• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Battle Hall Challenge - TIO

...right...
Poison Sting-Poison Sting-Poison Sting (All Contact)
If Minccino uses Sing and it hits, use Snore on all actions Minccino is asleep.
 
Spr_RG_Bug_Catcher.png

"You may strike me down, but the swarm shall return with vengeance!"
Poison Sting-Poison Sting-Poison Sting (All Contact)


Wurmple.gif

HP: 56
Energy: 85
Status: None
Shield Dust
572.png

HP: 57
Energy: 82
Status: None
Skill Link

Action 1
Minccino used DoubleSlap!
Hit: <851/1000=Yes. 592=Hit
Crit Slap 1: 447=No
Crit Slap 2: 509=No
Crit Slap 3: 28=Yes
Crit Slap 4: 457=No
Crit Slap 5: 386=No
10+3+3+4.5-3=17.5 Damage!
4 Energy

Wurmple used Poison Sting!
Hit: Irrelevant
Crit: Guaranteed
Effect: <301/1000=Yes. 327=No
4+3+3+4.5-3=11.5 Damage
3 Energy

Action 2
Minccino used Tail slap!
Hit: <851/1000=Yes. 994=Miss
It's attack missed!
7 Energy

Wurmple used Poison Sting!
Hit: Irrelevant
Crit: Guaranteed
Effect: <301/1000=Yes. 927=No
4+3+3+4.5-3=11.5 Damage
7 Energy

Action 3
Wurmple used Poison Sting!
Hit: Irrelevant
Crit: Guaranteed
Effect: <301/1000=Yes. 363=No
4+3+3+4.5-3=11.5 Damage
11 Energy

Minccino used Pimp Slap (DoubleSpap+Tail Slap!
Hit: <851/1000=Yes. 578=Hit!
Crit Hit 1: 108=No
Crit Hit 2: 126=No
Crit Hit 3: 848=No
Crit Hit 4: 88=No
Crit Hit 5: 295=No
25+3+4.5-3=29.5 Damage!
16.5 Energy

Wurmple.gif

HP: 9
Energy: 64
Status: None
Shield Dust
572.png

HP: 22
Energy: 55
Status: None
Skill Link

Spr_RG_Bug_Catcher.png

"I think we can end this!"
 
Spr_RG_Bug_Catcher.png

"May the toxins be with you..."
Poison Sting+Bug Bite-Cooldown-Bug Bite


Wurmple.gif

HP: 9
Energy: 64
Status: None
Shield Dust
572.png

HP: 22
Energy: 55
Status: None
Skill Link

Action 1
Minccino cooled down!

Wurmple used Poison Sting+Bug Bite!
Hit: Irrelevant
Crit: Guaranteed
Effect: <301/1000=Yes. 747=No
4+3+3+4.5-3=17.5 Damage
28.5 Energy

Action 2
Hyper Voice!
Hit: Irrelevant
Crit: 420=No
9+3+1.5-3=10.5 Damage!
7 Energy

Wurmple fainted!

Wurmple.gif

HP: DX
Energy: DX
Status: DX
Shield Dust
572.png

HP: 4
Energy: 48
Status: None
Skill Link

Spr_RG_Bug_Catcher.png

"Well we gave it our best shot!"

Congratulations challenger TIO! You may now pick your next challenge!
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Rocker Volt would like to battle!
Spr_FRLG_Rocker.png

"They say lightning never strikes twice. For me, it's the other way around!"

Rng Roll (Pokemon): 5/5=Prilcowatt
"Shrimp are better on the grill, but I suppose he'll do here"
plicowattsprite.png

Rng Roll (Ability): 1/3=Trace
"Just like computers trace hackers, we'll trace you!"

Hall Challenge Rank 1 - Round 2 - Opponent: Prilcowatt

plicowattsprite.png

Plicowatt (M)

Nature: Modest

Type:


Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks:

Bubble
Charge
Tackle
ThunderShock
Detect

Thunder
Water Pulse
Rain Dance

Counter
Signal Beam
Mirror Coat

Spr_FRLG_Rocker.png

"You're in for a shock!"
 
Spr_FRLG_Rocker.png

"It'sssssss Zappy time!!"
Trace: Skill Link. Rain Dance-Thunder-Thunder

plicowattsprite.png

HP: 80
Energy: 100
Status: None
Skill Link (6A)
572.png

HP: 90
Energy: 100
Status: None
Skill Link

Action 1
Minccino used Tail Slap!
Hit: <851/1000=Yes. 675=Hit
Crit Slap 1: 912=No
Crit Slap 2: 998=No
Crit Slap 3: 242=No
Crit Slap 4: 443=No
Crit Slap 5: 232=No
15+3+4.5-1.5=21 Damage!
7 Energy

Protowatt used Rain Dance!
It started to rain!
10 Energy

Action 2
Minccino used DoubleSlap!
Hit: <851/1000=Yes. 303=Hit!
Crit Slap 1: 139=No
Crit Slap 2: 760=No
Crit Slap 3: 117=No
Crit Slap 4: 542=No
Crit Slap 5: 720=No
10+3+4.5-1.5=16 Damage!
4 Energy

Protowatt used Thunder!
Hit: Irrelevant
Crit: 359=No
Effect: <301/1000=Yes. 816=No
12+3+4.5-3=16.5 Damage!
8 Energy

Action 3
Minccino used Tail Slap!
Hit: <851/1000=Yes. 297=Hit!
Crit Hit 1: 299=No
Crit Hit 2: 30=Yes!
Crit Hit 3: 376=No
Crit Hit 4: 49=No
Crit Hit 5: 887=No
15+3+1+1+4.5-3=23 Damage!
7 Energy

Protowatt used Thunder!
Hit: Irrelevant
Crit: 971=No
Effect: <301/1000=Yes. 606=No
12+3+4.5-3=16.5 Damage!
12 Energy
plicowattsprite.png

HP: 20
Energy: 64
Status: Rain (3 Rounds), Traced Skill Link (3A)
Shield Dust

572.png

HP: 57
Energy: 55
Status: Rain (3 Rounds)
Skill Link


"Not good not good not good!"
Thunder-Thunder-Thunder+Thunder
 
TIO, I realized that I made a few mistakes in the last reffing:
I don't even know why, but for some reason I gave your Minccino 22 health. It actually has 57.
There is also rain for 3 more rounds.
You can reorder if you wish.
 
Spr_FRLG_Rocker.png

"Slapping is rude!"

plicowattsprite.png

HP: 20
Energy: 64
Status: Rain (3 Rounds), Traced Skill Link (3A)
Shield Dust

572.png

HP: 57
Energy: 55
Status: Rain (3 Rounds)
Skill Link

Action 1
Minccino used Tail Slap!
Hit: <851/1000=Yes. 86=Hit
Crit Slap 1: 864=No
Crit Slap 2: 892=No
Crit Slap 3: 265=No
Crit Slap 4: 706=No
Crit Slap 5: 482=No
15+3+4.5-1.5=21 Damage!
7 Energy

Protowatt fainted!
plicowattsprite.png

HP: DX
Energy: DX
Status: DX
Shield Dust

572.png

HP: 57
Energy: 48
Status: Rain (3 Rounds)
Skill Link


"Oh no I shortfused!"
Congratulations challenger TIO! You may now pick your next challenge!
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Sailor Breeze would like to battle!
Spr_DP_Sailor.png

"Hoho! A new challenger!!"

Rng Roll (Pokemon): 1/5=Feebas
"Ooh what a fine fish you are!"
349.png

Rng Roll (Ability): 2/2=Adaptability
"You'll find my Feebas quite... Adaptable!"

Hall Challenge Rank 1 - Round 3- Opponent: Feebas
*

349.png



Feebas (F)

Nature: Hardy

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 80
Atk: Rank 1
Def: Rank 1
SpA: Rank 1
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Adaptability (DW): (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Attacks:

Splash
Tackle
Flail

Blizzard
Scald
Toxic

Mirror Coat
Hypnosis
Confuse Ray


Spr_DP_Sailor.png

"I love sailing!"
 
Spr_DP_Sailor.png

"Could the DJ play the Jaws theme?!!"
Confuse Ray-Scald-Scald
349.png

[/B]HP: 80
Energy: 100
Status: None

572.png

HP: 90
Energy: 100
Status: None
Skill Link

Action 1
Feebas used Confuse Ray!
Hit: Irrelevant
Severity: 658=Severe
7 Energy

Confusion: <501=Hurt. 667=Succeed
Minccino used Tail Slap!
Hit: <851/1000=Yes. 694=Hit
Crit Slap 1: 374=No
Crit Slap 2: 591=No
Crit Slap 3: 55=Yes!
Crit Slap 4: 650=No
Crit Slap 5: 390=No
15+3+1+4.5-1.5=22 Damage!
7 Energy

Action 2
Feebas used Scald!
Hit: Irrelevant
Crit: 145=No
Effect: <301/1000=Yes. 520=No
10+3+1.5-3=11.5 Damage
6 Energy

Confusion: <501=Hurt. 787=Succeed
Minccino used DoubleSlap!
Hit: <851/1000=Yes. 594=Hit!
Crit Slap 1: 682=No
Crit Slap 2: 714=No
Crit Slap 3: 182=No
Crit Slap 4: 602=No
Crit Slap 5: 908=No
10+3+4.5-1.5=16 Damage!
4 Energy

Action 3
Feebas used Scald!
Hit: Irrelevant
Crit: 179=No
Effect: <301/1000=Yes. 666=Feebas is the devil
10+3+1.5-3=11.5 Damage!
10 Energy

Confusion: <501/1000=Hurt. 163=It hurt itself in confusion!
4+4.5-3=5.5 Damage
3 Energy
349.png

[/B]
HP: 42
Energy: 79
Status: None

572.png

HP: 61
Energy: 86
Status: None


"Keep up the good work!!"
Scald-Blizzard-Scald+Scald
If Dig A3, change that action to Scald.
If Double Team A3, change that action to Blizzard.
 
(NOTE: I forgot to factor Adaptability into the damage of the last round, and also made Feebas second Scald cost 12 energy instead of 10. I have fixed that.)
Spr_DP_Sailor.png

"Ahoy thar she blows!"

349.png

[/B]
HP: 42
Energy: 79
Status: None

572.png

HP: 61
Energy: 86
Status: None

Action 1
Feebas used Scald!
Hit: Irrelevant
Crit: 800=No
Effect: <301/1000=Yes. 491=No
10+3+1.5-3=11.5 Damage!
14 Energy

Minccino used Safeguard!
Minccino became shrouded in a veil of light!
10 Energy

Action 2
Feebas used Blizzard!
Hit: <701/1000=Yes. 593=Hit!
Crit: 974=No
Effect: Irrelevant
12+1.5-3=10.5 Damage!

Mincinno used Tail Slap!
Hit: <851/1000=Yes. 93=Hit!
Crit Slap 1: 709=No
Crit Slap 2: 558=No
Crit Slap 3: 357=No
Crit Slap 4: 491=No
Crit Slap 5: 564=No
15+3+4.5-1.5=21 Damage!
7 Energy

Action 3
Minccino used DoubleSlap!
Hit: <851/1000=Yes. 864=Miss!
4 Energy

Feebas used Steamer (Scald+Scald)!
Hit: Irrelevant
Crit: 895=No
Effect: Irrelevant
20+3+1.5-3=21.5 Damage!
28 Energy

349.png

[/B]
HP: 21
Energy: 29
Status: Cooldown (A1)

572.png

HP: 17
Energy: 65
Status: Safeguard (3 Rounds)

"We must set seas for fairer winds."
 
Back
Top