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Battle Hall Challenge - Elevator Music

Mr. Mime: Thunderbolt ~ Charge Beam ~ Thunderbolt
IF (Bide is used a1) THEN (use Substitute (15 HP) a1)
IF (a protective/evasive move is used) THEN (use Icy Wind)​
 
Light Screen ~ Hyper Beam + Bug Buzz ~ Cooldown (Bug Buzz)

Pre-Round:
122.png

HP 90 | 100 EN
1/4/4/5/90
Size 3 | 4 Weight
Status: None

166.png

HP 90 | 100 EN
1/2/3/4/85
Size 3 | 3 Weight
Status: None

Data:
Action 1: Mr. Mime used Thunderbolt. Crit: 1438 No. Damage: (9 + 6 - 6) * 1.5 = 13.5. Effect: 8073 No. -7 EN
Ledian used Light Screen. -10 EN

Action 2: Mr. Mime used Charge Beam. Hit: 9204 No. -6 EN
Ledian used Hyper Buzz. Hit: 931 Yes. Crit: 784 No. Damage: 24 + 3 + 4.5 - 7.5 = 24. -24.5 EN

Action 3: Mr. Mime used Thunderbolt. Crit: 1341 No. Damage: (4.5 + 6 - 6) * 1.5 = 6.75. Effect: 8263 No. -7 EN
Ledian cooled down.

Post-Round:
122.png

HP 66 | 80 EN
1/4/4/5/90
Size 3 | 4 Weight
Status: None

166.png

HP 70 | 66 EN
1/2/3/4/85
Size 3 | 3 Weight
Status: Sluggish (1a)

Chill ~ Bug Buzz ~ Bug Buzz

Elevator Music orders.
 
Pre-Round:
122.png

HP 66 | 80 EN
1/4/4/5/90
Size 3 | 4 Weight
Status: None

166.png

HP 70 | 66 EN
1/2/3/4/85
Size 3 | 3 Weight
Status: Sluggish (1a)

Data:
Action 1: Mr. Mime used Nasty Plot. -7 EN
Ledian chilled. +12 EN

Action 2: Mr. Mime used Calm Mind. -6 EN
Ledian used Bug Buzz. Crit: 2525 No. Damage: 9 + 3 + 4.5 - 7.5 - 2 = 7. Effect: 6293 No. -6 EN

Action 3: Mr. Mime used Psyshock. Crit: 2857 No. Damage: 4 + 3 + 6 - 6 + 3 = 16. -5 EN
Ledian used Bug Buzz. Crit: 9590 No. Damage: 9 + 3 + 4.5 - 7.5 - 2 = 7. Effect: 7346 No. -10 EN

Post-Round:
122.png

HP 52 | 62 EN
1/4/4/5/90
Size 3 | 4 Weight
Status: +3 Spa, +1 Spd

166.png

HP 54 | 62 EN
1/2/3/4/85
Size 3 | 3 Weight
Status: None

Elevator Music orders.
 
Last edited:
Mr. Mime: Thunderbolt ~ Psyshock ~ Thunderbolt
IF (Bide is used a1) THEN (use Protect a3)
IF (a protective/evasive move is used) THEN (use Icy Wind)​
 
Bug Buzz ~ Bug Buzz + Bug Buzz ~ Bug Buzz

Pre-Round:
122.png

HP 52 | 62 EN
1/4/4/5/90
Size 3 | 4 Weight
Status: +3 Spa, +1 Spd

166.png

HP 54 | 62 EN
1/2/3/4/85
Size 3 | 3 Weight
Status: None

Data:
Action 1: Mr. Mime used Thunderbolt. Crit: 7008 No. Damage: (9 + 6 - 6) * 1.5 = 13.5. Effect: 1044 No. -7 EN
Ledian used Bug Buzz. Crit: 2932 No. Damage: 9 + 3 + 4.5 - 7.5 - 2 = 7. -14 EN

Action 2: Mr. Mime used Psyshock. Crit: 2857 No. Damage: 4 + 3 + 6 - 6 + 3 = 16. -5 EN
Ledian used Super Bug Buzz. Crit: 1175 No. Damage: 9 * 2.25 + 3 + 4.5 - 7.5 - 2 = 18.75. -65 EN
Ledian fainted.

The following types remain on the table:
NormalType.png
FireType.png

FlyingType.png
GrassType.png

ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

GhostType.png

SteelType.png


Elevator Music picks a type.
 
122.png

Mr. Mime [Bariyaado] (M)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy

Abilities: Soundproof / Filter / Technician (Unlocked)

Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Moves: (91/123)
Barrier
Baton Pass
Confusion
Copycat
Double Slap
Encore
Guard Swap
Light Screen
Magical Leaf
Meditate
Mimic
Misty Terrain
Power Swap
Psybeam
Psychic
Psywave
Quick Guard
Recycle
Reflect
Role Play
Substitute
Tickle
Trick
Wide Guard

Fake Out
Future Sight
Healing Wish
Hypnosis
Icy Wind
Magic Room
Nasty Plot
Power Split
Teeter Dance

Aerial Ace
Attract
Bide
Brick Break
Calm Mind
Charge Beam
Counter
Dazzling Gleam
Double Team
Dream Eater
Endure
Energy Ball
Facade
Flash
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Hidden Power (Fire)
Hyper Beam
Infestation
Power-Up Punch
Protect
Psych Up
Psyshock
Rain Dance
Rest
Shadow Ball
Skull Bash
Sleep Talk
Solar Beam
Sunny Day
Taunt
Telekinesis
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Zap Cannon

Drain Punch
Dynamic Punch
Follow Me
Foul Play
Helping Hand
Magic Coat
Metronome
Mud-Slap
Nightmare
Skill Swap
Signal Beam
Snatch
Snore
Wonder Room

Battle Seven: Rock

Pokemon: 1 Bolderdash.
Gempre2-1.png

Bolderdash (U)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16

Abilities:
Levitate:
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (DW): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Attacks:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Double-Edge
Metal Sound
Paleo Wave
Head Smash
Rock Polish
AncientPower
Earth Power

Volt Switch
Shadow Ball
Flamethrower

Giga Drain
Ability: 1 Levitate.

Elevator Music orders.
 
Battle Eight: Steel
Pokemon: 4 Steelix.
208.png

Steelix (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Steel:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21

Abilities:
Sturdy:
(Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Attacks:
Thunder Fang
Ice Fang
Fire Fang
Mud Spot
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Autotomize
Smack Down
DragonBreath
Sandstorm
Slam
Rock Slide
Crunch
Sand Tomb
Rock Polish
Iron Tail

Taunt
Earthquake
Gyro Ball

Heavy Slam
Block
Flail

Magnet Rise
Ability: 3 Sheer Force.

Elevator Music orders.
 
meh

Heavy Slam > Heavy Slam > Heavy Slam + Heavy Slam

Pre-Round


Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 90
EN: 100
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: None

Steelix
Steelix (F)
208.png

HP: 100
EN: 100
Ranks: 4/9/1/3/30
Size / Weight: 7 / 8
Ability: Sheer Force
Other: None

Round One

Action One

Steelix: Heavy Slam (-9.333EN)
Crit: <=625
=6379 (N)
Mr. Mime: [(4+(8-4)*2)+3-2+6-6]*1.5
=19.5HP

Mr. Mime: Counter (-15.75EN)
Steelix: [19.5*1.5]
=29.25HP

Action Two

Steelix: Heavy Slam (-13.333EN)
Crit: <=625
=6452 (N)
Mr. Mime: [(4+(8-4)*2)+3-2+6-6]*1.5
=19.5HP

Mr. Mime: Counter (-19.75EN)
Steelix: [19.5*1.5]
=29.25HP

Action Three

Steelix: Heavy Slam + Heavy Slam (-67.666EN)
Crit: <=625
=7593 (N)
Mr. Mime: [(4+(8-4)*2)*2.25+3-2+6-6]*1.5
=42HP

Mr. Mime: Counter (-35EN)
Steelix: [42*1.5]
=63HP
Steelix fainted.

Post-Round

Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 9
EN: 29
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: None

Steelix
Steelix (F)
208.png

HP: KO
EN: KO
Ranks: 4/9/1/3/30
Size / Weight: 7 / 8
Ability: Sheer Force
Other: KO

Choose your next type:
NormalType.png
FireType.png

FlyingType.png
GrassType.png

ElectricType.png
GroundType.png

PsychicType.png
IceType.png

GhostType.png

SteelType.png
 
RNG (Pokemon): 3/5 (Sealeo)
RNG (Ability): 2/3 (Ice Body)

364.png

Sealeo (F)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40
Size Class: 2
Weight Class: 4
Base Rank Total: 16

Abilities:
Thick Fat:
(Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Passive) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW): (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Attacks:
Powder Snow
Growl
Defense Curl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Hail
Swagger
Rest
Snore

Brine
Ice Beam
Surf

Aqua Ring
Signal Beam
Yawn

Mud-Slap

Challenger orders first.
 
Mr. Mime: Thunderbolt ~ Energy Ball ~ Thunderbolt
[DO ONCE] IF (Mud-Slap is used) THEN (use Telekinesis)
[DO ONCE] IF (Swagger is used) AND (you are faster) THEN (use Taunt)​
 
"...I got nothing."
Ice Beam > Surf > Ice Beam

Pre-Round


Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 90
EN: 100
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: None

Sealeo
Sealeo (F)
364.png

HP: 100
EN: 100
Ranks: 1/3/4/3/40
Size / Weight: 2 / 4
Ability: Ice Body
Other: None

Round One

Action One

Mr. Mime: Thunderbolt (-7EN)
Crit: <=625
=3293 (N)
Sealeo: [9+6-4.5]*1.5
=15.75HP
Paralyse: <=1000
=6905 (N)

Sealeo: Ice Beam (-6EN)
Crit: <=625
=186 (Y)
Mr. Mime: [9+3+3+6-7.5]
=13.5HP
Freeze: <=1000
=3284 (N)

Action Two

Mr. Mime: Energy Ball (-7EN)
Crit: <=625
=8900 (N)
Sealeo: [9+6-4.5]*1.5
=15.75HP
SpD Drop: <=1000
=2524 (N)

Sealeo: Surf (-6EN)
Crit: <=625
=1092 (N)
Mr. Mime: [9+3+6-7.5]
=10.5HP

Action Three

Mr. Mime: Thunderbolt (-7EN)
Crit: <=625
=2254 (N)
Sealeo: [9+6-4.5]*1.5
=15.75HP
Paralyse: <=1000
=6812 (N)

Sealeo: Ice Beam (-6EN)
Crit: <=625
=5762 (N)
Mr. Mime: [9+3+6-7.5]
=10.5HP
Freeze: <=1000
=353 (Y)
Duration: 6268 (2/2)
Mr. Mime was Frozen (2a).

Summary:
Mr. Mime: -35HP, -21EN
Sealeo: -47HP, -18EN

Post-Round

Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 55
EN: 79
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: Frozen (2a)

Sealeo
Sealeo (F)
364.png

HP: 53
EN: 82
Ranks: 1/3/4/3/40
Size / Weight: 2 / 4
Ability: Ice Body
Other: None

"Perhaps we've got something... nah."
Mud-Slap > Mud-Slap > Surf
 
Pre-Round

Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 55
EN: 79
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: Frozen (2a)

Sealeo
Sealeo (F)
364.png

HP: 53
EN: 82
Ranks: 1/3/4/3/40
Size / Weight: 2 / 4
Ability: Ice Body
Other: None

Round Two

Action One

Mr. Mime is frozen.

Sealeo: Mud-Slap (-4EN)
Crit: <=625
=965 (N)
Mr. Mime: [4-1.5]
=2.5HP
Mr. Mime: -1 Acc

Action Two

Mr. Mime is frozen.

Sealeo: Mud-Slap (-9EN)
Crit: <=625
=965 (N)
Mr. Mime: [4-1.5]
=2.5HP
Mr. Mime: -1 Acc

Action Three

Mr. Mime: Telekinesis (-6EN)
Sealeo: Telekinesised.

Sealeo: Surf (-6EN)
Crit: <=625
=9494 (N)
Mr. Mime: [9+3+6-7.5]
=10.5HP

Summary:
Mr. Mime: -16HP, -6EN
Sealeo: -19EN

Post-Round

Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 39
EN: 73
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: None

Sealeo
Sealeo (F)
364.png

HP: 53
EN: 63
Ranks: 1/3/4/3/40
Size / Weight: 2 / 4
Ability: Ice Body
Other: Telekinesis (5a)
 
Mr. Mime: Thunder ~ Zap Cannon+Zap Cannon ~ Cooldown (Chill)
[DO ONCE] IF (Swagger is used) THEN (use Taunt and push actions back)
IF (Sealeo is asleep when you would attack) THEN (use Thunder and push actions back)​
 
Ice Beam + Ice Beam > Cooldown (Surf) > Brine + Brine

Pre-Round


Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 39
EN: 73
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: None

Sealeo
Sealeo (F)
364.png

HP: 53
EN: 63
Ranks: 1/3/4/3/40
Size / Weight: 2 / 4
Ability: Ice Body
Other: Telekinesis (5a)

Round Three

Action One

Mr. Mime: Thunder (-8EN)
Crit: <=625
=4300 (N)
Sealeo: [11+6-4.5]*1.5
=18.75HP
Paralysis: <=3000
=9815 (N)

Sealeo: Ice Beam + Ice Beam (-30.5EN)
Crit: <=625
=5655 (N)
Mr. Mime: [(9*2.25)+3+6-7.5]
=21.75HP
Freeze: <=2000
=7115 (N)

Action Two

Sealeo is cooling down.

Mr. Mime: Zap Cannon + Zap Cannon (-38.5EN)
Crit: <=625
=3938 (N)
Sealeo: [(12*2.25)+6-4.5]*1.5
=42.75HP
Sealeo fainted.

Post-Round

Field: Nothing

Elevator Music
Mr. Mime (M)
122.png

HP: 17
EN: 26
Ranks: 1/4/4/5/90
Size / Weight: 3 / 4
Ability: Filter
Other: None

Sealeo
Sealeo (F)
364.png

HP: KO
EN: KO
Ranks: 1/3/4/3/40
Size / Weight: 2 / 4
Ability: Ice Body
Other: Telekinesis (3a), KO

Choose your next type:
NormalType.png
FireType.png

FlyingType.png
GrassType.png

ElectricType.png
GroundType.png

PsychicType.png

GhostType.png
 
RNG (Pokemon): 4/5 (Tranquill)
RNG (Ability): 2/3 (Super Luck)

520.png

Tranquill (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 16

Abilities:
Big Pecks:
(Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Super Luck: (Passive) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Rivalry (DW): (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Attacks:
Gust
Growl
Leer
Quick Attack
Air Cutter
Roost
Detect
Taunt
Air Slash
Razor Wind
FeatherDance
Swagger

Fly
U-turn
Facade

Hypnosis
Steel Wing
Wish

Sky Attack
 
Mr. Mime: Taunt ~ Thunderbolt ~ Thunderbolt
IF (a protective/evasive move is used) THEN (use Shock Wave and push actions back)
IF (Steel Wing is used in a combination) THEN (use Protect and push actions back)​
 
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