not Taunted & you don't have clones up then use Double Team (4) and push actions
* If Blizzard is Disabled by any means then replace all your remaining actions with Icy Wind


 
I believe you should be poisoned. Sludge Bomb has a poison rate of 30%!

Clear Smog | Torment | Venoshock
 
Spr_4p_092_s.png

HP: 50
EN: 65
Boost: ~
Status: ~
Other: ~

VS
459.png
459.png
459.png
459.png

HP: 42
EN: 70
Boost: ~
Status: Poisoned
Other: ~​

Scaawy used Clear Smog!
RNG Roll (To Crit) [<=625 Yes]: 9219/10000 (No)
(5 + 3 + 3) x 1.0 = 16.5 ~ 16.5 damage (Scaawy)
Snover's stats were reset!
Snover clones dissapared!
-3 energy

Snover used Blizzard!
RNG Roll (To Crit) [<=625 Yes]: 9219/10000 (No)
(12 + 3 + 3) x 1.0 = 18 ~ 18 damage (Scaawy)
-7 energy

Scaawy was buffeted by the hailstorm! (-2 Hp)
Snover was hurt by it's poison (-2 Hp)


Scaawy used Torment!
Snover was tormented!
-10 energy

Snover used Icy Wind!
RNG Roll (To Hit) [<=9500 Yes]: 5184/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 4429/10000 (No)
(6 + 3 + 1.5) x 1.0 = 10.5 ~ 30.5 damage (Butterfree)
Scaawy's speed felt!
-1 Spe (5a)
-4 energy

Scaawy was buffeted by the hailstorm! (-2 Hp)

Scaawy used Venoshock!
RNG Roll (To Crit) [<=625 Yes]: 9219/10000 (No)
(13 + 3 + 3) x 1.5 = 28.5 ~ 49 damage (Scaawy)
-7 energy

Snover fainted!
Spr_4p_092_s.png

HP: 18
EN: 45
Boost: ~
Status: ~
Other: ~

VS
459.png

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_DP_Rich_Boy.png

Oh, such a lousy performance of my part
Great battle darling you're free to go on


NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png

 
.Battle 3

Spr_DP_Ace_Trainer_F_1.png

Trainer Eris wants to battle!
Looking for an actual challenge?


RNG Roll (Pokemon) [1-5]: 1/5 (Machop)
RNG Roll (Ability) [1-3]: 2/3 (No Guard)

Oh darn, I brought my gutless champ!

66.png

Machop (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Abilities:

No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Attacks:
Low Kick
Leer
Focus Energy
Karate Chop
Low Kick
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw

Payback
Rock Slide
Light Screen

ThunderPunch
Encore
Counter
 
Psychic | Psychic | Psychic
- IF Foresight and opponent is not Taunted use Taunt.
- IF Light Screen and opponent is not Taunted use Taunt.
 
Spr_4p_092_s.png

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~

VS
66.png

HP: 100
EN: 100
Boost: ~
Status: ~
Other: ~​

Machop: Payback ~ Payback ~ Payback

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Scaawy used Psychic!
RNG Roll (To Crit) [<=625 Yes]: 5824/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 1564/10000 (No)
(8 + 4.5) x 1.5 = 18.75 ~ 18.75 damage (Machop)
-6 energy

Machop used Payback!
RNG Roll (To Crit) [<=625 Yes]: 2252/10000 (No)
(10 + 3) x 1.5 = 19.5 ~ 19.5 damage (Machop)
-7 energy

Scaawy used Psychic!
RNG Roll (To Crit) [<=625 Yes]: 7858/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 140/10000 (No)
(8 + 4.5) x 1.5 = 18.75 ~ 37.5 damage (Machop)
Machop's Special Defense felt!
-1 SpD (5a)
-10 energy

Machop used Payback!
RNG Roll (To Crit) [<=625 Yes]: 8062/10000 (No)
(10 + 3) x 1.5 = 19.5 ~ 39 damage (Machop)
-11 energy

Scaawy used Psychic!
RNG Roll (To Crit) [<=625 Yes]: 9456/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 4515/10000 (No)
(8 + 4.5) x 1.5 + 2 = 20.75 ~ 58.25 damage (Machop)
-14 energy

Machop used Payback!
RNG Roll (To Crit) [<=625 Yes]: 5824/10000 (No)
(10 + 3) x 1.5 = 19.5 ~ 58.5 damage (Machop)
-15 energy
Spr_4p_092_s.png

HP: 32
EN: 70
Boost: ~
Status: ~
Other: ~

VS
66.png

HP: 42
EN: 67
Boost: -1 SpD (3a)
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_DP_Ace_Trainer_F_1.png

You don't seem to be so strong anymore!

Machop: Rock Slide ~ Payback ~ Rock Slide
* If Payback is Disabled then use ThunderPunch
* If a Psychic-Type combo is used & You're Not Taunted then use Light Screen and push actions

 
Psychic | Hypnosis | Psychic Combo (Psychic + Psychic)
- IF Machop is going to wake up on A3, change action to Psychic.
 
Spr_4p_092_s.png

HP: 32
EN: 70
Boost: ~
Status: ~
Other: ~

VS
66.png

HP: 42
EN: 67
Boost: -1 SpD (3a)
Status: ~
Other: ~​

Scaawy used Psychic!
RNG Roll (To Crit) [<=625 Yes]: 168/10000 (Crit)
RNG Roll (-1 SpD) [<=1000 Yes]: 256/10000 (Yes)
A Critical Hit!
(8 + 3 + 4.5) x 1.5 + 2 = 25.25 ~ 25.25 damage (Machop)
Machop's Special Defense felt!
-1 SpD [-2 SpD] (6a)
-18 energy

Machop used Rock Slide!
RNG Roll (To Crit) [<=625 Yes]: 7735/10000 (No)
(8 + 3) x 1.0 = 11 ~ 11 damage (Machop)
-6 energy

Scaawy used Hypnosis!
RNG Roll (Sleep) [1/1/2]: 9253/10000 (3)
Machop felt deep asleep!
-7 energy

Machop is asleep!

Machop is asleep!

Machop used Psyquic^2!
RNG Roll (To Crit) [<=625 Yes]: 5824/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 256/10000 (Yes)
(20 + 4.5) x 1.5 + 4 = 40.75 ~ 66 damage (Machop)
Machop's Special Defense felt!
-1 SpD [-3 SpD] (4a)
-28 energy

Machop fainted!
Spr_4p_092_s.png

HP: 21
EN: 17
Boost: ~
Status: ~
Other: ~

VS
66.png

HP: KO
EN: KO
Boost: -3 SpD (3a)
Status: ~
Other: ~​

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​

Spr_DP_Ace_Trainer_F_1.png

What kind of supernatural being did you blowed to get this lucky?
Ok, what's up next?


NormalType.png
FireType.png

WaterType.png
FlyingType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png

 
Battle 4

.
jak_iii___sprite_by_pokenomnomnom-d4l9bdh.gif

Trainer Alison wants to battle!
I wanted to meet you for a while


RNG Roll (Pokemon) [1-5]: 5/5 (Machop)
RNG Roll (Ability) [1-2]: 2/2 (Chlorophyll)

The spirits of the forest seem to respect you
And I wanted to test just that!


70.png

Weepinbell (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 47 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15

Abilities:

Chlorophyll: (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Vine Whip
Growth
Wrap
Sleep Powder
PoisonPowder
Stun Spore
Acid
Knock Off
Sweet Scent

Sludge Bomb
Substitute
Hidden Power [Psychic] (7)

Giga Drain
Synthesis
Encore
 
Back
Top