Battle Hall Challenge - Orcinus Duo


"Well then, I can't say I saw that coming!"

Pre-Round stats:

Trace
HP: 72
EN: 76
4/4/3/3/52/ -10% Eva
+1 Spe

Ludicolo
HP: 51
EN: 87
2/3/4/4/70

Action 1
Trace used Sunny Day! (9 EN)
NOT THE SUN :O

Hydro Pump -> Trace (11 EN)
RNG roll (to hit) 1142 = hit
RNG roll (to crit) 2878 = no crit
(12-3+3+(4-3)1.5) = 13.5 DMG

Action 2
Trace used Synthesis! (16 EN)
Trace restored 30 HP!

Surf -> Trace (6 EN)
RNG roll (to crit) 4326 = no crit
(10-3+3+(4-3)1.5) = 11.5 DMG

Action 3
Flame Charge -> Ludicolo (3 EN)
RNG roll (to crit) 3667 = no crit
(5+3+3+(4-3)1.5) = 12.5 DMG

Hydro Pump -> Trace (7 EN)
RNG roll (to hit) 3877 = hit
RNG roll (to crit) 274 = crit
(12-3+3+3+(4-3)1.5) = 16.5 DMG


Post-Round stats:

Trace
HP: 60
EN: 64
4/4/3/3/52/ -10% Eva
+1 Spe

Ludicolo
HP: 38
EN: 63
2/3/4/4/70

Sun (3 rounds)


"Well this isn't very good..."
 

"Go down with a bit of fight!"
Fake Out -> Hydro Pump + Hydro Pump combo -> be dead

Pre-Round stats:

Trace
HP: 60
EN: 64
4/4/3/3/52/ -10% Eva
+1 Spe

Ludicolo
HP: 38
EN: 63
2/3/4/4/70

Sun (3 rounds)

Action 1
Fake Out -> Trace (4 EN)
RNG roll (to crit) 3876 = no crit
(4+(2-4)1.5) = 1 WHOLE DMG FUCK YEAH

Trace flinched!

Action 2
Wood Hammer -> Ludicolo (6+(5/2) = 8.5 EN)
RNG roll (to crit) 3571 = no crit
(15+3+(4-3)1.5) = 19.5 DMG

Super Hydro Pump -> Trace ((8+12)1.75 - 1 = 34 EN)
RNG roll (to hit, <=7400 hit) 7271 = yeeeeah
RNG roll (to crit) 3632 = no crit
((12x2.25)-3+3+(4-3)1.5) = 28.5 DMG

Action 1
Flare Blitz -> Ludicolo (8.5 EN)
19.5 DMG
Ludicolo fainted!


Post-Round stats:

Trace
HP: 30
EN: 47
4/4/3/3/52/ -10% Eva
+1 Spe

Ludicolo
HP: -1
EN: KO
2/3/4/4/70

"Great job!"

Please choose your next type:





 
Battle #4

Scientist Moh would like to battle!

RNG roll (for Pokemon) 4/5

Steelix (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Items: Expert Belt

Attacks:
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
DragonBreath
Slam
Screech
Rock Slide
Sand Tomb
Iron Tail
Dig
Stone Edge
Double-Edge
Thunder Fang
Fire Fang
Ice Fang
Autotomize
Crunch
Sandstorm

Explosion
Taunt
Payback

Rollout
Rock Blast
Flail

Iron Head
Aqua Tail

"I'm here to test if Steelix really is sturdier than a diamond!"

RNG roll (for ability) 1/3 = Sturdy
"Let the experiment begin!"
 

"Now to test the maneuverability of this specimen!"
Autotomize -> Payback -> Dig

Pre-Round stats:

Trace
HP: 120
EN: 100
4/4/3/3/52/ -10% Eva

Steelix
HP: 100
EN: 100
4/8/1/3/30

Action 1
Grass Knot -> Steelix (3+(8/2) = 7 EN)
RNG roll (to crit) 3763 = no crit
(14-1+3+(3-3)1.5) = 16 DMG

Steelix used Autotomize! (6 EN)
Steelix became nimble or some shit like that!

Action 2
Payback -> Trace (7 EN)
RNG roll (to crit) 721 = no crit
(5+(4-4)1.5) = 5 DMG

Low Kick -> Steelix (4+(4/2) = 6 EN)
RNG roll (to crit) 4982 = no crit
(8-1-3+(4-5)1.5)(1.5) = 3.75 DMG

Action 3
Steelix dug underground! (9 EN)

Grass Knot -> Steelix (6 EN)
But it missed!

Dig -> Trace
RNG roll (to crit) 5384 = no crit
(8+3+(4-4)1.5) = 11 DMG


Post-Round stats:

Trace
HP: 104
EN: 81
4/4/3/3/52/ -10% Eva

Steelix
HP: 80
EN: 78
4/8/1/3/30
Autotomized
+1 Speed


"Hmm... Subject seems to be... will initiate attack...." *scribble scribble scribble*
Stone Edge -> Rock Slide -> Stone Edge
If Counter, change that action to Sand Tomb the first time, Dragonbreath the second, and Sand Tomb the third, pushing back each time if Stone Edge was subbed
If successful P/E move, change that action to Sandstorm the first time and Chill the second
 

"Careless mistakes and oversights... Possible recreation of experiment may be necessary..."

Pre-Round stats:

Trace
HP: 104
EN: 81
4/4/3/3/52/ -10% Eva

Steelix
HP: 80
EN: 78
4/8/1/3/30
Autotomized
+1 Speed

Action 1
Stone Edge -> Trace (7 EN)
RNG roll (to hit, <=9000 hit) 4452 = hit
RNG roll (to crit) 4607 = no crit
(10+(4-4)1.5)(1.5) = 15 DMG

Dragon Tail -> Steelix (5 EN)
RNG roll (to hit) 4509 = hit
RNG roll (to crit) 4785 = no crit
(6-1-3+(4-5)1.5)(.67) = 1 DMG
Steelix was sent back to its Poke Ball!

Action 2
Will-o-Wisp -> Steelix (6 EN)
RNG roll (to hit) 244 = hit
Steelix was burned! (shiiiit)

Rock Slide -> Trace (6 EN)
RNG roll (to crit) 5280 = no crit
(8-3+(4-4)1.5)(1.5) = 7.5 DMG

Action 3
Grass Knot -> Steelix (3+(8/2) = 7 EN)
RNG roll (to crit) 3999 = no crit
(14-1+3+(3-3)1.5) = 16 DMG


Post-Round stats:

Trace
HP: 81
EN: 63
4/4/3/3/52/ -10% Eva

Steelix
HP: 59
EN: 65
4/8/1/3/30
Burn (2 DPA, -3 BAP from physical attacks)


"Situation for test subject has quickly turned downhill... Unsure if salvaging the experiment will be possible."
 

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