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Battle Hall Challenge - TEA_DEMON

561.png


HP: 68
Energy: 77%
-1 Defence

Vs.

20.png

HP: 51
Energy: 87%

-------------------------------------------------

Action One

RNG Roll (Sigilyph goes First <= 50) = 15

Sigilyph used Hypnosis
RNG Roll (To Hit <= 60) = 68
7 - 1 = 6 Energy

Raticate uses Taunt
Sigilyph fell for the Taunt
10 Energy

Action Two

RNG Roll (Sigilyph goes First <= 50) = 27

Sigilyph used Psychic
RNG Roll (Special Defence Drop <= 10/100) = 75
RNG Roll (Crit <= 1/16) = 9
9 + 3 + (5 - 3) * 1.5 = 15 Damage
7 - 1 = 6 Energy

Raticate used Crunch
RNG Roll (Defence Drop <= 20/100) = 61
RNG Roll (Crit <= 1/16) = 10
(8 + (4 - 3) * 1.5) * 1.5 + 1 * 1.75 = 16 Damage
6 Energy


Action Three

RNG Roll (Sigilyph goes first <= 50/100) = 91

Raticate used Wild Charge
RNG Roll (Crit <= 1/16) = 16
(9 + (4 - 3) * 1.5) * 1.5 + 1 * 1.75 = 18 Damage
18/4 = 6 Recoil
7 Energy

Sigilyph used Psychic
RNG Roll (Special Defence Drop <= 10/100) = 66
RNG Roll (Crit <= 1/16) = 11
9 + 3 + (5 - 3) * 1.5 = 15 Damage
7 - 1 + 4 = 10 Energy
-------------------------------------------------

561.png


HP: 34
Energy: 55%
Taunted - Three More Actions

Vs.

20.png

HP: 15
Energy: 64%
 
561.png


HP: 34
Energy: 55%
Taunted - Three More Actions

Vs.

20.png

HP: 15
Energy: 64%

-------------------------------------------------

Action One

RNG Roll (Sigilyph goes First <= 50) = 41

Sigilyph used Psychic
RNG Roll (Special Defence Drop <= 10/100) = 3
RNG Roll (Crit <= 1/16) = 9
9 + 3 + (5 - 3) * 1.5 = 15 Damage
7 - 1 + 8 = 14 Energy
Raticate's Special Defence Drops by One Stage
Raticate Faints

-------------------------------------------------

561.png


HP: 34
Energy: 41%
Taunted - Three More Actions

Vs.

20.png

HP: KO
Energy: KO

dptr098.png

"You can never beat me while I can see the future!"

Bad luck TEA_DEMON. You completed 2 battles, so you get 2 TC, 2 BP and 4 HC for Raticate. I hope you had fun!
 
Challenge 3

hopefully this one goes better than last time...

Name:
TEA_DEMON
Challenge Thread (if any): here
Rank and format: rank 3 singles
Pokemon #1: Ursaring
Pokemon #1 Ability: Guts
Pokemon #1 Info:
217.png

Ursaring (Intronaut) (M)
Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 47 (55/1.15) (-)

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Covet
Scratch
Leer
Lick
Fake Tears
Fury Swipes
Faint Attack
Sweet Scent
Slash
Thrash
Hammer Arm

Crunch
Close Combat
Yawn
Double-edge

Rock Slide
Earthquake
Bulk Up
Swords Dance
Taunt

GL HF, and... type?

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 1

HGSS_Super_Nerd.png

Super Nerd Sam wants to battle!

"Don't disturb me! I'm making Pikachu protocols!"

RNG Roll for Pokemon: 5/5

"Keep it up and I'll destroy you with my Spiritomb!"

RNG Roll for Ability: 2/2

"He's in Infiltrator so don't even think about hiding!"
442.png

Nature: Brave

Type:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 30 (-)

Abilities:

Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Attacks:

Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot

Taunt
Will-O-Wisp
Dark Pulse

Destiny Bond
Pain Split
Imprison

Icy Wind


Your actions, TEA_DEMON!
 
442.png

Spiritomb (M)
HP: 90
EN: 100
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: N/A
217.png

Intronaut (M)
HP: 100
EN: 100
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Action 1:

Intronaut used Taunt!
Spiritomb fell for the taunt!
-10 energy
Spiritomb used Dark Pulse!
RNG Roll (To-Crit) [<=63 Yes]: 987/1000 (No)
(8+3+0) = 11 damage
-5 energy

Action 2:

Intronaut used Yawn!
Spiritomb became drowsy!
-7 energy
Spiritomb used Dark Pulse!
RNG Roll (To-Crit) [<=63 Yes]: 996/1000 (No)
(8+3+0) = 11 damage
-9 energy

Action 3:

Intronaut used Crunch!
RNG Roll (To-Crit) [<=63 Yes]: 345/1000 (No)
RNG Roll (To-Lower Def) [<=200 Yes]: 317/1000 (No)
(8+2.5) = 10.5 ~ 11 damage
-6 energy
Spiritomb used Dark Pulse!
RNG Roll (To-Crit) [<=63 Yes]: 996/1000 (No)
(8+3+0) = 11 damage
-13 energy

Post-action:
Spiritomb fell asleep!
RNG Roll (Length) [1|1|2]: (1)
442.png

Spiritomb (M)
HP: 79
EN: 73
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: SLP (1a), Taunt (3a)
217.png

Intronaut (M)
HP: 77
EN: 77
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Turn Order:

Super Nerd Sam issues actions.
TEA_DEMON issues actions.
REFEREE

-------------

HGSS_Super_Nerd.png

"AAAAAAAAARGH! KILL IT! KILL IT WITH DARK PULSES!"

Dark Pulse x3
 
442.png

Spiritomb (M)
HP: 79
EN: 73
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: SLP (1a), Taunt (3a)
217.png

Intronaut (M)
HP: 77
EN: 77
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Action 1:

Intronaut used Swords Dance!
+2 Atk
-6 energy
Spiritomb is fast asleep!

Action 2:

Intronaut used Crunch!
RNG Roll (To-Crit) [<=63 Yes]: 856/1000 (No)
RNG Roll (To-Lower Def) [<=200 Yes]: 220/1000 (No)
(8+2.5) = 10.5 + 3.5 ~ 14 damage
-6 energy
Spiritomb woke up! Spiritomb used Dark Pulse!
RNG Roll (To-Crit) [<=63 Yes]: 44/1000 (Yes)
A critical hit!
(8+3+3+0) = 14 damage
-5 energy

Action 3:

Intronaut used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 277/1000 (No)
(10+2.5) = 12.5 + 3.5 ~ 16 damage
-7 energy
Spiritomb used Dark Pulse!
RNG Roll (To-Crit) [<=63 Yes]: 304/1000 (No)
(8+3+0) = 11 damage
-9 energy

Post-action:
Spiritomb is no longer taunted!
442.png

Spiritomb (M)
HP: 49
EN: 59
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: N/A
217.png

Intronaut (M)
HP: 52
EN: 58
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes, +1 Atk
OTHR: N/A

Arena: N/A

Turn Order:

TEA_DEMON issues actions.
Super Nerd Sam issues actions.
REFEREE
 
442.png

Spiritomb (M)
HP: 49
EN: 59
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: N/A
217.png

Intronaut (M)
HP: 52
EN: 58
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes, +1 Atk
OTHR: N/A

Arena: N/A

Action 1:

Intronaut used Taunt!
Spiritomb fell for the taunt!
-10 energy
Spiritomb used Dark Pulse!
RNG Roll (To-Crit) [<=63 Yes]: 358/1000 (No)
(8+3+0) = 11 damage
-13 energy

Action 2:

Spiritomb used Sucker Punch!
RNG Roll (To-Crit) [<=63 Yes]: 894/1000 (No)
(8+3+1.5) = 12.5 ~ 13 damage
-5 energy
Intronaut used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 164/1000 (No)
(10+2.5) = 12.5 + 1.75 = 14.25 ~ 14 damage
-7 energy

Action 3:

Spiritomb used Sucker Punch!
RNG Roll (To-Crit) [<=63 Yes]: 325/1000 (No)
(8+3+1.5) = 12.5 ~ 13 damage
-9 energy
Intronaut used Crunch!
RNG Roll (To-Crit) [<=63 Yes]: 270/1000 (No)
RNG Roll (To-Lower Def) [<=200 Yes]: 949/1000 (No)
(8+2.5) = 10.5 + 1.75 = 12.25 ~ 12 damage
-6 energy
442.png

Spiritomb (M)
HP: 23
EN: 32
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: Taunt (3a)
217.png

Intronaut (M)
HP: 15
EN: 35
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Turn Order:

Super Nerd Sam issues actions.
TEA_DEMON issues actions.
REFEREE

-------------

HGSS_Super_Nerd.png

"Heh, looks like my Spiritomb has the upper hand! Take it!"

Dark Pulse x3
Use Sucker Punch if Earthquake is used
 
442.png

Spiritomb (M)
HP: 23
EN: 32
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: Taunt (3a)
217.png

Intronaut (M)
HP: 15
EN: 35
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Action 1:

Spiritomb used Sucker Punch!
RNG Roll (To-Crit) [<=63 Yes]: 894/1000 (No)
(8+3+1.5) = 12.5 ~ 13 damage
-13 energy
Intronaut used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 164/1000 (No)
(10+2.5) = 12.5 ~ 13 damage
-7 energy

Action 2:

Spiritomb used Sucker Punch!
RNG Roll (To-Crit) [<=63 Yes]: 894/1000 (No)
(8+3+1.5) = 12.5 ~ 13 damage
-17 energy
Intronaut fainted!
442.png

Spiritomb (M)
HP: 10
EN: 2
SPE: 30
NATR: Brave
ABIL: Infiltrator
STAT: +10% Acc to foes
OTHR: Taunt (3a)
217.png

Intronaut (M)
HP: KOed
EN: KOed
SPE: 47
NATR: Brave
ABIL: Guts
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Result:

TEA_DEMON defeated.
Challenge ended.

-------------

HGSS_Super_Nerd.png

"Huh? I won? Ha! You better prep yourself up before challenging me again! I'm good!"

Rewards
TEA_DEMON: 1 TC/BP, 2 HC (aka KOC)
Flora: 2+(2) = 4 BTs

gg
 
Challenge 4

woah 10 days already.

Name:
TEA_DEMON
Challenge Thread (if any): here
Rank and format: rank 2 doubles
Pokemon #1: skorupi
Pokemon #2: lileep
Pokemon #1 Ability: battle armor
Pokemon #2 Ability: suction cups
Pokemon #1 Info:
451.png

Skorupi (Agalloch) M
Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)
Type: Bug / Poison
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Battle Armor:(Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Keen Eye (DW)
: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65

EC: 5/6
MC: 4
DC: 4/5

Attacks:
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Scary Face
Crunch
Cross Poison

Poison Tail
Night Slash
Screech

Swords Dance
X-Scissor
Taunt
Brick Break
Pokemon #2 Info:
345.png

Lileep (Khuda) M
Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Type: Rock/Grass
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 20 (23/1.15) (-)

EC: 4/6
MC: 4
DC: 2/5

Attacks:
Astonish
Constrict
Acid
Ingrain

Recover
Curse
Stealth Rock

Rock Slide
Sludge Bomb
Return

Maybe this time will go better! Your type shall be?

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 1
Spr_BW_Lass.png

Lass Elizabeth wants to fight!

"Skirts are the best clothing in the world!"

RNG Roll For Pokemon: 5/5
RNG Roll For Pokemon: 3/5

"Pawniard and Sneasel will slice you a new skirt!"

RNG Roll For Ability: 3/3
RNG Roll For Ability: 2/3

"Keep your Pressure hot, Pawniard! As for you, Sneasel, have a Keen Eye steady!"

624.png

Nature: Adamant

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60

Abilities:

Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (DW): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks:

Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Slash

Thunder Wave
Toxic
Double Team

Psycho Cut
Revenge
Sucker Punch

215.png

Nature: Adamant

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 115

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Attacks:

Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Icy Wind

Double Team
Focus Punch
Taunt

Ice Punch
Fake Out
Counter

Your actions, TEA DEMON!
 
great a sneasel, the last thing i wanted to see.

agalloch: taunt pawniard ~ brick break sneasel ~ brick break sneasel
if taunted a1 brick break sneasel instead
lileep: rock slide ~ return sneasel ~ rock slide
 
Spr_BW_Lass.png

"Take the most threatening one down!"

Pawniard:
Thunder Wave (Agalloch) - Psycho Cut x2 (Agalloch)
If Agalloch faints, use Revenge (Khuda)

Sneasel:
Fake Out (Agalloch) - Counter x2 (Agalloch)
If Agalloch faints, use Ice Punch (Khuda)
 
624.png
215.png

Pawniard (M) | Sneasel (M)
HP: 90 | 90
EN: 100 | 100
SPE: 60 | 115
NATR: Adamant | Adamant
ABIL: Pressure | Keen Eye
STAT: N/A | N/A
OTHR: N/A | N/A
451.png
345.png

Agalloch (M) | Khuda (M)
HP: 90 | 100
EN: 100 | 100
SPE: 65 | 20
NATR: Adamant | Brave
ABIL: Battle Armor | Suction Cups
STAT: N/A | -10% Eva
OTHR: N/A | N/A

Arena: N/A

Action 1:

Sneasel used Fake Out on Agalloch!
(4+1.5) = 5.5 ~ 6 damage
-4 energy
Agalloch flinched!
Pawniard used Thunder Wave on Agalloch!
Agalloch became paralyzed!
-7 energy
Khuda used Rock Slide!
Vs Pawniard:
RNG Roll (To-Hit) [<=900 Yes]: 653/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 63/1000 (Yes)
A critical hit!
(6+3+3+0) x .67 = 8 damage
Vs Sneasel:
RNG Roll (To-Hit) [<=900 Yes]: 216/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 428/1000 (No)
(6+3+1.5) x 1.5 = 15.75 ~ 16 damage
-5 energy

Action 2:

Pawniard used Psycho Cut on Agalloch!
(7+1.5) x 1.5 = 12.75 ~ 13 damage
-5 energy
Khuda used Return on Sneasel!
RNG Roll (To-Crit) [<=63 Yes]: 290/1000 (No)
(10+1.5) = 11.5 ~ 12 damage
-7 energy
Agalloch used Brick Break on Sneasel!
RNG Roll (Full Paralysis) [<=250 Yes]: 78/1000 (Yes)
Agalloch is fully paralyzed!
Agalloch's paralysis dropped by 5%!
Sneasel used Counter on Agalloch!
But it failed!
-6 energy

Action 3:

Pawniard used Psycho Cut on Agalloch!
(7+1.5) x 1.5 = 12.75 ~ 13 damage
-9 energy
Khuda used Rock Slide!
Vs Pawniard:
RNG Roll (To-Hit) [<=900 Yes]: 893/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 523/1000 (Yes)
(6+3+0) x .67 = 6 damage
Vs Sneasel:
RNG Roll (To-Hit) [<=900 Yes]: 464/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 982/1000 (No)
RNG Roll (To-Flinch) [<=300 Yes]: 393/1000 (No)
(6+3+1.5) x 1.5 = 15.75 ~ 16 damage
-5 energy
Agalloch used Brick Break on Sneasel!
RNG Roll (Full Paralysis) [<=200 Yes]: 970/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 705/1000 (No)
(8+1.5) x 2.25 = 21.375 ~ 21 damage
-6 energy
Sneasel used Counter on Agalloch!
(21) x 1.5 = 31.5 ~ 32 damage
-17 energy

624.png
215.png

Pawniard (M) | Sneasel (M)
HP: 76 | 24
EN: 79 | 73
SPE: 60 | 115
NATR: Adamant | Adamant
ABIL: Pressure | Keen Eye
STAT: N/A | N/A
OTHR: N/A | N/A
451.png
345.png

Agalloch (M) | Khuda (M)
HP: 26 | 100
EN: 94 | 83
SPE: 65 | 20
NATR: Adamant | Brave
ABIL: Battle Armor | Suction Cups
STAT: N/A | -10% Eva
OTHR: PAR (15%) | N/A

Lass Elizabeth issues actions.
TEA DEMON issues actions.
REFEREE

---------------

Spr_BW_Lass.png

"Obviously I wasn't paying attention at all, but I can still prove that skirts are the best!"

Pawniard:
Psycho Cut (Agalloch) - Torment (Khuda) - Toxic (Khuda)

Sneasel:
Ice Punch (Agalloch) - Ice Punch x2 (Khuda)
 
ok this is fucking awful. AGAIN.

agalloch: brick break sneasel ~ brick break pawniard ~ brick break pawniard
khuda: rock slide ~ rock slide ~ rock slide
 
(just letting you know that torment uses both of its effects)
624.png
215.png

Pawniard (M) | Sneasel (M)
HP: 76 | 24
EN: 79 | 73
SPE: 60 | 115
NATR: Adamant | Adamant
ABIL: Pressure | Keen Eye
STAT: N/A | N/A
OTHR: N/A | N/A
451.png
345.png

Agalloch (M) | Khuda (M)
HP: 26 | 100
EN: 94 | 83
SPE: 65 | 20
NATR: Adamant | Brave
ABIL: Battle Armor | Suction Cups
STAT: N/A | -10% Eva
OTHR: PAR (15%) | N/A

Arena: N/A

Action 1:

Sneasel used Ice Punch on Agalloch!
(8+3+1.5) = 12.5 ~ 13 damage
-5 energy
Pawniard used Psycho Cut on Agalloch!
(7+1.5) x 1.5 = 12.75 ~ 13 damage
-13 energy
Agalloch fainted!
Khuda used Rock Slide!
Vs Pawniard:
RNG Roll (To-Hit) [<=900 Yes]: 783/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 554/1000 (No)
(6+3+0) x .67 = 6 damage
Vs Sneasel:
RNG Roll (To-Hit) [<=900 Yes]: 235/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 531/1000 (No)
(6+3+1.5) x 1.5 = 15.75 ~ 16 damage
-9 energy

Action 2:

Sneasel used Ice Punch on Khuda!
RNG Roll (To-Crit) [<=63 Yes]: 357/1000 (No)
(8+3+1.5) x 1.5 = 18.75 ~ 19 damage
-9 energy
RNG Roll (To-Freeze) [<=100 Yes]: 754/1000 (No)
Pawniard used Torment on Khuda!
Khuda became tormented!
-9 energy
Khuda can't used Rock Slide! (Repetitive move effect)

Action 3:

Sneasel used Ice Punch on Khuda!
RNG Roll (To-Crit) [<=63 Yes]: 357/1000 (No)
(8+3+1.5) x 1.5 = 18.75 ~ 19 damage
-13 energy
RNG Roll (To-Freeze) [<=100 Yes]: 754/1000 (No)
Pawniard used Toxic on Khuda!
Khuda became badly poisoned!
-7 energy
Khuda can't used Rock Slide! (Last round effect)

Post-action:
-1 HP (Khuda)
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215.png

Pawniard (M) | Sneasel (M)
HP: 70 | 8
EN: 50 | 46
SPE: 60 | 115
NATR: Adamant | Adamant
ABIL: Pressure | Keen Eye
STAT: N/A | N/A
OTHR: N/A | N/A
451.png
345.png

Agalloch (M) | Khuda (M)
HP: KOed | 61
EN: KOed | 74
SPE: 65 | 20
NATR: Adamant | Brave
ABIL: Battle Armor | Suction Cups
STAT: N/A | -10% Eva
OTHR: N/A | Toxic (2 DPA), Torment (4a)

Turn Order:

TEA DEMON issues actions.
Lass Elizabeth issues actions.
REFEREE
 
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