Hi everyone, could you please RMT?
This team has given me good results. Even though I didn’t have too much time to play before, it always brought me to the 1700s. Now I have more free time. So I would like to keep improving it. Here it is:
Salamence (F) @ Salamencite
Ability: Intimidate
Shiny: Yes
EVs: 244 HP / 196 Atk / 20 Def / 4 SpD / 44 Spe
Adamant Nature
- Return
- Earthquake
- Dragon Dance
- Roost
Mega Salamence is my favorite mega in this format. The ev spread seems a little odd and I think it can be improved. I run 196 Evs in Atk to get the last boost jump with Adamant nature. 44 Spe to outspeed +1, positive natured, 80 base Speed mons like Dragonite and Gardevoir after a DD, and everything below (like Adamant scarf Lando). I like bulky Salamence so I invest a lot in Hp with 1 point less from Max to avoid more SR damage (stealth rock is still somewhat common), and the rest in Defense. The moveset is Standard; the only thing is that I run Return (or even Frustration) over Double-edge because the recoil doesn´t feel right in bulky mence.
Suicune @ Chesto Berry
Ability: Pressure
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Bold Nature
IVs: 30 HP / 12 Atk / 30 SpA
- Scald
- Ice Beam
- Calm Mind
- Rest
Standard Crocune. It is very effective and it deserves its spot in the 12 most used things. The set looks like this because I managed to Sred one with this spread (30/x/31/30/31/31) and I wasn’t going to toss it. I feel doubts about the item, but so far the chesto berry has been more useful than leftovers. I haven´t tested rocky helmet yet though. Sleep talk is kind of situational and ice beam seems better in this format.
Garchomp (F) @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Swords Dance
- Stealth Rock
The king of BSS! And this is the Standard lead set. It is really effective, It tends to take down a mon and weaken the other for its teammates. I like it more than the Scarf variant to be honest. Moveset wise, OR and EQ are mandatory. I like SD because if it gets one It can even take down checks like Lando-T or Rotom-W. The final move is weird, more in conjunction with SD. I Have used Rock tomb and Rock slide in the past, but most of the times I didn´t find a reason to click them when I had OR. SR works nice in longer matches where your opponent is forced to switch from time to time, and is a good option when he is going to switch to something like Porygon2 or Cress (things that you can´t take one on one even after a SD boost).
So far I have three mons that are consistent but I´m really weak to other Dragons, fairies and physically defensive walls with ice beam like Cress. So the next mon was a non-brain.
Aegislash (F) @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Shadow Ball
- Sacred Sword
- Shadow Sneak
- King's Shield
Aegislash synergizes quite well with the Dragons. The set is from the BSS section and I use this one because, well it was the first thing that I managed to breed that required 6 ivs (when I didn’t have the right dittos) with matching ball, EMS and everything. I said this because when It’s about Aegislash it is sometimes good to run a less common set, as this thing can run a million of different, yet effective, sets. For example, a substitute-toxic set has given me some troubles; it’s the variant of Aegislash that this one can´t take one on one (because the opponent it’s faster and can force you into blade form while he tries to set a Sub). Other than that, in its shield form this thing can take an attack from Gengar (you can even switch into it at full) and K.O it back after the Weakness policy boosts.
Lopunny (M) @ Lopunnite
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Return
- Ice Punch
Reading some articles here I´ve learned that it is advisable to run a secondary mega, in case that the first one has a bad matchup. I choose Lopunny in virtue of its amazing synergy with Aegislash and because it can beat Mega Kanga and it’s faster than Mega Gengar. The Set, again Standard, works well when I have to bring him. But a Bad prediction or a bad switching (ones that I tend to make, LOL) can cost you the match, as it’s so frail and for you to lose your mega like that it’s terrible. The first three moves are, I think, mandatory (even with HJK being risky with that, ONLY APPARENT, 90 % accuracy). What I don´t know is if Ice punch its really necessary. I have used healing wish instead and it can be really useful on a fast mon, though situational. For example, when Lopunny can´t do nothing you can Heal your Aegislash if it has gotten weak without activating its Weakness Policy. All in all, I like Loppuny a lot, but I was thinking in replacing it. However, I don´t know with what.
I´m still a noob, and I have gotten into competitive when I bought my 3DS the past Christmas. So I may not see some things that can be obvious for you guys. But even a noob like me can see that Thundurus, a really common guy, can eat me alive. Talonflame could also give me problems. I´ve been changing the last mon from time to time because of that. Something, very niche, but that has worked well for me, for that purpose, is this.
Rotom-Heat @ Choice Specs
Ability: Levitate
EVs: 108 HP / 196 SpA / 204 Spe
Modest Nature
IVs: 0 Atk / 30 Def
- Overheat
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
Rotom-H is my favorite form of Rotom, but it is hard to justify its usage when Rotom-W is available. My thought process was this. Rotom H, as Rotom-W, resists both of Bird´s Stabs, but It can take on Thundurus better, as it also resists Thunderbolt and the latter can´t touch it with Hp ice or Grass knot either. Swagger and Substitute may be things to watch out, so I think that it’s not a good idea to lock yourself into Overheat right off the bat (Tbolt, or Hp ice if your opponent has Chomp in the back, being better). The Evs, I suppose, could be optimized by someone more experienced. The Hp ones are so it can take two Brave Birds from Banded Talonflame. The Spa to get the last boost in Spa with boosting nature. I put the rest in Speed, as it’s not a good idea to being too slow with a Choiced Mon.
Item wise, I like the Specs, and I must say that this little guy has done its job dealing really well with Thundurus. I don´t know if a bulky Spread with Sitrus could be better. I didn’t considered it at the time because I thought that, that way, it would only be an inferior Rotom-W.
So, this it’s my team. I was looking to improve it before starting to play again (I only played a little bit up to late 1500s I think). As I say, I´m quite the noob and English is not my main, so I apologize for some things that I could have written wrong. I appreciate the help. Happy holydays to everyone!
cant say says: just use the importable format from Pokemon Showdown, it makes it much easier for us to read and evaluate :)