Battle Subway Challenge: Dummy007

DPCameraman.png

"When in doubt, rely on hax! That's what the superheroes do!"

Double Team (4 clones) - Earthquake x2
 
545.png

Scolipede (M)
HP: 31
EN: 46
SPE: 112
NATR: Adamant
ABIL: Swarm
ITEM: Sitrus Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 47
EN: 58
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: +1 SpD
OTHR: Charge (3a)

Arena: N/A

Action 1:

Scolipede used Double Team!
Scolipede created 4 clones!
-16 energy
Dobby use Discharge!
RNG Roll (To-Crit) [<=63 Hit]: 627/1000 (No)
RNG Roll (To-PAR) [<=300 Yes]: 521/1000 (No)
(8+3+3+1.5) = 15.5 ~ 16 damage
All the clones dissipated!
-5 energy
Scolipede's Sitrus Berry activated! +5 HP!

Action 2:

Scolipede used Earthquake!
RNG Roll (To-Crit) [<=63 Hit]: 457/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
-11 energy
Dobby use Counter!
(20) x 1.5 = 30 damage
-16 energy
Scolipede fainted!

545.png

Scolipede (M)
HP: KOed
EN: KOed
SPE: 112
NATR: Adamant
ABIL: Swarm
ITEM: Sitrus Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 27
EN: 37
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: +1 SpD
OTHR: Charge (3a)

Arena: N/A

Turn Order:

Dummy007's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE

-----------------

DPCameraman.png

"That... was... amazing!"
 
"Phew, that was close! Good work, Dobby; much better than last time (that was my fault...)! I hope you got all that on camera, Cameron."
 
Battle 2:
AromaLady.png

Beauty Beyonce wants to fight!
DP_Beauty.png

"I'm super famous! You can't beat me!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
1/40

Pokemon:
496.png

Servine (M)

Nature: Bold
+1 Def, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary (DW):
(Can be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Item:
Occa Berry

Stats:
HP: 90
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 83

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain

Glare
Mirror Coat
Iron Tail

Toxic
Taunt
Light Screen
Protect
Safeguard
Reflect
Torment
Rest
Energy Ball
Flash
Substitute

Turn Order:

Beauty Beyonce sends out her Pokemon and issues actions.
Dummy007 sends out his Pokemon and issues actions.
REFEREE

-------------------------

DP_Beauty.png

"Oh my, a Krillowatt? I think my all-time favorite Servine would like a go!"

RNG Roll for ability:
2/2


"Contrary to popular belief, I'm actually pretty smart AND beautiful!"
496.png

Servine (M)
Ability: Contrary
Item: Occa Berry

"Let's go Servine! Set up the defenses and be on your way with a flash!"

Light Screen - Glare - Energy Ball
If Mirror Coat is used on the third action, sub Growth
 
496.png

Servine (M)
HP: 90
EN: 100
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 125
EN: 100
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Dobby used Ice Beam!
RNG Roll (To-Crit) [<=63 Hit]: 102/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 705/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
It's super effective!
-7 energy
Servine used Light Screen!
A barrier was erected!
-8 energy

Action 2:

Dobby used Detect!
Servine used Glare!
RNG Roll (To-Hit) [<=900 Hit]: 420/1000 (Yes)
-6 energy
Dobby protected himself!
-7 energy

Action 3:

Dobby used Toxic!
RNG Roll (To-Hit) [<=900 Hit]: 501/1000 (Yes)
Servine was badly poisoned!
-7 energy
Servine used Energy Ball!
RNG Roll (To-Crit) [<=63 Crit]: 563/1000 (No)
RNG Roll (To-Lower SpD) [<=100 Yes]: 388/1000 (No)
(8+3-1.5) x 1.5 = 14.25 ~ 14 damage
It's super effective!
-5 energy

Post-action:
-1 HP due to Toxic (Servine)
496.png

Servine (M)
HP: 72
EN: 81
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: BPSN (2 DPA), LS (4a)

frontnormal-mkrilowatt.png

Dobby

HP: 111
EN: 78
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Dummy007 issues actions.
Beauty Beyonce issues actions.
REFEREE
 
"Great start! Let's do some more damage."

Summary:
Ice Beam -> Signal Beam -> Ice Beam; if Servine uses Leaf Storm, change the next action to Heart Swap (only once)
 
DP_Beauty.png

"Oh gosh! I wish little sparky had Leaf Storm, but he doesn't! Guess that means..."

Glare - Mega Drain - Energy Ball
 
496.png

Servine (M)
HP: 72
EN: 81
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: BPSN (2 DPA), LS (4a)

frontnormal-mkrilowatt.png

Dobby

HP: 111
EN: 78
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Dobby used Ice Beam!
RNG Roll (To-Crit) [<=63 Hit]: 106/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 712/1000 (No)
(10-5+1.5) x 1.5 = 9.75 ~ 10 damage
It's super effective!
-7 energy
Servine used Glare!
RNG Roll (To-Hit) [<=900 Hit]: 314/1000 (Yes)
Dobby became paralyzed!
-6 energy

Post-action:
-2 HP due to Toxic (Servine)

Action 2:

Servine used Mega Drain!
RNG Roll (To-Crit) [<=63 Hit]: 793/1000 (No)
(6+3-1.5) x 1.5 = 11.25 ~ 11 damage
It's super effective!
Servine recovered 6 HP!
-8 energy
Dobby used Signal Beam!
RNG Roll (Full Paralysis) [<=250 Yes]: 434/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 388/1000 (No)
RNG Roll (To-Confuse) [<=100 Yes]: 673/1000 (No)
(8-5+1.5) x 1.5 = 6.75 ~ 7 damage
It's super effective!
-6 energy

Post-action:
-2 HP due to Toxic (Servine)

Action 3:

Servine used Energy Ball!
RNG Roll (To-Crit) [<=63 Crit]: 980/1000 (No)
RNG Roll (To-Lower SpD) [<=100 Yes]: 663/1000 (No)
(8+3-1.5) x 1.5 = 14.25 ~ 14 damage
It's super effective!
-5 energy
Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=250 Yes]: 125/1000 (Yes)
Dobby was fully paralyzed!

Post-action:
-2 HP due to Toxic (Servine)
496.png

Servine (M)
HP: 55
EN: 62
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: BPSN (3 DPA), LS (1a)

frontnormal-mkrilowatt.png

Dobby

HP: 86
EN: 58
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (20%)

Arena: N/A

Turn Order:

Beauty Beyonce issues actions.
Dummy007 issues actions.
REFEREE
 
DP_Beauty.png

"Give that little shrimp something to think about then take a break, Servine!"

Taunt - Rest (2a)
 
496.png

Servine (M)
HP: 55
EN: 62
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: BPSN (3 DPA), LS (1a)

frontnormal-mkrilowatt.png

Dobby

HP: 86
EN: 58
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (20%)

Arena: N/A

Action 1:

Servine used Taunt!
Dobby fell for the taunt!
-10 energy
Dobby used Signal Beam!
RNG Roll (Full Paralysis) [<=200 Yes]: 898/1000 (No)
RNG Roll (To-Crit) [<=63 Crit]: 533/1000 (No)
RNG Roll (To-Confuse) [<=100 Yes]: 733/1000 (No)
(8-5+1.5) x 1.5 = 6.75 ~ 7 damage
It's super effective!
-6 energy

Post-action:
-3 HP due to Toxic (Servine)
Light Screen has dissipated.

Action 2:

Servine used Rest!
Servine fell asleep!
Servine has cured himself of status!
+12 HP
-15 energy
Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=200 Yes]: 965/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 102/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 705/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
It's super effective!
-7 energy

Action 3:

Servine is fast asleep!
+12 HP
Dobby used Charge!
RNG Roll (Full Paralysis) [<=200 Yes]: 975/1000 (No)
Dobby can't use Charge due to Taunt!
496.png

Servine (M)
HP: 52
EN: 37
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: SLP (wakes up before next action)

frontnormal-mkrilowatt.png

Dobby

HP: 86
EN: 45
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (15%), Taunt (3a)

Arena: N/A

Turn Order:

Dummy007 issues actions.
Beauty Beyonce issues actions.
REFEREE
 
DP_Beauty.png

"C'mon Servine! You know you're a toughie! That's why I like you sweetie!"

Mirror Coat - Mega Drain - Chill
 
496.png

Servine (M)
HP: 52
EN: 37
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: SLP (wakes up before next action)

frontnormal-mkrilowatt.png

Dobby

HP: 86
EN: 45
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (15%), Taunt (3a)

Arena: N/A

Action 1:

Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=150 Yes]: 437/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 808/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 439/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
It's super effective!
-7 energy
Servine woke up! Servine used Mirror Coat!
(17) x 1.5 = 25.5 ~ 26 damage
-15 energy

Action 2:

Servine used Mega Drain!
RNG Roll (To-Crit) [<=63 Hit]: 393/1000 (No)
(6+3-1.5) x 1.5 = 11.25 ~ 11 damage
It's super effective
Servine recovered 6 HP!
-8 energy
Dobby used Signal Beam!
RNG Roll (Full Paralysis) [<=150 Yes]: 137/1000 (Yes)
Dobby is fully paralyzed!

Action 3:

Servine chilled out!
+12 EN
Dobby chilled out!
RNG Roll (Full Paralysis) [<=150 Yes]: 912/1000 (No)
Dobby can't chill out due to Taunt!
Dobby's Taunt wore off!
496.png

Servine (M)
HP: 41
EN: 26
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 49
EN: 38
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (10%)

Arena: N/A

Turn Order:

Beauty Beyonce issues actions.
Dummy007 issues actions.
REFEREE
 
DP_Beauty.png

"It's payback time!"

Mega Drain - chill - Mega Drain
If Ice Beam is used on one of the Mega Drains, replace the action with Mirror Coat
 
496.png

Servine (M)
HP: 41
EN: 26
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 49
EN: 38
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (10%)

Arena: N/A

Action 1:

Servine used Mega Drain!
RNG Roll (To-Crit) [<=63 Hit]: 393/1000 (No)
(6+3-1.5) x 1.5 = 11.25 ~ 11 damage
It's super effective
Servine recovered 6 HP!
-8 energy
Dobby used Mirror Coat!
RNG Roll (Full Paralysis) [<=100 Yes]: 57/1000 (Yes)
Dobby is fully paralyzed!

Action 2:

Servine chilled out!
+12 energy
Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=100 Yes]: 249/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 484/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 803/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
It's super effective!
-7 energy

Action 3:

Servine used Mega Drain!
RNG Roll (To-Crit) [<=63 Hit]: 393/1000 (No)
(6+3-1.5) x 1.5 = 11.25 ~ 11 damage
It's super effective
Servine recovered 6 HP!
-8 energy
Dobby used Mirror Coat!
RNG Roll (Full Paralysis) [<=100 Yes]: 809/1000 (No)
(11) x 1.5 = 16.5 ~ 17 damage
-12 energy
496.png

Servine (M)
HP: 19
EN: 22
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 27
EN: 19
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (5%)

Arena: N/A

Turn Order:

Dummy007 issues actions.
Beauty Beyonce issues actions.
REFEREE
 
"This is going to be close, but we can pull through!"

Summary:
Ice Beam -> Ice Beam -> Ice Beam; if it uses Mirror Coat on Action 1, change Action 2 to Ice Shard
 
496.png

Servine (M)
HP: 19
EN: 22
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: 27
EN: 19
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: PAR (5%)

Arena: N/A

Action 1:

Servine used Substitute!
Servine created a Substitute!
-18 HP
-15 energy
Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=50 Yes]: 718/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 844/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 114/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
It's super effective!
The Substitute took the hit!
-7 energy

Action 2:

Servine chilled out!
+12 energy
Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=50 Yes]: 537/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 101/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 90/1000 (Yes)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
It's super effective!
The Substitute broke (and froze?)!
-11 energy

Action 3:

Servine chilled out!
+12 energy
Dobby used Ice Beam!
RNG Roll (Full Paralysis) [<=50 Yes]: 963/1000 (No)
RNG Roll (To-Crit) [<=63 Hit]: 49/1000 (Yes)
RNG Roll (To-FRZ) [<=100 Yes]: 662/1000 (No)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
It's super effective!
Servine fainted!
-15 energy
Dobby fainted due to energy exhaustion!!
496.png

Servine (M)
HP: KOed
EN: KOed
SPE: 83
NATR: Bold
ABIL: Contrary
ITEM: Occa Berry
STAT: N/A
OTHR: N/A

frontnormal-mkrilowatt.png

Dobby

HP: KOed
EN: KOed
SPE: 105
NATR: Mild
ABIL: Magic Guard
ITEM: Oran Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Results:

Dummy007 defeated.
Challenge ended.

-------------------

DP_Beauty.png


"Being famous means we tie! Better luck next time sweetie!"

-------------------

Rewards:

Final Streak: 0
Continuable: No

Dummy007:
Dobby:
4 MCs, 2 DCs, 2 KOs

Flora:
2+(2)+(2) = 6 Business Tokens

(gg, gotta watch that energy bar!)
 
This should be challenging. (See what I did there?)

Mode: Doubles
Thread: http://www.smogon.com/forums/showthread.php?t=3449427

Chosen Abilities:
Colossoil: Pressure
Salamence: Moxie
Volcarona: Flame Body
Krillowatt: Magic Guard

Chosen Items:
Colossoil: Rawst Berry
Salamence: Leppa Berry
Volcarona: Oran Berry
Krillowatt: Leppa Berry

frontnormal-mcolossoil.png

Colossoil(*) [Neville] (M)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Typing: Dark/Ground
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Rebound: (Can Be Activated) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Innate) (UNLOCKED) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 3
Spe: 95

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Leer(*)
Tackle(*)
Mud Shot(*)
Rapid Spin(*)
Bubblebeam(*)
Mud Bomb(*)
Pursuit(*)
Dark Pulse
Crunch
Dig
Peck(*)
Horn Attack(*)
Bite(*)
Magnitude(*)
Bounce
Megahorn

Sucker Punch(*)
Earth Power(*)
Water Spout(*)

Earthquake(*)
Payback(*)
U-Turn(*)
Stone Edge
Taunt
Knock Down
Torment

Aqua Tail
373.png

Salamence(*) [Draco] (M)
Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)
Typing: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Moxie (DW): (Innate) (UNLOCKED) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 2(-)
Spe: 100

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Rage(*)
Bite(*)
Leer(*)
Headbutt(*)
Focus Energy(*)
Ember(*)
Dragon Claw
Double-Edge
Protect
Fire Fang(*)
Thunder Fang(*)
Dragon Tail

Dragon Dance(*)
Dragon Pulse(*)
Hydro Pump(*)
Dragon Rush

Brick Break(*)
Fire Blast(*)
Rock Slide(*)
Draco Meteor
Rock Slide
Hone Claws

Roost
637.png

Volcarona(*) [Harry] (M)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Typing: Bug/Fire
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW): (Innate) (UNLOCKED) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2(-)
SpA: Rank 6(+)
SpD: Rank 4
Spe: 100

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Ember(*)
String Shot(*)
Leech Life(*)
Take Down(*)
Bug Buzz
Flare Blitz
Flame Charge
Gust(*)
Quiver Dance
Hurricane
Fiery Dance
Whirlwind

Magnet Rise(*)
Morning Sun(*)
Zen Headbutt(*)

Sunny Day(*)
SolarBeam(*)
Flamethrower(*)
Psychic
Double Team
Toxic
frontnormal-mkrilowatt.png

Krillowatt [Dobby] (M)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Typing: Electric/Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) (UNLOCKED) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:
HP: 125
Atk: Rank 3
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 3
Spe: 105

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Aqua Jet
Mirror Coat
Imprison
Volt Switch
Heart Swap
Discharge
Hydro Pump
Thunder

Counter
Me First
Signal Beam

Ice Beam
Thunderbolt
Scald
Toxic
Substitute

Earth Power
Battle 1

Spr_BW_Youngster.png

Youngster Kidd wants to fight!
"I'm gonna bop you one, boy!"

Format: 2v2 Doubles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
11/40
4/40

Pokemon:
531.png

Audino (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Innate) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Item:
Expert Belt

Stats:
HP: 110
Atk: 2
Def: 3
SpA+: 3
SpD: 3
Spe-: 42

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Yawn

Psyshock
Calm Mind
Hidden Power Rock 7
Ice Beam
Hyper Beam
Thunderbolt
Psychic
Shadow Ball
Flamethrower
Incinerate
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf
499.png

Pignite (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Fire/Fighting
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
(Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Thick Fat (DW):
(Innate)This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Item:
Passho Berry

Stats:
HP: 100
Atk: 3
Def: 2
SpA+: 4
SpD: 2
Spe-: 46

Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down

Superpower
Endeavor
Yawn

Sunny Day
Solarbeam
Return
Flamethrower
Fire Blast
Overheat
Focus Blast
Incinerate
Will-o-wisp
Stone Edge
Rock Slide
Work Up
Grass Knot
Wild Charge
Turn Order:

Dummy007 sends out the first 2 Pokemon in his challenge list.
Youngster Kidd sends out his Pokemon and issues actions.
Dummy007 issues actions.
REFEREE
 
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