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Battle Hall Challenge - DarkSlay

Spr_BW_Black_Belt.png

Black Belt Brett like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 2/3

237.png

Hitmontop (M)

Nature: Adamant

Type:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 70

Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Attacks:

Revenge
Rolling Kick
Focus Energy
Pursuit
Quick Attack
Triple Kick
Rapid Spin
Counter
Feint
Tackle
Helping Hand
Fake Out
Foresight
Agility

Substitute
Earthquake
Aerial Ace

Hi Jump Kick
Mach Punch
Counter

Sucker Punch


"<danmantincan> Technician time!"
 
This will not be good...

Fake Out -> Psychic -> Toxic

IF (
Hitmontop uses Hi Jump Kick) AND (You have been under the effect of Foresight), THEN (Use Metal Burst)
 
302.png

Sableye [Bling] (M)
HP: 90
Energy: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 42 (50 - 15%)
Ability: Keen Eye
237.png

Hitmontop (M)
HP: 90
Energy: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 70
Ability: Technician
Action 1:
Sableye used Fake Out [-4 Energy]
Roll to Crit: 2872/10000 [No Crit]
4+(3-3)x1.5 = [4 Damage]

Hitmontop flinched!

Action 2:
Hitmontop used Substitute [-12 Energy]
Hitmontop set up a Substitute [-15 HP]

Sableye used Psychic [-7 Energy]
Roll to Crit: 1883/10000 [No Crit]
[9+(3-4)x1.5]x1.5 = [11 Damage (Sub)]

Action 3:
Hitmontop used Foresight [-6 Energy]
Hitmontop identified Sableye!

Sableye used Toxic [-7 Energy]
It failed!
302.png

Sableye [Bling] (M)
HP: 90
Energy: 82
Stats: 3/4/3/3/42
Status: N/A
Ability: Keen Eye
237.png

Hitmontop (M)
HP: 71
Energy: 82
Stats: 4/3/1/4/70
Status: Substitute (4 HP), Foresight
Ability: Technician
 
302.png

Sableye [Bling] (M)
HP: 90
Energy: 82
Stats: 3/4/3/3/42
Status: N/A
Ability: Keen Eye
237.png

Hitmontop (M)
HP: 71
Energy: 82
Stats: 4/3/1/4/70
Status: Substitute (4 HP), Foresight (5)
Ability: Technician
Action 1:
Hitmontop used Fake Out [-5 Energy]
Roll for Crit: 2892/10000 [No Crit]
4x1.5+(4-4)x1.5 = [6 Damage]

Sableye flinched!

Action 2:
Hitmontop used Hi Jump Kick [-7 Energy]
Roll for Crit: 3575/10000 [No Crit]
[13+3+(4-4)x1.5]x1.5 = [24 Damage]

Sableye used Psychic [-7 Energy]
Roll to Crit: 3546/10000 [No Crit]
[9+(3-4)x1.5]x1.5 = [11 Damage (Sub)]
Hitmontop's Substitute was destroyed!

Action 3:
Hitmontop used Triple Kick [-5 Energy]
Roll for Crit (1): 8602/10000 [No Crit]
Roll for Crit (2): 4456/10000 [No Crit]
Roll for Crit (3): 7072/10000 [No Crit]
[(2+1)x3+3+(4-4)x1.5]x1.5 = [18 Damage]

Sableye used Taunt [-9 Energy]
Hitmontop was taunted!
302.png

Sableye [Bling] (M)
HP: 48
Energy: 66
Stats: 3/4/3/3/42
Status: N/A
Ability: Keen Eye
237.png

Hitmontop (M)
HP: 71
Energy: 65
Stats: 4/3/1/4/70
Status: Taunted (6), Foresight (2)
Ability: Technician
 
Recover -> Psychic -> Toxic

IF (
Hitmontop uses Hi-Jump Kick on Actions 1 or 2), THEN (Use Metal Burst on that action. If on Action 1, then follow with Recover on Action 2.)
 
302.png

Sableye [Bling] (M)
HP: 48
Energy: 66
Stats: 3/4/3/3/42
Status: N/A
Ability: Keen Eye
237.png

Hitmontop (M)
HP: 71
Energy: 65
Stats: 4/3/1/4/70
Status: Taunted (6), Foresight (2)
Ability: Technician
Action 1:
Hitmontop used Hi Jump Kick [-7 Energy]
Roll for Crit: 1652/10000 [No Crit]
[13+3+(4-4)x1.5]x1.5 = [24 Damage]

Sableye used Metal Burst [-16 Energy]
24x1.25 = [30 Damage]

Action 2:
Hitmontop used Hi Jump Kick [-11 Energy]
Roll for Crit: 8347/10000 [No Crit]
[13+3+(4-4)x1.5]x1.5 = [24 Damage]

Sableye fainted!
302.png

Sableye [Bling] (M)
HP: 0
Energy: 50
Stats: 3/4/3/3/42
Status: KOed
Ability: Keen Eye
237.png

Hitmontop (M)
HP: 41
Energy: 47
Stats: 4/3/1/4/70
Status: Taunted (4)
Ability: Technician

Rewards:
DarkSlay: 2 TC, 2 BP and 4 HC (KOC) for Sableye
danmantincan: 6 BT

Better luck next time!
 
Only users: Alchemator and DarkSlay should be posting in this thread.

DarkSlay said:
Name: DarkSlay
Challenge Thread (if any): http://www.smogon.com/forums/showthread.php?t=3449725
Rank: 3
Pokemon: Eelektrik
Pokemon Ability: Levitate
Pokemon Info:

603.png

Eelektrik (Blanka) [F]
Nature: Quiet (Adds a Rank to Special Attack. Subtracts 15% from Speed.)

Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 34 (40-6)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 8/9
MC: 4
DC: 0/0

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.

Attacks:

Tackle
Thunder Wave
Spark
Charge Beam
Headbutt
Bind
Acid
Thunderbolt
Acid Spray
Coil
Gastro Acid

Light Screen
Hidden Power (Ground, 7)
Protect
Toxic

DarkSlay, you may choose your first type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Rich Boy LightRevive would like to battle!

Spr_BW_Rich_Boy.png

"Can you afford to lose? I can afford anything."


RNG Roll for Pokemon - 5/5 (Tomohawk)
RNG Roll for Ability - 2/3 (Prankster)

"I love expensive fur coats, but this will do for now."

TomoM.png

Tomohawk (M)

Nature: Modest

Type:

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Abilities:

Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Attacks:

Sunny Day
Aura Sphere
Fury Swipes
Harden
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Earth Power
Focus Energy
Rock Smash
Work Up
Submission
Roar
Air Slash
Hyper Voice
Bulk Up

Grass Knot
Focus Blast
Reflect

Confuse Ray
Roost
Yawn
 
Go, Blanka the Eelektrik!
603.png

Prankster is a bit unlucky, but oh well. Let's see if we can fry this guy.

Thunder Wave -> Thunderbolt -> Acid Spray
IF (
You hit yourself in confusion), THEN (Push your actions back.)
 
Spr_BW_Rich_Boy.png

"I guess we'll have to get lucky."

Confuse Ray ~ Yawn ~ Aura Sphere
If you're fully-paralysed, push actions back.


603.png

Blanka (M)

HP:
100
EN:
100
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
N/A

TomoM.png

Tomohawk (M)

HP: 110
EN: 100
SPE: 85
ABIL: Prankster
STAT: N/A
OTHR: N/A

Action 1

Tomohawk uses Confuse Ray!
Duration length (1/3 = Light): 3 [Intense: 4 Actions]
-5 EN.

Blanka uses Thunder Wave!
Confusion roll (1/2 = success): 1 [Success]
Tomohawk is paralysed! [25%]
-6 EN.

Action 2

Tomohawk uses Yawn!
Paralysis roll (=<250 = full paralysis): 811 [No paralysis]
Blanka became drowsy!
-7 EN.

Blanka uses Thunderbolt!
Confusion roll (1/2 = success): [Fail]
4 DMG SELF.
-3 EN.

Action 3

Blanka uses Acid Spray!
Confusion roll (1/2 = success): 2 [Fail]

4 DMG SELF.
-3 EN.

Tomohawk uses Aura Sphere!
Paralysis roll (=<250 = full paralysis): 81 [Fully-paralysed]
Tomohawk was paralysed and couldn't move!

603.png

Blanka (M)

HP:
92
EN:
88
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
Drowsy

TomoM.png

Tomohawk (M)

HP: 110
EN: 88
SPE: 85
ABIL: Prankster
STAT: N/A
OTHR: Paralysed (15%)


Spr_BW_Rich_Boy.png

"Both lucky and unlucky."

Aura Sphere ~ Focus Blast ~ Aura Sphere
If Blanka uses Thunderbolt after A1, overwrite that action with Roost.
 
603.png

Blanka (M)

HP:
92
EN:
88
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
Drowsy

TomoM.png

Tomohawk (M)

HP: 110
EN: 88
SPE: 85
ABIL: Prankster
STAT: N/A
OTHR: Paralysed (15%)

Action 1

Blanka uses Toxic!
Hit roll (>900 = miss): 488 [Hit]
Tomohawk was badly poisoned!
-7 EN.

Tomohawk uses Aura Sphere!
Paralysis roll (=<150 = full paralysis): 253 [No paralysis]
Crit roll (1/16 = Crit): 14 [No crit]
(9+3+3) = 15 DMG.
-6 EN.

Tomohawk is hurt by poison!
1 DMG.

Blanka fell asleep!
Duration roll (1/3 = Light): 3 [Intense: 2 Actions]

Action 2

Blanka is fast asleep!

Tomohawk uses Focus Blast!
Paralysis roll (=<150 = full paralysis): 705 [No paralysis]
Hit roll (>700 = miss): 502 [Hit]
Crit roll (1/16 = Crit): 5 [No crit]
SDef drop roll (1/10 = drop): 5 [No drop]
(12+3+3) = 18 DMG.
-7 EN.

Tomohawk is hurt by poison!
1 DMG.

Action 3

Blanka is fast asleep!

Tomohawk uses Aura Sphere!
Paralysis roll (=<150 = full paralysis): 597 [No paralysis]
Crit roll (1/16 = Crit): 5 [No crit]
(9+3+3) = 15 DMG.
-6 EN.


Tomohawk is hurt by poison!
1 DMG.

603.png

Blanka (M)

HP:
44
EN:
81
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
N/A

TomoM.png

Tomohawk (M)

HP: 107
EN: 68
SPE: 85
ABIL: Prankster
STAT: N/A
OTHR: Paralysed (10%), Poisoned (2 DPA next round)

 
Light Screen -> Thunderbolt -> Thunderbolt
IF (Tomohawk uses Confuse Ray A1), THEN (Use Gastro Acid and push actions down. If you hit yourself in confusion A1 as a result, ignore this substitution.)
 
Spr_BW_Rich_Boy.png

"This isn't over yet!"

Confuse Ray ~ Aura Sphere + Focus Blast ~ Cool (Aura Sphere)

603.png

Blanka (M)

HP:
44
EN:
81
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
N/A

TomoM.png

Tomohawk (M)

HP: 107
EN: 68
SPE: 85
ABIL: Prankster
STAT: N/A
OTHR: Paralysed (10%), Poisoned (2 DPA next round)

Action 1

Tomohawk uses Confuse Ray!

Paralysis roll (=<100 = full paralysis): 143 [No paralysis]
Duration length (1/3 = Light): 1 (Light: 2 Actions)
-5 EN.

Eelektrik uses Gastro Acid!
Confusion roll (1/2 = success): 1 (Success)
Eelektrik vomited all over Tomohawk! That'd get stuck in the fur too...

-6 EN.

Tomohawk is hurt by poison!
2 DMG.

Action 2

Eelektrik uses Light Screen!
Confusion roll (1/2 = success): 2 [Fail]
4 DMG SELF.
-3 EN.

Tomohawk uses Aura Blast!
Paralysis roll (=<100 = full paralysis): 366 [No paralysis]
Crit roll (1/16 = Crit): 8 [No crit]
SDef drop roll (1/10 = drop): 8 [No drop]
(21+3+3) = 27 DMG.
-21.5 EN.

Tomohawk is hurt by poison!
2 DMG.

Action 3

Eelektrik uses Thunderbolt!
Crit roll (1/16 = Crit): 5 [No crit]
Paralysis roll (1/10 = paralysis refresh): 1 [Paralysis refreshed]
(10+3+1.5)*1.5 = 21.75 DMG.
-6 EN.

Tomohawk must cool down!

Tomohawk is hurt by poison!
2 DMG.

603.png

Blanka (M)

HP:
13
EN:
66
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
N/A

TomoM.png

Tomohawk (M)

HP: 79
EN: 41
SPE: 85
ABIL: Prankster (Gastro Acid: 3 Actions)
STAT: N/A
OTHR: Paralysed (10%), Poisoned (3 DPA next round)


Spr_BW_Rich_Boy.png

"Try to finish this thing."

Aura Sphere ~ Aura Sphere ~ Aura Sphere
 
603.png

Blanka (M)

HP:
13
EN:
66
SPE: 34
ABIL:
Levitate
STAT:
N/A
OTHR:
N/A

TomoM.png

Tomohawk (M)

HP: 79
EN: 41
SPE: 85
ABIL: Prankster (Gastro Acid: 3 Actions)
STAT: N/A
OTHR: Paralysed (10%), Poisoned (3 DPA next round)

Action 1

Tomohawk uses Aura Sphere!
Paralysis roll (=<100 = full paralysis): 656 [No paralysis]
Crit roll (1/16 = Crit): 2 [No crit]
(9+3+3) = 15 DMG.
-10 EN.

Blanka has fainted!

Blanka is unable to battle.
Rich Boy LightRevive wins!

Spr_BW_Rich_Boy.png

"Seems like you couldn't afford to win."

Rewards
DarkSlay: 2 CC
Blanka: 2 HC

Alchemator: 4 UC

Come back in a week!
 
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