• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Battle Hall Challenge - Woodchuck

448.png

Pwem (M)
HP: 47
En: 83
4 / 3 / 4 / 2 / 104 (+12)
Inner Focus
-1 Spe (3)
Confused (1a)
141.png

Kabutops (M)
HP: 70
En: 81
5 / 4 / 2 / 3 / 80
Swift Swim

Kabutops used Superpower!
RNG Roll (To-Crit) (<=63 Yes) 10/1000 (Yes)
(12 + 3 + 3) * 1.5 = 27 damage
-1 Atk, -1 Def (Kabutops)
-8 energy
Pwem is confused!
RNG Roll (Hit Self) (<=500 Yes) 407/1000 (Yes)
(4 + 1.5) * 5.5 ~ 6 damage
-3 energy

Pwem snapped out of confusion!
Pwem used Detect!

Pwem protected itself!
-7 energy
Kabutops used Confuse Ray!
Pwem protected itself!
-5 energy

Kabutops used Mud Shot!
RNG Roll (To-Hit) (<=950 Yes) 53/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 218/1000 (No)
(6 + 3) * 1.5 - 1.75 = 11.75 ~ 12 damage
-1 Spe (Pwem)
-4 energy
Pwem used Counter!
Mud Shot is Special, not Physical!
-6 energy
448.png

Pwem (M)
HP: 2
En: 67
4 / 3 / 4 / 2 / 104 (+12)
Inner Focus
-2 Spe (6)
141.png

Kabutops (M)
HP: 70
En: 64
5 / 4 / 2 / 3 / 80
Swift Swim
-1 Atk, -1 Def (3)
 
448.png

Pwem (M)
HP: 2
En: 67
4 / 3 / 4 / 2 / 104 (+12)
Inner Focus
-2 Spe (6)
141.png

Kabutops (M)
HP: 70
En: 64
5 / 4 / 2 / 3 / 80
Swift Swim
-1 Atk, -1 Def (3)

Kabutops used Mega Aqua Jet!
RNG Roll (To-Crit) (<=63 Yes) 30/1000 (Yes)
(9 + 3 + 3 + 3) * 1 - 1.75 = 16.25 ~ 16 damage
-19 energy
Pwem fainted!
448.png

Pwem (M)
HP: KO
En: 67
4 / 3 / 4 / 2 / 104 (+12)
Inner Focus
-2 Spe (6)
141.png

Kabutops (M)
HP: 70
En: 45
5 / 4 / 2 / 3 / 80
Swift Swim
-1 Atk, -1 Def (3)

Spr_BW_Scientist_M.png

"Though I'm a scientist, I'm a great swimmer too!"

Challenge ended.

Woodchuck:
3 TC, 3 BP
Pwem:
6 HC

Engineer Pikachu:
2 + (3 * 2) = 8 BT
 
Only me and Woodchuck may post.

the last time i did this, the hall was an exclusive roleplay and you were knee-high to a grasshopper!

Challenge Thread (if any): http://www.smogon.com/forums/showthread.php?t=3452627&page=3
Rank: 4 (no items)
Pokemon: Becquerel the Lucario
Pokemon Ability: Inner Focus
Pokemon Info:
453.png

Lucario (*) [Becquerel] (Male)
Nature: Naive (Decreases SpD by one rank and increases Speed by 1.15x as well as effectively increasing its accuracy by a flat 12)

Type:
Fighting / Steel
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Inner Focus: Innate. When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Steadfast: Innate. If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Justified(DW, Unlocked): Innate. This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Quick Attack (*)
Foresight (*)
Endure (*)
Counter (*)
Force Palm (*)
Feint (*)
Reversal (*)
Screech (*)
Copycat (*)

Crunch (*)
Hi Jump Kick (*)
Detect (*)

Swords Dance (*)
Substitute (*)
Rock Slide (*)

Blaze Kick
Dark Pulse
Metal Claw
Bone Rush
Metal Sound
Ice Punch
Extremespeed
Aura Sphere
Nasty Plot
Vacuum Wave
Stone Edge
Magnet Rise
Shadow Claw
Dragon Pulse
Drain Punch
Sleep Talk
Dig
Psychic
Move Count: 34


Woodchuck, you may choose your first type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
35.png

"When I was in school, I had to walk through two feet of snow in blizzards uphill both ways just to get there!"
IceType.png
 
98.png

Dont look at me! I stole this pokemon fairily!

RNG: 3/5

Spr_5b_471.png

Glaceon (F)

Nature: Calm

Type:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Abilities:

Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Ice Body (DW): (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Item: Wise Glasses

Attacks:

Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack
Bite
Baton Pass
Take Down
Focus Energy
Last Resort
Icy Wind
Ice Shard
Ice Fang

Blizzard
Hail
Shadow Ball

Yawn
Detect
Endure

Signal Beam
Heal Bell

Ability: 1/2

98.png

It is happier with me anyway
 
35.png

"That damn rabbit better not be eating my petunias!"
Hi Jump Kick ~ Swords Dance ~ Drain Punch
IF Glaceon uses Yawn AND you do not have a Substitute up THEN use Substitute on that action(15 HP)
IF Glaceon uses Detect action 1 THEN use Substitute action 1(15 HP)
 
98.png

Grrrrrr

Hail -> Focus Energy -> Blizzard

453.png

100 HP
100 EN
4/3/4/2

Spr_5b_471.png

100 HP
100 EN
1/4/5/4


Lucario used HJK - 7 energy
To crit (1995) - No
(13 + 3)*1,5 = 24 damage

Glaceon used Hail - 9 energy
-2 HP to Lucario

Action 2

Lucario used Swords Dance - 7 energy
Lucario's attack sharply rose!

Glaceon used Focus Energy - 12 energy
It is getting pumped up!

-2 HP to Lucario

Action 3

Lucario used Drain-Punch - 11 energy
To hit (9979) - Wow lol

Glaceon used Blizzard - 7 energy
To crit (7065) - No
To freeze (8812) - No
(12 + 3 + 4,5 + 3)*0,67 = 15,075 damage
-2 HP to Lucario

453.png

79 HP
75 EN
4/3/4/2
+2 Attack (Will start to decay next round)
Spr_5b_471.png

76 HP
72 EN
1/4/5/4
Pumped up (5 Actions)


98.png

GOOOOOOOOOOOOOOOO

Blizzard -> Wish -> Blizzard


If HJK, use Detect that action and push-back, but not twice in a row.
If Drain-Punch, use Detect that action and push-back, but not twice in a row.
 
98.png

FUCK!

453.png

79 HP
75 EN
4/3/4/2
+2 Attack (Will start to decay next round)
Spr_5b_471.png

76 HP
72 EN
1/4/5/4
Pumped up (5 Actions)

Lucario used trolololo - 10 energy


Glaceon used Blizzard - 11 energy
Miss!

Dig!
To hit (1892) - Yes
To crit (5781) - No
(8) + 3,5 = 11,5 damage

-2 HP to Lucario

Action 2

Lucario used Aura Sphere - 6 energy
To crit (2292) - No
(9 + 3)*1,5 = 18 damage

Glaceon used Wish - 19,3 energy
-2 HP to Lucario

Action 3



Glaceon used Blizzard - 7 energy
Miss!

Lucario's Dig! - 10 energy
To hit (8391) - Yes
To crit (8594) - No
(8) + 3,5 = 11,5 damage
-2 HP to Lucario

453.png

73 HP
49 EN
4/3/4/2
+1 Attack
Spr_5b_471.png

35 HP
33 EN
1/4/5/4
Pumped up (2 Actions)
Wished

Hail (3 Rounds)

Your turn :P
 
35.png

Watch your language, whippersnapper!

Aura Sphere ~ Drain Punch ~ Aura Sphere
IF Glaceon uses Blizzard NOT in a combo, THEN use Dig that action.
IF Glaceon uses Yawn AND you do not have a Substitute up THEN use Substitute (15 HP)
 
98.png

You dont get to order us around, Old Man!

Icy-Wind -> Blizzard -> Yawn



453.png

73 HP
49 EN
4/3/4/2/104
+1 Attack
Spr_5b_471.png

35 HP
33 EN
1/4/5/4/65
Pumped up (2 Actions)
Wished

Hail (3 Rounds)

Lucario used Aura Sphere - 6 energy
To crit (2292) - No
(9 + 3)*1,5 = 18 damage

Glaceon used Icy Wind - 4 energy
To hit (1028) - Yes
To crit (2444) - No
(6 + 3 + 4,5 + 3)*0,67 = 11,055 damage

Lucario's speed decreased!
-2 HP to Lucario
+ 25 HP to Glaceon!

Action 2


Glaceon used Blizzard - 7 energy
To crit (1541) - No
To freeze (9294) - No
(12 + 3 + 4,5 + 3)*0,67 = 15,075 damage

Lucario used Dig - 10 energy
To hit (7096) - Yes
To crit (1230) - No
(8) + 1,75 = 9,75 damage
-2 HP to Lucario

Action 3

Glaceon used Yawn - 7 energy
Lucario is drowsy!

Lucario used Substitute (15) - 12 energy

-6 HP total to Lucario due to Hail

453.png

41 HP
21 EN
4/3/4/2/104
-1 Speed (Ends next round)
15 HP Substitute
Will fall asleep At A1's ending.
Spr_5b_471.png

32 HP
15 EN
1/4/5/4/65

98.png

Grrrrr!!!!

Chill -> Icy Wind -> Blizzard
 
453.png

41 HP
21 EN
4/3/4/2/104
-1 Speed (Ends next round)
15 HP Substitute
Will fall asleep At A1's ending.
Spr_5b_471.png

32 HP
15 EN
1/4/5/4/65



Lucario and Glaceon chilled + 12 energy

-2 HP to Lucario
Lucario fell asleep!
Duration: 2/3
1 Action!

Action 2

Glaceon used Icy Wind - 4 energy
Not enough to break the Sub


-2 HP to Lucario


Action 2


Glaceon used Blizzard - 7 energy
The substitute faded!

Lucario used Aura Blast - 27 energy
To crit (8549) - No
(20,25 + 3)*1,5 = 34,875 damage

Glaceon fainted!

453.png

35 HP
6 EN
4/3/4/2/104

Spr_5b_471.png

KO HP
KO EN
1/4/5/4/65




NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


You know the drill :P
 
598-frame1.png

Ferrothorn (F)

Nature: Adamant

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 20
Size Class: 2
Weight Class: 5
Base Rank Total: 18

Abilities:

Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Item: Rocky Helmet

Attacks:

Rock Climb
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball
Iron Defence
Mirror Shot
Ingrain
Selfdestruct
Power Whip
Iron Head
Payback

Thunder Wave
Aerial Ace
Bulldoze

Leech Seed
Seed Bomb
Worry Seed


Spr_RS_Ninja_Boy.png


I will be your opponent!
 
cool
Swords Dance ~ Blaze Kick ~ Drain Punch
IF Ferrothorn uses Leech Seed AND you do not have a Substitute up THEN use Substitute (15 HP) instead of the current action and push back
IF Ferrothorn uses Thunder Wave AND you do not have a Substitute up THEN use Substitute (15 HP) instead of the current action and push back
 
Lets be honest, this is a lost cause

Self-Destruct

453.png

100 HP
100 EN
4/3/4/2

598-frame1.png

100 HP
100 EN
4/5/1/4

Ferrothorn blew up!

453.png

76 HP
93 EN
4/3/4/2

598-frame1.png

KO HP
KO EN
4/5/1/4

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
 
tumblr_lm68x2I39P1qcw8zlo1_500.jpg

Orlando Bloo wants to battle.

RNG: 1/5

frontnormal-mvoodoom.png

Voodoom (F)

Nature: Naughty (+Atk, -SpD)

Type:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 110
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Abilities:

Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.
Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Motor Drive (DW): (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Item: Life Orb

Attacks:

Revenge
Night Slash
Wrap
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Faint Attack
Close Combat
Acupressure
Aura Sphere
Substitute

Drain Punch
Earthquake
Rock Slide

Counter
Psycho Cut
Snatch

Ice Punch
Vacuum Wave

RNG for ability: 1/3

avatar147864_10.gif


Get ready to be destroyed.
 
35.png

"Foster homes are an admirable institution, but they encourage too much wild use of the imagination in these impressionable youngsters."

Aura Sphere ~ Hi Jump Kick ~ Aura Sphere
IF Voodoom uses Close Combat, use Counter that action.
IF Voodom uses Counter on Action 2, use Nasty Plot instead of Hi Jump Kick.
 

Voodoom, get rid of that Lucario, a gazillionaire like me cant waste much time on a pokemon battle.



Revenge -> Drain-Punch -> Copycat



453.png

100 HP
100 EN
4/3/4/2/104

frontnormal-mvoodoom.png

100 HP
100 EN
4/3/4/2/110


Action 1

Lucario used Aura Sphere - 6 energy
To crit (6874) - No
(9 + 3 + 3)*1,5 = 22,5 damage

Voodoom used Revenge - 7 energy
To crit (4658) - No
(12 + 3 + 1,5)*1,5 = 24,75 damage

Action 2

Voodoom used Drain-Punch - 11 energy
To crit (1344) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage
+9,375 HP to Voodoom


Lucario used HJK - 7 energy
To crit (6034) - No
(13 + 3 + 1,5)*1,5 = 26,25 damage

Action 3

Voodoom used Copycat - 10 energy
Voodoom used HJK!
To hit (3140) - Yes
To crit (991) - No
(13 + 3 + 1,5)*1,5 = 26,25 damage

Lucario used Aura Sphere - 6 energy
To crit (7345) - No
(9 + 3 + 3)*1,5 = 22,5 damage



453.png

30 HP
81 EN
4/3/4/2/104

frontnormal-mvoodoom.png

38 HP
73 EN
4/3/4/2/110


7hb1.jpg


Drain-Punch -> Drain-Punch -> Close-Combat

If Endure, use Copycat that action and change the following ones to Drain-Punch
If Substitute, use Snatch that action
 
Hi Jump Kick + Hi Jump Kick Combo ~ Cooldown (Extremespeed + Hi Jump Kick Combo) ~ Extremespeed + Hi Jump Kick Combo
 
Back
Top