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Battle Hall Challenge - TheMogRunner

Spr_4d_133.png

Olive Oil (F)
HP: 73
EN: 91
Spe: 55
Ability: Chlorophyll
STAT: N/A
OTH: N/A
2 Recovers/5 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 81
EN: 81
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (2 DPA)
2 Recovers/5 Chills

Action 1

Exeggcute absorbed sunlight!

Olive Oil used Wish
Olive Oil made a wish!
-17 EN

Exeggcute used Solarbeam
CRIT [<=63] 680/1000: NO
(12 + 3 + 2 + (2-2)*1.5) = 17
17 DMG
-11 EN

Exeggcute is hurt by Toxic
2 DMG

Action 2

Olive Oil used Frustration
CRIT [<=63] 949/1000: NO
(10 + 3 + (2-3)*1.5) = 11.5 = 12
12 DMG
-7 EN

Exeggcute used Confusion
CRIT [<=63] 251/1000: NO
CONFUSE [<=100] 205/1000: NO
(5 + 3 + 2 + (2-2)*1.5) = 10
10 DMG
-2 EN

Exeggcute is hurt by Toxic
2 DMG

Action 3

Exeggcute absorbed sunlight!

Olive Oil used Flail
CRIT [<=63] 593/1000: NO
(6 + 3 + (2-3)*1.5) = 7.5 = 8
8 DMG
-3 EN

Exeggcute used Solarbeam
CRIT [<=63] 252/1000: NO
(12 + 3 + 2 + (2-2)*1.5) = 17
17 DMG
-7 EN

Exeggcute is hurt by Toxic
2 DMG

Spr_4d_133.png

Olive Oil (F)
HP: 29
EN: 64
Spe: 55
Ability: Chlorophyll
STAT: N/A
OTH: N/A
2 Recovers/5 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 55
EN: 61
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (3 DPA)
2 Recovers/5 Chills

TheMogRunner issues actions
Juggler Neil issues actions
REFEREE
 
Spr_4d_133.png

Olive Oil (F)
HP: 29
EN: 64
Spe: 55
Ability: Chlorophyll
STAT: N/A
OTH: N/A
1 Recover/5 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 55
EN: 61
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (3 DPA)
2 Recovers/5 Chills

Action 1

Olive Oil used Protect
-6 EN

Exeggcute used Sunny Day
The sun started to shine!
-10 EN

Exeggcute is hurt by Toxic
3 DMG

Olive Oil's Wish came true!
+23 HP

Action 2

Olive Oil used Frustration
CRIT [<=63] 849/1000: NO
(8 + 3 + (2-3)*1.5) = 9.5 = 10
10 DMG
-7 EN

Exeggcute used Solarbeam
CRIT [<=63] 481/1000: NO
(12 + 3 + 2 + (2-2)*1.5) = 17
17 DMG
-7 EN

Exeggcute is hurt by Toxic
3 DMG

Action 3

Olive Oil used Chill
+12 EN

Exeggcute used Synthesis
Exeggcute regained health!
+30 HP
-13 EN

Exeggcute is hurt by Toxic
3 DMG

Spr_4d_133.png

Olive Oil (F)
HP: 35
EN: 63
Spe: 55 (110)
Ability: Chlorophyll
STAT: N/A
OTH: N/A
1 Recover/4 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 66
EN: 31
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (4 DPA)
1 Recover/5 Chills

SUN (3 rounds)

Juggler Neil issues actions
TheMogRunner issues actions
REFEREE

---------------

HGSS_Juggler.png

"Getting difficult to keep everything going at once isn't it?"

Solarbeam > Confusion > Solarbeam
IF
non-consecutive Protect THEN Synthesis the first time, Chill subsequent times and push actions back
 
Spr_4d_133.png

Olive Oil (F)
HP: 35
EN: 63
Spe: 55 (110)
Ability: Chlorophyll
STAT: N/A
OTH: N/A
1 Recover/4 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 66
EN: 31
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (4 DPA)
1 Recover/5 Chills

SUN (3 rounds)

Action 1

Olive Oil used Wish
Olive Oil made a wish!
-17 EN

Exeggcute used Solarbeam
CRIT [<=63] 449/1000: NO
(12 + 3 + 2 + (2-2)*1.5) = 17
17 DMG
-7 EN

Exeggcute is hurt by Toxic
4 DMG

Action 2

Olive Oil used Frustration
CRIT [<=63] 142/1000: NO
(10 + 3 + (2-3)*1.5) = 11.5 = 12
12 DMG
-7 EN

Exeggcute used Confusion
CRIT [<=63] 417/1000: NO
CONFUSE [<=100] 628/1000: NO
(5 + 3 + 2 + (2-2)*1.5) = 10
10 DMG
-2 EN

Exeggcute is hurt by Toxic
4 DMG

Action 3

Olive Oil used Protect
-6 EN

Exeggcute used Synthesis
Exeggcute regained health!
+30 HP
-13 EN

Exeggcute is hurt by Toxic
4 DMG

Spr_4d_133.png

Olive Oil (F)
HP: 8
EN: 33
Spe: 55 (110)
Ability: Chlorophyll
STAT: N/A
OTH: Wish (1a)
0 Recovers/4 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 72
EN: 9
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (5 DPA)
0 Recovers/5 Chills

SUN (2 rounds)

TheMogRunner issues actions
Juggler Neil issues actions
REFEREE
 
HGSS_Juggler.png

"My training as a juggler has taught me to be precise and not to rely on luck, but each to their own."

Confusion > Chill > Solarbeam
 
Spr_4d_133.png

Olive Oil (F)
HP: 8
EN: 33
Spe: 55 (110)
Ability: Chlorophyll
STAT: N/A
OTH: Wish (1a)
0 Recovers/4 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 72
EN: 9
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (5 DPA)
0 Recovers/5 Chills

SUN (2 rounds)

Action 1

Olive Oil used Dodge
40 + (110/5) = 54
-54% Acc to incoming attacks
-5 EN

Exeggcute used Confusion
HIT [<=460] 86/1000: YES
CRIT [<=63] 530/1000: NO
CONFUSE [<=100] 408/1000: NO
(5 + 3 + 2 + (2-2)*1.5) = 10
10 DMG
-2 EN

Olive Oil was knocked out!

Spr_4d_133.png

Olive Oil (F)
HP: -2
EN: 28
Spe: 55 (110)
Ability: Chlorophyll
STAT: N/A
OTH: N/A
0 Recovers/4 Chills

VS.

Spr_5b_102.png

Exeggcute (M)
HP: 72
EN: 7
Spe: 40
Ability: Adaptability
STAT: N/A
OTH: Toxic (5 DPA)
0 Recovers/5 Chills

Juggler Neil was victorious!

HGSS_Juggler.png

"An untrained person will struggle to maintain so many balls at once, not me though."

Sorry TheMogRunner, your Battle Hall challenge is over.

Prizes

TheMogRunner
4 CC
Olive Oil: 4 KOs

deadfox081
6 UC

You may rechallenge the Hall in one week, thanks for playing!
 
Name: Mog
Challenge Thread : you mean this old thing?
Rank: 1 (at least I think so, my computer won't open secure websites ironically)
Pokemon: Ender the Beldum
Pokemon Ability: Clear body
Pokemon Info:
374.gif
374.gif

Rarity: 2
Beldum [Ender] (/)

Nature:Impish (+1 Def, -1 SpA)

Personality: (To be added)

Type:
Steel:Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic:Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body (Innate)
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

(DW)Light Metal (Innate)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.) (LOCKED)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4(+)
SpA: Rank 1(-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4 (95.2 kg)
Base Rank Total: 13


EC:0/9
MC:0
DC:0/5

Attacks:
Take Down

Iron Head
Iron Defense
Zen Headbutt
(Attacks=4)
You may choose your first type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 1

RNG Roll for Pokemon: 4/5 (this roll equals YOU SHALL NOT PASS)
RNG Roll for Ability: 3/3

304.png

Aron (M)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4 (60 kg)
Base Rank Total: 15

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.

Attacks:

Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down

Hone Claws
Earthquake
Shadow Claw

Head Smash
Dragon Rush
Iron Head

Your actions, TheMogRunner!
 
304.png

Aron (M)
HP: 90
EN: 100
SPE: 30
ABIL: Heavy Metal
STAT: N/A
OTHR: N/A
374.gif

Ender (U)
HP: 90
EN: 100
SPE: 30
ABIL: Clear Body
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Speed-tie (<=500=Ender): 393/1000: Ender
Ender used Iron Defense!
-6 Energy
Aron used Iron Defense!
-6 Energy

Action 2:

Speed-tie (<=500=Ender): 963/1000: Aron
Aron used Earthquake!
Crit: 229/1000: No
(10+0) x 1.5 - 3.5 = 11.5 Damage
-7 Energy
Ender used Iron Head!
Crit: 731/1000: No
(8+3-3) - 3.5 = 4.5 Damage
-5 Energy

Action 3:

Speed-tie (<=500=Ender): 588/1000: Aron
Aron used Shadow Claw!
Crit: 277/1000: No
(7+0) - 3.5 = 3.5 Damage
-5 Energy
Ender used Zen Headbutt!
Crit: 190/1000: No
(8+3-3) x 2/3 - 3.5 = 1.8333 Damage
-5 Energy

304.png

Aron (M)
HP: 84
EN: 82
SPE: 30
ABIL: Heavy Metal
STAT: N/A
OTHR: +1 Def
374.gif

Ender (U)
HP: 75
EN: 84
SPE: 30
ABIL: Clear Body
STAT: +1 Def
OTHR: N/A

Arena: N/A

Turn Order:


Opponent issues actions.
TheMogRunner issues actions.
REFEREE
 
Earthquake, Shadow Claw, Earthquake
IF Iron Defense, THEN show that bitch who's boss use Iron Defense the same action and follow with Earthquake
 
304.png

Aron (M)
HP: 84
EN: 82
SPE: 30
ABIL: Heavy Metal
STAT: N/A
OTHR: +1 Def
374.gif

Ender (U)
HP: 75
EN: 84
SPE: 30
ABIL: Clear Body
STAT: +1 Def
OTHR: N/A

Arena: N/A

Action 1:

Speed-tie (<=500=Ender): 451/1000: Ender
Ender used Iron Head!
Crit: 281/1000: No
Effect: 47/1000: Yes
(8+3-3) - 1.75 = 6.25 Damage
-5 Energy
Aron flinched!

Action 2:

Speed-tie (<=500=Ender): 35/1000: Ender
Ender used Iron Head!
Crit: 394/1000: No
Effect: 901/1000: No
(8+3-3) - 1.75 = 6.25 Damage
-9 Energy
Aron used Shadow Claw!
Crit: 117/1000: Yes
(7+3+0) = 10 Damage
-5 Energy

Action 3:

Speed-tie (<=500=Ender): 287/1000: Ender
Ender used Iron Head!
Crit: 282/1000: No
Effect: 54/1000: Yes
(8+3-3) - 1.75 = 6.25 Damage
-13 Energy
Aron flinched!

304.png

Aron (M)
HP: 65
EN: 77
SPE: 30
ABIL: Heavy Metal
STAT: N/A
OTHR: N/A
374.gif

Ender (U)
HP: 65
EN: 57
SPE: 30
ABIL: Clear Body
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:


TheMogRunner issues actions.
Opponent issues actions.
REFEREE
 
304.png

Aron (M)
HP: 65
EN: 77
SPE: 30
ABIL: Heavy Metal
STAT: N/A
OTHR: N/A
374.gif

Ender (U)
HP: 65
EN: 57
SPE: 30
ABIL: Clear Body
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Speed-tie (<=500=Ender): 468/1000: Ender
Ender used Iron Defense!
-6 Energy
Aron used Iron Defense!
-6 Energy

Action 2:

Speed-tie (<=500=Ender): 963/1000: Aron
Aron used Earthquake!
Crit: 313/1000: No
(10+0) x 1.5 - 3.5 = 11.5 Damage
-7 Energy
Ender used Iron Head!
Crit: 963/1000: No
(8+3-3) - 3.5 = 4.5 Damage
-5 Energy

Action 3:

Speed-tie (<=500=Ender): 141/1000: Aron
Ender used Iron Head!
Crit: 94/1000: No
Effect: 453/1000: Np
(8+3-3) - 3.5 = 4.5 Damage
-9 Energy
Aron used Earthquake!
Crit: 480/1000: No
(10+0) x 1.5 - 3.5 = 11.5 Damage
-11 Energy

304.png

Aron (M)
HP: 56
EN: 53
SPE: 30
ABIL: Heavy Metal
STAT: +1 Def
OTHR: N/A
374.gif

Ender (U)
HP: 42
EN: 37
SPE: 30
ABIL: Clear Body
STAT: +1 Def
OTHR: N/A

Arena: N/A

Turn Order:


Opponent issues actions.
TheMogRunner issues actions.
REFEREE
 
Shadow Claw, Earthquake, Earthquake
IF Iron Defense, THEN use Iron Defense the same action

btw, what is the current status of my match with Complications (you're reffing that, right?)
 
304.png

Aron (M)
HP: 56
EN: 53
SPE: 30
ABIL: Heavy Metal
STAT: +1 Def
OTHR: N/A
374.gif

Ender (U)
HP: 42
EN: 37
SPE: 30
ABIL: Clear Body
STAT: +1 Def
OTHR: N/A

Arena: N/A

Action 1:

Speed-tie (<=500=Ender): 526/1000: Aron
Ender used Iron Defense!
-6 Energy
Aron used Iron Defense!
-6 Energy

Action 2:

Speed-tie (<=500=Ender): 274/1000: Ender
Ender chilled!
+12 Energy
Aron used Earthquake!
Crit: 817/1000: No
(10+0) x 1.5 - 5.25 = 9.75 Damage
-7 Energy

Action 3:

Speed-tie (<=500=Ender): 867/1000: Aron
Aron used Earthquake!
Crit: 347/1000: No
(10+0) x 1.5 - 5.25 = 9.75 Damage
-11 Energy
Ender used Iron Head!
Crit: 286/1000: No
(8+3-3) - 5.25 = 2.75 Damage
-9 Energy

304.png

Aron (M)
HP: 53
EN: 29
SPE: 30
ABIL: Heavy Metal
STAT: +2 Def
OTHR: N/A
374.gif

Ender (U)
HP: 22
EN: 38
SPE: 30
ABIL: Clear Body
STAT: +2 Def
OTHR: N/A

Arena: N/A

Turn Order:


TheMogRunner issues actions.
Opponent issues actions.
REFEREE
 
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