Alright, so I'm slowly migrating our calc over to use Abilities, Items, Pokedex, and everything else will be soon to follow. This should result in a faster, more accurate, and more maintainable calculator that will be updated faster and without any missing data.
However, while I'm refactoring, it's highly likely I'll accidentally break some existing functionality. I'm doing my best to test everything as I go, but if you notice anything at all that doesn't work, especially if it used to work before, please respond in this thread! So far it's likely to be stuff involving move flags, like Sheer Force, Bulletproof, that kind of stuff. Keep any eye out and keep me posted!!
Tagging Eisenherz as this will possibly be of some interest to you.
@pkmn/dex
for its data. So far I've refactored moves, items, and abilities; but However, while I'm refactoring, it's highly likely I'll accidentally break some existing functionality. I'm doing my best to test everything as I go, but if you notice anything at all that doesn't work, especially if it used to work before, please respond in this thread! So far it's likely to be stuff involving move flags, like Sheer Force, Bulletproof, that kind of stuff. Keep any eye out and keep me posted!!
Tagging Eisenherz as this will possibly be of some interest to you.
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