Sending out a challenge.
2v2 Singles.
Arena: The Sky Pillar: The classic sky pillar from Pokemon Emerald with 6 floors (including top floor). The players start out on floor one and can ascend or desend and floor but it takes up an action. On floors 1, 3, 5 there is a 30% chance that either a Golbat, Sableye, Claydol, Banette or Altaria attacks with a random move in their movepool. On floors 2 and 4 there are spaces in the floor where you will fall down to the previous floor and take 5 damage. On the top floor there is Rayquaza sleeping, you can go up there but if you wake him up he will use a Hyper Beam on you if your SpD is lower than your Def or Giga Impact if you Def is lower than your Def.
1 Rec, 5 Chills
Today we are in Sky Pillar, home of the legendary Rayquaza. Two pokemon trainers are planning to battle here: doominic77 and iiMKUltra. Obvious exits are North, South and Dennis.I got dis.
Switch=KO
One Ability
No items
Weird, I was thinking of using Sky Pillar as an arena.
Vibrava [Chomp] (M)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack) Type: Ground/Dragon
Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Stats:
HP: 90
Atk: ****(+)
Def: **
SpA: *(-)
SpD: **
Spe: 70
EC: 4/9
MC: 1
DC: 2
Moves:
Bite(*)
Sand-Attack (*)
Faint Attack (*)
Sand Tomb (*)
Crunch
SonicBoom
Quick Attack (*)
Bug Bite (*)
Endure (*)
Earthquake (*)
Dig (*)
Toxic (*)
Aron (*) [HardHead] (M)
Nature: Impish (Adds * to Defense; Subtracts * From Special Attack)
Type: Steel/Rock
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Abilities:
Sturdy: [Innate] This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Rock Head: [Innate] This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): [Innate] The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.
Stats:
HP: 90
Atk: ***
Def: *****(+)
SpA: *(-)
SpD: **
Spe: 30
EC: 1/9
MC: 1
DC: 1
KOC: 1
Moves:
Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Iron Claw (*)
Iron Defense (*)
Roar (*)
Take Down(*)
Head Smash (*)
Dragon Rush (*)
Superpower (*)
Earthquake (*)
Sandstorm (*)
Rock Polish (*)
Scyther [Scyth] (M)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack) Type: Bug
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
Stats:
HP: 100
Atk: *****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 105
EC: 0/6
MC: 0
DC: 0
Moves:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Night Slash
Reversal
Steel Wing
Aerial Ace
X-Scissor
U-Turn
Emboar(*) Vulcan (F)
Nature: Lonely (Attack increased by *; Defense decreased by *)
Type: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional
damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two
(2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.
Stats:
HP: 110
Atk: ******(+)
Def: **(-)
SpA: ****
SpD: ***
Spe: 65
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Tackle(*)
Tail Whip(*)
Ember(*)
Odor Sleuth(*)
Defense Curl(*)
Flame Charge(*)
Smog(*)
Rollout(*)
Take Down(*)
Yawn(*)
Superpower(*)
Thrash(*)
Overheat(*)
Will-O-Wisp(*)
Wild Charge(*)
Flare Blitz
Head Smash
Arm Thrust
Hammer Arm
Fire Blast
Stone Edge
Mienfoo [Mysterio] (F)
Nature: Adamant (+Atk, -SAtk)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: ****(+)
Def: **
SpA: *(-)
SpD: **
Spe: 65
EC: 2/6
MC: 1
DC: 2/5
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Regeneration: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.
Moves:
Pound(*)
Meditate(*)
Detect(*)
Fake Out(*)
Doubleslap(*)
Swift(*)
Calm Mind(*)
Endure(*)
Low Kick(*)
Vital Throw(*)
Bulk Up (*)
Focus Miss(*)
Taunt(*)
Hi Jump Kick
U-Turn
Cyndaquil [Dante] (M)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Nature: Mild (+SpA, -Def)
Stats:
HP: 90
Atk: **
Def: *(-)
SpA: ****(+)
SpD: **
Spe: 65
EC: 0/9
MC: 0
DC: 0/5
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (Dream World): (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Attacks:
Tackle(*)
Leer(*)
SmokeScreen(*)
Ember(*)
Quick Attack(*)
Flame Wheel(*)
Defense Curl(*)
Flare Blitz(*)
Double Edge(*)
Reversal(*)
Fire Blast(*)
Will-O-Wisp(*)
Wild Charge(*)
doominic77 sends out first mon.
iiMKUltra sends out first mon and gives orders.
doominic77 gives orders.
I calc and write.
doominic77 gives orders.
iiMKUltra gives orders.
I calc and write.
Keep going until someone runs out of pokemon.
iiMKUltra sends out first mon and gives orders.
doominic77 gives orders.
I calc and write.
doominic77 gives orders.
iiMKUltra gives orders.
I calc and write.
Keep going until someone runs out of pokemon.