Battle Subway Challenge: Complications

Because CC

Mode: Singles
Thread: Can't say I have one
Streak: Nonexistent

Items:
Thorn the Ferrothorn: Exp. Share
Pride the Argonaut: Rare Candy
Lir the Jellicent: Exp. Share

Abilities:
Thorn the Ferrothorn: Iron Barbs
Pride the Arghonaut: Iron Fist
Lir the Jellicent: Damp Cursed Body

Ferrothorn (Thorn) (M)

Nature: Sassy +SDef, -Spe, -10% Evasion

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Iron Barbs*
Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Stats
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 5 (+)
Spe: 17 (17.4>17)
Size Class: 2
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0

Attacks:
Rock Climb
Tackle (*)
Harden (*)
Rollout (*)
Curse (*)
Metal Claw (*)
Pin Missile (*)
Gyro Ball (*)
Power Whip
Iron Head
Explosion
Payback

Bullet Seed (*)
Spikes (*)
Stealth Rock (*)
Leech Seed

Protect (*)
Toxic (*)
Poison Jab (*)
Hyper Beam
Hidden Power Fire (7)
Giga Impact
Bulldoze
Swords Dance

Gravity

Arghonaut (Pride/Lucifer) Male

Nature: Brave (+Atk, -Spe, -10 ACC)

Water:*Water STAB; Can breathe and have excellent mobility when *underwater, are less capable on land unless they are entirely *amphibious.

Fighting:*Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Unaware
Type: (Innate)*
When this Pokemon is released, a light aura enshrouds the opponent, *nullifying all stat boosts or reductions other than Speed, it remains *while this Pokemon is active.

Iron Fist (DW Unlocked)
Type: (Innate)
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (65.2>65)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 6
DC: 5/5

Attacks
Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet(*)
Mach Punch
Taunt
Focus Punch
Thief

Rock Blast (*)
Recover (*)
Circle Throw(*)

Waterfall (*)
Earthquake (*)
Ice Beam (*)
Poison Jab
Protect

Drain Punch
Ice Punch
Thunder Punch

Jellicent (Lir) (M)*

Nature: Modest (+SAtk, -Atk)

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Water Absorb
Innate
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.*

Cursed Body
Innate
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Damp (DW, Locked)
Innate
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Bubble(*)
Water Sport (*)
Absorb (*)
Night Shade (*)
Bubblebeam (*)
Recover (*)
Water Pulse (*)
Hydro Pump
Water Spout
Hex

Acid Armor (*)
Confuse Ray (*)
Pain Split (*)

Ice Beam (*)
Shadow Ball (*)
Scald (*)
Toxic
Protect
Trick Room
Taunt
Will-O-Wisp
Sludge Wave
Psychic
Substitute

Magic Coat
Giga Drain

Attract
Blizzard
Bind
Brine
Constrict
Dark Pulse
Dive
Double Team
Dream Eater
Energy Ball
Facade
Flash
Frustration
Giga Impact
Hail
Hidden Power
Hyper Beam
Icy Wind
Mist
Ominous Wind
Pain Split
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Sleep Talk
Sludge Bomb
Snore
Spite
Surf
Swagger
Trick
Water Pulse
Waterfall
Wring Out

Total Moves: 26
Moves to Obtain: 37
MC Needed:
Battle 1


Backpacker Heidi wants to fight!
"Just time enough in this stop over for a quick battle."

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll for Pokemon:
2/50


Servine (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary (DW):
(Can be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Ability:
Contrary

Item:
Grass Gem

Stats:
HP: 90
Atk-: 1
Def: 3
SpA+: 3
SpD: 3
Spe: 83
SC: 2
WC: 2
BST: 15

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Leaf Storm

Glare
Mirror Coat
Twister

Giga Drain

Calm Mind
Hidden Power Fire 7
Sunny Day
Taunt
SolarBeam
Double Team
Energy Ball
Grass Knot
Swagger
Substitute


Turn Order:

Backpacker Heidi sends out his Pokemon and issues actions.
Complications sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-----------------

RNG roll for ability:
N/A

"Shes always so Contrary."


Servine (F)
Ability: Contrary
Item: Grass Gem


"Quick I have a tour to make!"

Enable Contrary Leaf Storm [GEM] > Hidden Power > Leaf Storm [GEM]
 
Complications (A)
100/100: 100%

Thorn (M)
@
EXP Share
HP: 100
EN: 100
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Backpacker Heidi (A)
90/90: 100%

Servine (F)
@
Grass Gem (5)
HP: 90
EN: 100
Spe: 83
1 / 3 / 3 / 3
SC 2 / WC 2
Contrary

Action 1:

Thorn used Protect
-10 EN

Servine used Leaf Storm [GEM]
CRIT [<=63] 369/1000: NO
(14 + 3 + 3 + (3-5)*1.5)*0.44 = 7.48
Thorn was protected!
The Grass Gem was partially consumed
Servine's Special Attack sharply rose!
-8 EN

Action 2:

Servine used Hidden Power
CRIT [<=63] 625/1000: NO
(7 + (3-5)*1.5)*2.25 + 2*1.75 = 12.5
-5 EN

Thorn used Gyro Ball
CRIT [<=63] 757/1000: NO
(12 + 3 + (3-3)*1.5) = 15
-6 EN

Action 3:

Maractus started absorbing sunlight!

Servine used Leaf Storm [GEM]
CRIT [<=63] 508/1000: NO
(14 + 3 + 3 + (3-5)*1.5)*0.44 + 2*1.75 = 10.98
The Grass Gem was partially consumed
Servine's Special Attack sharply rose!
-8 EN

Thorn used Gyro Ball
CRIT [<=63] 752/1000: NO
(12 + 3 + (3-3)*1.5) = 15
-10 EN

Complications (A)
69/100: 69%

Thorn (M)
@
EXP Share
HP: 69
EN: 74
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Backpacker Heidi (A)
60/90: 67%

Servine (F)
@
Grass Gem (3)
HP: 60
EN: 79
Spe: 83
1 / 3 / 3 / 3
SC 2 / WC 2
Contrary
+3 SpA

Turn Order:

Complications issues actions.
Backpacker Heidi issues actions.
REFEREE
 
Well then... I derped and forgot that Leaf Storm still raises SAtk even if it misses...
Gyro Ball-Poison Jab-Gyro Ball
If Servine uses a Hidden Power combo, use Protect, but only once.
If Servine uses Double Team, use Bulldoze on that action.

Oh and Servine should only have one use of its Grass Gem remaining.
 
Gems come with 5 uses and I only used two. It still has 3 charges.


"Just keep going Servine!"

Substitute (20 HP) > Hidden Power > Leaf Storm [GEM]
 
Complications (A)
69/100: 69%

Thorn (M)
@
EXP Share
HP: 69
EN: 74
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Backpacker Heidi (A)
60/90: 67%

Servine (F)
@
Grass Gem (3)
HP: 60
EN: 79
Spe: 83
1 / 3 / 3 / 3
SC 2 / WC 2
Contrary
+3 SpA

Action 1:

Servine used Substitute
Servine made a 20 HP substitute!
-20 HP
-18 EN

Thorn used Gyro Ball
CRIT [<=63] 724/1000: NO
(12 + 3 + (3-3)*1.5) = 15
The substitute took the hit!
-14 EN

Action 2:

Servine used Hidden Power
CRIT [<=63] 559/1000: NO
(7 + (3-5)*1.5)*2.25 + 3*1.75 = 14.25
14.25 DMG
-5 EN

Thorn used Poison Jab
CRIT [<=63] 775/1000: NO
(8 + (3-3)*1.5)*1.5 = 12
The substitute broke!
-6 EN

Action 3:

Servine used Leaf Storm [GEM]
CRIT [<=63] 347/1000: NO
(14 + 3 + 3 + (3-5)*1.5)*0.44 + 3*1.75 = 12.73
The Grass Gem was partially consumed
Servine's Special Attack sharply rose!
-8 EN

Thorn used Gyro Ball
CRIT [<=63] 663/1000: NO
(12 + 3 + (3-3)*1.5) = 15
-6 EN

Complications (A)
42/100: 42%

Thorn (M)
@
EXP Share
HP: 42
EN: 48
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Backpacker Heidi (A)
25/90: 28%

Servine (F)
@
Grass Gem (2)
HP: 25
EN: 48
Spe: 83
1 / 3 / 3 / 3
SC 2 / WC 2
Contrary
+4 SpA

Turn Order:

Backpacker Heidi issues actions.
Complications issues actions.
REFEREE

=================


"Woops it's getting down to the wire."

Double Team (4 clones) > Hidden Power > Hidden Power
IF
Bulldoze is used action 1 THEN use Hidden Power + Hidden Power on action 1 and Leaf Storm [GEM] on action 3
 
"Well Thorn it seems our only hope is to pray that Servine doesn't land a critical hit."
Bulldoze-Gyro Ball+Gyro Ball-Cooldown
*Grumbles about not buying Aerial Ace.
 
Complications (A)
42/100: 42%

Thorn (M)
@
EXP Share
HP: 42
EN: 48
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Backpacker Heidi (A)
25/90: 28%

Servine (F)
@
Grass Gem (2)
HP: 25
EN: 48
Spe: 83
1 / 3 / 3 / 3
SC 2 / WC 2
Contrary
+4 SpA

Action 1:

Servine used Super Hidden Power
CRIT [<=63] 872/1000: NO
(7*2.25 + (3-5)*1.5)*2.25 + 4*1.75 = 35.6875
35.6875 DMG
-23.5 EN

Thorn used Bulldoze
CRIT [<=63] 126/1000: NO
(6 + (3-3)*1.5)*0.67 = 4
4 DMG
-5 EN

Action 2:

Servine has to cool down

Thorn used Super Gyro Ball
CRIT [<=63] 775/1000: NO
(12*2.25 + 3 + (3-3)*1.5) = 30
30 DMG
-30.5 EN

Servine was knocked out!

Complications (A)
6/100: 6%

Thorn (M)
@
EXP Share
HP: 6
EN: 12
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Backpacker Heidi (X)
0/90: 0%

Servine (F)
@
Grass Gem (2)
HP: -5
EN: 24
Spe: 83
1 / 3 / 3 / 3
SC 2 / WC 2
Contrary
+3 SpA

Backpacker Heidi was defeated!


"Uh oh I think I went over budget.."

=================

Battle 2


Swimmer Kieren wants to fight!
"You'll just be a warm up for my marathon swim."

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll for Pokemon:
31/50



Gothorita (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Frisk:
(Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Shadow Tag (DW):
(Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Item:
Scope Lens

Stats:
HP: 90
Atk: 2
Def: 3
SpA+: 4
SpD: 3
Spe-: 46
SC: 1
WC: 2
BST: 15

Attacks:
Pound
Confusion
Tickle
Fake Tears
Doubleslap
Psybeam
Embargo
Faint Attack
Psyshock

Dark Pulse
Mirror Coat
Uproar

Signal Beam

Psyshock
Calm Mind
Hidden Power Ice 7
Thunderbolt
Psychic
Shadow Ball
Energy Ball
Charge Beam
Thunder Wave
Grass Knot
Trick Room

Turn Order:

Swimmer Kieren sends out his Pokemon and issues actions.
Complications sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-----------------

RNG roll for ability:
2/2

"Looks like you're stuck with us."


Gothorita (F)
Ability: Shadow Tag
Item: Scope Lens


"Well lets try and make a dent in you."

Signal Beam > Hidden Power > Signal Beam
 
Complications (A)
100/100: 100%

Thorn (M)
@
EXP Share
HP: 100
EN: 100
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Swimmer Kieren (A)
90/90: 100%

Gothorita (F)
@
Scope Lens
HP: 90
EN: 100
Spe: 46 [-10]
2 / 3 / 4 / 3
SC 1 / WC 2
Shadow Tag

Action 1:

Gothorita used Signal Beam
CRIT [<=125] 391/1000: NO
CONFUSE [<=100] 775/1000: NO
(8 + (4-5)*1.5) = 6.5
6.5 DMG
-6 EN

Thorn used Gravity
-10 EN

Action 2:

Gothorita used Hidden Power
CRIT [<=125] 286/1000: NO
(7 + (4-5)*1.5) = 5.5
5.5 DMG
-5 EN

Thorn used Power Whip
CRIT [<=63] 262/1000: NO
(12 + 3 + (3-3)*1.5) = 15
15 DMG
-7 EN

Action 3:

Gothorita used Signal Beam
CRIT [<=125] 5/1000: YES
CONFUSE [<=100] 56/1000: YES
DURATION [2:3:4] 736/1000: 4a
(8 + 3 + (4-5)*1.5) = 9.5
Thorn was severely confused!
9.5 DMG
-6 EN

HIT SELF [<=500] 29/1000: YES
Thorn hit itself in confusion!
(4 + (3-5)*1.5) = 1
Thorn's confusion stage fell!
1 DMG
-3 EN

Complications (A)
77/100: 77%

Thorn (M)
@
EXP Share
HP: 77
EN: 83
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs
Confused (2a)

VS.

Swimmer Kieren (A)
75/90: 83%

Gothorita (F)
@
Scope Lens
HP: 75
EN: 83
Spe: 46 [-10]
2 / 3 / 4 / 3
SC 1 / WC 2
Shadow Tag

Turn Order:

Complications issues actions.
Swimmer Kieren issues actions.
REFEREE
 
Complications (A)
77/100: 77%

Thorn (M)
@
EXP Share
HP: 77
EN: 83
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs
Confused (2a)

VS.

Swimmer Kieren (A)
75/90: 83%

Gothorita (F)
@
Scope Lens
HP: 75
EN: 83
Spe: 46 [-10]
2 / 3 / 4 / 3
SC 1 / WC 2
Shadow Tag

Action 1:

Gothorita used Hidden Power
CRIT [<=125] 285/1000: NO
(7 + (4-5)*1.5) = 5.5
5.5 DMG
-5 EN

HIT SELF [<=500] 299/1000: YES
Thorn hit itself in confusion!
(4 + (3-5)*1.5) = 1
Thorn's snapped out of confusion!
1 DMG
-3 EN

Action 2:

Gothorita used Signal Beam
CRIT [<=125] 253/1000: NO
CONFUSE [<=100] 320/1000: NO
(8 + (4-5)*1.5) = 6.5
6.5 DMG
-6 EN

Thorn used Gyro Ball
CRIT [<=63] 940/1000: NO
(8 + 3 + (3-3)*1.5) = 11
11 DMG
-6 EN

Action 3:

Gothorita used Hidden Power
CRIT [<=125] 209/1000: NO
(7 + (4-5)*1.5) = 5.5
5.5 DMG
-5 EN

Thorn used Power Whip
CRIT [<=63] 903/1000: NO
(12 + 3 + (3-3)*1.5) = 15
15 DMG
-7 EN

Complications (A)
59/100: 59%

Thorn (M)
@
EXP Share
HP: 59
EN: 67
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Swimmer Kieren (A)
49/90: 54%

Gothorita (F)
@
Scope Lens
HP: 49
EN: 67
Spe: 46 [-10]
2 / 3 / 4 / 3
SC 1 / WC 2
Shadow Tag

Turn Order:

Swimmer Kieren issues actions.
Complications issues actions.
REFEREE

====================


"Actually this might work better."

Psychic > Psyshock > Psychic
 
Complications (A)
59/100: 59%

Thorn (M)
@
EXP Share
HP: 59
EN: 67
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Swimmer Kieren (A)
49/90: 54%

Gothorita (F)
@
Scope Lens
HP: 49
EN: 67
Spe: 46 [-10]
2 / 3 / 4 / 3
SC 1 / WC 2
Shadow Tag

GRAVITY (2 rounds)

Action 1:

Gothorita used Psychic
CRIT [<=125] 851/1000: NO
SPD DROP [<=100] 338/1000: NO
(11 + 3 + (4-5)*1.5)*0.67 = 8.375
8.375 DMG
-7.5 EN

Thorn used Payback
CRIT [<=63] 131/1000: NO
(10 + (3-3)*1.5)*1.5 = 15
15 DMG
-7 EN

Action 2:

Gothorita used Psyshock
CRIT [<=125] 703/1000: NO
(8 + 3 + (4-5)*1.5)*0.67 = 6.365
6.365 DMG
-5 EN

Thorn used Power Whip
CRIT [<=63] 662/1000: NO
(12 + 3 + (3-3)*1.5) = 15
15 DMG
-7 EN

Action 3:

Gothorita used Psychic
CRIT [<=125] 902/1000: NO
SPD DROP [<=100] 901/1000: NO
(11 + 3 + (4-5)*1.5)*0.67 = 8.375
8.375 DMG
-7.5 EN

Thorn used Giga Payback
CRIT [<=63] 516/1000: NO
(25.33 + (3-3)*1.5) = 25.33
Thorn became sluggish!
25.33 DMG
-27 EN

Gothorita was knocked out!

Complications (A)
36/100: 36%

Thorn (M)
@
EXP Share
HP: 36
EN: 26
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs
Cooldown (1a), Sluggish (1a)

VS.

Swimmer Kieren (X)
0/90: 0%

Gothorita (F)
@
Scope Lens
HP: -6
EN: 47
Spe: 46 [-10]
2 / 3 / 4 / 3
SC 1 / WC 2
Shadow Tag

GRAVITY (1 round)

Swimmer Kieren was defeated!


"You almost drowned me!"

=================

Battle 3


Officer Kirk wants to fight!
"We've had reports about you."

Format: 1v1 Singles
RNG Adjust: 1%

RNG roll for Pokemon:
20/50



Leavanny (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Bug / Grass
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Overcoat (DW):
(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Item:
Occa Berry

Stats:
HP: 100
Atk: 4
Def: 3
SpA+: 4
SpD: 3
Spe-: 80
SC: 2
WC: 2
BST: 19

Attacks:
False Swipe
Tackle
String Shot
Bug Bite
Razor Leaf
GrassWhistle
Protect
Struggle Bug
X-Scissor
Swords Dance
Bug Buzz

Air Slash
Me First
Razor Wind

Electroweb
Helping Hand

Sunny Day
Light Screen
Solarbeam
Reflect
Energy Ball
Substitute

Turn Order:

Officer Kirk sends out his Pokemon and issues actions.
Complications sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-----------------

RNG roll for ability:
3/3

"An Overcoat is always good for late night patrols."


Leavanny (F)
Ability: Overcoat
Item: Occa Berry


"Time we put and end to your tomfoolery."

Reflect > X-Scissor > Bug Buzz
IF Hidden Power AND you are faster THEN Me First
 
Complications (A)
100/100: 100%

Thorn (M)
@
EXP Share
HP: 100
EN: 100
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (A)
100/100: 100%

Leavanny (F)
@
Occa Berry (3)
HP: 100
EN: 100
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat

Action 1:

Leavany used Reflect
Leavany is protected against physical attacks!
-8 EN

Thorn used Toxic
HIT [<=990] 993/1000: NO
The attack missed!
-7 EN

Action 2:

Leavany used X-Scissor
CRIT [<=73] 300/1000: NO
(8 + 3 + (4-5)*1.5) = 9.5
Thorn's Iron Barbs hurt Leavany!
9.5 DMG
2.375 RECOIL
-5 EN

Thorn used Gyro Ball
HIT [<=990] 308/1000: YES
CRIT [<=53] 901/1000: NO
(11*0.5 + 3 + (3-3)*1.5) = 8.5
8.5 DMG
-6 EN

Action 3:

Thorn used Protect
-11.2 EN

Leavany used Bug Buzz
CRIT [<=73] 871/1000: NO
(9 + 3 + (4-5)*1.5) = 10.5
Thorn was protected!
-6 EN

Complications (A)
91/100: 91%

Thorn (M)
@
EXP Share
HP: 91
EN: 76
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (A)
89/100: 89%

Leavanny (F)
@
Occa Berry (3)
HP: 89
EN: 81
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Reflect (3a)

Turn Order:

Complications issues actions.
Officer Kirk issues actions.
REFEREE
 
"... ... ... ... ... ... ... ..."
Gyro Ball-Poison Jab-Gyro Ball
If Leavanny uses Protect, use Curse on the first instance and Swords Dance on the second, but not consecutively.
 
Complications (A)
91/100: 91%

Thorn (M)
@
EXP Share
HP: 91
EN: 76
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (A)
89/100: 89%

Leavanny (F)
@
Occa Berry (3)
HP: 89
EN: 81
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Reflect (3a)

Action 1:

Leavanny used Air Slash
CRIT [<=73] 387/1000: NO
FLINCH [<=310] 196/1000: YES
(8 + (4-5)*1.5) = 6.5
6.5 DMG
-6 EN

Thorn flinched!

Action 2:

Leavanny used Bug Buzz
CRIT [<=73] 64/1000: YES
SPD DROP [<=110] 103/1000: YES
(9 + 3 + 3 + (4-5)*1.5) = 13.5
Thorn's Special Defence fell!
13.5 DMG
-6 EN

Thorn used Poison Jab
HIT [<=990] 701/1000: YES
CRIT [<=53] 900/1000: NO
POISON [<=290] 245/1000: YES
(8*0.5 + (3-3)*1.5)*1.5 = 6
Leavanny was poisoned!
6 DMG
-6 EN

Leavanny was hurt by poison!
2 DMG

Action 3:

Leavanny used Air Slash
CRIT [<=73] 617/1000: NO
FLINCH [<=310] 875/1000: NO
(8 + (4-5)*1.5) + 1.75 = 8.25
8.25 DMG
-6 EN

Thorn used Poison Jab
HIT [<=990] 252/1000: YES
CRIT [<=53] 85/1000: NO
(11*0.5 + 3 + (3-3)*1.5) = 8.5
8.5 DMG
-6 EN

Leavanny was hurt by poison!
2 DMG

Complications (A)
63/100: 63%

Thorn (M)
@
EXP Share
HP: 63
EN: 64
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (A)
70/100: 70%

Leavanny (F)
@
Occa Berry (3)
HP: 70
EN: 63
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Poisoned

Turn Order:

Officer Kirk issues actions.
Complications issues actions.
REFEREE

==================


"Lets just keep pursuing this line of questioning."

Bug Buzz > Air Slash > Bug Buzz
 
Now that your reflect's gone...

(Additionally, you did do calcs for Gyro Ball A3, but you named it Poison Jab :P)
Poison Jab+Poison Jab-Cooldown-Gyro Ball
 
Complications (A)
63/100: 63%

Thorn (M)
@
EXP Share
HP: 63
EN: 64
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs
-1 SpD

VS.

Officer Kirk (A)
70/100: 70%

Leavanny (F)
@
Occa Berry (3)
HP: 70
EN: 63
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Poisoned

Action 1:

Leavanny used Bug Buzz
CRIT [<=73] 426/1000: NO
SPD DROP [<=110] 442/1000: NO
(9 + 3 + (4-5)*1.5) + 1.75 = 12.25
12.25 DMG
-6 EN

Thorn used Super Poison Jab
HIT [<=990] 191/1000: YES
CRIT [<=53] 546/1000: NO
(8*2.25 + (3-3)*1.5)*1.5 = 27
27 DMG
-28 EN

Leavanny was hurt by poison!
2 DMG

Action 2:

Leavanny used Air Slash
CRIT [<=73] 735/1000: NO
(8 + (4-5)*1.5) + 1.75 = 8.25
8.25 DMG
-6 EN

Thorn needs to cool down!

Leavanny was hurt by poison!
2 DMG

Action 3:

Leavanny used Bug Buzz
CRIT [<=73] 26/1000: YES
SPD DROP [<=110] 196/1000: NO
(9 + 3 + 3 + (4-5)*1.5) + 1.75 = 15.25
15.25 DMG
-6 EN

Thorn used Gyro Ball
HIT [<=990] 497/1000: YES
CRIT [<=53] 739/1000: NO
(11 + 3 + (3-3)*1.5) = 14
14 DMG
-6 EN

Leavanny was hurt by poison!
2 DMG

Complications (A)
27/100: 27%

Thorn (M)
@
EXP Share
HP: 27
EN: 30
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (A)
23/100: 23%

Leavanny (F)
@
Occa Berry (3)
HP: 23
EN: 45
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Poisoned

Turn Order:

Complications issues actions.
Officer Kirk issues actions.
REFEREE
 
"This is going to be close... "
Poison Jab-Gyro Ball-Poison Jab
If Leavanny uses Protect, chill on that action, but not consecutively.
If Leavanny uses non-combo Reflect A1, use Hyper Beam+Hidden Power Fire on that action.
 
Complications (A)
27/100: 27%

Thorn (M)
@
EXP Share
HP: 27
EN: 30
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (A)
23/100: 23%

Leavanny (F)
@
Occa Berry (3)
HP: 23
EN: 45
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Poisoned

Action 1:

Leavanny used Air Slash
CRIT [<=73] 858/1000: NO
FLINCH [<=310] 515/1000: NO
(8 + (4-5)*1.5) = 6.5
6.5 DMG
-6 EN

Thorn used Poison Jab
HIT [<=990] 365/1000: YES
CRIT [<=53] 435/1000: NO
(8 + (3-3)*1.5)*1.5 = 12
12 DMG
-6 EN

Leavanny was hurt by poison!
2 DMG

Action 2:

Leavanny used Air Slash
CRIT [<=73] 93/1000: NO
FLINCH [<=310] 509/1000: NO
(8 + (4-5)*1.5) = 6.5
6.5 DMG
-10 EN

Thorn used Gyro Ball
HIT [<=990] 217/1000: YES
CRIT [<=53] 346/1000: NO
(11 + 3 + (3-3)*1.5) = 14
14 DMG
-6 EN

Leavanny was knocked out!

Complications (A)
14/100: 14%

Thorn (M)
@
EXP Share
HP: 14
EN: 18
Spe: 17 [-10]
3 / 5 / 2 / 5
SC 2 / WC 5
Iron Barbs

VS.

Officer Kirk (X)
0/100: 0%

Leavanny (F)
@
Occa Berry (3)
HP: -5
EN: 29
Spe: 80 [-10]
4 / 3 / 4 / 3
SC 2 / WC 2
Overcoat
Poisoned

Officer Kirk was defeated!


"Hey you're not allowed to get away from the police."

=================

Battle 4


Subway Boss Ingo wants to fight!
"Well well, you're defencive beast might have served you well against the lesser challengers I employ as fodder, but you're going to need more than just resillience to stand up to me."

Format: 3v3 Singles
RNG Adjust: 1%


Crustle (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Rock
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Shell Armor:
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Weak Armor (DW):
(Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Ability:
Sturdy

Item:
Rocky Helmet

Stats:
HP: 100
Atk+: 4
Def: 5
SpA-: 2
SpD: 3
Spe: 45
SC: 3
WC: 5
BST: 19

Attacks:
Fury Cutter
Shell Smash
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor
Flail
Rock Wrecker

Block
Counter
Curse
Endure
Iron Defense
Night Slash
Sand Tomb
Spikes

Block
Bug Bite
Iron Defense
Knock Off
Sleep Talk
Snore
Stealth Rock

Hone Claws
Toxic
Hidden Power Ice 7
Hyper Beam
Protect
Frustration
SolarBeam
Earthquake
Return
Dig
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Shadow Claw
Giga Impact
Stone Edge
Swords Dance
Struggle Bug
Bulldoze
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength

Klinklang (—)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Innate) This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Minus:
(Innate) This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Clear Body (DW):
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability:
Clear Body

Item:
King's Rock

Stats:
HP: 90
Atk: 4
Def: 4
SpA+: 4
SpD: 3
Spe-: 78
SC: 1
WC: 4
BST: 19

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Charge Beam
Autotomize
Mirror Shot
Screech
Discharge
Metal Sound
Shift Gear
Lock-On
Zap Cannon
Hyper Beam

Bind
Gravity
Iron Defense
Magic Coat
Magnet Rise
Recycle
Signal Beam
Sleep Talk
Snore
Uproar

Toxic
Hidden Power Fire 7
Protect
Frustration
Thunderbolt
Thunder
Return
Double Team
Sandstorm
Facade
Rest
Round
Giga Impact
Rock Polish
Volt Switch
Thunder Wave
Swagger
Substitute
Flash Cannon
Trick Room
Rock Smash

Garbodor (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Poison
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Stench:
(Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

Weak Armor:
(Innate) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Aftermath:
(Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

Ability:
Stench

Item:
Black Sludge

Stats:
HP: 100
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 75
SC: 4
WC: 5
BST: 17

Attacks:
Pound
Poison Gas
Recycle
Toxic Spikes
Acid Spray
DoubleSlap
Sludge
Stockpile
Swallow
Body Slam
Sludge Bomb
Clear Smog
Toxic
Amnesia
Gunk Shot
Explosion

Curse
Haze
Mud Sport
Rock Blast
Rollout
Sand-Attack
Selfdestruct
Spikes

Dark Pulse
Drain Punch
Giga Drain
Gunk Shot
Pain Split
Recycle
Seed Bomb
Sleep Talk
Snore
Spite

Venoshock
Hidden Power Fire 7
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
SolarBeam
Smack Down
Thunderbolt
Return
Psychic
Double Team
Sludge Wave
Facade
Rest
Attract
Thief
Round
Focus Blast
Fling
Explosion
Payback
Giga Impact
Rock Polish
Swagger
Substitute

Turn Order:

Complications sends out first Pokemon
Subway Boss Ingo sends out his Pokemon and issues actions.
Complications issues actions.
REFEREE
 

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