"You! I hate you! I will ban you!!!!"
Chill - Discharge - Will-O-Wisp
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Rotom
HP: 40
EN: 19
SPE: 91
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: Substitute (25)
Pi (M)
HP: 66
EN: 21
SPE: 5
NATR: Adamant
ABIL: Sturdy
STAT: N/A
OTHR: Substitute (5), SLP (wakes up before next action)
Arena: N/A
Action 1:
Rotom chilled out!
+12 energy
Pi woke up! Pi chilled out!
+12 energy
Action 2:
Rotom used Discharge!
RNG Roll (To-Crit) [<=63 Yes]: 562/1000 (No)
(8+3-1-5.5) = 4.5 ~ 5 damage
Substitute: 0 (Pi)
The Substitute faded!
-5 energy
Pi used Gyro Ball!
RNG Roll (To-Crit) [<=63 Yes]: 597/1000 (No)
(13.6-3) x .67 = 7.1 ~ 7 damage
Substitute: 18 (Rotom)
-7 energy
Action 3:
Rotom used Will-O-Wisp!
RNG Roll (To-Hit) [<=750 Yes]: 448/1000 (Yes)
Pi became burned!
-7 energy
Pi used Gyro Ball!
RNG Roll (To-Crit) [<=63 Yes]: 492/1000 (No)
(13.6-3) x .67 = 7.1 ~ 7 damage
Substitute: 11 (Rotom)
-11 energy
Post-action:
-2 HP (Pi)
Rotom
HP: 40
EN: 19
SPE: 91
NATR: Modest
ABIL: Levitate
STAT: N/A
OTHR: Substitute (11)
Chills/Heals remaining: 2/2
Pi (M)
HP: 64
EN: 15
SPE: 5
NATR: Adamant
ABIL: Sturdy
STAT: N/A
OTHR: Burn
Chills/Heals remaining: 4/1
Arena: N/A
Turn Order:
PKMN Breeder Z issues actions.
Lord Jesseus issues actions.
REFEREE
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"You will suffer for using Shuckle!"
Thunder Wave - Confuse Ray - Chill
If Protect is used, chill on that action unless you run out of chills then use Charge; if it's the last action then it should always be Charge when the chill limit is reached




