Roleplay Battle Hall Challenge - Yarnus of Bethany

#52

Swinub (M)
HP: 61
EN: 92
SPE: 43
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Pow (M)
HP: 68
EN: 79
SPE: 85
ABIL: Run Away
STAT: -1 Accuracy
OTHR: N/A

Arena: N/A

Action 1:

Pow bounced up in the air!
Swinub chilled!
+12 Energy
Pow used Bounce!
Hit: 111/1000: Yes
Crit: 754/1000: No
Effect: 322/1000: No
(7+1+3) = 11 Damage
-13 Energy

Action 2:

Pow bounced up in the air!
Swinub chilled!
+12 Energy
Pow used Bounce!
Hit: 873/1000: Yes
Crit: 567/1000: No
Effect: 960/1000: No
(7+1+3) = 11 Damage
-17 Energy

Action 3:

Pow bounced up in the air!
Swinub chilled!
+12 Energy
Pow used Bounce!
Hit: 440/1000: Yes
Crit: 166/1000: No
Effect: 863/1000: No
(7+1+3) = 11 Damage
-21 Energy


Swinub (M)
HP: 17
EN: 87
SPE: 43
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Pow (M)
HP: KO
EN: KO
SPE: 85
ABIL: Run Away
STAT: N/A
OTHR: N/A

Arena: N/A

And thus, exhaustion killed the monkey.

Rewards:
yarnusvshartiwg: 10 CC
Pow the Aipom: 10 HC
C$FP: 12 UC
 
#54
Can't change the title, sorry~

Yarnus of Bethany is using Aipom with Skill Link

Aipom(*) Pow! (M)
Nature: Adamant (Attack increased by *; Special Attack reduced by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Skill Link: (Innate)(unlocked) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Total Ranks:14
Size Ranks: 1
Weight Rank: 2

EC: 5/6
MC: 4
DC: 5/5

19 Attacks
Attacks:
Scratch(*)
Tail Whip(*)
Sand Attack(*)
Astonish(*)
Baton Pass(*)
Tickle(*)
Fury Swipes(*)
Swift(*)
Screech(*)
Agility
Last Resort

Fake Out(*)
Revenge(*)
Bounce(*)


Double Edge(*)
Fire Punch(*)
Ice Punch(*)
Seed Bomb
Brick Break
Counter
Taunt
Protect
U-turn
Dig
Endure


Choose your first type:






 
#56

Youngster Kiddo would like to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 2/2


Wurmple (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eq burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
String Shot
Poison Sting
Bug Bite

Snore


"Shit, this Aipom looks tough... Run Away!!!!"


EDIT: lol Wurmple isn't bug/poison-type, damn data thread
 
#58

"Well, we're fucked."

Snore ~ Poison Sting ~ Snore

-----------

Aipom (M)
HP:
90
EN: 100
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Wurmple (M)
HP:
90
EN: 100
SPE: 20
NATR: Adamant
ABIL: Run Away
STAT: N/A
OTHR: N/A

Arena: N/A


Action 1:
Aipom sprang up!

Wurmple used Snore
But it failed!
-4 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 2737/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 7355/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-PAR) [<=3000 PAR]: 1282/10000 (PAR)
Status Change: PAR (20%) (Wurmple)
-8.66 energy

Action 2:
Aipom used Fire Punch!
RNG Roll (To-Crit) [<=625 Crit]: 9427/10000 (No)
(8+(6-3))*15 = 16.5 damage
RNG Roll (To-BRN) [<=1000 BRN]: 5715/10000 (No)
-6 energy
Wurmple used Poison Sting!
RNG Roll (To-PAR) [<=2000 PAR]: 8155/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 4255/10000 (No)
(4+3+(4.5-3)) = 8.5 damage
RNG Roll (To-PSN) [<=3000 PSN]: 306/10000 (PSN)
-2 energy
Post-action:
2 damage due to Poison (Aipom)

Action 3:
Aipom sprang up!
Wurmple used Snore
RNG Roll (To-PAR) [<=2000 PAR]: 3012/10000 (No)
But it failed!
-4 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 5443/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 1392/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
-8.66 energy
Post-action:
2 damage due to Poison (Aipom)


Aipom (M)
HP:
78
EN: 77
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: PSN

Wurmple (M)
HP:
41
EN: 90
SPE: 20
NATR: Adamant
ABIL: Run Away
STAT: N/A
OTHR: PAR (15%)

Arena: N/A

-----------

"Asshole."

Bug Bite x3
 
#60

Aipom (M)
HP:
78
EN: 77
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: PSN

Wurmple (M)
HP:
41
EN: 90
SPE: 20
NATR: Adamant
ABIL: Run Away
STAT: N/A
OTHR: PAR (15%)

Arena: N/A


Action 1:
Aipom sprang up!
Wurmple used Bug Bite!
RNG Roll (To-PAR) [<=1500 PAR]: 8314/10000 (No)
Missed!
-3 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 1018/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 3982/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-PAR) [<=3000 PAR]: 319/10000 (PAR)
Status Change: PAR (20%) (Wurmple)
-8.66 energy
Post-action:
2 damage due to Poison (Aipom)

Action 2:
Aipom used Fire Punch!
RNG Roll (To-Crit) [<=625 Crit]: 6866/10000 (No)
(8+(6-3))*15 = 16.5 damage
RNG Roll (To-BRN) [<=1000 BRN]: 3818/10000 (No)
-6 energy
Wurmple used Bug Bite!
RNG Roll (To-PAR) [<=2000 PAR]: 9817/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 5940/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-7 energy
Post-action:
2 damage due to Poison (Aipom)

Action 1:
Aipom sprang up!
Wurmple used Bug Bite!
RNG Roll (To-PAR) [<=1500 PAR]: 4319/10000 (No)
Missed!
-11 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 7189/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 9182/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
Wurmple fainted!
-8.66 energy

Aipom (M)
HP:
64
EN: 54
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Wurmple (M)
HP:
KO
EN: KO
SPE: 20
NATR: Adamant
ABIL: Run Away
STAT: N/A
OTHR: PAR (15%)

Arena: N/A

-----------

"FUCKSHITBITCHTITS!! I hope you die!!!"






 
#61
Battle 2


Waiter Garçon would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 2/2


Pansage (M)

Nature: Modest

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:

Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Overgrow (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Attacks:

Scratch
Leer
Lick
Vine Whip
Fury Swipes
Leech Seed
Bite
Seed Bomb
Torment

Sunny Day
SolarBeam
Hidden Power [Fire] (7)

Nasty Plot
Role Play
GrassWhistle


"Sorry for the wait! Pansage, use Overgrow!"
 
#63

"If that's how you want your meal served, then fine."

SolarBeam ~ Seed Bomb+Seed Bomb ~ cooldown

-----------


Aipom (M)
HP:
90
EN: 100
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Pansage (M)
HP:
90
EN: 100
SPE: 64
NATR: Modest
ABIL: Overgrow
STAT: N/A
OTHR: N/A

Arena: N/A


Action 1:
Pansage took in sunlight!
Aipom used Taunt!
Other Change: Taunted (Pansage)
-10 energy
Pansage used SolarBeam!
RNG Roll (To-Crit) [<=625 Crit]: 1881/10000 (No)
(12+3+(4.5-3)) = 16.5 damage
-7 energy

Action 2:
Aipom sprang up!
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 188/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 1718/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-PAR) [<=3000 PAR]: 7796/10000 (No)
-8.66 energy
Pansage used Seed Bomb+Seed Bomb!
(18+3+(4.5-3)) = 22.5 damage
-30 energy

Action 3:
Aipom used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 516/10000 (Crit)
(8+3+(6-3))*1.5 = 21 damage
RNG Roll (To-FRZ) [<=1000 FRZ]: 1525/10000 (FRZ)
-6 energy


Aipom (M)
HP:
51
EN: 85
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Pansage (M)
HP:
53
EN: 63
SPE: 64
NATR: Modest
ABIL: Overgrow
STAT: N/A
OTHR: Taunted (3a)

Arena: N/A

-----------

"Here's the second course!"

SolarBeam+SolarBeam ~ cooldown ~ Seed Bomb
IF (Fury Swipes is used a1) THEN (Change actions to Vine Whip ~ Seed Bomb+Seed Bomb ~ cooldown)
 
#65

Aipom (M)
HP:
51
EN: 85
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Pansage (M)
HP:
53
EN: 63
SPE: 64
NATR: Modest
ABIL: Overgrow
STAT: N/A
OTHR: Taunted (3a)

Arena: N/A


Action 1:
Aipom used Fake Out!
RNG Roll (To-Crit) [<=625 Crit]: 5581/10000 (No)
(4+3+(6-3)) = 10 damage
-3 energy
Pansage flinched!

Action 2:
Aipom used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 492/10000 (Crit)
(8+3+(6-3))*1.5 = 21 damage
RNG Roll (To-FRZ) [<=1000 FRZ]: 8455/10000 (FRZ)
-6 energy

Action 3:
Aipom sprang up!
Pansage used Seed Bomb!
Missed
-5 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 9357/10000 (No)
Missed
-8.66 energy


Aipom (M)
HP:
51
EN: 66
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Pansage (M)
HP:
32
EN: 58
SPE: 64
NATR: Modest
ABIL: Overgrow
STAT: N/A
OTHR: N/A

Arena: N/A
 
#66
Fire Punch+ Fire Punch, cooldown, U-turn
If Grass Whistle not in a combo, Bounce and push actions down, changing the combo to fire Punch on A3.

Calcs for self reference, (8*2.25+2(1.5))*1.5=31.5=32, (9+2(1.5))*1.5=18, (8+2(1.5))*1.5=16.5=17
 
#67

"I guess there isn't much we can do but hope for some good luck?"

Grasswhistle x3

-----------


Aipom (M)
HP:
51
EN: 66
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Pansage (M)
HP:
32
EN: 58
SPE: 64
NATR: Modest
ABIL: Overgrow
STAT: N/A
OTHR: N/A

Arena: N/A


Action 1:
Aipom sprang up!
Pansage used GrassWhistle!
Missed
-4 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 7412/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 7854/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-PAR) [<=3000 PAR]: 2306/10000 (PAR)
Status Change: PAR (20%) (Pansage)
-12.66 energy

Action 2:
Aipom sprang up!
Pansage used GrassWhistle!
RNG Roll (To-PAR) [<=2000 PAR]: 4336/10000 (No)
Missed
-8 energy
Aipom used Bounce!
RNG Roll (To-Hit) [<=8500 Hit]: 4933/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 9456/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
Pansage fainted!
-16.66 energy


Aipom (M)
HP:
51
EN: 37
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Pansage (M)
HP:
KO
EN: KO
SPE: 64
NATR: Modest
ABIL: Overgrow
STAT: N/A
OTHR: PAR (15%)

Arena: N/A

-----------


"I can't wait for your just desserts..."






 
#69
Battle 3


School Kid Know-It-All would like to battle!

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 2/3


Venipede (M)

Nature: Quiet

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 49 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Quick Feet (DW): (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.

Attacks:

Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Bug Bite

Toxic
Venoshock
Hidden Power [Fighting] (7)

Twineedle
Rock Climb
Pin Missile


"We'll Swarm you with our knowledge!"
 
#71
Sorry for the delay, midterms gave me no time.


"My knowledge will triumph!"

Poison Sting ~ Hidden Power+Hidden Power ~ cooldown
IF (Aipom is poisoned a1) THEN (Change a2 to Venoshock+Venoshock)

-----------


Aipom (M)
HP:
90
EN: 100
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Venipede (M)
HP:
90
EN: 100
SPE: 49
NATR: Quiet
ABIL: Swarm
STAT: -10% Eva
OTHR: N/A

Arena: N/A


Action 1:
Aipom used Fire Punch!
RNG Roll (To-Crit) [<=625 Crit]: 5854/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-BRN) [<=1000 BRN]: 1725/10000 (No)
-6 energy
Venipede used Poison Sting!
RNG Roll (To-Crit) [<=625 Crit]: 1411/10000 (No)
(4+3+(3-3)) = 7 damage
RNG Roll (To-PSN) [<=3000 PSN]: 3376/10000 (No)
-2 energy

Action 2:
Aipom sprang up!
Aipom used Bounce!
RNG Roll (To-Hit) [<=9500 Hit]: 8230/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 1086/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-PAR) [<=3000 PAR]: 3763/10000 (No)
-8.66 energy
Venipede used Hidden Power+Hidden Power!
RNG Roll (To-Crit) [<=625 Crit]: 7417/10000 (No)
(15.75+(4.5-3))*1.5 = 25.875 damage
-21 energy

Action 3:
Aipom used Fire Punch!
RNG Roll (To-Crit) [<=625 Crit]: 6045/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (To-BRN) [<=1000 BRN]: 2033/10000 (No)
-6 energy


Aipom (M)
HP:
57
EN: 79
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Venipede (M)
HP:
41
EN: 77
SPE: 49
NATR: Quiet
ABIL: Swarm
STAT: -10% Eva
OTHR: N/A

Arena: N/A

-----------


"Do I know a way out of this??"

Twineedle ~ Hidden Power ~ Pin Missile
IF (Bounce is used) THEN (Use Pursuit)
 
#73

Aipom (M)
HP:
57
EN: 79
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Venipede (M)
HP:
41
EN: 77
SPE: 49
NATR: Quiet
ABIL: Swarm
STAT: -10% Eva
OTHR: N/A

Arena: N/A


Action 1:
Venipede used Twineedle!
RNG Roll (To-Crit (1)) [<=625 Crit]: 21/10000 (Crit)
RNG Roll (To-Crit (2)) [<=625 Crit]: 3981/10000 (No)
(6+3+2+(3-3)) = 11 damage
RNG Roll (To-PSN) [<=2000 PSN]: 2139/10000 (No)
-3 energy
Aipom used Counter!
16.5 damage
-11.5 energy

Action 2:
Aipom burrowed underground!
Venipede used Hidden Power!
Missed!
-5 energy
Aipom used Dig!
RNG Roll (To-Crit) [<=625 Crit]: 7192/10000 (No)
(8+(6-3)) = 11 damage
-10 energy

Action 3:
Aipom used Fire Punch!
RNG Roll (To-Crit) [<=625 Crit]: 8937/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
Venipede fainted!
-6 energy


Aipom (M)
HP:
46
EN: 52
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A

Venipede (M)
HP:
KO
EN: KO
SPE: 49
NATR: Quiet
ABIL: Swarm
STAT: -10% Eva
OTHR: N/A

Arena: N/A

-----------

"I guess I have a lot more to learn."






 
#75
Battle 4


Worker Bee would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 3/3


Diglett (M)

Nature: Adamant

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 80
Atk: Rank 3 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:

Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Scratch
Sand-Attack
Growl
Astonish
Magnitude
Mud-Slap
Bulldoze
Dig
Sucker Punch

Earthquake
Rock Slide
Shadow Claw

Reversal
Pursuit
Endure


"Yeah Diglett, let's harness that Sand Force!"
 

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