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Action One: Scolipede used Earthquake
To Crit: [1=Yes]=13=No
Damage: [10-3+4.5]*1.5=17.25
[17.25 Damage M] [-7 Energy S]
Monferno used Flamethrower
To Crit: [1=Yes]=1=YES
Damage: [10+3+3]*1.5=24
[24 Damage S] [-6 Energy M]
[-2 HP S] [-2 HP M]
Action Two: Scolipede used Earthquake
To Crit: [1=Yes]=1=YES
Damage: [10+3-3+4.5]*1.5=21.75
[21.75 Damage M] [-11 Energy S]
Monferno used Acrobatic feat combo
Held Item?: No
BAP: 11*2.25=24.75
Energy: [7+11]*1.75=31.5
To Crit: [1=Yes]=7=No
Damage: [24.75+1.5]*1.5=39.375
[39.375 Damage S] [-31.5 Energy M]
Scolipede fainted!
"Aye, not a problem matey, she was getting on my nerves as well."
Anyways, it seems End Quote has already chosen his next type, so while we carry the unconscious Natalie out the door, we'll bring in the next contestant!
..................................
Private Investigator (PI) Richard would like to battle.
"Some say the world will end in fire, others say the it will end with ice."
RNG Roll for Pokemon: 5/5
"I stand with those who favor Ice. Dewgong, show him why!"
RNG Roll for Ability: 3/3
"His Icy Body can survive any apocalypse."
Dewgong (M)
Nature: Modest
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
"Our steel will and determination will not allow us to lose."
RNG Roll for Pokemon: 4/5
"Steelix, lay the smackdown on this chimp!"
RNG Roll for Ability: 1/3
"Your Sturdy body will be the catalyst for our victory!"
Steelix (F)
Nature: Adamant
Type:
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Attacks:
Thunder Fang
Ice Fang
Fire Fang
Mud Sport
Tackle
Harden
Bind
Screech
Rock Throw
Rage
Rock Tomb
Smack Down
Sandstorm
Autotomize
Slam
Stealth Rock
Rock Polish
DragonBreath
Curse
"Oh hey there. I will be your next opponent, let's see how well you've trained your Pokemon!"
RNG Roll for Pokemon: 3/5
"Vigoroth here we go!"
RNG Roll for Ability: 1/1
"Your Vital Spirit will see us through!"
Vigoroth (M) Nature: Adamant (+1 Atk, -1 SpA) Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities: Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Attacks:
Scratch
Focus Energy
Encore
Uproar
Yawn
Slack Off
Fury Swipes
Faint Attack
Endure
Amnesia
Slash
Covet
Counter
Chip Away
"Well, it's a shame you didn't train your pokemon properly, but oh well, perhaps some of the other competitors will show off better equipped pokemon."
Earthquake~Body Slam~Earthquake
If Slack Off, then use Earthquake + Earthquake Combo
If Monferno has 1 HP when you are about to attack it, use alternate Slack Off and Chill unless you are taunted.