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Battle Hall Challenge - jas61292

HGSS_Beauty.png

"I know you want to frog me, but now I've got to frog you!"

Cross Chop ~ Rock Slide ~ Cross Chop
IF Bird uses Fly, THEN replace the action you were going to use with Counter.
 
Frog? What do you mea.... oh... interesting. Well.... umm... Maybe some other time. So anyways... the battle. Yes.

Rock Slides hurt, but we have tons of energy, so detect that, and do more damage.

Air Cutter - Detect - Air Cutter
 
Before Round 2:
519.png

HP: 63
Energy: 95
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43
Boosts/Drops: None
Status Conditions: None


453.png

HP: 61
Energy: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
Boosts/Drops: -10 Eva
Status Conditions: None

Other: None

Action 1:

RNG Roll for Speed Tie: 1/2 (Bird)

Bird uses Air Cutter
RNG Roll for hit: 70/100 (yes)
RNG Roll for crit: 2/3 (no)
Damage: (6+3+1.5)*1.5=15.75~16
Energy: 4-1=3

Croagunk uses Cross Chop
RNG Roll for hit: 28/100 (yes)
RNG Roll for poison: 27/100 (yes)
RNG Roll for crit: 12/16 (no)
Damage: 10+3+1.5(4-1)=17.5~18
Energy: 8-1=7

Bird takes 2 DMG (Poison)

Action 2:

RNG Roll for Speed tie: 1/2 (Bird)

Bird uses Detect
Energy: 7
Bird is Protected

Croagunk uses Rock Slide
RNG Roll for hit: 94/100 (no)
Energy: 6

Bird takes 2 DMG (Poison)

Action 3:

RNG Roll for Speed tie: 2/2 (Croagunk)

Croagunk uses Cross Chop
RNG Roll for hit: 82/100 (yes)
RNG Roll for crit: 9/16 (no)
Damage: 10+3+1.5(4-1)=17.5~18
Energy: 8-1=7

Bird uses Air Cutter
RNG Roll for hit: 11/100 (yes)
RNG Roll for crit: 3/3 (no)
Damage: (6+3+1.5)*1.5=15.75~16
Energy: 4-1=3

Bird takes 2 DMG (Poison)

After Round 2:
519.png

HP: 21
Energy: 82
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43
Boosts/Drops: None
Status Conditions: Poisoned


453.png

HP: 29
Energy: 60
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
Boosts/Drops: -10 Eva
Status Conditions: None

Other: None
 
Oh... not good. We are gonna need to win (or lose, depending on move selection) a speed tie to pull this one out.

Roost - Air Cutter - Fly


 
I never calculated for Bird's SpA being higher than Croagunk's SpD because I'm a moron. Croagunk has 5 less HP than he did at last notice; feel free to re-order, or at least confirm that you want to perform these actions.
 
Well... I don't think I have any moves that make a 5 point difference too impostant, so I will just stick with what I ordered
 
Before Round 3:
519.png

HP: 21
Energy: 82
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43
Boosts/Drops: None
Status Conditions: Poisoned


453.png

HP: 29
Energy: 60
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
Boosts/Drops: -10 Eva
Status Conditions: None

Other: None

Action 1:

RNG Roll for Speed tie: 1/2 (Bird)

Bird uses Roost
+20 HP
Energy: (90/10)+5-1=13

Croagunk uses Cross Chop
RNG Roll for hit: 80/100 (yes)
RNG Roll for crit: 15/16 (no)
Damage: (10+3+1.5(4-1))*1.5=26.25~26
Energy: 8-1+4=11

Bird takes 2 DMG (Poison)

Action 2:

RNG Roll for Speed tie: 2/2 (Croagunk)

Croagunk uses Rock Slide
RNG Roll for hit: 46/100 (yes)
RNG Roll for flinch: 100/100 (no)
RNG Roll for crit: 1/16 (yes)
Damage: (8+1.5(4-1)+3)*1.5=23.25~23 (KO)
Energy: 6

End Battle 3

After Round 3:
519.png

HP: -10
Energy: 69
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43
Boosts/Drops: None
Status Conditions: Poisoned


453.png

HP: 29
Energy: 43
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
Boosts/Drops: -10 Eva
Status Conditions: None

Other: None

HGSS_Beauty.png

"Sorry, hon, but this is game, set, and match. You played well, and you had a decent mon, but I'm afraid that Croagunk is just too powerful! Here are your rewards: You recieve 3 TC, 6 HC, and 3 BP. HC are just like KOC, hon - you can use them in your TC or as universal counters for Bird. Finally, Terrador, the referee, recieves 2 BT for each battle you participated in, plus another 2 for committing to your challenge, yielding 8 BT. You can rechallenge starting 8:20:57 PM PST on August 11, 2011. Better luck next time!"
 
Well well... it appears that I have your challenge again. jas is using Lucas the Ledian with Iron Fist (I'm assuming you all know not to post)

166.png

Ledian (Lucas) (M)
Nature: Relaxed (+ Def, -Spe, -10% Evasion)

Type: Bug/Flying
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Iron Fist (DW, unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (85/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 15

EC: 6/6
MC: 0
DC: 5/5

Attacks (24 Moves):
Tackle
Supersonic
Comet Punch
Light Screen
Reflect
Safeguard
Mach Punch
Baton Pass
Silver Wind
Bug Buzz

Bide
Drain Punch
Encore
Focus Punch
Endure

Toxic
Protect
Substitute
Dig
Acrobatics
Swords Dance

Ice Punch
Thunder Punch
Roost

You have every type available; I really shouldn't need this graphic here. Good luck, have fun. You know the drill.
 
Spr_BW_Clerk_F.png

Clerk Priscilla would like to battle!

RNG Roll for Pokemon: 2/5
"It helps with the pottery, and it'll help take care of you!"

RNG Roll for Ability: 1/2
"I had to get the ability that's inefficient. Figures."

[pimg]1[/pimg]
Bulbasaur (M)

Nature: Timid

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
+10% Accuracy

Abilities:

Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14.)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:

Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Double-Edge

Swagger
Giga Drain
Venoshock

Leaf Storm
Light Screen
Charm
 
Ok Ledian, Bulba can't touch us, so lets set up a sub and start beating on it. Show off your Iron Fists.

Substitute (20 HP) - Acrobatics - Ice Punch
 
Spr_BW_Clerk_F.png

"I've only got a small handful of attacks that fare well; let's hope that my lack of strong attacks won't mean our farewell!"

Venoshock ~ Double-Edge ~ Venoshock
 
Before Round 1:
166.png

HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

1.png


HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
Size Class: 1
Weight Class: 1
Boosts/Drops: None
Status Conditions: None

Other: None

Battle 1 Begin

Round 1 Begin

Action 1:

Ledian uses Substitute (20)
Energy Cost: 18
Ledian creates a Substitute (20)

Bulbasaur uses Venoshock
RNG Roll for Hit: 26/100 (yes)
RNG Roll for Crit: 8/16 (no)
Damage: 7+3+1.5(3-4)=8.5~9
Energy Cost: 8-1=7

Action 2:

Ledian uses Acrobatics
RNG Roll for Hit: 38/100 (yes)
RNG Roll for Crit: 2/16 (no)
Damage: (11+3)*1.5=21
Energy Cost: 7-1=6

Bulbasaur uses Double-Edge
RNG Roll for Hit: 74/100 (yes)
RNG Roll for Crit: 15/16 (no)
Damage: 10+(1/1.5+)+1.5(1-3)=8
Recoil Damage: 8/3=2.666...~3
Energy Cost: 6+(1/2.5)=6.4~6

Action 3:

Ledian uses Ice Punch
RNG Roll for Hit: 43/100 (yes)
RNG Roll for Freeze: 70/100 (no)
RNG Roll for Crit: 16/16 (no)
Damage: (8+2)*1.5=15
Energy Cost: 6

Bulbasaur uses Venoshock
RNG Roll for Hit: 56/100 (yes)
RNG Roll for Crit: 5/16 (no)
Damage: 7+3+1.5(3-4)=8.5~9
Ledian's Substitute breaks
Energy Cost: 8-1=7

Round 1 End

After Round 1:
166.png

HP: 70
Energy: 70
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

1.png


HP: 51
Energy: 80
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
Size Class: 1
Weight Class: 1
Boosts/Drops: None
Status Conditions: None

Other: None
 
Spr_BW_Clerk_F.png

"This can't be it! I can't fail!"

PoisonPowder ~ Venoshock ~ Venoshock
IF (Ledian uses Substitute A1), THEN (Use Double-Edge ~ Venoshock ~ Double-Edge for your action string)
 
I don't want Ledian to get poisoned, but Sub will waster more HP than unboosted Venoshocks would, so that is what we will take. Show them that we have more than one way to stop silly status moves.

Safeguard - Acrobatics - Acrobatics
 
Before Round 2:
166.png

HP: 70
Energy: 70
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

1.png


HP: 51
Energy: 80
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
Size Class: 1
Weight Class: 1
Boosts/Drops: None
Status Conditions: None

Other: None

Round 2 Begin

Action 1:

Ledian uses Safeguard
Energy Cost: 10
Ledian is Safeguarded (4R)

Bulbasaur uses PoisonPowder
RNG Roll for Hit: 72/100 (yes)
Safeguard blocks the Poison
Energy Cost: 7-1=6

Action 2:

Ledian uses Acrobatics
RNG Roll for Hit: 26/100 (yes)
RNG Roll for Crit: 13/16 (no)
Damage: (11+3)*1.5=21
Energy Cost: 7-1=6

Bulbasaur uses Venoshock
RNG Roll for Hit: 54/100 (yes)
RNG Roll for Crit: 2/16 (no)
Damage: 7+3+1.5(3-4)=8.5~9
Energy Cost: 8-1=7

Action 3:

Ledian uses Acrobatics
RNG Roll for Hit: 58/100 (yes)
RNG Roll for Crit: 7/16 (no)
Damage: (11+3)*1.5=21
Energy Cost: 7-1+4=10

Bulbasaur uses Venoshock
RNG Roll for Hit: 26/100 (yes)
RNG Roll for Crit: 15/16 (no)
Damage: 7+3+1.5(3-4)=8.5~9
Energy Cost: 8-1+4=11

End Round 2

After Round 2:
166.png

HP: 52
Energy: 44
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

1.png


HP: 9
Energy: 56
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
Size Class: 1
Weight Class: 1
Boosts/Drops: None
Status Conditions: None

Other: Safeguard (Ledian, 3R)
 
Before Round 3:
166.png

HP: 52
Energy: 44
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

1.png


HP: 9
Energy: 56
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
Size Class: 1
Weight Class: 1
Boosts/Drops: None
Status Conditions: None

Other: Safeguard (Ledian, 3R)

Round 3 Begin

Action 1:

Ledian uses Ice Punch
RNG Roll for Hit: 43/100 (yes)
RNG Roll for Freeze: 97/100 (no)
RNG Roll for Crit: 16/16 (no)
Damage: (8+2)*1.5=15 (KO)
Energy Cost: 6

Round 3 End

Battle 1 End

After Round 3:
166.png

HP: 52
Energy: 38
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

1.png


KO

Other: Safeguard (Ledian, 2R)

Your types:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png
DarkType.png

SteelType.png


BadGood luck.
 
Double resistance are still nice. Fighting it is. (Also, I you took off bug rather then grass on the type chart, just so you know.
 
Sorry; I always assume that folks start with Bug.

Spr_BW_Cue_Ball.png

Roughneck Billybob would like to battle!

RNG Roll for Pokemon: 1/5
"I'mMACHOP you in da face!"
RNG Roll for Ability: 3/3
"What a steadfast KO machine!"

[pimg]66[/pimg]
Machop (M)

Nature: Brave

Type:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)

Abilities:

Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard, they will have their normal accuracy.
Steadfast (DW): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Attacks:

Low Kick
Leer
Focus Energy
Karate Chop
Low Kick
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw

Earthquake
Rock Slide
Detect

ThunderPunch
Ice Punch
Fire Punch
 
Wow... look at all those move that hit Ledian Super Effectively. Lets see how much good they do through Reflect.

Reflect - Acrobatics - Acrobatics
If Machop uses Detect Actions 2 or 3, use Swords Dance that action instead
 
Before Round 1:
166.png

HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

66.png

HP: 100
Energy: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Boosts/Drops: None
Status Conditions: None

Other: None

Battle 2 Begin

Round 1 Begin

Action 1:

Ledian uses Reflect
Energy Cost: 10
A Reflect is created (6A)

Machop uses Rock Slide
RNG Roll for Hit: 40/100 (yes)
RNG Roll for Flinch: 44/100 (no)
RNG Roll for Crit: 12/16 (no)
Damage: (8+1.5-5)*2.25=10.125~10
Energy Cost: 6

Action 2:

Ledian uses Acrobatics
RNG Roll for Hit: 17/100 (yes)
RNG Roll for Crit: 16/16 (no)
Damage: (11+3)*1.5=21
Energy Cost: 7-1=6

Machop uses ThunderPunch
RNG Roll for Hit: 49/100 (yes)
RNG Roll for Paralysis: 73/100 (no)
RNG Roll for Crit: 1/16 (yes)
Damage: (8+3+1.5)*1.5=18.75~19
Energy Cost: 3

Action 3:

Ledian uses Acrobatics
RNG Roll for Hit: 99/100 (yes)
RNG Roll for Crit: 15/16 (no)
Damage: (11+3)*1.5=21
Energy Cost: 7-1+4=10

Machop uses Rock Slide
RNG Roll for Hit: 20/100 (yes)
RNG Roll for Flinch: 3/100 (yes)
RNG Roll for Crit: 2/16 (no)
Damage: (8+1.5-5)*2.25=10.125~10
Energy Cost: 6

End Round 1

After Round 1:
166.png

HP: 51
Energy: 74
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 73 (-)
Size Class: 3
Weight Class: 3
Boosts/Drops: -10 Eva
Status Conditions: None

66.png

HP: 58
Energy: 82
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Boosts/Drops: None
Status Conditions: None

Other: Reflect (Ledian, 3A)
 
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