Sandile (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig  through almost any substance, Evasive Digging reduced from 6 per action  Energy Cost to 5 per action, superior senses in darkened cave  surroundings.
Dark: Dark STAB; immunity to all telepathic and telekinetic  attacks, better performance in all darkened and especially twilight  conditions. Can use any Dark-type attack regardless of Attraction.
 
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes  out into the battlefield, it generates an intimidating roar or war cry  that shakes all opponents on the battlefield, reducing their Attack  stage by one (1). The attack drop is maintained at the end of each  round. If an opponent switches in a new Pokemon, Intimidate can be  activated again as an Action, and will affect all opponents.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on  an opposing Pokemon, increasing its attack by one (1) stage. This boost  is maintained at the end of each round.
Anger Point (DW): (Innate) When struck with a critical hit, this  Pokemon becomes enraged and its Attack rises to maximum (Stage 6).  However, its Attack will drop up to two (2) stages at the end of each  round instead of one (1) stage until it reaches stage zero (0).
 
Attacks:
Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger
Earthquake
Rock Slide
Dig
Thunder Fang
Fire Fang
Counter