Gen 6 BATTLE SPOT DAMAGE CALCULATOR

cant say

twitch.tv/jakecantsay
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Battle Stadium Head
http://cantsay.github.io/

This is something myself, DragonWhale and NOVED have been working on quietly for a little while now. All we've done is taken the Nugget Bridge calc (credit to those guys) who took it from Showdown (credit to those guys) and gave it a new colour scheme, stopped it from defaulting to Doubles, and added a whole bunch of BSS-specific sets so you don't have to enter them all the time. However, I only bothered to enter the ones from finished analyses and am leaving the rest up to you guys!

So, post below the sets you want added. Of course, you can use the handy 'Import Set' feature for yourself, but that doesn't benefit anyone else you selfish butt.

If you wanna post a set, make sure to use the following format inside [html][/html] tags. You'll want to first copy the below format, then paste it in Notepad (or the Mac equivalent) to preserve the spacing. If you copy it from here and paste straight into the editor here it's pasted all in one line for some reason.

HTML:
"Species": {
    "Set Name": {
      "level": 50,
      "evs": {
        "hp": "4",
        "at": "12",
        "df": "252",
        "sa": "8",
        "sd": "16",
        "sp": "248"
      },
      "ivs": {
        "hp": "31",
        "at": "31",
        "df": "31",
        "sa": "30",
        "sd": "30",
        "sp": "0"
      },
      "nature": "Gentle",
      "ability": "Wonder Guard",
      "item": "Berserk Gene",
      "moves": [
        "Hi Jump Kick",
        "Falcon Punch",
        "Suspicious Order",
        "Tombstoner"
      ]
    }
  },
If you wanna keep all the good sets to yourself, then import them into the calculator using this:

Nickname (Species) @ Item
Ability: Name
Level: #
EVs: # Stat / # Stat / # Stat
Serious Nature
IVs: # Stat
- Move Name
- Move Name
- Move Name
- Move Name

---

Enjoy!

edit: oh yeah! you might wanna click "refresh" every now and then when you visit otherwise your browser will keep loading the version you have cached, which means you won't get any of the stuff we add!

edit2: copying the html format and pasting in the editor here on smogon pastes it all in one line fsr. first paste it in Notepad, then copy and paste it here from there...
 
Last edited:

ethan06

⋖(☼┆☼)⋗
is a Community Contributor Alumnus
The Ethan Special (Aegislash) @ Weakness Policy
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword

---

do you mean:
HTML:
"Aegislash": {
    "The Ethan Special": {
      "level": 50,
      "evs": {
        "hp": "252",
        "at": "4",
        "df": "252"
      },
      "ivs": {
        "sp": "0"
      },
      "nature": "Relaxed",
      "ability": "Stance Change",
      "item": "Weakness Policy",
      "moves": [
        "King's Shield",
        "Shadow Ball",
        "Shadow Sneak",
        "Sacred Sword"
      ]
    }
  },
???
 
Last edited by a moderator:

Demantoid

APMS Founder
is a Tiering Contributor
I'll be back later to suggest some sets (especially for vgc if it's allowed) but at the top it says PSL stats instead of PGL. You may also want another link for hetoord's stat site.
 
You're actually my hero

Herasauce
Heracross @ Heracronite
Level: 50
EVs: 156 HP / 252 Atk / 4 Def / 4 SpD / 92 Spe
Adamant Nature
Ability: Guts
- Pin Missile
- Close Combat
- Rock Blast
- Earthquake
 

cant say

twitch.tv/jakecantsay
is a member of the Site Staffis a Top Smogon Social Media Contributoris a Super Moderatoris a Community Contributoris a Team Rater Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Battle Stadium Head
The Ethan Special (Aegislash) @ Weakness Policy
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword

---

do you mean:
HTML:
"Aegislash": {
    "The Ethan Special": {
      "level": 50,
      "evs": {
        "hp": "252",
        "at": "4",
        "df": "252"
      },
      "ivs": {
        "sp": "0"
      },
      "nature": "Relaxed",
      "ability": "Stance Change",
      "item": "Weakness Policy",
      "moves": [
        "King's Shield",
        "Shadow Ball",
        "Shadow Sneak",
        "Sacred Sword"
      ]
    }
  },
???
added. dunno how I forgot it tbh

I'll be back later to suggest some sets (especially for vgc if it's allowed) but at the top it says PSL stats instead of PGL. You may also want another link for hetoord's stat site.
Oh lol, thanks. It used to link to PS so I must have just added the L like an idiot. Good call on hetoord's site too. Like I said in the OP; we've been working on this for a while so hetoord's site wasn't even around when I made those links! Anyway it's fixed.

Regarding VGC, I'd rather not add them as preloaded sets. The VGC16 calc over on Nuggetbridge (which this is based on) has a whole bunch of VGC sets and afaik they add them semi-regularly. You can of course import them yourself for your personal use.

If however there is huge demand for VGC sets then I'll consider it. After all, DragonWhale is adding Randbats sets for our convenience so it isn't 100% Battle Spot-specific anymore haha

You're actually my hero

Herasauce
Heracross @ Heracronite
Level: 50
EVs: 156 HP / 252 Atk / 4 Def / 4 SpD / 92 Spe
Adamant Nature
Ability: Guts
- Pin Missile
- Close Combat
- Rock Blast
- Earthquake
dude come on please use the format I provided. I still added it coz I'm nice but the next person to do this is gets their post deleted.
 

Demantoid

APMS Founder
is a Tiering Contributor
HTML:
"Suicune": {
    "Fully Defensive" : {
      "level": 50,
      "evs": {
        "hp": "252",
        "at": "0",
        "df": "252",
        "sa": "0",
        "sd": "4",
        "sp": "0"
      },
      "ivs": {
        "hp": "31",
        "at": "0",
        "df": "31",
        "sa": "31",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Bold",
      "ability": "Pressure",
      "item": "Rocky Helmet",
      "moves": [
        "Scald",
        "Ice Beam",
        "Icy Wind",
        "Shadow Ball"
      ]
    }
  },
Hopefully I did that correctly. Since Suicune doesn't have an analysis you didn't put it in yet. Other things are Tyranitar Sylveon Glalie and Heatran. Not sure if the item and ability will go into the calculator. I put Shadow Ball even though Surf and Hydro Pump are more common because showing the calcs for those instead of Scald is annoying.

Edit: Fixed @ below
 
Last edited:
HTML:
"Species": {
    "Fully Defensive" : {
      "level": 50,
      "evs": {
        "hp": "252",
        "at": "0",
        "df": "252",
        "sa": "0",
        "sd": "4",
        "sp": "0"
      },
      "ivs": {
        "hp": "31",
        "at": "0",
        "df": "31",
        "sa": "31",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Bold",
      "ability": "Pressure",
      "item": "Rocky Helmet",
      "moves": [
        "Scald",
        "Ice Beam",
        "Icy Wind",
        "Shadow Ball"
      ]
    }
  },
Hopefully I did that correctly. Since Suicune doesn't have an analysis you didn't put it in yet. Other things are Tyranitar Sylveon Glalie and Heatran. Not sure if the item and ability will go into the calculator. I put Shadow Ball even though Surf and Hydro Pump are more common because showing the calcs for those instead of Scald is annoying.
i think you need to write suicune where it says species

buts its all good, easily changed
 
Last edited:
How feasible would it be for the generation selection at the top to instead switch between formats? The Nugget Bridge calculator isn't loaded up with the analysis sets and I believe its "Common Showdown" sets are now for VGC '16 not BSD. I'd be handy to have a one-stop location for both Singles and Doubles.
 
How feasible would it be for the generation selection at the top to instead switch between formats? The Nugget Bridge calculator isn't loaded up with the analysis sets and I believe its "Common Showdown" sets are now for VGC '16 not BSD. I'd be handy to have a one-stop location for both Singles and Doubles.
Aye, it slows me down a lot to to manually input every set. I don't think we have Doubles sets though, just outdated VGC15 sets.
 

cant say

twitch.tv/jakecantsay
is a member of the Site Staffis a Top Smogon Social Media Contributoris a Super Moderatoris a Community Contributoris a Team Rater Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Battle Stadium Head
How feasible would it be for the generation selection at the top to instead switch between formats? The Nugget Bridge calculator isn't loaded up with the analysis sets and I believe its "Common Showdown" sets are now for VGC '16 not BSD. I'd be handy to have a one-stop location for both Singles and Doubles.
It's a possibility, I'll have to look into how to do it though. I'll probably just have to copy the ORAS setdex and recreate it like the old BW tab, and rename the tabs to singles and doubles instead of ORAS and BW. Not a super high priority for me at the moment but if anyone's confident the GitHub is there to try.

Aye, it slows me down a lot to to manually input every set. I don't think we have Doubles sets though, just outdated VGC15 sets.
For now just use the Import Set feature...
 

cant say

twitch.tv/jakecantsay
is a member of the Site Staffis a Top Smogon Social Media Contributoris a Super Moderatoris a Community Contributoris a Team Rater Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Battle Stadium Head
Does it permanetly add the set to the page itself, or just on my cached version of the calc?
edit: and what would the species name for Charizard-Y be? Charizard-Mega-Y ?
Your cache. You can use the format I provided in the OP and paste importable sets for me to manually add permanently too.

Use Charizard as the species and make sure the item is Charizardite Y
 
HTML:
"Latios": {
    "Choice Specs": {
      "level": 50,
      "evs": {
        "hp": "0",
        "at": "0",
        "df": "4",
        "sa": "252",
        "sd": "0",
        "sp": "252"
      },
      "ivs": {
        "hp": "31",
        "at": "0",
        "df": "31",
        "sa": "31",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Timid",
      "ability": "Levitate",
      "item": "Choice Specs",
      "moves": [
        "Draco Meteor",
        "Psyshock",
        "Surf",
        "Thunderbolt"
      ]
    }
  },
I hope this is correct.

Decided to start off small before adding a huge post of sets just to make sure I'm on the right track here. >.<
 
HTML:
"Latios": {
    "Choice Specs": {
      "level": 50,
      "evs": {
        "hp": "0",
        "at": "0",
        "df": "4",
        "sa": "252",
        "sd": "0",
        "sp": "252"
      },
      "ivs": {
        "hp": "31",
        "at": "0",
        "df": "31",
        "sa": "31",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Timid",
      "ability": "Levitate",
      "item": "Choice Specs",
      "moves": [
        "Draco Meteor",
        "Psyshock",
        "Surf",
        "Thunderbolt"
      ]
    }
  },
I hope this is correct.

Decided to start off small before adding a huge post of sets just to make sure I'm on the right track here. >.<
its correct, added.
 
HTML:
"Kangaskhan": {
    "Bulky Attacker": {
      "level": 50,
      "evs": {
        "hp": "220",
        "at": "252",
        "df": "4",
        "sa": "0",
        "sd": "12",
        "sp": "20"
      },
      "ivs": {
        "hp": "31",
        "at": "31",
        "df": "31",
        "sa": "30",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Adamant",
      "ability": "Scrappy",
      "item": "Kangaskhanite",
      "moves": [
        "Secret Power",
        "Power-Up Punch",
        "Sucker Punch",
        "Rock Slide"
      ]
    }
  },
Edit: looks like it worked. I guess I don't have to go into the set since no one else has. I might add more, I have a few ideas.
 
HTML:
"Kangaskhan": {
    "Bulky Attacker": {
      "level": 50,
      "evs": {
        "hp": "220",
        "at": "252",
        "df": "4",
        "sa": "0",
        "sd": "12",
        "sp": "20"
      },
      "ivs": {
        "hp": "31",
        "at": "31",
        "df": "31",
        "sa": "30",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Adamant",
      "ability": "Scrappy",
      "item": "Kangaskhanite",
      "moves": [
        "Secret Power",
        "Power-Up Punch",
        "Sucker Punch",
        "Rock Slide"
      ]
    }
  },
Edit: looks like it worked. I guess I don't have to go into the set since no one else has. I might add more, I have a few ideas.
what sets this apart from the secret power set we already have on the calc? it has 252 hp which is extremely close in calcs to your set and has the same exact moves. is this a spread that you've been seeing on numerous teams?
 
what sets this apart from the secret power set we already have on the calc? it has 252 hp which is extremely close in calcs to your set and has the same exact moves. is this a spread that you've been seeing on numerous teams?
Well, 20 Spe is enough to outspeed 252 neutral base 70s after getting the mega Speed. More is possible, such as to outspeed max 70s after being mega, but I like bulk bettr. SpD for P2 to get an Atk boost. I can't quite remember why I have 4 Def and 12 SpD instead of just 4 SpD and more HP, so I'll look into that.

Edit: duh, 4 is left over if I make SpD 4. That I put in Def, then moved some HP for P2. Doesn't hurt defensive calcs at all that I can tell. +6 Azu Aqua Jet still doesn't kill, neither does max Atk Kang DE or Scarf Landog's Superpower, at least from full.
 
Well, 20 Spe is enough to outspeed 252 neutral base 70s after getting the mega Speed. More is possible, such as to outspeed max 70s after being mega, but I like bulk bettr. SpD for P2 to get an Atk boost. I can't quite remember why I have 4 Def and 12 SpD instead of just 4 SpD and more HP, so I'll look into that.
is it really necessary to have the speed though? speed doesnt change the outcome of the calcs really and with max HP people can still calc for the possibility of a bit more bulk.
 
is it really necessary to have the speed though? speed doesnt change the outcome of the calcs really and with max HP people can still calc for the possibility of a bit more bulk.
Oh! I see. Yea, speed doesn't change things in the calc. I guess this would be more just proposing a change to the set. Still, might be worth having in the calc if it's determined to be better than Max/max to give peeple ideas if they see it in the calc. Like other stuff has Spe in the calc.

HTML:
"Slowbro": {
    "CM Mega": {
      "level": 50,
      "evs": {
        "hp": "252",
        "at": "0",
        "df": "60",
        "sa": "48",
        "sd": "148",
        "sp": "4"
      },
      "ivs": {
        "hp": "31",
        "at": "0",
        "df": "31",
        "sa": "31",
        "sd": "31",
        "sp": "31"
      },
      "nature": "Bold",
      "ability": "Regenerator",
      "item": "Slowbronite",
      "moves": [
        "Scald",
        "Slack Off",
        "Calm Mind",
        "Psyshock"
      ]
    }
  },
This is another somewhat fancy EV spread I made that seems to be good. 84 SpD lowers the chance of Aegi and Gengar to OHKO with Shadow Ball from 43.8% to 37.5%. Not much, but physical bulk doesn't really get hurt significantly. I guess +2 Mawi has a 6.3% chance to OHKO with Sucker Punch? That doesn't matter much tho I don't think.

More special bulk might be a good idea, but I remember I was calling and there's some reason I wanted to not go below 172 Def. if I find that I'll edit it in.

Edit: Looks like Slowbro doesn't need much Def at all with a Bold nature. 252/ 60/ 148 bulk gives max Atk Kang only a 2% chance to 2hko with DE, 3.5% at +2. Mence still only 3hkos unboosted, mega Hera only OHKOs 6.3% of the time, and CB Chomp never 2hkos. DNite has a 32.8% chance to 2hko, but that's not too bad.

The special bulk avoids any chance for Aegi or Gengar to OHKO from full. Also allows Slowbro to set CMs on Venu pretty safely. SpA does lots of nice stuff. Always OHKOs non bulky Gengar and Blaziken, good chance to OHKO Excadrill, some chance to kill Mega Hera at +1(Psychic always kills, but cm likes Psyshock,) and more damage just in general, which is good. Leftover 4 in. Spe to win Spe ties with the few base 30s and there's no other use for them anyways.

I think less SpD and more SpA is an ok idea, since SpD isn't for a lot of things, but IMO Bro doesn't need more Def. A little is fine if you have great paranoia about Kang, but it barely has a chance anyways so that shouldn't be a problem. And rather than trying to tank Mence at +3, you should just not let it set up(this set still lives +2 DE tho.)
 
Last edited:

cant say

twitch.tv/jakecantsay
is a member of the Site Staffis a Top Smogon Social Media Contributoris a Super Moderatoris a Community Contributoris a Team Rater Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Battle Stadium Head
bumping this
  • added Articuno
  • added Mega Blastoise
  • updated Breloom with a bulky spread that usually pairs with Liepard teams
  • updated Charizard with the Wisp X set
  • added Cloyster
  • added Entei
  • updated Gengar with the CasinoGar set
  • updated Gyarados with a Mega set
  • added Heatran
  • updated Kangaskhan's with a mixed set
  • added Lapras
  • added Liepard
  • added Raikou
  • added Roserade
  • added Rotom-H
  • added Sableye
  • updated Salamence's with NOVED's SpD set
  • added special attacking Sharpedo


remember you can all add your own stuff here and if it's good I'll add it. I left Slowbro out though
 

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