Battle of the Waterfall!

Pre-round:
307.png

Zen the Meditite
HP: 16
EN: 32
Stats: 3(5 after Pure Power)/3/1/3/60
SC/WC: 1/2
Ability: Pure Power
Other: Burned
Field Effects:
1-0​

258.png

Beanie the Mudkip
HP: 41
EN: 48
Stats: 3/2/3/2/34
SC/WC: 1/1
Ability: Torrent
Item: Lucky Egg
Other: -10 Evasion​
Begin round 7
Action 1:

Order: Meditite, Mudkip

Meditite used Fake Out
Crit(6163): No
Damage: (4+7.5-3-3)=5.5
-4 Energy
Mudkip health: 35.5
Meditite energy: 28

Mudkip flinched!

Meditite was hurt by its burn (-2 HP)
Meditite health: 14

Action 2:

Order: Mudkip, Meditite

Mudkip used Scald
Crit(1857): No
Damage: (8+3+4.5-4.5)=11
-5 Energy
Meditite heatlh: 3
Mudkip energy: 43

Meditite used Hi Jump Kick combo
Hit(4225): Yes
Damage: (13*2.25+3+7.5-3-3)=33.75
-34 Energy
Mudkip health: 1.75
Meditite is KOed.
Post-round:
307.png

Zen the Meditite
HP: KO
EN: KO
Stats: 3(5 after Pure Power)/3/1/3/60
SC/WC: 1/2
Ability: Pure Power
Other: KO
Field Effects:
1-1​

258.png

Beanie the Mudkip
HP: 2
EN: 43
Stats: 3/2/3/2/34
SC/WC: 1/1
Ability: Torrent
Item: Lucky Egg
Other: 1 KOC​
Avnomke and Dummy007 PM me their pokemon​
 
Last edited:
Dummy007 is correct.

Team Avnomke:

607.png

Pauly the Litwick
HP: 90
EN: 100
Stats: 1/2/4/2/20
SC/WC: 1/1
Abilities: Flash Fire, Flame Body
Item: Unequipped
Other: None
Team Dummy007:
binacle.png

Gritty Goombas the Binacle
HP: 90
EN: 100
Stats: 2/3/1/2/58
SC/WC: 1/3
Abilities: Sniper, Tough Claws
Other: +8 Accuracy​
Avnomke equips + orders
Dummy007 orders​
 
I posted on this already D:
Solarbeam ~ Energy Ball ~ Solarbeam
If Accuracy reducing move, then Protect, but not consecutively.
If Sandstorm, then replace all instances of Solarbeam thereafter with Shadow Ball.
 
Pre-round:
607.png

Pauly the Litwick
HP: 90
EN: 100
Stats: 1/2/4/2/20
SC/WC: 1/1
Abilities: Flash Fire, Flame Body
Item: Unequipped
Other: None
binacle.png

Gritty Goombas the Binacle
HP: 90
EN: 100
Stats: 2/3/1/2/58
SC/WC: 1/3
Abilities: Sniper, Tough Claws
Other: +8 Accuracy​
Begin round 1
Action 1:

Order: Binacle, Litwick

Binacle used Sandstorm
-9 Energy
Binacle energy: 91

Litwick used Shadow Ball
Crit(9334): No
Effect(3818): No
Damage: (8+3+6-3-2)=12
-5 Energy
Binacle health: 78
Litwick energy: 94

Litwick was hurt by the sandstorm (-2 HP)
Litwick health: 88


Action 2:
Order: Binalce, Litwick

Binacle used Stone Edge
Hit(5219): Yes
Crit(5010): No
Damage: (10+3+3-3)(3/2)=19.5
-6 Energy
Litwick health: 68.5
Binacle energy: 85

Litwick used Energy Ball
Crit(9935): No
Effect(1816): No
Damage: (8+6-3-2)(3/2)^2=20.25
-6 Energy
Binacle health: 57.75
Litwick energy: 88

Litwick was hurt by the sandstorm (-2 HP)
Litwick health: 66.5


Action 3:
Order: Binacle, Litwick

Binacle used Stone Edge
Hit(3699): Yes
Crit(7461): No
Damage: (10+3+3-3)(3/2)=19.5
-10 Energy
Litwick health: 47
Binacle energy: 75

Litwick used Shadow Ball
Crit(4797): No
Effect(6690): No
Damage: (8+3+6-3-2)=12
-5 Energy
Binacle health: 45.75
Litwick energy: 83

Litwick was hurt by the sandstorm (-2 HP)
Litwick health: 45
Post-round:
607.png

Pauly the Litwick
HP: 45
EN: 83
Stats: 1/2/4/2/20
SC/WC: 1/1
Abilities: Flash Fire, Flame Body
Other: None
Field Effects:
1-1
Sandstorm (3r)​
binacle.png

Gritty Goombas the Binacle
HP: 46
EN: 75
Stats: 2/3/1/2/58
SC/WC: 1/3
Abilities: Sniper, Tough Claws
Other: +8 Accuracy​
Dummy007 orders
Avnomke orders​
 
(Energy Ball actually has 9 BAP, so Gritty Goombas should have taken a little more damage.)

That thing packs some serious firepower (hehehe). It's a good thing the two of you are faster!

Razor Shell -> Razor Shell -> Razor Shell
If Litwick uses a P/E move, change that action to Chill
If Litwick uses a Grass-typed combination A1 or A2, change that action to Mud-Slap (if A1) and Scratch + Night Slash combo (if A2)
 
Endure's description states that enduring users may not use combos. Therefore, Litwick KOes itself through recoil.
Pre-round:
607.png

Pauly the Litwick
HP: 45
EN: 83
Stats: 1/2/4/2/20
SC/WC: 1/1
Abilities: Flash Fire, Flame Body
Other: None
Field Effects:
1-1
Sandstorm (3r)​
binacle.png

Gritty Goombas the Binacle
HP: 43
EN: 75
Stats: 2/3/1/2/58
SC/WC: 1/3
Abilities: Sniper, Tough Claws
Other: +8 Accuracy​
Begin round 1:
Order: Litwick, Binacle

Litwick used Endure
Litwick braced itself.
-15 Energy
Litwick energy: 68

Binacle used Razor Shell
Crit(6547): No
Effect(7080): No
Damage: (8+3+3+2-3)(3/2)=19.5
-5 Energy
Litwick health: 25.5
Binacle energy: 70


Action 2:
Order: Binacle, Litwick

Binacle used Scratch+Night Slash combo
Crit(664): Yes
Damage: (15+3+2+3-3)(3/2)=30
-12 Energy
Litwick health: 1
Binacle energy: 58

Litwick used Struggle
Damage: (5+1.5-4.5)=2
Recoil: 2*.4=.8
Litwick health: .2
Post-round:
607.png

Pauly the Litwick
HP: KO
EN: KO
Stats: 1/2/4/2/20
SC/WC: 1/1
Abilities: Flash Fire, Flame Body
Other: None
Field Effects:
1-2
Sandstorm (2r)​
binacle.png

Gritty Goombas the Binacle
HP: 41
EN: 58
Stats: 2/3/1/2/58
SC/WC: 1/3
Abilities: Sniper, Tough Claws
Other: +8 Accuracy, 1 KOC​
Avnomke and Dummy007 PM me their pokemon​
 
The correct thing to do would be endure ~ energy ball ~ energy ball because if a combo cannot be performed, then you use the components of the combo in the order they are stated.

We also only have one mon each anyways, so we don't really need to pm them...
 
So, assuming that Pauly is actually KOed (which is a reasonable assumption), I send out Hammer Bro. @ Exp. Share! Let's finish this off!
 
Actually, that is when the combo is infeasible. The ASB Player's Handbook mentions nothing special about illegal combos (combos that are ordered while under Endure, for example). Therefore, it is treated as an illegal order. For that, the illegal action(s) are replaced with Struggle. Even if that was the case, it would still make no difference. Litwick would just use Energy Ball, not getting a KO, and then falling to Sandstorm damage.

Anyways, now you should order. Avnomke orders first, and then Dummy007 orders. If Avnomke wants his last pokemon to hold an item, it should be specified.
 
This is a really bad matchup for us, Hammer Bro. We'll just have to do what we can.

Growl -> Water Gun -> Confusion
If Rodan does not have Double Team clons up A3, change that action to Psyshock
 
Pre-round:
656.png

Rodan the Froakie
HP: 90
EN: 100
Stats: 2/1/3/2/82
SC/WC: 1/1
Abilty: Torrent
Other: +23 Accuracy
Field Effects:
1-2​
79.png

Hammer Bro. the Slowpoke
HP: 100
EN: 100
Stats: 3/3/3/2/13
SC/WC: 2/3
Abilities: Oblivious, Own Tempo
Other: -10 Evasion​
Begin round 10
Action 1:

Order: Froakie, Slowpoke

Froakie used Double Team
Froakie created clones
-16 Energy
Froakie energy: 84

Slowpoke used Growl
Hits(22709, 42654, 5094): Yes
Froakie's attack fell(-1)
-4 Energy
Slowpoke energy: 96


Action 2:
Order: Froakie, Slowpoke

Froakie used Acrobatics
Crit(9757): No
Damage: (11+3-4.5)+(2-(-1))*2=7.5
-7 Energy
Slowpoke health: 92.5
Froakie energy: 77

Slowpoke used Water Gun
Crit(8087): No
Damage: (4+3+4.5-3)(2/3)=5.67
-2 Energy
Froakie health: 84.33
Slowpoke energy: 94


Action 3:
Order: Froakie, Slowpoke

Froakie used Rock Slide
Crit(3133): No
Effect(2111): Yes
Damage: (8+3-4.5)=6.5
-6 Energy
Slowpoke health: 86
Froakie energy: 71

Slowpoke flinched!
Post-round:
656.png

Rodan the Froakie
HP: 84
EN: 71
Stats: 2/1/3/2/82
SC/WC: 1/1
Abilty: Torrent
Other: +23 Accuracy, Drenched(1a)
Field Effects:
1-2​
79.png

Hammer Bro. the Slowpoke
HP: 86
EN: 94
Stats: 3/3/3/2/13
SC/WC: 2/3
Abilities: Oblivious, Own Tempo
Other: -10 Evasion​
Dummy007 orders
Avnomke orders​
 
Huh. I never knew that status moves broke DT clones before. That certainly works in our favor, Hammer Bro.!

Psyshock -> Psyshock -> Psyshock
If Rodan uses Double Team, change that action to Growl
If Rodan uses a damaging evasive move, change that action to Block
 
The NDA says nothing about them not doing so, and the feedback thread is trying to get that stopped, so I would assume that, for now at least, they will break the clones.
 
The feedback thread is saying that passive DAMAGE destroys clones, not stat lowering moves like Growl.
Also,
12:08dogfish44Yeah, Growl doesn't break clones last I checked
So, uh, yeah. I'm letting dummy reorder, because that changes the battle quite a bit.
 
(I think the last round should be re-calced as well, but that doesn't really change the actions I'm about to post.)

I knew it was too good to be true. Looks like we'll have to make do with some random clone-breaking again.

Water Gun -> Confusion -> Water Gun
If Rodan does not have DT clones up when you are to act, change that action to Psyshock
If Rodan uses a damaging evasive move, change that action to Block
Second sub takes preference.
 
When I checked, the NDA said nothing about those moves not breaking clones, and it still does not. Therefore, I shall act upon that change from here on out, but not previously. Furthermore, the feedback thread was trying to redefine the clones, and that would make it no longer broken by moves that deal no damage. And this is the first time anyone has objected to a status move breaking a clone (and yes, I have made that decision previously). Therefore, I shall treat this as a new mechanic introduced that takes action immediately, and ref it as such.

Anyways, time to ref this.

Pre-round:
656.png

Rodan the Froakie
HP: 84
EN: 71
Stats: 2/1/3/2/82
SC/WC: 1/1
Abilty: Torrent
Other: +23 Accuracy, Drenched(1a)
Field Effects:
1-2​
79.png

Hammer Bro. the Slowpoke
HP: 86
EN: 94
Stats: 3/3/3/2/13
SC/WC: 2/3
Abilities: Oblivious, Own Tempo
Other: -10 Evasion​
Begin round 11
Action 1:

Order: Froakie, Slowpoke

Froakie used Double Team
Froakie created clones
-16 Energy

Slowpoke used Water un
Hit(30455): Clone
-2 Energy
Froakie clones: 3
Slowpoke energy: 92


Action 2:
Order: Froakie, Slowpoke

Froakie used Rock Slide
Crit(5904): No
Effect(4999): No
Damage: (8+3-4.5)=6.5
-6 Energy
Slowpoke health: 79.5
Froakie energy: 49

Slowpoke used Confusiobn
Hit(25907): Clone
-2 Energy
Froakie clones: 2
Slowpoke energy: 90


Action 3:
Order: Froakie, Slowpoke

Froakie used Acrobatics
Crit(8944): No
Damage: (11+3-4.5)+(2-(-1))*2=7.5
-7 Energy
Slowpoke health: 72
Froakie energy: 42

Slowpoke used Water Gun
Hit(11384): Clone
-2 Energy
Froakie clones: 1
Slowpoke energy: 88
Post-round:
656.png

Rodan the Froakie
HP: 84
EN: 42
Stats: 2/1/3/2/82
SC/WC: 1/1
Abilty: Torrent
Other: +23 Accuracy, Double Team(1 clone)
Field Effects:
1-2​
79.png

Hammer Bro. the Slowpoke
HP: 72
EN: 88
Stats: 3/3/3/2/13
SC/WC: 2/3
Abilities: Oblivious, Own Tempo
Other: -10 Evasion​
Avnomke orders
Dummy007 orders​
 
There's really only one thing we can do here, Hammer Bro. All-out offense- but not really!

Psyshock -> Disable [Rock Slide] -> Yawn
If you flinch A1, use Psyshock A2
 
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