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Battle Hall Challenge - shadowbone66

Hypnosis -> Psyshock -> Psyshock

If he Detects Hypnosis, puch everything down a slot and replace Hypnosis with Calm Mind
 
Spr_BW_Hiker.png

"Come on, Mienfoo! Show 'em how it's done!"

Fake Out ~ U-Turn ~ Acrobatics
 
Before Round 1:
517.png

HP: 100
Energy: 100
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None
619.png

HP: 90
Energy: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None

Action 1:

Mienfoo uses Fake Out
RNG Roll for hit: 62/100 (yes)
RNG Roll for crit: 13/16 (no)
Damage: 4+1.5(4-2)=7
Energy: 4

Anabelle flinches!

Action 2:

Mienfoo uses U-Turn
RNG Roll for hit: 83/100 (yes)
RNG Roll for crit: 12/16 (no)
Damage: (7+1.5(4-2))*1.5=15
Energy: 5

Anabelle uses Psyshock
RNG Roll for hit: 3/100 (yes)
RNG Roll for crit: 14/16 (no)
Damage: (8+3+1.5(4-2))*1.5=21
Energy: 6

Action 3:

Mienfoo uses Acrobatics
RNG Roll for hit: 20/100 (yes)
RNG Roll for crit: 3/16 (no)
Damage: 11+1.5(4-2)=14
Energy: 7

Anabelle uses Psyshock
RNG Roll for hit: 73/100 (yes)
RNG Roll for crit: 4/16 (no)
Damage: (8+3+1.5(4-2))*1.5=21
Energy: 6+4=10

After Round 1:
517.png

HP: 64
Energy: 84
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: 48
Energy: 84
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None
 
Spr_BW_Hiker.png

"You didn't even give me a chance to act! Nonetheless, Mienfoo will defeat you! This doesn't stop you from having to go first next action, though..."

Detect ~ U-Turn ~ Detect
 
Before Round 2:
517.png

HP: 64
Energy: 84
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: 48
Energy: 84
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None

Action 1:

Mienfoo uses Detect
Energy: 7
Mienfoo is Protected this turn

Anabelle uses Psyshock
Energy: 6+4+4=14
Psyshock is blocked by Mienfoo's Protect
Mienfoo loses (8+3+1.5(4-2))*1.5/3=7 Energy

Action 2:

Mienfoo uses U-Turn
RNG Roll for hit: 39/100 (yes)
RNG Roll for crit: 4/16 (no)
Damage: (7+1.5(4-2))*1.5=15
Energy: 5

Anabelle uses Psyshock
RNG Roll for hit: 81/100 (yes)
RNG Roll for crit: 1/16 (yes)
Damage: (8+3+3+1.5(4-2))*1.5=25.5~26
Energy: 6+4+4+4=18

Action 3:

Mienfoo uses Detect
Energy: 7
Mienfoo is Protected this turn

Anabelle uses Psyshock
Energy: 6+4+4+4+4=22
Psyshock is blocked by Mienfoo's Protect
Mienfoo loses (8+3+1.5(4-2))*1.5/3=7 Energy

After Round 2:
517.png

HP: 49
Energy: 30
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: 22
Energy: 51
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None
 
Spr_BW_Hiker.png

"Let's see if we can bring this tapir to faint... the unconscious ones are always fun. Fufufufufufufu."

Chill ~ Detect ~ Chill
 
Before Round 3:
517.png

HP: 49
Energy: 30
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: 22
Energy: 51
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None

Action 1:

Mienfoo Chills
+6 HP, +12 Energy

Anabelle uses Psywave
RNG Roll for hit: 33/100 (yes)
Damage: 10
Energy: 7

Action 2:

Mienfoo uses Detect
Energy: 7
Mienfoo is Protected this turn

Anabelle uses Psyshock
Energy: 6
Psyshock is blocked by Mienfoo's Detect
Mienfoo loses (8+3+1.5(4-2))*1.5/3=7 Energy

Action 3:

Mienfoo Chills
+6 HP, +12 Energy

Anabelle uses Psyshock
RNG Roll for hit: 48/100 (yes)
RNG Roll for crit: 10/16 (no)
Damage: (8+3+1.5(4-2))*1.5=21
Energy: 6+4=10

After Round 3:
517.png

HP: 49
Energy: 7
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: 3
Energy: 61
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None
 
Before Round 4:
517.png

HP: 49
Energy: 7
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: 3
Energy: 61
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: None

Action 1:

Mienfoo Chills
+6 HP, +12 Energy

Anabelle Chills
+6 HP, +12 Energy

Action 2:

Mienfoo uses Detect
Energy: 7
Mienfoo is Protected

Anabelle uses Psywave
Energy: 7
Psywave is blocked by Mienfoo's Detect
Mienfoo loses 10/3=3.333...~3 Energy

Action 3:

Mienfoo uses Detect
RNG Roll for success: 66/100 (no)
Energy: 7+4=11

Anabelle uses Psywave
RNG Roll for hit: 49/100 (yes)
Damage: 10 (KO)
Energy: 7+4=11

After Round 4
517.png

HP: 49
Energy: 1
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

619.png

HP: -1
Energy: 52
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Boosts/Drops: None
Status Conditions: Faint

Spr_BW_Hiker.png

"Ah, pity... you have no idea what I would've done to you if you lost. At any rate, look at the screen over there - it shows the types you have left to beat."

NormalType.png
FireType.png
FlyingType.png

GrassType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
DPGambler.png

PI Matthew would like to battle!

RNG Roll for Pokemon: 3/5
"Slugma will show you how it's done in the big leagues!"

RNG Roll for Ability: 1/3
"Give and take Defense and Speed; that's the life of a player!"

218.png

Slugma (M)

Nature: Modest

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20

Abilities:

Magma Armor: (Innate) This Pokemon has a heated armor that makes it incapable of being frozen.
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:

Yawn
Smog
Ember
Rock Throw
Harden
Recover
Flame Burst

Will-O-Wisp
Fire Blast
Sunny Day

Inferno
Earth Power
Acid Armor
 
Before Round 1:
517.png

HP: 100
Energy: 100
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: None

218.png

HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Boosts/Drops: None
Status Conditions: None

Action 1:

Anabelle uses Hypnosis
RNG Roll for hit: 48/100 (yes)
RNG Roll for sleep length in turns: 2/3 (2)
Energy: 7-1=6
Slugma was put to sleep... (2 Actions)

Slugma is fast asleep... (1 Action)

Action 2:

Anabelle uses Calm Mind
Energy: 7-1=6
Anabelle gets +1 SpA, +1 SpD

Slugma is fast asleep... (0 Actions)

Action 3:

Anabelle uses Psyshock
RNG Roll for hit: 73/100 (yes)
RNG Roll for crit: 11/16 (no)
Damage: 8+3+1.5(4-2)+1.5=15.5~16
Energy: 6-1=5

Slugma wakes up!
Slugma uses Yawn
RNG Roll for hit: 4/100 (yes)
Energy: 7
Anabelle is drowzy... (3 Actions)

After Round 1:
517.png

HP: 100
Energy: 83
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: +1 SpA, +1 SpD
Status Conditions: Drowzy (3 Actions)

218.png

HP: 74
Energy: 93
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Boosts/Drops: None
Status Conditions: None
 
OH. WHAT. YOU THINK YOU CAN PUT ME TO SLEEP, EH? EH? EHHHHHHH??????

Hypnosis -> Calm Mind -> Psyshock

If Slugma is awake, use Hypnosis instead of current moveslot.
 
Before Round 2:
517.png

HP: 100
Energy: 83
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: +1 SpA, +1 SpD
Status Conditions: Drowzy (3 Actions)

218.png

HP: 74
Energy: 93
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Boosts/Drops: None
Status Conditions: None

Action 1:

Anabelle is drowzy... (2 Actions)

Anabelle uses Hypnosis
RNG Roll for hit: 68/100 (no)
Energy: 7-1=6

Slugma uses Fire Blast
RNG Roll for hit: 50/100 (yes)
RNG Roll for burn: 21/100 (no)
RNG Roll for crit: 9/16 (no)
Damage: 12+3+1.5(4-2)-1.5=16.5~17
Energy: 8-1=7

Action 2:

Anabelle is drowzy... (1 Action)

Anabelle uses Hypnosis
RNG Roll for hit: 76/100 (no)
Energy: 7-1+4=10

Slugma uses Flame Burst
RNG Roll for hit: 63/100 (yes)
RNG Roll for crit: 15/16 (no)
Damage: 7+3+1.5(4-2)-1.5=11.5~12

Action 3:

Anabelle is drowzy... (0 Actions)

Anabelle uses Hypnosis
RNG Roll for hit: 88/100 (no)
Energy: 7-1+4+4=14

Slugma uses Fire Blast
RNG Roll for hit: 32/100 (yes)
RNG Roll for burn: 11/100 (no)
RNG Roll for crit: 12/16 (no)
Damage: 12+3+1.5(4-2)-1.5=16.5~17
Energy: 8-1=7

Anabelle's SpA resolves to +0
Anabelle's SpD resolves to +0

Anabelle falls asleep...
RNG Roll for sleep length in turns: 3/3 (3)

After Round 2:
517.png

HP: 54
Energy: 53
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: Asleep (3 Actions)

218.png

HP: 74
Energy: 74
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Boosts/Drops: None
Status Conditions: None
 
Before Round 3:
517.png

HP: 54
Energy: 53
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: Asleep (3 Actions)

218.png

HP: 74
Energy: 74
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Boosts/Drops: None
Status Conditions: None

Action 1:

Anabelle is fast asleep... (2 Actions)

Slugma uses Will-o-Wisp
RNG Roll for hit: 38/100 (yes)
Energy: 7-1=6
Munna is burned (2nd Degree, Torso)

Action 2:

Munna is fast asleep...

Munna takes 2 DMG (Burn)

Slugma uses Sunny Day
Energy: 10-1=9
The sun is shining in the arena! (5 Rounds)

Action 3:

Anabelle is fast asleep (0 Actions)

Anabelle takes 2 DMG (Burn)

Slugma uses Fire Blast
RNG Roll for hit: 68/100 (yes)
RNG Roll for burn: 96/100 (no)
RNG Roll for crit: 9/16 (no)
Damage: 12+3+3+1.5(4-2)=21 DMG
Energy: 12-1=11

Anabelle wakes up!

After Round 3:
517.png

HP: 29
Energy: 53
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 24
Boosts/Drops: None
Status Conditions: 2nd Degree Burn on Torso
218.png

HP: 74
Energy: 48
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Boosts/Drops: None
Status Conditions: None
 
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