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Battle on Citadark Isle: Charmander & Deck Knight vs IceBug & C$FP

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Alright Rook, a more acceptable target is on the field, so lets try to inflict as much damage as possible. Begin with Giga Drain on Swamp Thing, then use another Giga Drain, and finish with Leaf Storm.

Giga Drain (Swamp Thing) ~ Giga Drain (Swamp Thing) ~ Leaf Storm (Swamp Thing)
 
PREPARE TO GET OWNED, TORTERRA! Finish off Torterra with a Waterfall. We have to watch out for "Charmander's" tricky tactics, so just Earthquake whether or not Torterra is still around. Then Rock Slide remaining enemies, most likely just Gorebyss.

Waterfall (Torterra) Earthquake (all applicable), Rock Slide (remaining enemies)
 
Alright Pearl, lets begin this off right. Start with Confuse Ray to disrupt Swamp Thing, then use Shell Smash, and finish up with Ice Beam on Herald.

Confuse Ray (Swamp Thing) ~ Shell Smash ~ Ice Beam (Herald)
 
Leave nothing to chance, Herald, Rook is dead this turn. Psywave Rook, then Roost up to get grounded and get some health back. Round it out be effectively shutting down Pearls offense with a Light Screen.

So:

Psywave (Rook) - Roost - Light Screen
 
Ani052MS.png

Round 7
"All alone"



..Pearl..&..Rook....
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.....HP: 73...HP: 11...
........Energy: 83%...Energy: 54%.......
.....Status: x.x...Status: x.x...
..Boosts: x.x...Boosts: .....
Light Screen (2 actions)
....................................+1 Def (4 actions)
Ability(es):....Ability(es):
...Swift Swim.....Overgrow.....
..Actions:.......Actions:
.Confuse Ray....Giga Drain
.Shell Smash ...Giga Drain
...Ice Beam......Leaf Storm


vs


SwampThing..&...Herald.........
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.......HP:100..HP: 38......
.......Energy: 100%..Energy: 53%......
...Status: x.x....Status: .x.x.
.......Boosts:....Boosts:......
.Stealth Rock...Stealth Rock
Reflect (2 actions)
..Ability(es):...Ability(es):
v...Torrent.....Magic Guard
....................Wonder Skin
.Actions:......Actions:
.Waterfall.......Psywave
.Earthquake.......Roost....
..Rock Slide...Light Screen


.::::::::::::::::::::::::::::::::::::::::::::::::.

Not leaving anything to luck Herald uses his powerful mind to shot circular waves of energy at Rook, the sturdy pokemon doesn't seems week, he is barely hanging with 1 point of hp, the one Swamp Thing is more that happy to remove with one last hit, Pearls is all alone, even confusing Swamp thing won't help her a lot now that she's against two really poweful opponents

Herald doesn't seem really worried about Pearl now, so he relaxes a little bit while his partner takes care of her, But WHAT!? the ground is shaking, and cracks are appearing and rocks are poping out, what a hell is Swamp Thing doing?, he seems to not be thinking deeply on his moves since he uses eartquake in his now grounded partner, hitting in his soft parts and hurting him even more than to Pearl, which is apparently breaking his own skin (?), whit a whole new body, the now powered up eel knows is time to fight

Pearl shots a blue beam directly againt the odd bird, Herald tries to stop it with another on of his screens, but it doesn't stop him from doing a fair amount of damage, Swamp thing tries to trow rocks at him, but he is too confused to do so, and ends up trowing them at the see, he seems really confused since he falls into the rocks hurting himself a little bit, Pearl tricks seem to be paying off

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..Pearl..&..Rook....
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.....HP: 55...HP: KO...
........Energy: 51%...Energy:x.x..........
.....Status: x.x...Status: x.x...
......Boosts: ...Boosts: .....
+2 Atk..........................
+2 SpA..........................
+2 Spd..........................
-1 Def ..........................
-1 SpD ..........................
Ability(es):....Ability(es):
...Swift Swim.....Overgrow.....


vs


SwampThing..&...Herald.........
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........HP:88...HP: 25......
........Energy: 86%..Energy: 24%......
...Status: x.x....Status: .x.x.
.......Boosts:....Boosts:...
Confused (1 actions)......................
.Stealth Rock...Stealth Rock
Light Screen (5 actions)
..Ability(es):...Ability(es):
v...Torrent.....Magic Guard
....................Wonder Skin

Hail (1 action)



Pointed Stones Dug into Swamp Thing!
-9 HP

Herald used Psywave!
10 damage (Rook)
-7 energy

Swamp Thin use Waterfall!
RNG Roll (To Crit) [<=62 Crit]: 278/1000 (No)
RNG Roll (To Flinch) [<=200 Crit]: 128/1000 (Yes)
(8 + 3 + 1.5) x 2/3 - 1.75 = 6.583 ~ 7 damage (Rook)
-5 energy

Rook Fainted!

Pearl used Confuse Ray!
Swamp Thing is Confused!
RNG Roll (1st/2nd/3rd Conf): 773/1000 (Intense Confusion)
Mighty is Intense Confused! (4)
-5 energy

The Hailstrom Rages!
Pearl is buffeted by the hailstorm!
-2 HP
Swamp Thing is buffeted by the hailstorm!
-2 HP



Herald used Roost!
Herald rests on the ground!
+20 HP
-12 energy

Soul Edge used Earthquake!
Swamp Thing is Confused!
RNG Roll (Confusion) [<=500 Yes]: 764/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 25/1000 (Yes) (Herald)
RNG Roll (To Crit) [<=62 Crit]: 563/1000 (No) (Pearl)
A Critical Hit!
(7.5 + 3 + 3 + 3) x 1.0 = 16.5 ~ 17 damage (Herald)
(7.5 + 3 + 1.5) x 1.0 = 12 ~ 12 damage (Pearl)
-6 energy

Pearl used Shell Smash!
Pearl's Attack sharply rose!
Pearl's Special Attack sharply rose!
Pearl's Speed sharply rose!
Pearl's Defense fall!
Pearl's Special Defense fall!
-20 energy

The Hailstrom Rages!
Pearl is buffeted by the hailstorm!
-2 HP
Swamp Thing is buffeted by the hailstorm!
-2 HP



Herald used Light Screen!
Herald's team Special Defense Rose!
-10 energy

Pearl used Ice Beam!
RNG Roll (To Crit) [<=62 Crit]: 414/1000 (No)
RNG Roll (To Freeze) [<=100 Yes]: 174/1000 (No)
(10 + 3 - 5) x 1.5 + 3.5 = 15.5 ~ 16 damage (Herald)
-7 energy

Swamp Thing use Rock Slide!
Swamp Thing is Confused!
RNG Roll (Confusion) [<=500 Yes]: 81/1000 (Yes)
Swamp Thing hits himself in confusion!
(4 + 3) x 1.0 = 7 ~ 7 damage (to himself)
-3 energy

The Hailstrom Rages!
Pearl is buffeted by the hailstorm!
-2 HP
Swamp Thing is buffeted by the hailstorm!
-2 HP
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C$FP -> Charmander (Deck Knight) -> IceBug
.
 
Shouldn't Gorebyss no longer be protected by Light Screen.

Alright, Swamp Thing, it appears we have the advatnage! There is not very much that Gorebyss can do, so let's just try to deal some good damage. Wait, Swampert is faster than Gorebyss? Alright, let's get to work!

Earthquake, Dig, Earthquake
IF Sigilyph is Roosting on the third action, THEN use Mud-Slap on Gorebyss
 
Our opponent has made a rather critical error in overlooking Shell Smash, heh.

Pearl, begin with a Clamp on Swampert to remove yourself from its ability to target you with its Earthquakes. Wrap yourselfaround its waste and clamp down tight, holding Swampert as a hostage to any wavelength-based attacks. Use your long body as the means to wrap it and keep your head open to use other attacks. When Swampert attempts to Dig, make it stumble with Psychic to throw off its aim and fall over itself. While clamped around its belly you shouldn't have issues, as it will try and catch itself with its arms.

Finish up by firing an Ice Beam at Herald over Swampert's shoulder at Herald. Whatever you do this action, keep clamped on to Swampert so you avoid its Earthquake radius.

Clamp (attach body around Swamperts midsection) ~ Psychic (cause Dig to stumble with a slight mental throw.) ~ Ice Beam (fire over Swampert's shoulder at Herald.
 
Our opponent has made a critical error in forgetting that Sigilyph has Thunder Wave and Swampert is very much immune to Electric attacks, heh.

So, when that fish goes to coil up our teammate, simply Thunder Wave her and make her nice and slow again. Then, use Psychic to break her grapple. Take care not to harm our teammate, but as long as you get her grip loosened up, it really matters not if you inflict damage or not (because, with his body free and our fishy friend slowed down, there is absolutely no reason Swamp Thing shouldn't be able to Dig out of range of her Psychic assault. Finally, finish it with your second Roost. Sorry fish, you ice is gonna land on two tons of nullified weakness!

So:

Thunder Wave (Pearl) - Psychic to break grapple (damage would be great, but the priority is freeing my teammate to use his Dig) - Roost

EDIT: Well crap, just realized I'm gonna keel over and die from energy exhaustion from this...well, too late to change it now, good game to all parties and C$FP, you better not make this sacrificial status explosion for nothing.
 
Ani604MS.png

Round 7
"Electric Eel"



Pearl
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HP: 55
Energy: 51%
Status: x.x
Boosts:
+2 Atk
+2 SpA
+2 Spd
-1 Def
-1 SpD
Ability(es):
Swift Swim
Actions:
Clamp
Psychic
Ice Beam


vs


Swamp Thing..&...Herald.........
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........HP:88...HP: 25......
........Energy: 86%..Energy: 24%......
...Status: x.x....Status: .x.x.
.......Boosts:....Boosts:...
Confused (1 actions)......................
.Stealth Rock...Stealth Rock
Light Screen (5 actions)
..Ability(es):...Ability(es):
v...Torrent.....Magic Guard
....................Wonder Skin

.Actions:......Actions:
.Waterfall.......Psywave
.Earthquake.......Roost....
..Rock Slide...Light Screen


.::::::::::::::::::::::::::::::::::::::::::::::::.

Using some of the energy around, and the static on the air, Herald paralyses the pink eel, slowing him enough so Swamp thing can hit him with the rocks that come out of the ground thanks to him shaking the ground, and making him loose balance, Pearls jumps surrounding Swamp with her body, draining a little health

But Herald will not let his partner to be stuck with a worm around his waist sucking the life out of it, using his psyquic powers he manage to stop her from staying stocked with it, letting Swamp go underground, Peral can't move thanks to a combination of her being outside the water, electrified and controlled, so she can't do a thing to stop him from popping out of the soil and pushing him from underground

Herald manages to use his last pieces of energy to rest in the ground regaining health, but sadly, it's to tired to do anything, and just falls to the ground, fainting, Swamp thing shots a bunch of mud against Pearl, while she shots a freezing beam against him, not hurting each other a lot, but managing to do some damage

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Pearl
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HP: 23
Energy: 51%
Status:
Paralysed (15%)
Boosts:
+2 Atk
+2 SpA
+2 Spd
-1 Def
-1 SpD
Ability(es):
Swift Swim



vs


Swamp Thing..&...Herald.........
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........HP: 54...HP:KO.... .
........Energy: 86%..Energy: x.x.......
...Status: x.x...Status: .x.x.
.......Boosts:....Boosts:......
Light Screen (2 actions)
..Ability(es):...Ability(es):
v...Torrent.....Magic Guard
....................Wonder Skin



Herald used Thunder Wave!
Pearl was Paralysed!
-7 energy

Swamp Thing used Earthquake!
Swamp Thing is Confused!
RNG Roll (Confusion) [<=500 Yes]: 231/1000 (Yes)
Swamp Thing hits himself in confusion!
(4 + 3) x 1.0 = 7 ~ 7 damage (to himself)
-3 energy

Pearl used Clamp!
RNG Roll (Paralysis) [<=250 Yes]: 371/1000 (No)
RNG Roll (To Hit) [<=850 Yes]: 10/1000 (Hit)
RNG Roll (To Crit) [<=62 Yes]: 335/1000 (No)
(4 + 3 + 3) x 1.0 = 10 ~ 10 damage (Swamp Thing)

The Hailstrom Rages!
Pearl is buffeted by the hailstorm!
-2 HP
Swamp Thing is buffeted by the hailstorm!
-2 HP

Swamp Thing is hurted by the Clamp!
-3 HP



Herald used Psyquic!
Herald disrupts the Clamp!
-6 energy

Swamp Thing used Dig!
Swamp Thing hide underground!

Pearl used Psyquic!
RNG Roll (Paralysis) [<=250 Yes]: 17/1000 (Yes)
Pearl is fully paralysed!
Pearl's paralysis stage went down!

Swamp Thing used Dig!
RNG Roll (To Crit) [<=62 Crit]: 117/1000 (No)
(8 + 3 + 1.5) x 1.0 + 1.75 = 14.25 ~ 14 damage
-6 energy

The Hailstrom stops!



Herald used Roost!
Herald rests on the ground!
+20 HP
-12 energy

Herald faints due to energy exhaustion!

Swamp Thing used Earthquake!
RNG Roll (To Crit) [<=62 Crit]: 352/1000 (No)
(10 + 3 + 1.5) x 1.0 + 1.75 = 16.25 ~ 16 damage (Pearl)
-6 energy

Pearl used Ice Beam!
RNG Roll (Paralysis) [<=150 Yes]: 619/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 222/1000 (No)
RNG Roll (To Freeze) [<=100 Yes]: 457/1000 (No)
(10 + 3 - 5) x 1.0 + 3.5 = 11.5 ~ 12 damage (Herald)
-7 energy
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Charmander (Deck Knight) -> C$FP
.
 
Excellent work Pearl, you'd fought valiantly, lets see if we can close this out despite the odds.

Use another Confuse Ray on Swamp Thing, then use Aqua Ring. Finish up with Scald.

If Swamp Thing uses Dig to evade and you don't already have clones up, use Double Team and create 3 clones while he's underground, and move your actions back.

Confuse Ray ~ Aqua Ring ~ Scald
If Swamp Thing uses Dig to evade an attack, create 3 Double Team clones if you don't have any and move your actions back.
 
Shouldn't Earthquake have full Base Power now? Not that it matters a ton, this is almost over anyway. After all, I have more than Dig, luckily. And I HATE having things go badly due to hax, so we will just have to be safe. Don't worry, IceBug, your going down will not be in vain!

Protect, Earthquake, Earthquake

Hopefully this will end it. Oh yeah, for claiming purposes, all three of my Pokemon now have full DC.
 
Ani494MS.png

Round 8
"Charming Victory"



Pearl
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HP: 23
Energy: 51%
Status:
Paralysed (15%)
Boosts:
+2 Atk
+2 SpA
+2 Spd
-1 Def
-1 SpD
Ability(es):
Swift Swim
Actions:
Confuse Ray
Aqua Ring
Scald


vs


Swamp Thing
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........HP: 54
........Energy: 86%
...Status: x.x
.......Boosts:
Light Screen (2 actions)
Ability(es):
Torrent
.Actions:
Protect
Earthquake
Earthquake

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With some beautiful light Pearl tries to confuse the Swamp Thing, but he is faster, and even if the little eel manage to use some of his last reserves of energy, she fails to crack the shield that Swamp thing created to protect his mind from Pearl's tricks

Swamp is shaking things off, making pearl take some damage from the cracks on the ground, and the rocks coing out of the earth and stabing her in her weekeened skinn, she tries to recover a little health thanks to it's water ring, but the earthquakes are to strong for her, and she fails to acomplish that and falls tired to the ground

Congratulations to
IceBug & C$FP in their victory, great battle to all of you
(sorry that charm coudn't finish it)


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Pearl
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HP: KO
Energy: x.x
Status:
Paralysed (15%)
Boosts:
+2 Atk
+2 SpA
+2 Spd
-1 Def
-1 SpD
Ability(es):
Swift Swim



vs


Swamp Thing
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HP: 54
Energy: 63%
Status: x.x
Boosts: x.x
Ability(es):
Torrent



Swamp Thing used Protect!
Swamp thing protected itself!
-7 energy

Pearl used Confuse Ray!
RNG Roll (Paralysis) [<=150 Yes]: 694/1000 (No)
Swamp thing has protected itself!
-5 energy



Swamp Thing used Earthquake!
RNG Roll (To Crit) [<=62 Crit]: 453/1000 (No)
(10 + 3 + 1.5) x 1.0 + 1.75 = 16.25 ~ 16 damage (Pearl)
-6 energy

Pearl used Aqua Ring!
RNG Roll (Paralysis) [<=150 Yes]: 619/1000 (No)
Pearl is surrounded by a water cloak!
-8 energy

Pearl recovers HP due to it's Aqua Ring!
+2 HP



Swamp Thing used Earthquake!
RNG Roll (To Crit) [<=62 Crit]: 352/1000 (No)
(10 + 3 + 1.5) x 1.0 + 1.75 = 16.25 ~ 16 damage (Pearl)
-10 energy

Pearl fainted!
.
.

-Charmander-: 3 TC
.Metal: 1 Ec, 2 Mc, 1 Dc
.Thorn: 1 Ec, 2 Mc, 1 Dc, 1 KO
.Pearl:
1 Ec, 2 Mc, 1 Dc, 1 KO

Deck Knight: 3 TC
.Will Powers: 3 Mc, 1 KO
.ARMageddon:
1 Ec, 2 Mc, 1 Dc, 1 KO
.Rook:
1 Ec, 2 Mc, 1 Dc, 1 KO

IceBug: 3 TC
.Tourmaline: 1 Ec, 2 Mc, 1 Dc
.Haagendazs:
1 Ec, 2 Mc, 1 Dc, 1 KO
.Herald: 1 Ec, 2 Mc, 1 Dc

C$FP: 3 TC
.Electro: 3 Mc, 2 KO
.Soul Edge:3 Mc, 1 KO
.Swamp Thing:3 Mc, 2 KO


Gerard (me :3): 12 RT
 
This was a fun match. I really did not think that we were going to win, but we did! Also, if this is allowed, I will take 1 KOC from Electro and 1 from Swamp Thing and give them to IceBug, because I don't need that many counters, and it is kind of unfair if I get most of them.
 
Fine with me, if no one complains:

IceBug: 3 TC
.Tourmaline: 1 Ec, 2 Mc, 1 Dc, 1 KO
.Haagendazs: 1 Ec, 2 Mc, 1 Dc, 1 KO
.Herald: 1 Ec, 2 Mc, 1 Dc, 1 KO

C$FP: 3 TC
.Electro: 3 Mc, 1 KO
.Soul Edge:
3 Mc, 1 KO
.Swamp Thing:
3 Mc, 1 KO
 
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