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Battle Hall Challenge - SevenDeadlySins

Spr_BW_Veteran_F.png

Veteran (F) would like to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Pokemon: 4/5
"Their power as far too much for one such as you."

RNG Roll for Ability: 2/3
RNG Roll for Ability: 2/3
"The first may be underwhelming, but the second is surely what you didn't wish to see."

228.png

Houndour (M)

Nature: Rash

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:

Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Rattled (DW): These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Fire Fang
Faint Attack

Fire Blast
Sunny Day
SolarBeam

Counter
Nasty Plot
Sucker Punch
2mpd0tk.png

Voodoll (M)

Nature: Mild

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Abilities:

Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be deactivated) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon will do three (3) more damage with Normal-typed attacks.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks:

Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Faint Attack

Thunder Wave
Double Team
Psychic

Foul Play
Counter
Psycho Cut
 
Welp, let's do this up.

Tirtouga - Rock Slide ~ Rock Slide ~ Rock Slide

Munchlax - Body Slam (Houndour) ~ Body Slam (Houndour) ~ Body Slam (Houndour)
 
Spr_BW_Veteran_F.png

"I'll require some luck to pull this off."

Houndour: Solarbeam (Tirtouga) ~ Solarbeam (Tirtouga) ~ Solarbeam (Tirtouga)
Voodoll: Foul Play (Tirtouga) ~ Chill ~ Pain Split (Houndour)
IF (You are flinched), THEN (Push actions down)

-------------------------------------------------------------------------------------

Before Round 1:
228.png

Houndour (M)
90 HP
100 EN
2/2/4+/1-/65
Flash Fire

2mpd0tk.png

Voodoll (M)
90 HP
100 EN
2/1-/4+/2/70
Normalize

---

564.png

Tirtouga (M)
90 HP
100 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
120 HP
100 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

Houndour is gathering sunlight

Voodoll uses Foul Play (Tirtouga)
RNG Roll (To-Crit) (<=625 Yes) 386/10000 (Yes)
Damage: (10+3+4)/1.5=11.333...~11
-6 EN

Tirtouga uses Rock Slide
RNG Roll (To-Hit Voodoll) (<=9000 Yes) 2498/10000 (Yes)
RNG Roll (To-Hit Houndour) (<=9000 Yes) 1762/10000 (Yes)
RNG Roll (To-Flinch Houndour) (<=3000 Yes) 9033/10000 (No)
RNG Roll (To-Crit Voodoll) (<=625 Yes) 7125/10000 (No)
RNG Roll (To-Crit Houndour) (<=625 Yes) 2295/10000 (No)
Damage (Voodoll): (8*.75)+3+1.5(4-1)=13.5~14
Damage (Houndour): ((8*.75)+3+1.5(4-2))*1.5=18
-5 EN

Munchlax uses Body Slam (Houndour)
RNG Roll (To-Para) (<=3000 Yes) 5743/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4653/10000 (No)
Damage: 9+3+1.5(4-2)=15
-7 EN

Houndour uses Solarbeam (Tirtouga)
RNG Roll (To-Crit) (<=625 Yes) 2538/10000 (No)
Damage: (12-2+1.5(4-2))*2.25=29.25~29
-8 EN

Action 2:

Houndour is gathering sunlight

Voodoll Chills
+12 EN

Tirtouga uses Rock Slide
RNG Roll (To-Hit Voodoll) (<=9000 Yes) 3898/10000 (Yes)
RNG Roll (To-Hit Houndour) (<=9000 Yes) 8013/10000 (Yes)
RNG Roll (To-Flinch Houndour) (<=3000 Yes) 7653/10000 (No)
RNG Roll (To-Crit Voodoll) (<=625 Yes) 1742/10000 (No)
RNG Roll (To-Crit Houndour) (<=625 Yes) 8397/10000 (No)
Damage (Voodoll): (8*.75)+3+1.5(4-1)=13.5~14
Damage (Houndour): ((8*.75)+3+1.5(4-2))*1.5=18
-9 EN

Munchlax uses Body Slam (Houndour)
RNG Roll (To-Para) (<=3000 Yes) 7168/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7661/10000 (No)
Damage: 9+3+1.5(4-2)=15
-11 EN

Houndour uses Solarbeam (Tirtouga)
RNG Roll (To-Crit) (<=625 Yes) 6336/10000 (No)
Damage: (12-2+1.5(4-2))*2.25=29.25~29
-12 EN

Action 3:

Houndour is gathering sunlight

Voodoll uses Pain Split (Houndour)
Both battlers are brought to 43 HP
-18 EN

Tirtouga uses Rock Slide
RNG Roll (To-Hit Voodoll) (<=9000 Yes) 2387/10000 (Yes)
RNG Roll (To-Hit Houndour) (<=9000 Yes) 5897/10000 (Yes)
RNG Roll (To-Flinch Houndour) (<=3000 Yes) 9512/10000 (No)
RNG Roll (To-Crit Voodoll) (<=625 Yes) 7432/10000 (No)
RNG Roll (To-Crit Houndour) (<=625 Yes) 2605/10000 (No)
Damage (Voodoll): (8*.75)+3+1.5(4-1)=13.5~14
Damage (Houndour): ((8*.75)+3+1.5(4-2))*1.5=18
-13 EN

Munchlax uses Body Slam (Houndour)
RNG Roll (To-Para) (<=3000 Yes) 9383/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 614/10000 (Yes)
Damage: 9+3+3+1.5(4-2)=18
-15 EN

Houndour uses Solarbeam (Tirtouga)
RNG Roll (To-Crit) (<=625 Yes) 1163/10000 (No)
Damage: (12-2+1.5(4-2))*2.25=29.25~29
-16 EN

After Round 1:
228.png

Houndour (M)
7 HP
64 EN
2/2/4+/1-/65
Flash Fire

2mpd0tk.png

Voodoll (M)
29 HP
82 EN
2/1-/4+/2/70
Normalize

---

564.png

Tirtouga (M)
-3 HP
73 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
120 HP
67 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

------------------------------------------------------------

Spr_BW_Veteran_F.png

"Terribly sorry for your inability to stop those Solarbeams... but I suppose there's no use in crying over a smashed shell."

Houndour: Sucker Punch + Sucker Punch (Munchlax) ~ Nothing ~ Sucker Punch (Munchlax)
Voodoll: Pain Split (Munchlax) ~ Psychic (Munchlax) ~ Psychic (Munchlax)
 
Metronome (Earthquake, Rock Slide, Discharge, Sludge Wave, Roost, Hyper Voice, Light Screen, Surf, Spore, Drain Punch) ~ Body Slam (Voodoll) ~ Body Slam (Voodoll)
If Houndour is not fainted on A2, use Earthquake.
 
Before Round 2:
228.png

Houndour (M)
7 HP
64 EN
2/2/4+/1-/65
Flash Fire

2mpd0tk.png

Voodoll (M)
29 HP
82 EN
2/1-/4+/2/70
Normalize

---

446.png

Munchlax (M)
120 HP
67 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

Houndour uses Kidneybuster (Munchlax)
But it fails
-28 EN

Voodoll uses Pain Split (Munchlax)
Both battlers are brought to 75 HP
-39 EN

Munchlax uses Metronome (Earthquake, Rock Slide, Discharge, Sludge Wave, Roost, Hyper Voice, Light Screen, Surf, Spore, Drain Punch)
RNG Roll (To-Pick) (<=1000 Earthquake, 1001-2000 Rock Slide, 2001-3000 Discharge, 3001-4000 Sludge Wave, 4001-5000 Roost, 5001-6000 Hyper Voice, 6001-7000 Light Screen, 7001-8000 Surf, 8001-9000 Spore, >9000 Drain Punch) 9699/10000 (Drain Punch)
RNG Roll (To-Target) (<=5000 Houndour) 6620/10000 (Voodoll)
RNG Roll (To-Crit) (<=625 Yes) 175/10000 (Yes)
Damage: (8+3+1.5(4-1))*2.25=34.875~35
+18 HP
-19 EN

Action 2:

Voodoll uses Psychic (Munchlax)
RNG Roll (To-Drop) (<=1000 Yes) 1281/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 461/10000 (Yes)
Damage: 11+3+4+3+1.5(4-3)=22.5~23
-7 EN

Houndour is cooling off from its combo

Munchlax uses Earthquake
RNG Roll (To-Crit Voodoll) (<=625 Yes) 8037/10000 (No)
RNG Roll (To-Crit Houndour) (<=625 Yes) 8480/10000 (No)
Damage (Voodoll): (10*.75)+1.5(4-1)=12
Damage (Houndour): ((10*.75)+1.5(4-2))*1.5=15.75~16
-7 EN

Action 3:

Voodoll uses Psychic (Munchlax)
RNG Roll (To-Drop) (<=1000 Yes) 2159/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 187/10000 (Yes)
Damage: 11+3+4+3+1.5(4-3)=22.5~23
-11 EN

Munchlax uses Body Slam (Voodoll)
RNG Roll (To-Para) (<=3000 Yes) 2007/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 9737/10000 (No)
Damage: 9+3+1.5(4-1)=16.5~17
-7 EN

After Round 2:
228.png

Houndour (M)
-9 HP
36 EN
2/2/4+/1-/65
Flash Fire

2mpd0tk.png

Voodoll (M)
11 HP
25 EN
2/1-/4+/2/70
Normalize

---

446.png

Munchlax (M)
47 HP
34 EN
4+/2/2/3/4-
Thick Fat
-10% Eva
 
Spr_BW_Veteran_F.png

"I'm not done yet."

Double Team (2) ~ Psychic ~ Faint Attack

-----------------------------------------------------------

Before Round 3:
2mpd0tk.png

Voodoll (M)
11 HP
25 EN
2/1-/4+/2/70
Normalize

---

446.png

Munchlax (M)
47 HP
34 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

Voodoll uses Double Team (2)
2 clones are formed
-7 EN

Munchlax uses Chip Away
RNG Roll (To-Target Real) (<=3333 Yes) 9680/10000 (No)
Munchlax hits a clone
A clone vanishes
-4 EN

Action 2:

Voodoll uses Psychic (Munchlax)
RNG Roll (To-Drop) (<=1000 Yes) 3118/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3191/10000 (No)
Damage: 11+3+4+1.5(4-3)=19.5~20
-7 EN

Munchlax uses Body Slam
RNG Roll (To-Target Real) (<=5000 Yes) 8256/10000 (No)
Munchlax hits a clone
A clone vanishes
-7 EN

Action 3:

Voodoll uses Faint Attack
RNG Roll (To-Crit) (<=625 Yes) 1795/10000 (No)
Damage: 6+3+4=13
-2 EN

Munchlax uses Chip Away
RNG Roll (To-Crit) (<=625 Yes) 3555/10000 (No)
Damage: 7+3+1.5(4-1)=14.5~15
-4 EN

After Round 3:
2mpd0tk.png

Voodoll (M)
-4 HP
9 EN
2/1-/4+/2/70
Normalize

---

446.png

Munchlax (M)
14 HP
19 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

--------------------------------------------------------------------------------------

Spr_BW_Veteran_F.png

"I'm such a fool... here's what you've left, dear."

NormalType.png
FightingType.png
WaterType.png

GrassType.png
PoisonType.png
ElectricType.png

GroundType.png
RockType.png
DragonType.png

GhostType.png
SteelType.png
 
Battle 7

FL_Blue.png

GARY MOTHERFUCKING OAK would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Pokemon: 2/5
"I've got a... *shades* Double Team here."

RNG Roll for Ability: 1/3
RNG Roll for Ability: 1/3
"I'm... *shades* TWINNING!"

84.png

Doduo (F)

Nature: Mild

Type:

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 14

Abilities:

Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Tangled Feet (DW): (Innate) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion.

Attacks:

Peck
Growl
Pursuit
Quick Attack
Rage
Fury Attack
Tri-Attack
Drill Peck

Sky Attack
Hidden Power [Fire] (7)
Reflect

Brave Bird
Faint Attack
Endeavor
 
I think you know the drill by now.

Tirtouga - Rock Slide ~ Rock Slide ~ Rock Slide

If Reflect is active, use Ancientpower (Doduo 1) x3 instead.

Munchlax - Ice Beam (Doduo 1) ~ Ice Beam (Doduo 1) ~ Ice Beam (Doduo 1)

If Doduo uses Brave Bird, use Counter.
 
FL_Blue.png

"MINDLESS ATTACKING IS THE BEST STRATEGY"

Doduo 1: Brave Bird (Munchlax) ~ Brave Bird (Munchlax) ~ Brave Bird (Munchlax)
Duduo 2: Brave Bird (Munchlax) ~ Brave Bird (Munchlax) ~ Brave Bird (Munchlax)

------------------------------------------------------------------------------------

Before Round 1:
84.png

Doduo (F 1)
90 HP
100 EN
3/1-/3+/2/75
Run Away

84.png

Doduo (F 2)
90 HP
100 EN
3/1-/3+/2/75
Run Away

---

564.png

Tirtouga (M)
90 HP
100 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
120 HP
100 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

RNG Roll (To-Outrun) (<=5000 Doduo 1) 1631/10000 (Doduo 1)

Doduo 1 uses Brave Bird (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 3641/10000 (No)
Damage: 13+3+1.5(4-2)=19
-6 HP (Recoil)
-8 EN

Doduo 2 uses Brave Bird (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 7015/10000 (No)
Damage: 13+3+1.5(4-2)=19
-6 HP (Recoil)
-8 EN

Tirtouga uses Rock Slide
RNG Roll (To-Hit Doduo 1) (<=9000 Yes) 7811/10000 (Yes)
RNG Roll (To-Hit Doduo 2) (<=9000 Yes) 2722/10000 (Yes)
RNG Roll (To-Crit Doduo 1) (<=625 Yes) 6486/10000 (No)
RNG Roll (To-Crit Doduo 2) (<=625 Yes) 3851/10000 (No)
Damage (Doduo 1): ((8*.75)+3+1.5(4-1))*1.5=20.25~20
Damage (Doduo 2): ((8*.75)+3+1.5(4-1))*1.5=20.25~20
-5 EN

Munchlax uses Counter (Doduo 2)
Damage: 19*1.5=28.5~29
-16 EN

Action 2:

RNG Roll (To-Outrun) (<=5000 Doduo 1) 9092/10000 (Doduo 2)

Doduo 2 uses Brave Bird (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 3641/10000 (No)
Damage: 13+3+1.5(4-2)=19
-6 HP (Recoil)
-12 EN

Doduo 2 uses Brave Bird (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 7015/10000 (No)
Damage: 13+3+1.5(4-2)=19
-6 HP (Recoil)
-12 EN

Tirtouga uses Rock Slide
RNG Roll (To-Hit Doduo 2) (<=9000 Yes) 8130/10000 (Yes)
RNG Roll (To-Hit Doduo 1) (<=9000 Yes) 8867/10000 (Yes)
RNG Roll (To-Crit Doduo 2) (<=625 Yes) 5308/10000 (No)
RNG Roll (To-Crit Doduo 1) (<=625 Yes) 753/10000 (No)
Damage (Doduo 2): ((8*.75)+3+1.5(4-1))*1.5=20.25~20
Damage (Doduo 1): ((8*.75)+3+1.5(4-1))*1.5=20.25~20
-9 EN

Munchlax uses Counter (Doduo 2)
Damage: 19*1.5=28.5~29
-20 EN

Action 3:

RNG Roll (To-Outrun) (<=5000 Doduo 1) 8823/10000 (Doduo 2)

Doduo 2 uses Brave Bird (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 4640/10000 (No)
Damage: 13+3+1.5(4-2)=19
-6 HP (Recoil)
-16 EN

Doduo 2 uses Brave Bird (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 2807/10000 (No)
Damage: 13+3+1.5(4-2)=19
-6 HP (Recoil)
-16 EN

Tirtouga uses Rock Slide
RNG Roll (To-Hit Doduo 2) (<=9000 Yes) 2981/10000 (Yes)
RNG Roll (To-Hit Doduo 1) (<=9000 Yes) 8765/10000 (Yes)
RNG Roll (To-Crit Doduo 2) (<=625 Yes) 1037/10000 (No)
RNG Roll (To-Crit Doduo 1) (<=625 Yes) 5355/10000 (No)
Damage (Doduo 2): ((8*.75)+3+1.5(4-1))*1.5=20.25~20
Damage (Doduo 1): ((8*.75)+3+1.5(4-1))*1.5=20.25~20
-13 EN

After Round 1:
84.png

Doduo (F 1)
-17 HP
64 EN
3/1-/3+/2/75
Run Away

84.png

Doduo (F 2)
-17 HP
64 EN
3/1-/3+/2/75
Run Away

---

564.png

Tirtouga (M)
90 HP
73 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
12 HP
64 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

----------------------------------------------------------------------

FL_Blue.png

"THAT'S A LOAD OF HORSE SHIT!!"

FightingType.png
WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
DragonType.png
GhostType.png

SteelType.png
 
Battle 8
Spr_BW_Worker.png

Worker would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Pokemon: 5/5
"Steel yourself for this!"

RNG Roll for Ability: 1/3
RNG Roll for Ability: 2/3
"I'm really Defiant, if you hadn't noticed."

624.png

Pawniard (M)

Nature: Adamant

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel: Steel STAB; Immune to Sandstorm, h

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:

Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (DW): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks:

Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Slash

Thunder Wave
Toxic
Double Team

Psycho Cut
Revenge
Sucker Punch
304.png

Aron (F)

Nature: Adamant

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4 (60 kg)
Base Rank Total: 15

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.

Attacks:

Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Iron Tail

Hone Claws
Protect
Shadow Claw

Head Smash
Superpower
Body Slam
 
Let's rock this joint!!!

Tirtouga - Earthquake ~ Earthquake ~ Earthquake

Munchlax - Earthquake ~ Earthquake ~ Earthquake

Since the two will be attacking consecutively in each round, they should be able to avoid damage from one another.
 
Spr_BW_Worker.png

"Perhaps we've a chance after all."

Pawniard: Torment (Munchlax) ~ Torment (Tirtouga) ~ Sucker Punch (Munchlax)
Aron: Head Smash (Munchlax) ~ Head Smash (Munchlax) ~ Head Smash (Munchlax)

----------------------------------------------------------------------------------------------

Before Round 1:
624.png

Pawniard (M)
90 HP
100 EN
4+/3/1-/2/60
Defiant

304.png

Aron (F)
90 HP
100 EN
4+/4/1-/2/30
Rock Head

---

564.png

Tirtouga (M)
90 HP
100 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
120 HP
100 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

Pawniard uses Torment (Munchlax)
Munchlax is Tormented
-9 EN

Aron uses Head Smash (Munchlax)
RNG Roll (To-Hit) (<=9000 Yes) 2306/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 9104/10000 (No)
Damage: 15+3+1.5(4-2)=21
-10 EN

(Referee note: Technically speaking, it makes sense to me to flip a coin for who Earthquakes first (seeing as they're synchronized and all), but seeing as that isn't codified and it literally cannot matter, I won't be doing so for this Battle Hall challenge.)

Tirtouga uses Earthquake
RNG Roll (To-Crit Pawniard) (<=625 Yes) 1159/10000 (No)
RNG Roll (To-Crit Aron) (<=625 Yes) 1598/10000 (No)
Damage (Pawniard): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Aron): (10*.75)*2.25=16.875~17
-7 EN

Munchlax uses Earthquake
RNG Roll (To-Crit Pawniard) (<=625 Yes) 4005/10000 (No)
RNG Roll (To-Crit Aron) (<=625 Yes) 2138/10000 (No)
Damage (Pawniard): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Aron): (10*.75)*2.25=16.875~17
-7 EN

Action 2:

Pawniard uses Torment (Tirtouga)
Tirtouga is Tormented
-13 EN

Aron uses Head Smash (Munchlax)
RNG Roll (To-Hit) (<=9000 Yes) 6226/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 3507/10000 (No)
Damage: 15+3+1.5(4-2)=21
-14 EN

Tirtouga uses Earthquake
But Tirtouga is Tormented and cannot attack

Munchlax uses Earthquake
But Munchlax is Tormented and cannot attack

Action 3:

Pawniard uses Sucker Punch (Munchlax)
RNG Roll (To-Crit) (<=625 Yes) 5459/10000 (No)
Damage: 8+3+1.5(4-2)=14
-5 EN

Aron uses Head Smash (Munchlax)
RNG Roll (To-Hit) (<=9000 Yes) 5316/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 3844/10000 (No)
Damage: 15+3+1.5(4-2)=21
-18 EN

Tirtouga uses Earthquake
RNG Roll (To-Crit Pawniard) (<=625 Yes) 9973/10000 (No)
RNG Roll (To-Crit Aron) (<=625 Yes) 3461/10000 (No)
Damage (Pawniard): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Aron): (10*.75)*2.25=16.875~17
-7 EN

Munchlax uses Earthquake
RNG Roll (To-Crit Pawniard) (<=625 Yes) 1927/10000 (No)
RNG Roll (To-Crit Aron) (<=625 Yes) 3762/10000 (No)
Damage (Pawniard): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Aron): (10*.75)*2.25=16.875~17
-7 EN

After Round 1:
624.png

Pawniard (M)
34 HP
73 EN
4+/3/1-/2/60
Defiant

304.png

Aron (F)
22 HP
58 EN
4+/4/1-/2/30
Rock Head

---

564.png

Tirtouga (M)
90 HP
86 EN
4+/4/2/2/18-
Solid Rock
-10% Eva
Tormented (3A)

446.png

Munchlax (M)
43 HP
86 EN
4+/2/2/3/4-
Thick Fat
-10% Eva
Tormented (3A)

----------------------------------------------------------------

Spr_BW_Worker.png

"Err'yday I'm Head Smashin'."

Pawniard: Revenge (Munchlax) ~ Psycho Cut (Munchlax) ~ Revenge (Munchlax)
Aron: Head Smash (Munchlax) ~ Head Smash (Munchlax) ~ Head Smash (Munchlax)
@Both: IF (Munchlax is KO'd), THEN (Redirect to Tirtouga)
 
Well, math time is fun.

Tirtouga - Aqua Tail + Body Slam Combo (Pawniard) ~ Cooldown ~ Scald (Aron)

Munchlax - Fire Blast (Pawniard) ~ Counter ~ Fire Blast (Aron)
 
Before Round 2:
624.png

Pawniard (M)
34 HP
73 EN
4+/3/1-/2/60
Defiant

304.png

Aron (F)
22 HP
58 EN
4+/4/1-/2/30
Rock Head

---

564.png

Tirtouga (M)
90 HP
86 EN
4+/4/2/2/18-
Solid Rock
-10% Eva
Tormented (3A)

446.png

Munchlax (M)
43 HP
86 EN
4+/2/2/3/4-
Thick Fat
-10% Eva
Tormented (3A)

Action 1:

Aron uses Head Smash (Munchlax)
RNG Roll (To-Hit) (<=9000 Yes) 5636/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 431/10000 (Yes)
Damage: 15+3+3+1.5(4-2)=24
-22 EN

Munchlax uses Fire Blast (Pawniard)
RNG Roll (To-Hit) (<=8500 Yes) 8274/10000 (Yes)
RNG Roll (To-Burn) (<=1000 Yes) 9931/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 653/10000 (No)
Damage: 12*1.5=18
-8 EN

Tirtouga uses Ocean's Tail, Crashing Turtle (Pawniard)
RNG Roll (To-Hit) (<=9500 Yes) 2906/10000 (No)
RNG Roll (To-Para) (<=3000 Yes) 6938/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4037/10000 (No)
Damage: 17+3+1.5(4-3)=21.5~22
-19 EN

Action 2:

Aron uses Head Smash (Munchlax)
RNG Roll (To-Hit) (<=9000 Yes) 7071/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 9079/10000 (No)
Damage: 15+3+1.5(4-2)=21
-26 EN

Tirtouga is cooling down from its combo

Action 3:

Aron uses Head Smash (Tirtouga)
RNG Roll (To-Hit) (<=9000 Yes) 1772/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 3537/10000 (No)
Damage: 15+3=21
-30 EN

Tirtouga uses Scald (Aron)
But it fails
-5 EN

After Round 2:
624.png

Pawniard (M)
-6 HP
73 EN
4+/3/1-/2/60
Defiant

304.png

Aron (F)
22 HP
-20 EN
4+/4/1-/2/30
Rock Head

---

564.png

Tirtouga (M)
69 HP
62 EN
4+/4/2/2/18-
Solid Rock
-10% Eva
Tormented (1A)

446.png

Munchlax (M)
-1 HP
78 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

-------------------------------------------------------------------

Spr_BW_Worker.png

"Best of luck from here on out. The road is rocky ahead."

FightingType.png
WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
DragonType.png
GhostType.png
 
Battle 9


Bastiodon Fan Leethoof would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Pokemon: 5/5
"Don't worry about the Bastiodon - he's just here to watch."

RNG Roll for Ability: 1/3
RNG Roll for Ability: 3/3
"Odd contrast here... maybe we can win!"

299.png

Nosepass (F)

Nature: Brave

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 16

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.


Attacks:

Tackle
Harden
Rock Throw
Block
Thunder Wave

Sandstorm
Thunderbolt
Earthquake

Head Smash
Endure
Double Edge
140.png

Kabuto (M)

Nature: Quiet

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:

Scratch
Harden
Absorb
Leer
Mud Shot
Sand-Attack
Endure

Ice Beam
Rock Slide
Sandstorm

Confuse Ray
Giga Drain
Dig
 
this time there is no torment so this plan is foolproof i swear

Tirtouga: Earthquake ~ Earthquake ~ Earthquake

If Kabuto uses Rock Slide, replace that action with Wide Guard.

Munchlax: Earthquake ~ Earthquake ~ Earthquake
 

"Time to foil your plan!"

Nosepass: Thunder Wave (Kabuto) ~ Thunderbolt (Tirtouga) ~ Thunderbolt (Tirtouga)
Kabuto: Giga Drain (Tirtouga) ~ Giga Drain (Tirtouga) ~ Giga Drain (Tirtouga)

----------------------------------------------------------------------------------------

Before Round 1:
299.png

Nosepass (F)
90 HP
100 EN
3+/5/2/3/26-
Sturdy
-10% Eva

140.png

Kabuto (M)
90 HP
100 EN
3/3/3+/3/47-
Broken Armor
-10% Eva

---

564.png

Tirtouga (M)
90 HP
100 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
120 HP
100 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

Kabuto uses Giga Drain (Tirtouga)
RNG Roll (To-Crit) (<=625 Yes) 3693/10000 (No)
Damage: (8-2+1.5(3-2))*2.25=16.875~17
Kabuto's HP are already at 100%
-12 EN

Nosepass uses Thunder Wave (Kabuto)
Kabuto is PRZ (25%)
-7 EN

Tirtouga uses Earthquake
RNG Roll (To-Crit Kabuto) (<=625 Yes) 558/10000 (Yes)
RNG Roll (To-Crit Nosepass) (<=625 Yes) 7400/10000 (No)
Damage (Kabuto): ((10*.75)+3+1.5(4-3))*1.5=18
Damage (Nosepass): ((10*.75)+1.5(4-5))*1.5=9
-7 EN

Munchlax uses Earthquake
RNG Roll (To-Crit Kabuto) (<=625 Yes) 1301/10000 (No)
RNG Roll (To-Crit Nosepass) (<=625 Yes) 4484/10000 (No)
Damage (Kabuto): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Nosepass): ((10*.75)+1.5(4-5))*1.5=9
-7 EN

Action 2:

Nosepass uses Thunderbolt (Tirtouga)
RNG Roll (To-Para) (<=1000 Yes) 4403/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 9387/10000 (No)
Damage: (10-2)*1.5=12
-7 EN

Tirtouga uses Earthquake
RNG Roll (To-Crit Nosepass) (<=625 Yes) 2920/10000 (No)
RNG Roll (To-Crit Kabuto) (<=625 Yes) 2150/10000 (No)
RNG Roll (To-Crit Munchlax) (<=625 Yes) 9471/10000 (No)
Damage (Nosepass): ((10*.75)+1.5(4-5))*1.5=9
Damage (Kabuto): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Munchlax): (10*.75)+1.5(4-2)=10.5~11
-11 EN

Kabuto uses Giga Drain (Tirtouga)
RNG Roll (To-FP) (<=2500 Yes) 8251/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8935/10000 (No)
Damage: (8-2+1.5(3-2))*2.25=16.875~17
+8 HP
-16 EN

Munchlax uses Earthquake
RNG Roll (To-Crit Nosepass) (<=625 Yes) 3520/10000 (No)
RNG Roll (To-Crit Tirtouga) (<=625 Yes) 6539/10000 (No)
RNG Roll (To-Crit Kabuto) (<=625 Yes) 1462/10000 (No)
Damage (Nosepass): ((10*.75)+1.5(4-5))*1.5=9
Damage (Tirtouga): ((10*.75)-2)*1.5=8.25~8
Damage (Kabuto): ((10*.75)+1.5(4-3))*1.5=13.5~14
-11 EN

Action 3:

Nosepass uses Thunderbolt (Tirtouga)
RNG Roll (To-Para) (<=1000 Yes) 6820/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7456/10000 (No)
Damage: (10-2)*1.5=12
-7 EN

Tirtouga uses Earthquake
RNG Roll (To-Crit Nosepass) (<=625 Yes) 8279/10000 (No)
RNG Roll (To-Crit Kabuto) (<=625 Yes) 3137/10000 (No)
RNG Roll (To-Crit Munchlax) (<=625 Yes) 4369/10000 (No)
Damage (Nosepass): ((10*.75)+1.5(4-5))*1.5=9
Damage (Kabuto): ((10*.75)+1.5(4-3))*1.5=13.5~14
Damage (Munchlax): (10*.75)+1.5(4-2)=10.5~11
-15 EN

Kabuto uses Giga Drain (Tirtouga)
RNG Roll (To-FP) (<=2500 Yes) 3677/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7753/10000 (No)
Damage: (8-2+1.5(3-2))*2.25=16.875~17
+8 HP
-20 EN

Munchlax uses Earthquake
RNG Roll (To-Crit Nosepass) (<=625 Yes) 1934/10000 (No)
RNG Roll (To-Crit Tirtouga) (<=625 Yes) 4788/10000 (No)
RNG Roll (To-Crit Kabuto) (<=625 Yes) 782/10000 (No)
Damage (Nosepass): ((10*.75)+1.5(4-5))*1.5=9
Damage (Tirtouga): ((10*.75)-2)*1.5=8.25~8
Damage (Kabuto): ((10*.75)+1.5(4-3))*1.5=13.5~14
-15 EN

After Round 1:
299.png

Nosepass (F)
36 HP
75 EN
3+/5/2/3/26-
Sturdy
-10% Eva

140.png

Kabuto (M)
18 HP
52 EN
3/3/3+/3/47-
Broken Armor
-10% Eva
PRZ (20%)

---

564.png

Tirtouga (M)
-1 HP
67 EN
4+/4/2/2/18-
Solid Rock
-10% Eva

446.png

Munchlax (M)
98 HP
67 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

------------------------------------------------------------------


"I have an idea! FOR ONCE, I HAVE AN IDEA!"

Nosepass: Thunder Wave (Munchlax) ~ Rock Throw (Munchlax) ~ Rock Throw (Munchlax)
Kabuto: Rock Slide ~ Rock Slide ~ Rock Slide
IF (Kabuto is KO'd), THEN (Nosepass, initiate action string Earthquake ~ Earthquake ~ Earthquake)
*illegal sub*
 
Before Round 2:
299.png

Nosepass (F)
36 HP
75 EN
3+/5/2/3/26-
Sturdy
-10% Eva

140.png

Kabuto (M)
18 HP
52 EN
3/3/3+/3/47-
Broken Armor
-10% Eva
PRZ (20%)

---

446.png

Munchlax (M)
98 HP
67 EN
4+/2/2/3/4-
Thick Fat
-10% Eva

Action 1:

Nosepass uses Thunder Wave
Munchlax is PRZ (25%)
-7 EN

Kabuto uses Rock Slide
RNG Roll (To-FP) (<=2000 Yes) 2631/10000 (No)
RNG Roll (To-Flinch) (<=3000 Yes) 4267/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 814/10000 (No)
Damage: 8+3+1.5(3-2)=12.5~13
-6 EN

Munchlax uses Counter
RNG Roll (To-FP) (<=2500 Yes) 3609/10000 (No)
Damage: 13*1.5=19.5~20
-13 EN

Action 2:

Nosepass uses Earthquake
RNG Roll (To-Crit) (<=625 Yes) 7462/10000 (No)
Damage: 10+1.5(3-2)=11.5~12
-7 EN

Munchlax uses Counter
RNG Roll (To-FP) (<=2500 Yes) 924/10000 (Yes)
Munchlax is Fully Paralyzed

Action 3:

Nosepass uses Earthquake
RNG Roll (To-Crit) (<=625 Yes) 246/10000 (Yes)
Damage: 10+3+1.5(3-2)=14.5~15
-11 EN

Munchlax uses Counter
RNG Roll (To-FP) (<=2000 Yes) 5513/10000 (No)
Damage: 15*1.5=22.5~23
-14 EN

After Round 2:
299.png

Nosepass (F)
13 HP
50 EN
3+/5/2/3/26-
Sturdy
-10% Eva

140.png

Kabuto (M)
-2 HP
46 EN
3/3/3+/3/47-
Broken Armor
-10% Eva

---

446.png

Munchlax (M)
58 HP
40 EN
4+/2/2/3/4-
Thick Fat
-10% Eva
PRZ (15%)
 
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