Battle Hall Challenge - tavok

Battle 2
4.png

Charmander
63
82
3/1/2/2/65|13|S1W1
Status: Blaze


vanillite.png

Vanillite
39
82
1/2/4/2/44|13|S1W1
Status: Weak Armor
Burned

Action 1
Charmander prepared to fist Vanillite

Vanillite's Rest
EN Check: 15

Vanillite fell asleep and was relieved of its burn

Charmander's Focus Punch
Crit Check (625): 67 (CRIT)
Damage: (15 + 3 + 4.5 - 3) * 1.5 = 29.25
EN Check: 10

The Punch broke off some of Vanillite's armor
-1 Def, +1 Speed

Vanillite woke up

Action 2
Vanillite's Struggle
Crit Check (625): 529 (CRIT)
Damage: (5 + 3 + 1.5 - 1.5) = 8
Recoil: 8 * 0.4 = 3.2
EN Check: 5

Charmander's Fire Fang
Accuracy Check (9500): 3497 (HIT)
Crit Check (625): 5612 (NO)
Effect Chance (1000): 7117 (NO)
Damage: (7 + 3 + 4.5 - 3) * 1.5 + 1 * 2 = 19.25
EN Check: 5 - 1 = 4

4.png

Charmander
63 - 8 = 55
82 - (10 + 4) = 68
3/1/2/2/65|13|S1W1
Status: Blaze


vanillite.png

Vanillite
39 - (29.25 + 3.2 + 19.25) = -12.7
82 - (15 + 5) = 62
1/2/4/2/44|13|S1W1
Status: Weak Armor
KO

4.png

Charmander
55
68
3/1/2/2/65|13|S1W1
Status: Blaze


vanillite.png

Vanillite
-13
62
1/2/4/2/44|13|S1W1
Status: Weak Armor
KO

Please select the type for battle three:
normal.gif
fire.gif
fighting.gif

water.gif
flying.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
So you have chosen Steel?

Pokemon Roll: 5/5 - Shieldon
Ability Roll: 1/2 - Sturdy

410.png

Shieldon (M)

Type: Steel / Rock

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Sturdy / Soundproof [HA]

Stats:
HP: 90
Atk: 2
Def: 5
SpA: 3 [+]
SpD: 3
Spe: 26 [-]
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Def
Swagger

Body Slam
Counter
Double-Edge
Focus Energy
Wide Guard

Ice Beam
Thunderbolt
Fire Blast
Rock Slide
Flash Cannon

Please order for Battle 3.
 
Battle 3
Body Slam > Thunderbolt > Body Slam

4.png

Charmander
90
100
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
90
100
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA

Action 1
Charmander's Fire Blast
Accuracy Check (9500): 2279 (NO)
Crit Check (625): 3727 (NO)
Effect Chance (1000): 3568 (NO)
Damage: (11 - 1 + 3 + 3 - 4.5) = 11.5
EN Check: 8 - 1 = 7

Shieldon's Body Slam
Crit Check (625): 2008 (NO)
Effect Chance (3000): 6135 (NO)
Damage: (7 + 4/2.5 round up + 3 - 1.5) = 10.5
EN Check: 5 + 4/3 = 6.33333

Action 2
Charmander's Fire Blast
Accuracy Check (9500): 430 (HIT)
Crit Check (625): 851 (NO)
Effect Chance (1000): 9585 (NO)
Damage: (11 - 1 + 3 + 3 - 4.5) = 11.5
EN Check: 8 + 4 - 1 = 11

Shieldon's Thunderbolt
Crit Check (625): 3289 (NO)
Effect Chance (1000): 7386 (NO)
Damage: (9 + 4.5 - 3) = 10.5
EN Check: 7

Action 3
Charmander's Fire Blast
Accuracy Check (9500): 8904 (NO)
Crit Check (625): 4832 (NO)
Effect Chance (1000): 4491 (NO)
Damage: (11 - 1 + 3 + 3 - 4.5) = 11.5
EN Check: 8 + 4 + 4 - 1 = 15

Shieldon's Body Slam
Crit Check (625): 156 (CRIT)
Effect Chance (3000): 7383 (NO)
Damage: (7 + 4/2.5 round up + 3 + 3 - 1.5) = 13.5
EN Check: 5 + 4/3 = 6.33333

4.png

Charmander
90 - (10.5 + 10.5 + 13.5) = 55.5
100 - (7 + 11 + 15) = 67
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
90 - (11.5 + 11.5 + 11.5) = 55.5
100 - (6.33333 + 7 + 6.33333) = 80.33334
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA

4.png

Charmander
55
67
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
55
80
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA

Rock Slide > Rock Slide > Rock Slide
IF Counter, THEN Thunderbolt instead.
IF Dig, THEN Protect the first time, Focus Energy the second time, and Protect the third time.
 
Battle 3

4.png

Charmander
55
67
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
55
80
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA

Action 1
Charmander's SmokeScreen
EN Check: 4 + 1 = 5

Shieldon's Rock Slide
Accuracy Check (6750): 9987 (MISS)
EN Check: 6 - 1 = 5

Action 2
Charmander's SmokeScreen
EN Check: 4 + 1 + 1 + 4 = 10

Shieldon's Rock Slide
Accuracy Check (5400): 5277 (HIT)
Crit Check (625): 2361 (NO)
Damage: (8 + 3 + 3 - 1.5) * 1.5 = 18.75
EN Check: 6 + 4 - 1 = 9

Action 3
Charmander's SmokeScreen
EN Check: 4 + 1 + 1 + 1 + 4 + 4 = 15

Shieldon's Rock Slide
Accuracy Check (4500): 8808 (MISS)
EN Check: 6 + 4 + 4 - 1 = 13

4.png

Charmander
55 - 18.75 = 36.25
67 - (5 + 10 + 15) = 37
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
55
80 - (5 + 9 + 13) = 53
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA
-3 ACC for 1 round

4.png

Charmander
36
37
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
55
53
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA
-3 ACC for 1 round

Please order for battle 3.
 
Battle 3

Body Slam > Rock Slide > Body Slam
4.png

Charmander
36
37
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
55
53
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA
-3 ACC for 1 round

Action 1
Charmander's Fire Blast
Accuracy Check (9500): 255 (HIT)
Crit Check (625): 1358 (NO)
Effect Chance (1000): 5695 (NO)
Damage: (11 - 1 + 3 + 3 - 4.5) = 11.5
EN Check: 8 - 1 = 7

Shieldon's Body Slam
Accuracy Check (5000): 2459 (HIT)
Crit Check (625): 5781 (NO)
Effect Chance (3000): 1189 (PAR)
Damage: (7 + 4/2.5 round up + 3 - 1.5) = 10.5
EN Check: 5 + 4/3 = 6.33333

Action 2
Shieldon's Rock Slide
Accuracy Check (4500): 3450 (HIT)
Crit Check (625): 6723 (NO)
Effect Chance (3000): 8681 (NO)
Damage: (8 + 3 + 3 - 1.5) * 1.5 = 18.75
EN Check: 6 - 1 = 5

Charmander's Dragon Rage
Paralysis Check (2000): 4463 (NO)
Damage: 10
EN Check: 5

Action 3
Shieldon's Body Slam
Accuracy Check (5000): 7763 (MISS)
EN Check: 5 + 4/3 = 6.33333

Charmander's Fire Blast
Paralysis Check (2000): 1093 (PAR)

4.png

Charmander
36 - (10.5 + 18.75) = 6.75
37 - (7 + 5) = 25
3/1/2/2/65|13|S1W1
Status: Blaze
10% Paralysis


410.png

Shieldon
55 - (11.5 + 10) = 33.5
53 - (6.33333 + 5 + 6.33333) = 35.33334
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA
-2 ACC for 1 round

4.png

Charmander
7
25
3/1/2/2/65|13|S1W1
Status: Blaze
10% Paralysis


410.png

Shieldon
33
35
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA
-2 ACC for 1 round

Thunderbolt > Body Slam > Thunderbolt
IF Protect, THEN Rock Slide
IF Brick Break, THEN Counter

Please order for battle 3.
 
Battle 3

4.png

Charmander
7
25
3/1/2/2/65|13|S1W1
Status: Blaze
10% Paralysis


410.png

Shieldon
33
35
2/5/3/3/26|16|S1W4
Status: Sturdy
-10% EVA
-2 ACC for 1 round

Action 1
Shieldon's Thunderbolt
Accuracy Check (6000): 8815 (MISS)
EN Check: 7

Charmander's Dragon Rage
Paralysis Check (1000): 1359 (NO)
Damage: 10
EN Check: 5

Action 2
Charmander focused its energy into its fist
Paralysis Check (1000): 1349 (NO)

Shieldon's Body Slam
Accuracy Check (6000): 7705 (MISS)
EN Check: 5 + 4/3 = 6.33333

Charmander's Focus Punch
Crit Check (625): 624 (CRIT)
Damage: (15 - 1 + 3 + 4.5 - 7.5) * 2.25 = 31.5
EN Check: 10

4.png

Charmander
7
25 - (5 + 10) = 10
3/1/2/2/65|13|S1W1
Status: Blaze


410.png

Shieldon
33 - (10 + 31.5) = -8.5
35 - (7 + 6.33333) = 21.66667
2/5/3/3/26|16|S1W4
Status: Sturdy
KO

4.png

Charmander
7
10
3/1/2/2/65|13|S1W1
Status: Blaze
10% Paralysis


410.png

Shieldon
-9
22
2/5/3/3/26|16|S1W4
Status: Sturdy
KO

Please select the type for battle four:
normal.gif
fire.gif
fighting.gif

water.gif
flying.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
fairy.gif
 
So you have chosen Bug?

Pokemon Roll: 4/5 - Surskit
Ability Roll: 1/2 - Swift Swim

283.png

Surskit (F)

Types: Bug/Water

Nature: Quiet
+Spa, -Speed, -10% Eva

Abilities: Swift Swim / Rain Dish [HA]

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 [+]
SpD: 3
Spe: 56 [-]
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Bubble
Quick Atk
Sweet Scent
Water Sport
Bubble Beam

Hydro Pump
Awua Jet
Endure
Mud Shot
Signal Beam

Shadow Ball
Scald
Hidden Power (Fairy)
Ice Beam
Double Team

Please order for battle 4.
 
Yeeeaaaaaaaah we're screwed.
Oh well, 4 battles is good enough for a fresh Charmander, I guess.

Fire Fang - Fire Fang - Fire Fang
- IF Water Sport is up when you would use Fire Fang THEN Dragon Rage instead.

I don't have Rock Slide so I can't deal good damage and hope for a good chance of flinch hax.
I can't acc. hax my way to victory because Sweet Scent.
That thing even has Endure!
Yeah, we are screwed.
 
Battle 4
Sweet Scent > Hydro Pump > Hydro Pump

4.png

Charmander
90
100
3/1/2/2/65|13|S1W1
Status: Blaze


283.png

Surskit
90
100
2/2/3/3/56|13|S1W1
Status: Swift Swim
-10% EVA

Action 1
Charmander's Fire Fang
Crit Check (625): 8968 (NO)
Effect Chance 1 (1000): 5076 (NO)
Effect Chance 2 (1000): 4393 (NO)
Damage: (7 + 3 + 4.5 - 3) = 11.5
EN Check: 5 - 1 = 4

Surskit's Sweet Scent
EN Check: 4

Action 2
Charmander's Fire Fang
Crit Check (625): 9336 (NO)
Effect Chance 1 (1000): 3272 (NO)
Effect Chance 2 (1000): 2698 (NO)
Damage: (7 + 3 + 4.5 - 3) = 11.5
EN Check: 5 + 4 - 1 = 8

Surskit's Hydro Pump
Crit Check (625): 379 (CRIT)
Damage: (11 + 3 + 3 + 4.5 - 3) * 1.5 = 27.25
EN Check: 8 - 1 = 7

Action 3
Charmander's Fire Fang
Crit Check (625): 815 (NO)
Effect Chance 1 (1000): 3774 (NO)
Effect Chance 2 (1000): 1361 (NO)
Damage: (7 + 3 + 4.5 - 3) = 11.5
EN Check: 5 + 4 + 4 - 1 = 12

Surskit's Hydro Pump
Crit Check (625): 1425 (NO)
Damage: (11 + 3 + 4.5 - 3) * 1.5 = 23.25
EN Check: 8 + 4 - 1 = 11

4.png

Charmander
90 - (27.25 + 23.25) = 39.5
100 - (4 + 8 + 12) = 76
3/1/2/2/65|13|S1W1
Status: Blaze
-1 EVA for 1 round


283.png

Surskit
90 - (11.5 + 11.5 + 11.5) = 55.5
100 - (4 + 7 + 11) = 78
2/2/3/3/56|13|S1W1
Status: Swift Swim
-10% EVA

4.png

Charmander
39
76
3/1/2/2/65|13|S1W1
Status: Blaze
-1 EVA for 1 round


283.png

Surskit
55
78
2/2/3/3/56|13|S1W1
Status: Swift Swim
-10% EVA

Hydro Pump > Hydro Pump > Hydro Pump
IF Protect is used successfully, THEN Water Sport the first time and Double Team (2 Clones) the second time.
 
Battle 4
4.png

Charmander
39
76
3/1/2/2/65|13|S1W1
Status: Blaze
-1 EVA for 1 round


283.png

Surskit
55
78
2/2/3/3/56|13|S1W1
Status: Swift Swim
-10% EVA

Action 1
Charmander's Fire Fang
Crit Check (625): 2130 (NO)
Effect Chance 1 (1000): 3292 (NO)
Effect Chance 2 (1000): 3532 (NO)
Damage: (7 + 3 + 4.5 - 3) = 11.5
EN Check: 5 + 4 + 4 + 4 - 1 = 16

Surskit's Hydro Pump
Crit Check (625): 6521 (NO)
Damage: (11 + 3 + 4.5 - 3) * 1.5 = 23.25
EN Check: 8 + 4 + 4 - 1 = 15

Action 2
Charmander's Fire Fang
Crit Check (625): 703 (NO)
Effect Chance 1 (1000): 5681 (NO)
Effect Chance 2 (1000): 2905 (NO)
Damage: (7 + 3 + 4.5 - 3) = 11.5
EN Check: 5 + 4 + 4 + 4 + 4 - 1 = 20

Surskit's Hydro Pump
Crit Check (625): 6684 (NO)
Damage: (11 + 3 + 4.5 - 3) * 1.5 = 23.25
EN Check: 8 + 4 + 4 + 4 - 1 = 19

4.png

Charmander
39 - (23.25 + 23.25) = -7.5
76 - (16 + 20) = 40
3/1/2/2/65|13|S1W1
Status: Blaze
KO


283.png

Surskit
55 - (11.5 + 11.5) = 32
78 - (15 + 19) = 44
2/2/3/3/56|13|S1W1
Status: Swift Swim
-10% EVA

4.png

Charmander
-8
40
3/1/2/2/65|13|S1W1
Status: Blaze
KO


283.png

Surskit
32
44
2/2/3/3/56|13|S1W1
Status: Swift Swim
-10% EVA

Sorry, tavok, but your Battle Hall challenge has come to an end. You can rechallenge in three days' time.

Payout:
tavok: 4 * 2 = 8 CC
-Charmander: 3 * 4 = 12 KOC
akela: 3 + 3 * 4 = 15
 
Only users: S0L1D G0LD and tavok should be posting in this thread.

tavok will be using Mawile with Sheer Force:

303.png

Mirra (Mawile (F))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

303-mega.png


Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

- Huge Power (Passive) (MEGA): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:

HP: 90
Atk: Rank 4 (8 w/Huge Power + Mawilite)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 with Huge Power + Mawilite)


EC: 0/0
MC: 1
AC: 5/5
KOC: 0



Moves (55/??)
- Astonish
- Baton Pass
- Bite
- Brick Break
- Counter
- Cruch
- Double Team
- Dynamic Punch
- Embargo
- Endure
- Facade
- Fairy Wind
- Fake Tears
- Feint Attack
- Fire Fang
- Focus Blast
- Focus Punch
- Giga Impact
- Grass Knot
- Growl
- Guard Swap
- Ice Fang
- Ice Punch
- Incinerate
- Iron Defense
- Iron Head
- Knock Off
- Magnet Rise
- Metal Burst
- Mimic
- Misty Terrain
- Pain Split
- Payback
- Play Rough
- Poison Fang
- Power-Up Punch
- Protect
- Rest
- Rock Slide
- Seismic Toss
- Sleep Talk
- Snatch
- Stealth Rock
- Stone Edge
- Substitute
- Sucker Punch
- Super Fang
- Swagger
- Sweet Scent
- Taunt
- Thunder Fang
- Thunder Punch
- Torment
- Toxic
- Vice Grip

tavok, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
RNG Roll (Pokemon): 2/5 (Dedenne)
RNG Roll (Ability): 1/3 (Cheek Pouch)

dedenne.png

Dedenne (F)

Types: Electric / Fairy

Nature: Naive
+Speed, +16% Acc, -SpD

Abilities: Cheek Pouch / Pickup / Plus [HA]

Stats:
HP: 100
Atk: 2
Def: 2
SpA: 3
SpD: 2 [-]
Spe: 116 [+]
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Attacks:
Tackle
Tail Whip
Thunder Shock
Charge
Charm
Parabolic Charge
Nuzzle
Thunder Wave
Volt Switch
Rest
Snore
Charge Beam

Covet
Eerie Impulse
Helping Hand
Natural Gift

Wild Charge
Aerial Ace
Thunder
Rain Dance
Hidden Power Water
Double Team
Dig
Grass Knot
Thunderbolt
Toxic

Please issue orders at your convenience.
 
Uuuuh yeah, maybe fairy wasn't the best after all.
This has given me a reason to get Poison Fang.

[Sheer Force ON]
Super Fang - Iron Head - Play Rough

- IF Dig AND without suspension AND not in a combo THEN Counter.
- IF Double Team clones are up when you would move THEN Rock Slide the first and third instances and Feint Attack the second.
 
Sorry.

Charge Beam - Thunder - Thunder

--------------------------------------------------------------------

303.png

3/3/1/3/50
Hp: 90
En: 100
Size: 1
Weight: 2
Status: None

dedenne.png

2/2/3/2/116
Hp: 100
En: 100
Size: 1
Weight: 1
Status: None

A1

Dedenne used Charge Beam. (-6 en)
Crit: 4983 no
Effect: 887 yes
Damage: (5 + 3 + 4.5 - 4.5) = - 8 Hp
Dedenne's Special Attack rose. (+1)

Mawile used Super Fang. (-13 en)
Hit: 3765 yes
Crit: N/A
Effect: N/A
Damage: (100 / 5) = - 20 Hp

A2

Dedenne used Thunder. (-7 en)
Hit: 4251 yes
Crit: 1186 no
Effect: 6308 no
Damage: (11 + 3 + 4.5 - 4.5) + 2 = - 16 Hp

Mawile used Iron Head. (-5 en)
Crit: 1230 no
Effect: N/A
Damage: (8 + 3 + 2 + 4.5 - 3) = - 14.5 Hp

A3

Dedenne used Thunder. (-11 en)
Hit: 858 yes
Crit: 7296 no
Effect: 4723 no
Damage: (11 + 3 + 4.5 - 4.5) + 2 = - 16 Hp

Mawile used Play Rough. (-6 en)
Hit: 272 yes
Crit: 1137 no
Effect: N/A
Damage: (9 + 3 + 2 + 4.5 - 3) = - 15.5 Hp

303.png

3/3/1/3/50
Hp: 50
En: 76
Size: 1
Weight: 2
Status: None
dedenne.png

2/2/3/2/116
Hp: 50
En: 76
Size: 1
Weight: 1
Status: +1 Special Attack

--------------------------------------------------------------------

Thunder - Thunderbolt - Thunder
If you are Tormented when you would use Thunder, use Parabolic Charge that action.
If Metal Burst, use Charge on the first instance, and Chill on the second and third instances, pushing back in each case.
 
Wait what.
I actually have Poison Fang? Wow .-.

Iron Head - Pain Split - Iron Head + Giga Impact
Inb4 I miscalced horribly. Also, please don't miss.
 
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