Battle Hall Challenge: JJayyFeather


Pikachu [F] [Shanelle]
Nature: Mild (+1 SpA, -1 Def)
Type: Electric

[Abilities]
Static (Passive): This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod (Passive) [Hidden]: These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.​
[Stats]
HP: 90
Atk: 2
Def: 1-
SpA: 3+
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13​
[Counters]
EC: 6/9
MC: 0
AC: 5/5​
[Moves] [92|114]
Bide
Counter
Extreme Speed
Fake Out
Feint
Fly
Iron Tail
Nuzzle
Quick Attack
Slam
Thunder Punch
Volt Tackle

Electro Ball
Grass Knot
Petal Dance
Surf
Thunder
Thunder Shock
Thunderbolt
Volt Switch
Zap Cannon

Agility
Charm
Detect
Double Team
Encore
Endure
Growl
Nasty Plot
Pain Split
Play Nice
Protect
Substitute
Sweet Kiss
Tail Whip
Thunder Wave

Body Slam
Brick Break
Charge Beam
Counter
Detect
Dig
Discharge
Dizzy Punch
Double-Edge
Double Slap
Dynamic Punch
Electroweb
Endeavor
Facade
Flail
Focus Punch
Follow Me
Frustration
Headbutt
Heart Stamp
Helping Hand
Hidden Power [Ice]
Icicle Crash
Knock Off
Light Screen
Magnet Rise
Mega Kick
Mega Punch
Mimic
Mud-Slap
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Rock Smash
Rollout
Scary Face
Secret Power
Shock Wave
Signal Beam
Sing
Skull Bash
Sleep Talk
Snore
Spark
Submission
Swift
Take Down
Teeter Dance
Thunder Punch
Toxic
Wild Charge
Wish
Yawn
Zap Cannon​



RNG: 3/5

Ability: 1/3

Literally useless ability


Drifloon (M)

Type: Flying / Ghost

Nature: Timid
+Speed, -Atk, +15% Acc

Abilities: Aftermath / Unburden / Flare Boost [HA]

Stats:
HP: 100
Atk: 1 [-]
Def: 2
SpA: 2
SpD: 2
Spe: 81 [+]
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Ominous Wind
Stockpile
Swallow
Spit Up

Clear Smog
Defog
Destiny Bond
Disable
Hypnosis
Tailwind

Toxic
Protect
Thunder
Shadow Ball
Double Team
Will-O-Wisp
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Icicle Crash - Thunderbolt - Icicle Crash
IF Icicle Crash is disabled when you are to use it, THEN Thunderbolt
IF Will-o-Wisp outside of a combination AND you are faster, THEN Fly and push back
 
Meh too lazy to try this one, Drifloon is fucked anyway


Shadow Ball*3






90 HP l 100 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static



100 HP l 100 EN
1/2/2/2/81
Size: 1 l Weight: 1
Ability: Aftermath
`+15% Accuracy



Action 1

Icicle Crash - 6 energy
To hit (2415) - Yes
To crit (8010) - No
To flinch (6627) - No
(9 + 3)*1,5 = 18 damage

Shadow Ball - 5 energy
To crit (5717) - No
To lower (8590) - No
(8 + 3) = 11 damage

Action 2

Thunderbolt - 6 energy
To crit (7561) - No
To para (9285) - No
(9 + 3)*1,5 = 18 damage

Shadow Ball - 9 energy
To crit (7122) - No
To lower (5241) - No
(8 + 3) = 11 damage


Action 3



Icicle Crash - 6 energy
To hit (6070) - Yes
To crit (1135) - No
To flinch (7168) - No
(9 + 3)*1,5 = 18 damage

Shadow Ball - 13 energy
To crit (888) - No
To lower (4251) - No
(8 + 3) = 11 damage





57 HP l 82 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static



48 HP l 73 EN
1/2/2/2/81
Size: 1 l Weight: 1
Ability: Aftermath
`+15% Accuracy



Shadow Ball + Shadow Ball*3


You know the drill, fam
 

57 HP l 82 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static


48 HP l 73 EN
1/2/2/2/81
Size: 1 l Weight: 1
Ability: Aftermath
`+15% Accuracy


Action 1

Evasive Agility - 7 energy

Combo - 69 energy

Action 2

Thunder-Wave


Action 3

Electro Balling - 37,5 energy
(33,25 + 3 + 1,5)*1,5 = 57,375 damage



57 HP l 31 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static


KO HP l KO EN
1/2/2/2/81
Size: 1 l Weight: 1
Ability: Aftermath
`+15% Accuracy


Jayy picked Water on irc
 
RNG: 3/5

Ability: 2/3

Rain Dish!

Lotad (M)

Type: Water/Grass

Nature: Quiet
+SpA, -Speed, 10% Eva

Abilities: Swift Swim / Rain Dish / Own Tempo [HA]

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 25 [-]
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubble Beam
Zen Headbutt

Counter
Flail
Giga Drain
Leech Seed
Synthesis
Water Gun

Hidden Power [Electric]
Ice Beam
Protect
Rain Dance
Solar Beam
Scald
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Fake Out - Electro Ball - Thunderbolt
IF Leech Seed outside of a combination AND you are not to use Fake Out, THEN Fly and push back
IF Giga Drain outside of a combination AND you are not to use Fake Out, THEN Fly and push back
 
Why are you subbing for the decent moves i have while making my best option unusable reeee

Flinch -> Protect -> Solarbeam




90 HP l 100 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static




90 HP l 100 EN
2/2/3/2/25
Size: 1 l Weight: 1
Ability: Rain Dish
-10% Evasion


Action 1

Fake Out - 4 energy
To crit (6710) - No
(4) = 4 damage

Action 2

Protect - 13,6 energy

Electro Ball - 8 energy
(12 + 3 + 1,5) = 16,5 ''damage''

Action 3

Thunderbolt - 6 energy
To crit (5871) - No
To para (2981) - No
(9 + 3 + 1,5) = 13,5 damage

Solarbeam - 7 energy
To crit (5890) - No
(12 + 3 + 1,5) = 16,5 damage




73 HP l 82 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static




72 HP l 79 EN
2/2/3/2/25
Size: 1 l Weight: 1
Ability: Rain Dish
-10% Evasion


Giga Drain -> Scald -> Giga Drain



If Pikachu is to use a D/E move, use Counter that action
If Encore, use Dodge that action, but not consecutively
 

73 HP l 82 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static



72 HP l 79 EN
2/2/3/2/25
Size: 1 l Weight: 1
Ability: Rain Dish
-10% Evasion


Action 1

Agility - 7 energy


Giga Drain - 11 energy

Action 2

Substitute (15) - 12 energy

Scald - 5 energy
To crit (8832) - No
(8 + 3 + 1,5) = 12,5 damage

Action 3

Electro Ball - 8 energy
To crit (7340) - No
(12 + 3 + 1,5) = 16,5 damage

Giga Drain - 11 energy
Remaining Substitute HP: 2,5
Lotad restores 1,25 HP




58 HP l 55 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static



55 HP l 52 EN
2/2/3/2/25
Size: 1 l Weight: 1
Ability: Rain Dish
-10% Evasion
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Signal Beam - Electro Ball - Signal Beam
IF Damaging Grass Combination, THEN Fly (Suspend) that action and Fly (Attack) the next action.
IF Giga Drain outside of a combination AND you are not to use Fake Out, THEN Fly on odd instances, Dig on even instances, pushing back on all instances.
 
Solarbeam -> Solarbeam -> Scald + Scald


If Signal Beam crits, use Flail + Flail A3
If Electro Ball crits, use Flail + Flail A3






58 HP l 55 EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static




55 HP l 52 EN
2/2/3/2/25
Size: 1 l Weight: 1
Ability: Rain Dish
-10% Evasion



Action 1

Signal Beam - 6 energy
To crit (1942) - No
To confuse (3810) - No
(8 + 1,5)*1,5 = 14,25 damage

Solarbeam - 7 energy
To crit (3777) - No
(12 + 3 + 1,5) = 16,5 damage

Action 2


Electro Ball - 8 energy
To crit (736) - No
(12 + 3 + 1,5) = 16,5 damage

Solarbeam - 11 energy
To crit (3381) - No
(12 + 3 + 1,5) = 16,5 damage

Action 3

Signal Beam - 6 energy
To crit (2530) - No
To confuse (7561) - No
(8 + 1,5)*1,5 = 14,25 damage

Boiling Water - 27 energy
To crit (4102) - No
To burn (5018) - Yes
(18 + 3 + 1,5) = 22,5 damage

Pikachu was burned!
-2 HP Pikachu




KO HP l KO EN
2/1/3/2/90
Size: 1 l Weight: 1
Ability: Static




10 HP l 7 EN
2/2/3/2/25
Size: 1 l Weight: 1
Ability: Rain Dish
-10% Evasion



Sorry Jayy, but your Hall has come to an end. See you in a week!


Jayy - 4 CC
Pikachu - 6 KOC

Mate - 9 UC
 
JJayyFeather 's at it again, and Lopunny is back for more.


Lopunny [F] [Alexis]
Nature: Adamant
Type: Normal || Normal / Fighting (Mega)

[Abilities]
Limber​
[Stats]
HP: 100
Atk: 4+
Def: 3
SpA: 1-
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19​
[Mega Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 1-
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 22​
EC: 6/6
MC: 0
AC: 5/5

[Moves] [46|94]
PHYSICAL
Bounce
Dig
Double Hit
Dizzy Punch
Drain Punch
Facade
Fake Out
Fire Punch
Frustration
Giga Impact
Headbutt
High Jump Kick
Ice Punch
Iron Tail
Jump Kick
Low Kick
Low Sweep
Pound
Power-Up Punch
Quick Attack
Return
Sky Uppercut
Thunder Punch

SPECIAL
Grass Knot
Hyper Beam

OTHER
After You
Agility
Baby-Doll Eyes
Baton Pass
Copycat
Defense Curl
Encore
Endeavor
Endure
Entrainment
Foresight
Heal Bell
Healing Wish
Helping Hand
Magic Coat
Mirror Coat
Protect
Rototiller
Splash
Substitute
Thunder Wave​









Pick your poison!
 
Last edited:
Pokemon: Heliolisk (4)
Ability: Solar Power (3)

Heliolisk (M)

Type: Electric / Normal

Nature: Timid
+Speed, +18% Acc, -Atk

Ability: Solar Power

Stats:
HP: 100
Atk: 1 [-]
Def: 2
SpA: 4
SpD: 3
Spe: 126 [+]
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Eerie Impulse
Electrify
Razor Wind
Quick Attack
Thunder
Charge
Parabolic Charge
Pound
Tail Whip
Thunder Shock
Mud-Slap
Thunder Wave
Bulldoze

Agility
Camouflage
Electric Terrain
Glare

Toxic
Hidden Power Ice
Hyper Beam
Light Screen
Rain Dance
Dig
Focus Blast
Volt Switch
Grass Knot
Surf




I am the first of the Hall's henchmen. Attack if you dare.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Let's dance then."
Sky Uppercut - Low Sweep - Sky Uppercut
IF Heliolisk is to use Focus Blast outside of a combination, THEN Dig and push back
IF Heliolisk is to use Dig outside of a combination AND without suspension AND Heliolisk did not use Dig (Suspend) the previous action AND Heliolisk is faster than you, THEN Dig and push back
 

Limber
100 HP | 100 EN
4/3/1/4/105
STATUS: OK

--------------------VS.--------------------


Solar Power
100 HP | 100 EN
1/2/4/3/126 (+18% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Heliolisk uses Focus Blast!
HIT: YES (3176<8800)
CRIT: NO (4811>625)
EFFECT: NO (3901>1000)
12 x 1.5 = 18 DMG
-8 EN


Lopunny uses Dig!
CRIT: NO (6809>625)
(8 + 3) x 1.5 = 16.5 DMG
-10 EN


A2

Heliolisk uses Focus Blast!
HIT: YES (3704<8800)
CRIT: NO (8248>625)
EFFECT: NO (4695>1000)
12 x 1.5 = 18 DMG
-12 EN


Lopunny uses Dig!
CRIT: NO (2892>625)
(8 + 3) x 1.5 = 16.5 DMG
-14 EN


A3

Heliolisk uses Focus Blast!
HIT: YES (6921<8800)
CRIT: NO (5563>625)
EFFECT: NO (8035>1000)
12 x 1.5 = 18 DMG
-16 EN


Lopunny uses Dig!
CRIT: NO (3231>625)
(8 + 3) x 1.5 = 16.5 DMG
-18 EN


Lopunny: -54 HP, -42 EN
Heliolisk: -50 HP, -36 EN



Limber
46 HP | 58 EN
4/3/1/4/105
STATUS: OK

--------------------VS.--------------------


Solar Power
50 HP | 64 EN
1/2/4/3/126 (+18% Acc)
STATUS: OK
 


Can you withstand my force?

Thunder -- Focus Blast -- Thunder
If Lopunny is underground, then Bulldoze and push back actions.
If Mirror Coat, then Bulldoze and push back actions.
 

Limber
46 HP | 58 EN
4/3/1/4/105
STATUS: OK

--------------------VS.--------------------


Solar Power
50 HP | 64 EN
1/2/4/3/126 (+18% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Lopunny uses Fake Out!
CRIT: NO (5404>625)
4 + 3 + 3 = 10 DMG
-3 EN


Heliolisk stares in horror!

A2

Heliolisk uses Focus Blast!
HIT: YES (1084<8800)
CRIT: NO (8185>625)
EFFECT: NO (9923>1000)
12 x 1.5 = 18 DMG
-8 EN


Lopunny uses Drain Punch!
CRIT: NO (8127>625)
(8 + 3) x 1.5 = 16.5 DMG
+8.25 HP
-12 EN


A3

Heliolisk uses Thunder!
HIT: YES (4366<8800)
CRIT: YES (533<625)
11 + 3 + 3 = 17 DMG
-7 EN


Lopunny uses Skupupperdy Puppercut!!
HIT: YES (2588<8100)
CRIT: NO (9743>625)
(20.25 + 3) x 1.5 = 34.875 DMG
-28 EN


Lopunny: -27 HP, -43 EN
Heliolisk: -61 HP, -15 EN



Limber
19 HP | 15 EN
4/3/1/4/105
STATUS: Cooldown

--------------------VS.--------------------


Solar Power
HPKO | 49 EN
1/2/4/3/126 (+18% Acc)
STATUS: OK








JJayyFeather to pick Fighting type
 
JJayyFeather that's not fighting type.

Pokemon: Liepard (4)
Ability: Prankster (3)

Liepard (F)

Type: Dark

Nature: Naughty
+Atk, -SpD

Ability: Prankster

Stats:
HP: 100
Atk: 4 [+]
Def: 2
SpA: 3
SpD: 1 [-]
Spe: 106
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Captivate
Scratch
Growl
Assist
Sand Attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws
Assurance
Slash

Charm
Copycat
Encore
Feint Attack
Foul Play
Pay Day
Yawn

Toxic
Aerial Ace
Thunder Wave
Grass Knot
Swagger
U-Turn
Dark Pulse




Without a mega, you can't beat me.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"I'd strongly prefer if you were Lonely rather than Naughty..."
Low Sweep - Sky Uppercut - Drain Punch
IF you flinch, THEN push back actions
IF Liepard is to use Torment, THEN Magic Coat and push back
 

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