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Battle Pike [Gold Rank] - Its_A_Random

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"I think we are in the clear, Poncho!"

Synthesis > Surf + Scald combo > N/A (Surf + Scald combo)
 
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Ninetales
HP: 25
EN: 48
Other: Fire Gem (1)
Item: none

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Poncho
HP: 20
EN: 81
Other: KOed
Item: none

Arena: Sun (Permanent)

Action 1:
Ninetales used Flamethrower (Gem)!
Crit: [<=625] 1891/10000 (No)
Calculation: 16+3+4*1.5-4*1.5=19
-10 Energy

Ludicolo used Synthesis!
+30 HP
-14 Energy

-2 HP for Ludicolo

Action 2:
Ninetales used Flamethrower!
Crit: [<=625] 2272/10000 (No)
Calculation: 13+3+4*1.5-4*1.5=16
-14 Energy

Ludicolo used Scalding Surf!
Crit: [<=625] 208/10000 (Yes)
Calculation: (15+3+3+4*1.5-4*1.5)*1.5=31.5
-18.5 Energy
Ninetales fainted!

-2 HP for Ludicolo

END OF ROUND

Spr_Pt_Maid.png

"Here are your next doors:"

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RNG: 27/50 Ice Gem / Your active mon is attacked with R4 Ice Beam, which rolls freeze.

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RNG: 12/50 Quick Claw / Your active mon is Paralyzed.

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RNG: 20/50 Damp Rock / Politoed (Drizzle @ Water Gem, Modest ? 100/2/3/4/4/70)

"At least there's non-battle doors!"

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Capers | Sheeldon | Poncho
HP: 25 | 100 | 13
EN: 30 | 100 | 48
Other: +14% Acc. | -10% Eva., Toxic (1 DPA) | Burned, Cooldown (1a)
Stats: 3/5/1/3/110 | 4/3/5/3/43 | 2/3/4/4/70
Ability: Poison Heal | Levitate | Own Tempo

Items:
1x Red Card

Rewards:
Its_A_Random
2 CC
Capers: 3 KOC (Aerodactyl)
Poncho: 3 KOC (Ninetales)
Ref: 2+2*0.5+2*2=7 UC
 
Door 5

RNG: 12/50 Quick Claw / Your active mon is Paralyzed.
Outcome: [<=5000 Boon] 2203/10000 (Boon)

Its_A_Random received a Quick Claw!

Spr_Pt_Maid.png

"The last doors..."

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RNG: 25/50 Electric Gem / Your active mon is attacked with R4 Thunderbolt, which rolls paralysis.

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RNG: 16/50 King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.

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RNG: 21/50 Heat Rock / Ninetales (Drought @ Fire Gem, Modest ? 100/2/3/4/4/100)

"I know which one I'd pick."

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Capers | Sheeldon | Poncho
HP: 25 | 100 | 13
EN: 30 | 100 | 48
Other: +14% Acc. | -10% Eva., Toxic (1 DPA) | Burned, Cooldown (1a)
Stats: 3/5/1/3/110 | 4/3/5/3/43 | 2/3/4/4/70
Ability: Poison Heal | Levitate | Own Tempo

Items:
1x Red Card
1x Quick Claw

Rewards:
Its_A_Random
3 CC
Capers: 3 KOC (Aerodactyl)
Poncho: 3 KOC (Ninetales)
Ref: 2+3*0.5+2*2=7.5 UC
 
RNG: 25/50 Electric Gem / Your active mon is attacked with R4 Thunderbolt, which rolls paralysis.
Outcome: [<=5000 Boon] 4104/10000 (Boon)

Its_A_Random received an Electric Gem!

Spr_Pt_Maid.png

"You should equip items while I go get Lucy."

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Capers | Sheeldon | Poncho
HP: 25 | 100 | 13
EN: 30 | 100 | 48
Other: +14% Acc. | -10% Eva., Toxic (1 DPA) | Burned, Cooldown (1a)
Stats: 3/5/1/3/110 | 4/3/5/3/43 | 2/3/4/4/70
Ability: Poison Heal | Levitate | Own Tempo

Items:
1x Red Card
1x Quick Claw
1x Electric Gem

Rewards:
Its_A_Random
4 CC
Capers: 3 KOC (Aerodactyl)
Poncho: 3 KOC (Ninetales)
Ref: 2+4*0.5+2*2=8 UC
 
Spr_E_Lucy.png

"I see that luck has not been too nice to you."

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Gorebyss ♀ - Flounder
Nature: Lonely (Atk: +1, Def: -1)
Type: Water
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Hydration - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Item: Binding Band

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 52

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

Agility
Amnesia
Aqua Ring
Aqua Tail
Baton Pass
Captivate
Clamp
Confusion
Dive
Hydro Pump
Iron Defense
Psychic
Shell Smash
Water Gun
Water Pulse
Whirlpool

Barrier
Body Slam
Brine
Confuse Ray
Endure
Mud Sport
Muddy Water
Refresh
Supersonic

Bind
Bounce
Double-Edge
Icy Wind
Mimic
Mud-Slap
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Swift

Attract
Blizzard
Double Team
Facade
Frustration
Giga Impact
Hail
Hidden Power [Grass, 7]
Hyper Beam
Ice Beam
Natural Gift
Protect
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Surf
Toxic
Waterfall
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Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Grass Type - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ability: Contrary - (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Item: Light Clay

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)

Height Class: 3
Weight Class: 4
BRT: 19

Attacks:

Coil
Gastro Acid
Giga Drain
Growth
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Mega Drain
Slam
Tackle
Vine Whip
Wrap
Wring Out

Captivate
Glare
Iron Tail
Magical Leaf
Mean Look
Mirror Coat
Natural Gift
Pursuit
Sweet Scent
Twister

Aqua Tail
Bind
Dragon Pulse
Frenzy Plant
Grass Pledge
Knock Off
Outrage
Seed Bomb
Sleep Talk
Snatch
Snore
Synthesis
Worry Seed

Aerial Ace
Attract
Calm Mind
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power [Rock, 7]
Hyper Beam
Light Screen
Protect
Reflect
Rest
Return
Rock Smash
Round
Safeguard
SolarBeam
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
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Gyarados ♀ - Snuggums
Nature: Careful (SpD: +1, SpA: -1)
Type: Water / Flying
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Intimidate - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Item: Wacan Berry

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 5 (+)
Spe: 81

Height Class: 6
Weight Class: 6
BRT: 20

Attacks:

Aqua Tail
Bite
Dragon Dance
Dragon Rage
Flail
Hydro Pump
Hyper Beam
Ice Fang
Leer
Rain Dance
Splash
Tackle
Thrash
Twister

Body Slam
Bounce
Bubble
Dark Pulse
Dive
Double-Edge
Dragon Pulse
Endure
Flamethrower
Ice Beam
Icy Wind
Iron Head
Iron Tail
Mimic
Outrage
Reversal
Sleep Talk
Snore
Spite
Substitute
Swagger
Thunderbolt
Thunder Wave
Uproar

Attract
Avalanche
Bide
Blizzard
Brine
BubbleBeam
Bulldoze
Captivate
Curse
Double Team
DragonBreath
Dragon Tail
Earthquake
Facade
Fire Blast
Frustration
Giga Impact
Hail
Headbutt
Hidden Power [Grass, 7]
Incinerate
Natural Gift
Payback
Protect
Rage
Reflect
Rest
Return
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Stone Edge
Strength
Surf
Take Down
Taunt
Thunder
Torment
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon

"Bowie, end this run."
 
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"Bowie will be ending nothing yet! Capers, en garde! Have fun with Contrary Disabled!"

Endure > Sky Attack > Acrobatics
IF Protect is issued successfully without transfer, AND you are not scheduled to use Endure, AND you are not Taunted, THEN use Chill that action.
 
Spr_E_Lucy.png

"When all else fails, use hax."

Double Team (4) --- Attract --- Reflect

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Bowie
HP: 100
EN: 100
Other: none
Item: Light Clay

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Capers
HP: 25
EN: 30
Other: none
Item: Quick Claw

Action 1:
Capers used Endure!
-15 Energy

Bowie used Double Team (4)!
-16 Energy

Action 2:
Quick Claw: [<=2000] 4029/10000 (No)

Bowie used Attract!
Intensity: 5935/10000 (3a)
-6 Energy

Capers used Sky Attack!
Attract: [<=5000] 1026/10000 (Yes)

Action 3:
Quick Claw: [<=2000] 3684/10000 (No)

Bowie used Reflect!
-8 Energy

Capers used Acrobatics!
Attract: [<=5000] 1381/10000 (Yes)

END OF ROUND

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Bowie
HP: 100
EN: 70
Other: Reflect (8a), Double Team (4 clones)
Item: Light Clay

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Capers
HP: 25
EN: 15
Other: Cannot Endure (1r)
Item: Quick Claw

Spr_E_Lucy.png

"Hax never fails."

Solarbeam --- Energy Ball --- Solarbeam
IF successful Protective/Evasive move, THEN Substitute (15 HP) on the first instance and Growth on all subsequent instances, pushing actions back.
IF Substitute is ordered, AND Quick Claw had not activated that action, THEN Dragon Tail that action and chill all following actions.
 
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"Cool story, sis! You should be disappointed that Dragon Tail cannot wipe a Substitute, especially given its priority!"

Substitute (15 HP) > Chill > Chill
 
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Bowie
HP: 100
EN: 70
Other: Reflect (8a), Double Team (4 clones)
Item: Light Clay

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Capers
HP: 25
EN: 15
Other: Cannot Endure (1r)
Item: Quick Claw

Action 1:
Capers used Substitute (15)!
-12 Energy

Bowie used Dragon Tail!
Crit: [<=625] 2/10000 (Yes)
Calculation: 6+3+2*1.5-5*1.5=4.5
-5 Energy

Action 2:
Bowie chilled!
+12 Energy

Capers chilled!
+12 Energy

Action 3:
Bowie chilled!
+12 Energy

Capers chilled!
+12 Energy

END OF ROUND

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Bowie
HP: 100
EN: 89
Other: Reflect (5a), Double Team (4 clones)
Item: Light Clay

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Capers
HP: 10
EN: 27
Other: Substitute (10 HP)
Item: Quick Claw

Spr_E_Lucy.png

"I should have stuck to hax..."
 
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"Late am I? Well, if anything, you should be worried about this bizarre move!"

Initiating Switch Phase
Capers OUT
Poncho IN
 
Spr_E_Lucy.png

"Oh haha."

Sunny Day --- Solarbeam --- Chill

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Bowie
HP: 100
EN: 89
Other: Reflect (5a), Double Team (4 clones)
Item: Light Clay

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Poncho
HP: 13
EN: 48
Other: Burned, Cooldown (1a)
Item: Red Card

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Capers
HP: 10
EN: 27
Other: none
Item: Quick Claw

Action 1:
Bowie used Sunny Day!
-10 Energy

Poncho must recharge!

-2 HP for Poncho

Action 2:
Bowie used Solarbeam!
Crit: [<=625] 5396/10000 (No)
Calculation: 12+3+3*1.5-4*1.5=13.5
-7 Energy
Poncho fainted!

END OF ROUND

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Bowie
HP: 100
EN: 89
Other: Reflect (3a), Double Team (4 clones)
Item: Light Clay

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Poncho
HP: -3
EN: 48
Other: KOed
Item: Red Card

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Capers
HP: 10
EN: 27
Other: none
Item: Quick Claw

Spr_E_Lucy.png

"Next victim please."
 
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Bowie
HP: 100
EN: 89
Other: Reflect (3a), Double Team (4 clones)
Item: Light Clay

472.png

Capers
HP: 10
EN: 27
Other: none
Item: Quick Claw

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Poncho
HP: -3
EN: 48
Other: KOed
Item: Red Card

Action 1:
Capers used Endure!
-15 Energy

Bowie used Energy Ball!
Endured
-5 Energy

Action 2:
Bowie used Energy Ball!
Endured
-9 Energy

Capers used Aerial Ace!
Crit: [<=625] 7993/10000 (No)
Calculation: (3+3+3*1.5-3*1.5)*1.5=9
-3 Energy

Action 3:
Capers charged an attack!

Bowie used Energy Ball!
Endured
-13 Energy

Capers used Sky Attack!
Crit: [<=625] 4455/10000 (No)
Calculation: (7+3+3*1.5-3*1.5)*1.5=15
-9 Energy

END OF ROUND

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Bowie
HP: 76
EN: 62
Other: none
Item: Light Clay

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Capers
HP: 1
EN: 1
Other: Cannot Endure (1r)
Item: Quick Claw

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Poncho
HP: -3
EN: 48
Other: KOed
Item: Red Card

Spr_E_Lucy.png

"You're only delaying the inevitable."
 
Spr_E_Lucy.png

"Yes, you are."

Chill

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Bowie
HP: 76
EN: 62
Other: none
Item: Light Clay

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Capers
HP: 1
EN: 1
Other: Cannot Endure (1r)
Item: Quick Claw

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Poncho
HP: -3
EN: 48
Other: KOed
Item: Red Card

Arena: Sun (2r)

Action 1:
Bowie chilled!
+12 Energy

Capers used Feint!
Crit: [<=625] 6767/10000 (No)
Calculation: 4+3*1.5-3*1.5=4
-4 Energy
EN KO!

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Bowie
HP: 72
EN: 74
Other: none
Item: Light Clay

472.png

Capers
HP: 1
EN: -3
Other: KOed
Item: Quick Claw

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Poncho
HP: -3
EN: 48
Other: KOed
Item: Red Card

Arena: Sun (1r)

Spr_E_Lucy.png

"Since Sheeldon is your only option, we will just order."

Light Screen --- Solarbeam --- Solarbeam
IF Double Team clones are up when you would attack, THEN use Aerial Ace.
IF the weather is not Sun when you are set to use Solarbeam, THEN use Energy Ball instead.
 
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"So you lied after all! Bowie will NOT end this run! Hahahahaha..."

Brick Break > Flamethrower > Flamethrower + Flamethrower combo
 
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