Roleplay Battle Hall Challenge: TMan87

#1
Only users: nightblitz42 and TMan87 should be posting in this thread.

TMan87 will be using Solosis with Magic Guard:

Misha certainly is the team's funball. Despite being a Psychic-type, she doesn't usually make much use of her brain and prefers to go with the flow, sprinkling her appearances with her trademark "Wahaha~!", though I suspect her of exaggerating some of her reactions by pure theatrical instinct (who would attempt to pout after receiving only one round of damage?). However, she does have a bit of a competitive streak and will quickly revert to a calmer state should a dangerous opponent arise.

Solosis [Female] [Misha]
Types: Psychic
Abilities:
Magic Guard
Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 2
Def: 3 (+)
SpA: 4
SpD: 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 1/5
Attacks:
Level Up

Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Future Sight
Egg
Acid Armor
Confuse Ray
Imprison
Secret Power
Trick
TM/HM
Protect
Psychic
Shadow Ball
Energy Ball
Trick Room
Thunder

TMan87, you may choose your first type. Your options are:








Good luck!
 
#3
Poison, wonderful! It looks like your opponent will be...
(rolled 2/5): Nidoran-M
(rolled 1/3): Poison Point

Nidoran-M

Type: Poison

Nature: Adamant
+Atk, -SpA

Abilities: Poison Point

Stats:
HP: 90
Atk: 3 [+]
Def: 2
SpA: 1 [-]
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Atk
Double Kick
Poison Sting
Fury Atk
Helping Hand

Counter
Disable
Endure
Head Smash
Sucker Punch

Hone Claws
Protect
Dig
Shadow Claw
Poison Jab
A cheerful young Lass prances into the room. In her arms she cradles a Nidoran.
"Hey, your Pokemon's pretty cute! Almost as cute as mine, that is~"

Carefully, she eases the Pokemon onto the ground. It takes a few anxious hops forward; twitches its nose to sniff the air; then, noticing its opponent, rears up to attack.

TMan87 to order
 

TMan87

wishes you a nice day! (or night)
is a member of the Site Staffis a Forum Moderatoris a Smogon Media Contributor
Moderator
#4
"I can enjoy a battle of cute Pokémon."
"Chaaarge!"


Psychic | Psyshock | Psychic

[ONCE] IF
Dig then Trick Room and restart queue
IF Psychic is disabled A3 then use Future Sight instead
 
#5
"My Pokemon has poisonous spines, so whenever I wanna hug him I have to wrap him in a thick blanket! Safety first!"
Shadow Claw ~ Dig ~ Shadow Claw


Poison (M) | Poison Point
HP: 90 | EN: 100
3/2/1/2/50 | 1/1/12
Status: OK

Psychic (F) | Magic Guard
HP: 90 | EN: 100
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​
A1

Nidoran used Shadow Claw!
Crit chance = 1/8 (rolled 2/8): NO
Damage = (7+4.5-4.5)*1.5 = 10.5 damage (79.5 HP remaining)
-5 EN (95 EN remaining)

Solosis used Psychic!
Crit chance = 1/16 (rolled 14/16): NO
Damage = (7+3+6-3)*1.5 = 19.5 damage (70.5 HP remaining)
Effect chance = 1/10 (rolled 9/10): NO
-4.5 EN (95.5 EN remaining)

A2

Nidoran used Dig!
Nidoran burrowed underground!
-6 EN (89 EN remaining)

Solosis used Trick Room!
The dimensions became weird (4r)!
Solosis' Evasion drop turned into a 10% Accuracy boost!
-9 EN (86.5 EN remaining)

Nidoran used Dig!
Nidoran resurfaced!
Crit chance = 1/16 (rolled 5/16): NO
Damage = 8+4.5-4.5 = 8 damage (71.5 HP remaining)
-4 EN (85 EN remaining)

A3

Solosis used Psychic!
Crit chance = 1/16 (rolled 12/16): NO
Damage = (7+3+6-3)*1.5 = 19.5 damage (51 HP remaining)
Effect chance = 1/10 (rolled 2/10): NO
-4.5 EN (82 EN remaining)

Nidoran used Shadow Claw!
Crit chance = 1/8 (rolled 1/8): CRIT!
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (56.5 HP remaining)
-5 EN (80 EN remaining)

Post-Round
Trick Room -> (3r)
Solosis' HP -> 56


Poison (M) | Poison Point
HP: 51 | EN: 80
3/2/1/2/50 | 1/1/12
Status: OK
Field: Trick Room (3r)

Psychic (F) | Magic Guard
HP: 56 | EN: 82
2/3/4/2/17 | 1/1/13
Status: OK, +10% Accuracy (Trick Room)​

"Oh! You're hurting my poor Nidoran! Shame on you! You there, in the Tyrannitar costume (you're the referee, right?) -- disqualify my opponent immediately!"
What? No. Hurry up and give your orders for Round 2. (...Tyrannitar costume?)

Shadow Claw ~ Shadow Claw ~ Shadow Claw
IF damaging Psychic-Type combination THEN Protect.
IF Psychic a2 OR a3 THEN Disable (Psychic) the previous action.

TMan87 to order
 

TMan87

wishes you a nice day! (or night)
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#6
"If you didn't want to see him hurt, dearie, then why did you bring him to a battle?"
"The lady's cute though."


Psychic | Reflect | Future Sight
 
#7
"Hey, I've never done this before, okay? I thought it was supposed to be, like, play-fighting or something! Not, like, real fighting! Jeez!"


Poison (M) | Poison Point
HP: 51 | EN: 80
3/2/1/2/50 | 1/1/12
Status: OK
Field: Trick Room (3r)

Psychic (F) | Magic Guard
HP: 56 | EN: 82
2/3/4/2/17 | 1/1/13
Status: OK, +10% Accuracy (Trick Room)​
A1

Solosis used Psychic!
Crit chance = 1/16 (rolled 10/16): NO
Damage = (7+3+6-3)*1.5 = 19.5 damage (31.5 HP remaining)
Effect chance = 1/10 (rolled 8/10): NO
-8.5 EN (73.5 EN remaining)

Nidoran used Shadow Claw!
Crit chance = 1/8 (rolled 6/8): NO
Damage = (7+4.5-4.5)*1.5 = 10.5 damage (45.5 HP remaining)
-9 EN (71 EN remaining)

A2

Solosis used Reflect!
Solosis put up a defensive barrier (6a)!
-9 EN (64.5 EN remaining)
Reflect -> (5a)

Nidoran used Shadow Claw!
Crit chance = 1/8 (rolled 1/8): CRIT!
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (30.5 HP remaining)
-13 EN (58 EN remaining)

A3

Solosis used Future Sight!
Solosis foresaw an attack!
-7 EN (57.5 EN remaining)
Reflect -> (4a)

Nidoran used Shadow Claw!
Crit chance = 1/8 (rolled 6/8): NO
Damage = (3.5+4.5-4.5)*1.5 = 5.25 damage (25.25 HP remaining)
-17 EN (41 EN remaining)

Post-Round
Trick Room -> (2r)
Solosis HP -> 25
Solosis EN -> 57
Nidoran HP -> 31


Poison (M) | Poison Point
HP: 31 | EN: 41
3/2/1/2/50 | 1/1/12
Status: OK, Future Sight incoming
Field: Trick Room (2r)

Psychic (F) | Magic Guard
HP: 25 | EN: 57
2/3/4/2/17 | 1/1/13
Status: OK, Reflect (4a), +10% Accuracy (Trick Room)​

"Well fine! If it's gonna be like that, then Nidoran, hit her with a--"
It's not your turn yet.
"Eh, what? Ugh, I never should've come here..."

TMan87 to order​
 

TMan87

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#8
"Do not be discouraged, young lady. You're holding your own well for a first match!"
"We still want to win though~!"


Psyshock | Psyshock | Future Sight

IF
Ghost-type combo THEN Protect
IF Sucker Punch THEN Charm that action instead
 
#9
"You still want to win, even though... Fine. Nidoran, let's give this one last attack everything we've got!"
[Head Smash + Head Smash] ~ Cooldown ~ Sucker Punch


Poison (M) | Poison Point
HP: 31 | EN: 41
3/2/1/2/50 | 1/1/12
Status: OK, Future Sight incoming
Field: Trick Room (2r)

Psychic (F) | Magic Guard
HP: 25 | EN: 57
2/3/4/2/17 | 1/1/13
Status: OK, Reflect (4a), +10% Accuracy (Trick Room)​
A1

Solosis used Psyshock!
Crit chance = 1/16 (rolled 5/16): NO
Damage = (8+3+6-3)*1.5 = 21 damage (10 HP remaining)
-5 EN (52 EN remaining)
Reflect -> (3a)

Nidoran used Mega Head Smash!
Base EN requirement = (9+1/2.5)*2+4 = 22.8 EN
Hit chance = .8^2 = 64% (rolled 86/100): MISS!
EN cost = (9+1/2.5+2)*3.5 = -39.9 EN (1.1 EN remaining)

Nidoran was struck by Future Sight!
Crit chance = 1/16 (rolled 4/16): NO
Damage = (12+3+6-3)*1.5 = 27 damage (KO!)

Post-Round
Trick Room -> (1r)


Poison (M) | Poison Point
HP: KO | EN: KO
3/2/1/2/50 | 1/1/12
Status: KO
Field: Trick Room (1r)

Psychic (F) | Magic Guard
HP: 25 | EN: 52
2/3/4/2/17 | 1/1/13
Status: OK, Reflect (3a), +10% Accuracy (Trick Room)
Rewards so far:
TMan87 : 2CC
Solosis: 3KOC

nightblitz42 : 9UC

"Aaaaugh, Nidoran fainted! I need to get him to a hospital! (sob)"

Wait, wait, don't cry, we have state-of-the-art medical facilities right here. Both fighters will be back at full health in a jiffy!
"Oh...... You guys are so barbaric... (sniffle) Good game, I guess?"

Anyways, TMan87, what's your next opponent's type going to be?






 
#11
Fighting it is!
(I mean Fighting-Type, of course, since it's obvious that no matter what type you pick there's going to be fighting)
(I should stop talking now)

Rolled 3/5: Mankey
Rolled 2/3: Anger Point


Mankey (M)

Type: Fighting

Nature: Hasty
+Speed, -Def, +15 Acc

Abilities: Anger Point

Stats:
HP: 90
Atk: 3
Def: 1 [-]
SpA: 2
SpD: 2
Spe: 81 [+]
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Covet
Scratch
Low Kick
Leer
Focus Energy
Fury Swipes
Karate Chop
Seismic Toss
Screech
Assurance

Encore
Focus Punch
Meditate
Night Slash
Sleep Talk

Dig
Overheat
Poison Jab
Rest
Thunder

An old man hoists a violent Mankey above his head before hurling it into the arena, where it shrieks and gibbers as it flails about like a miniature tornado.
"My Pokemon may be a bit... unschooled, but my long career of painting has taught me that nothing is more powerful than pure, unrestrained emotion. With that in mind, let us begin."
"SCREEEEEEEEEEEEEEE"


TMan87 to order.
 
Last edited:

TMan87

wishes you a nice day! (or night)
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#12
"Aaaaah! This one is scary!"
"Relax, you're sturdy enough to take it on."



Psyshock | Psychic | Psyshock

[ONCE] IF Dig THEN Trick Room
IF
Screech AND Mankey is not to use Encore on the next turn THEN Acid Armor
 
#13
"Now, using your rage as a brush, paint a beautiful story upon this canvas of an arena!"
Focus Energy ~ Night Slash ~ Screech


Fighting | Anger Point
HP: 90 | EN: 100
3/1/2/2/81 | 1/3/13
Status: OK, +15% Accuracy

Psychic (F) | Magic Guard
HP: 90 | EN: 100
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​
A1

Mankey used Focus Energy!
Mankey is pumped up (6a)!
-12 EN (88 EN remaining)
Focus Energy -> (5a)

Solosis used Psyshock!
Crit chance = 1/16 (rolled 4/16): NO
Damage = (8+3+6-1.5)*1.5 = 23.25 damage (66.75 HP remaining)
-5 EN (95 EN remaining)

A2

Mankey used Night Slash!
Guaranteed crit!
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (75 HP remaining)
-5 EN (83 EN remaining)
Focus Energy -> (4a)

Solosis used Psychic!
Crit chance = 1/16 (rolled 7/16): NO
Damage = (6+3+3+6-3)*1.5 = 22.5 damage (44.25 HP remaining)
Effect chance = 1/10 (rolled 7/10): NO
-5.5 EN (89.5 EN remaining)

A3

Mankey used Screech!
Hit chance = (85+15+10)% = 100%
Solosis' Def was lowered to -2 stages!
-6 EN (77 EN remaining)
Focus Energy -> (3a)

Solosis used Acid Armor!
Solosis' Def rose back to +-0 Stages!
-7 EN (82.5 EN remaining)

Post-Round
Mankey's HP -> 44
Solosis' EN -> 82


Fighting | Anger Point
HP: 44 | EN: 77
3/1/2/2/81 | 1/3/13
Status: OK, Focus Energy (3a), +15% Accuracy

Psychic (F) | Magic Guard
HP: 75 | EN: 82
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​


"Yes, yes, magnificent! Now play that last part back again for me!"
Encore ~ Night Slash ~ Night Slash
IF under P/E THEN Meditate, pushing back.
IF Solosis is on cooldown when Mankey is to use Encore THEN Night Slash.

TMan87 to order
 

TMan87

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Moderator
#14
"Why does everything here have Dark coverage, I wonder..."
"Never mind that! I'm gonna get encored!"
"There are worse moves to be encored into than Acid Armor. Think of it as beeing cheered on, okay?"


Acid Armor | Acid Armor | Psyshock
 
#15

Fighting | Anger Point
HP: 44 | EN: 77
3/1/2/2/81 | 1/3/13
Status: OK, Focus Energy (3a), +15% Accuracy

Psychic (F) | Magic Guard
HP: 75 | EN: 82
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​
A1

Mankey used Encore!
Solosis fell for the Encore (2a)!
-10 EN (67 EN remaining)
Focus Energy -> (2a)

Solosis used Acid Armor!
+2 Def
-7 EN (75 EN remaining)
Encore -> (1a)

A2

Mankey used Night Slash!
Guaranteed crit!
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (60HP remaining)
-5 EN (62 EN remaining)
Focus Energy -> (1a)

Solosis used Acid Armor!
+4 Def
-7 EN (68 EN remaining)
Solosis' Encore wore off!

A3

Mankey used Night Slash!
Guaranteed crit!
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (45 HP remaining)
-9 EN (53 EN remaining)
Mankey's Focus Energy wore off!

Solosis used Psyshock!
Crit chance = 1/16 (rolled 12/16): NO
Damage = (8+3+6-1.5)*1.5 = 23.25 damage (20.75 HP remaining)
-5 EN (63 EN remaining)

Post-Round
Mankey's HP -> 21


Fighting | Anger Point
HP: 21 | EN: 53
3/1/2/2/81 | 1/3/13
Status: OK, +15% Accuracy

Psychic (F) | Magic Guard
HP: 45 | EN: 63
2/3/4/2/17 | 1/1/13
Status: OK, +4 Def, -10% Evasion​
"Ah, yes. The struggle, the raw emotion -- this is what true art looks like."

TMan87 to order
 

TMan87

wishes you a nice day! (or night)
is a member of the Site Staffis a Forum Moderatoris a Smogon Media Contributor
Moderator
#16
"By the way, I'll be claiming that painting with my other rewards."
"I hope I look pretty in this...."


Psychic | Psyshock | Psychic

[ONCE] IF Dig THEN Trick Room and restart queue
IF Mankey is under successful P/E AND you are to move last this turn AND Mankey is not to use Encore next action THEN Reflect first instance, Future Sight any other instance
 
#17
"Oh, the painting? Don't worry, my apprentice is applying the finishing touches as we speak."
[Dig+Night Slash] ~ Cooldown ~ Chill


Fighting | Anger Point
HP: 21 | EN: 53
3/1/2/2/81 | 1/3/13
Status: OK, +15% Accuracy

Psychic (F) | Magic Guard
HP: 45 | EN: 63
2/3/4/2/17 | 1/1/13
Status: OK, +4 Def, -10% Evasion​
A1

Mankey disappeared underground!

Mankey used Digging Slash!
Crit chance = 1/8 (rolled 8/8): NO
Damage = (8+7+4.5-4.5)*1.5-8 = 14.5 damage (30.5 HP remaining)
EN cost = 1.5(13+10) = -34.5 EN (18.5 EN remaining)

Solosis used Trick Room!
The dimensions became weird (4r)!
Solosis: +10% Accuracy
Mankey: +15% Accuracy, -15% Evasion
-9 EN (54 EN remaining)

A2

Solosis used Psychic!
Crit chance = 1/16 (rolled 6/16): NO
Damage = (6+3+3+6-3)*1.5 = 22.5 damage (KO!)
-5.5 EN (48.5 EN remaining)

Post-Round
Trick Room -> (3r)
Solosis Def -> (+3)
Solosis HP -> 30
Solosis EN -> 48


Status: KO
Field: Trick Room (3r)

Psychic (F) | Magic Guard
HP: 30 | EN: 48
2/3/4/2/17 | 1/1/13
Status: OK, +3 Def, +10% Accuracy​

Rewards so far:
TMan87 : 4CC
Solosis: 6KOC
1 painting?

nightblitz42 : 18UC

"The portrait is finished!"
"You say that, but your canvas is still blank."
"Ohoho, who ever said I was the one painting? By watching this old man, you've missed the real artist at work!"
"...You lost me."
"Don't you see? Misha's beautiful olive-colored membrane exhibits slight changes in color and consistency each time she takes in water with her Acid Armor ability. It's just like water-based paint! So our budding artist here gradually splattered that goop around the arena with some expertly-placed Night Slashes, Digged a couple holes in the ground, and in his defeat added a dollop of Mankey blood, then... viola! Look at the arena -- what do you see now?"
"A fainted Mankey."
"Really? This is some of his best work! Look at the passion in those strokes! Ah well, I shall take my leave now. Good game, Mr. TMan87."
"What a sham. He promised a painting and gave us nothing. Well, lemme get this mess mopped up while you pick your next opponent's type."








TMan87
 

TMan87

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#18
"Ah, I guess memories are more powerful than any painting."
"We're not stopping now! Let's try Rock next!"
 
#19
Okay, looks like the easy ones are out of the way! Let's get serious!
Rolled 3/5: Aron
Rolled 2/3: Rock Head

Aron (M)

Type: Steel / Rock

Nature: Adamant
+Atk, -SpA

Abilities: Rock Head

Stats:
HP: 90
Atk: 4 [+]
Def: 4
SpA: 1 [-]
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Def
Roar
Take Down
Iron Head

Body Slam
Endeavor
Head Smash
Reversal
Superpower

Earthquake
Dig
Sandstorm
Rock Polish
Rock Slide

"I think you'll find me to be a caliber above your previous opponents. I've only been feeding my Pokemon the highest-quality minerals available, shipped in straight from the Himalayas. Very expensive stuff, I may add."
"It tastes like old bricks."
"Hey! I don't pay you to back-talk me! Now get in there and win us some prize money!"

TMan87 to order
 

TMan87

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is a member of the Site Staffis a Forum Moderatoris a Smogon Media Contributor
Moderator
#20
"Well I've been feeding her... Erm, what am I feeding you with already?"
"Nothing, actually."
"That's r- Wait WHAT?"
"I'm a bit hungry, by the way."


Reflect | HP Fighting | HP Fighting

[ONCE] If Dig OR Sandstorm THEN Trick Room and push back
 
#21
"Haha, what's the mater? Too busy running the rat race to feed your pet? Or is a layman's meager paycheck simply not enough to get by these days?"
Head Smash ~ Sandstorm ~ Roar


Steel/Rock | Rock Head
HP: 90 | EN: 100
4/4/1/2/30 | 1/4/15
Status: OK

Psychic (F) | Magic Guard
HP: 90 | EN: 100
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​
A1

Aron used Head Smash!
Crit chance = 1/16 (rolled 5/16): NO
Damage = 15+3+6-4.5 = 19.5 damage (70.5 HP remaining)
-9 EN (91 EN remaining)

Solosis used Reflect!
Solosis put up a Reflective barrier (6a)!
-9 EN (91 EN remaining)
Reflect -> (5a)

A2

Aron used Sandstorm!
A sandstorm began to brew (4r)!
-9 EN (82 EN remaining)

Solosis used Trick Room!
The dimensions turned weird (4r)!
-9 EN (82 EN remaining)
Reflect -> (4a)

A3

Solosis used Hidden Power!
Crit chance = 1/16 (rolled 6/16): NO
Damage = (6-3+6-3)*2.25 = 13.5 damage (76.5 HP remaining)
-4 EN (78 EN remaining)
Reflect -> (3a)

Aron used Roar!
Solosis was phased and lost its Reflect!
-7 EN (75 EN remaining)

Post-Round
Trick Room -> (3r)
Sandstorm -> (3r)
Solosis HP -> 70
Aron HP -> 76


Steel/Rock | Rock Head
HP: 76 | EN: 75
4/4/1/2/30 | 1/4/15
Status: OK
Field: Trick Room (3r), Sandstorm (3r)

Psychic (F) | Magic Guard
HP: 70 | EN: 78
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​

"Please do tell me. I've never worked a day in my life, so I'm sure your tales of desk-bound misery would make for quite the educational experience."
Head Smash ~ Iron Head ~ Head Smash
IF under P/E THEN Chill AND restart queue.
IF under the effect of Reflect THEN Roar AND restart queue.

TMan87 to order
 

TMan87

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#22
"Please do not worry for me. The rewards for crushing you will be more than enough."
"Hey, you, the guy in metal armor! Is your Trainer that unpleasant all the time?"


Acid Armor | HP Fighting | HP Fighting
 
#23
"YES."

Oh wait wait -- I forgot to roll accuracy for that Head Smash last round
Hit chance = (80+10)% = 90% (rolled 10/10)
...
.........
................
why me


Steel/Rock | Rock Head
HP: 76 | EN: 75
4/4/1/2/30 | 1/4/15
Status: OK
Field: Trick Room (3r), Sandstorm (3r)

Psychic (F) | Magic Guard
HP: 90 | EN: 78
2/3/4/2/17 | 1/1/13
Status: OK, -10% Evasion​

This would have had no effect on my orders this round. Apolgies, TMan87, but would you like to re-order?
 
#25

Steel/Rock | Rock Head
HP: 76 | EN: 75
4/4/1/2/30 | 1/4/15
Status: OK
Field: Trick Room (3r), Sandstorm (3r)

Psychic (F) | Magic Guard
HP: 90 | EN: 78
2/3/4/2/17 | 1/1/13
Status: OK, +10% Accuracy (Trick Room)​
A1

Solosis used Acid Armor!
+2 Def / Protection from physical attacks\
-7 EN (71 EN remaining)

Aron used Head Smash!
But Acid Armor prevented it!
EN cost = 9+4/2.5 = -10.6 EN (64.4 EN remaining)

A2

Solosis used Hidden Power!
Crit chance = 1/16 (rolled 6/16): NO
Damage = (6-3+6-3)*2.25 = 13.5 damage (62.5 HP remaining)
-4 EN (67 EN remaining)

Aron used Iron Head!
Crit chance = 1/16 (rolled 2/16): NO
Damage = 8+3+6-4.5-4 = 8.5 damage (81.5 HP remaining)
-5 EN (59.4 EN remaining)

A3

Solosis used Hidden Power!
Crit chance = 1/16 (rolled 2/16): NO
Damage = (6-3+6-3)*2.25 = 13.5 damage (49 HP remaining)
-8 EN (59 EN remaining)

Aron used Head Smash!
Hit chance = 80% (rolled 2/10): HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = 15+3+3+6-4.5 = 22.5 damage (59 HP remaining)
EN cost = 9+4/2.5 = -10.6 EN (48.8 EN remaining)

Post-Round
Trick Room -> (2r)
Sandstorm -> (2r)
Aron EN -> 49


Steel/Rock | Rock Head
HP: 49 | EN: 49
4/4/1/2/30 | 1/4/15
Status: OK
Field: Trick Room (2r), Sandstorm (2r)

Psychic (F) | Magic Guard
HP: 59 | EN: 59
2/3/4/2/17 | 1/1/13
Status: OK, +2 Def, +10% Accuracy (Trick Room)​
"Ah, Lady Luck, that stubborn bird... she's the only woman my money can't buy."

TMan87 to order
 

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