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Battle Hall Challenge - Orcinus Duo

"I will continue to be invisible for simplicity's sake! Also, I have no idea how I fucked that calc up."

Pre-Round stats:
185.png

Mamoslayer
HP: 84
EN: 95
5/4/1/3/30
Badly Poisoned (2 DPA)
188.png

Skiploom
HP: 67
EN: 76
1/2/2/3/92/ +15% Acc

Action 1
Leech Seed -> Mamoslayer (9 EN)
Mamoslayer was seeded! (3 DPA)

Rock Slide -> Skiploom (5 EN)
RNG roll (to hit) 8481 = hit
RNG roll (to crit) 3108 = no crit
(8+3+(5-2)1.5)(1.5) = 23.25 DMG

Toxic -> Mamoslayer (2 DMG)
Leech Seed (3 DMG Mamo, +3 HP Skiploom)

Action 2
Giga Drain -> Mamoslayer (11 EN)
RNG roll (to crit) 467 = crit
(8+3+3+(2-3)1.5)(1.5) = 18.75 DMG = 9.375 recovered

Rock Slide -> Skiploom (9 EN)
RNG roll (to hit) 3170 = hit
RNG roll (to crit) 8515 = no crit
(8+3+(5-2)1.5)(1.5) = 23.25 DMG

Toxic -> Mamoslayer (2 DMG)
Leech Seed (3 DMG Mamo, +3 HP Skiploom)

Action 3
Skiploom chilled! (+12 EN)

Focusing Fire Punch -> Skiploom ((10+6)1.5 = 24 EN)
RNG roll (to crit) 4205 = no crit
RNG roll (to burn, <=1000 burn) 4296 = no burn
((10+8)+(5-2)1.5)(1.5) = 33.75 DMG

Toxic -> Mamoslayer (2 DMG)
Leech Seed (3 DMG Mamo, +3 HP Skiploom)

Post-Round stats:
185.png

Mamoslayer
HP: 53
EN: 57
5/4/1/3/30
Badly Poisoned (3 DPA)
Leech Seed (3 DPA- 3a)
188.png

Skiploom
HP: 5
EN: 68
1/2/2/3/92/ +15% Acc

"...Uh oh."
Encore -> Giga Drain -> Bullet Seed
 
DAMN YOU AND YOUR SUDOWOODO THAT IS WAY TOO STRONGTH FOR RANK 2.

Battle #3
Spr_RB_Lorelei.png

Elite Four Lorelei would like to battle!

RNG roll (for Pokemon) 1/5 = Sneasel
215.png

Sneasel (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Attacks:
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws
Beat Up

Brick Break
Dig
Torment

Ice Punch
Fake Out
Counter
"I have confidence in my Pokemon to pull through any tough battle!"

RNG roll (for ability) 1/3 = Inner Focus
"I suppose this will have to do for now."
 
Spr_RB_Lorelei.png

"Hmm... A struggle indeed."
Fake Out -> Torment -> Brick Break

Pre-Round stats:
185.png

Mamoslayer
HP: 100
EN: 100
5/4/1/3/30
215.png

Sneasel
HP: 90
EN: 100
4/2/1/3/115

Action 1
Fake Out -> Mamoslayer (4 EN)
RNG roll (to crit) 487 = crit
(4+3+(4-4)1.5)(.67) = 4.7 DMG

Mamoslayer flinched!

Action 2
Torment -> Mamoslayer (9 EN)
Mamoslayer was tormented!

Fire Punch -> Sneasel (6 EN)
RNG roll (to crit) 7454 = no crit
RNG roll (to burn) 7235 = no burn
(8+(5-2)1.5)(1.5) = 18.75 DMG

Action 3
Brick Break -> Mamoslayer (6 EN)
RNG roll (to crit) 595 = crit
(8+3)(1.5) = 16.5 DMG

Rock Slide -> Sneasel (5 EN)
RNG roll (to hit) 4924 = hit
RNG roll (to crit) 2435 = no crit
(8+3+(5-2)1.5)(1.5) = 23.25 DMG

Post-Round stats:
185.png

Mamoslayer
HP: 79
EN: 89
5/4/1/3/30
Tormented (4a)
Faked Out
215.png

Sneasel
HP: 48
EN: 81
4/2/1/3/115

Spr_RB_Lorelei.png

"GOD FUCKING DAMN IT"
Brick Break -> Dig -> Brick Break
If Counter, change that action to Icy Wind the first consecutive time, Screech the second, and Icy Wind the third
If Copycat (Torment) AND Mamoslayer is not already Taunted, change that action to Taunt and push back
 
Errrrrrrrrrr

I CHALLENGE my gym FIRE

inb4 kick by elgyem

;_; no earthquake makes me sad

Wait a minute I do have earthquake on this thing why am i so dumb

hahahaha you're screwed now
 
Battle #4
Spr_RG_Gentleman.png

Gentleman would like to battle!

RNG roll (for Pokemon) 5/5
37.png

Vulpix (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.Self-targeted attacks do not give the boost.
Drought (DW): (Can be Activated) When this Pokemon is sent out, it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

Attacks:
Ember
Tail Whip
Roar
Quick Attack
Will-O-Wisp
Fire Spin
Confuse Ray
Imprison
Flamethrower
Faint Attack
Flame Burst
Hex
Safeguard

Flame Charge
Energy Ball
Overheat

Hypnosis
Heat Wave
Disable
"Mmm, yes. Quite."

RNG roll (for ability) 1/2 = Flash Fire
"Ah, indubitably! Handlebar moustache!"
 
Spr_RG_Gentleman.png

"Indeed, we have a formidable foe, yet we shall overcome him or my name isn't... wait, I don't have a name, eh wot?"
Confuse Ray -> Will-o-Wisp -> Energy Ball
If Taunted, change remaining actions to Energy Ball -> Fire Spin

Pre-Round stats:
185.png

Mamoslayer
HP: 100
EN: 100
5/4/1/3/30
37.png

Vulpix
HP: 90
EN: 100
1/2/3/3/65

Action 1
Confuse Ray -> Mamoslayer (5 EN)
Mamoslayer was confused!
RNG roll (for duration) 1/3 = 2 actions

RNG roll (to hit self, <=5000 hit self) 262 = hit self
It hit itself in its confusion! (3 EN)
(4+(5-4)1.5) = 5.5 DMG
Mamoslayer's confusion stage fell to 0!

Action 2
Will-o-Wisp -> Mamoslayer (6 EN)
RNG roll (to hit, <=7500 hit) 4511 = hit
Mamoslayer was burned!

Rock Slide -> Vulpix (5 EN)
RNG roll (to hit) 4401 = hit
RNG roll (to crit) 3790 = no crit
(5+3+(5-2)1.5)(1.5) = 18.75 DMG

Burn -> Mamo (2 DMG)

Action 3
Energy Ball -> Mamoslayer (6 EN)
RNG roll (to crit) 249 = crit
RNG roll (to lower SpD) 3975 = no lower
(8+3+(3-3)1.5)(1.5) = 16.5 DMG

Earthquake -> Vulpix (7 EN)
RNG roll (to crit) 1159 = no crit
(7+(5-2)1.5)(1.5) = 17.25 DMG

Burn -> Mamo (2 DMG)

Post-Round stats:
185.png

Mamoslayer
HP: 74
EN: 85
5/4/1/3/30
Burned (2 DPA, -3 BAP from physical attacks)
37.png

Vulpix
HP: 54
EN: 82
1/2/3/3/65

Spr_RG_Gentleman.png

"My, my, it appears that we are still losing dear chum! Tally ho now, and please do score some more delectable hax on your way! Oh yes, I do believe that is what the youngsters call it these days... ramble ramble..."
Disable (Earthquake) -> Confuse Ray -> Energy Ball
If Taunted, change remaining actions to Energy Ball -> Fire Spin -> Energy Ball
If Magic Coat is used, Energy Ball and push actions back
 
Spr_RG_Gentleman.png

"Curses... Vulpix my dear, it appears we may lose this one after all!"

Pre-Round stats:
185.png

Mamoslayer
HP: 74
EN: 85
5/4/1/3/30
Burned (2 DPA, -3 BAP from physical attacks)
37.png

Vulpix
HP: 54
EN: 82
1/2/3/3/65

Action 1
Disable -> Mamoslayer (7 EN)
Earthquake was disabled!

Mamoslayer used Substitute! (20 HP, 18 EN)
Mamoslayer set up a Substitute!

Burn -> Mamoslayer (2 DMG)

Action 2
Confuse Ray -> Mamoslayer (5 EN)
But it failed!

Mamoslayer used Sandstorm! (9 EN)

Burn -> Mamoslayer (2 DMG)
Sandstorm -> Vulpix (2 DMG)

Action 3
Mamoslayer tightened his focus! (10 EN)

Energy Ball -> Mamoslayer (6 EN)
RNG roll (to crit) 8769 = no crit
(6+(3-3)1.5)(1.5) = 9 DMG
The substitute took the damage!

Focus Punch -> Vulpix
RNG roll (to crit) 2654 = no crit
(12+(5-2)1.5) = 16.5 DMG

Burn -> Mamoslayer (2 DMG)
Sandstorm -> Vulpix (2 DMG)

Post-Round stats:
185.png

Mamoslayer
HP: 51
EN: 48
5/4/1/3/30
Substitute (8 HP)
Burned (2 DPA, -3 BAP from physical attacks)
Disabled (Earthquake- 3a)
37.png

Vulpix
HP: 33
EN: 64
1/2/3/3/65

Sandstorm (3 rounds)

Spr_RG_Gentleman.png

"Hold your ground, dear friend! We are not out of the fight just yet!"
 
Focus Punch-Double Edge-Double Edge
IF confuse ray and you do not have a sub, alternate magic coat and protect
If Hypnosis and Vulpix is not asleep, magic coat

FWIW, Sandstorm's SpD boost was not added.
 
Spr_RG_Gentleman.png

"Oh my... It appears that we are finished, dear Vulpix."
Hex -> Energy Ball -> Energy Ball

Pre-Round stats:
185.png

Mamoslayer
HP: 51
EN: 48
5/4/1/3/30
Substitute (8 HP)
Burned (2 DPA, -3 BAP from physical attacks)
Disabled (Earthquake- 3a)
37.png

Vulpix
HP: 33
EN: 64
1/2/3/3/65

Sandstorm (3 rounds)

Action 1
Charging up, yada yada... (14 EN)

Hex -> Mamoslayer (7 EN)
crit = irrelevant
(8) = 8 DMG
The substitute faded!

Focus Punch -> Vulpix
RNG roll (to crit) 6968 = no crit
(12+(5-2)1.5) = 16.5 DMG

Burn -> Mamoslayer (2 DMG)
Sandstorm -> Vulpix (2 DMG)

Action 2
Energy Ball -> Mamoslayer (6 EN)
RNG roll (to crit) 8617 = no crit
(6+(3-3)1.5)(1.5) = 9 DMG

Double-Edge -> Vulpix (Not 34 EN)
It does more than 14 DMG.
Vulpix fainted!

Post-Round stats:
185.png

Mamoslayer
HP: 40
EN: 34
5/4/1/3/30
Burned (2 DPA, -3 BAP from physical attacks)
37.png

Vulpix
HP: KO
EN: KO
1/2/3/3/65

Spr_RG_Gentleman.png

"Would you like a cup of tea to congratulate you on your victory, old chap?"

Please choose your next type:
NormalType.png
FightingType.png

WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle #5
Spr_RG_Youngster.png

Youngster would like to battle!

RNG roll (for Pokemon) 5/5
39.png

Jigglypuff (F)
Nature: Bold (+1 Def, -1 Atk)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 1
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Charm
Sing
Defense Curl
Pound
Disable
Sweet Kiss
Round
Rollout
Copycat
DoubleSlap
Rest
Body Slam

Light Screen
Reflect
Protect

Wish
Gravity
Perish Song
"We may not be strong on the offense, but we will wear you out!"

RNG roll (for ability) 1/2 = Cute Charm
"COMMENCE OPERATION: DOUCHEBAG!!"
 
Spr_RG_Youngster.png

"Hmph. That won't work for you!"
Protect -> Round + Perish Song -> cooldown (Rollout)

Pre-Round stats:
185.png

Mamoslayer
HP: 100
EN: 100
5/4/1/3/30
39.png

Jigglypuff
HP: 110
EN: 100
1/2/2/1/20

Action 1
Jigglypuff used Protect! (6 EN)

Taunt -> Jigglypuff (10 EN)
But it failed!

Action 2
Taunt -> Jigglypuff (14 EN)
Jigglypuff fell for the Taunt (DAMMIT)

Round + Perish Song -> Mamoslayer (((8+15)1.5) -1 = 34 EN)
RNG roll (to crit) 278 = crit
(6+3+(2-3)1.5)(.67) = 5 DMG

Action 3
Wood Hammer -> Jigglypuff (7+(3/2) = 8.5 EN)
RNG roll (to crit) 9380 = no crit
(13+(5-2)1.5) = 17.5 DMG

Jigglypuff must cool down!

The Perish Count fell to 2!

Post-Round stats:
185.png

Mamoslayer
HP: 95
EN: 67
5/4/1/3/30
Perish Song (2 rounds)
39.png

Jigglypuff
HP: 92
EN: 60
1/2/2/1/20
Taunted (4a)
Perish Song (2 rounds)

Spr_RG_Youngster.png

"Now that we've got that Perish Song, time to play the endurance game... except we can't really do much right now but deal incredibly ineffective hits and hope that Orcinus gets stupid and runs himself out of energy!"
Body Slam -> Pound -> Body Slam
 
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