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Battle Subway Challenge: Engineer Pikachu

Spr_BW_Nurse.png

"Your Pokemon are going to need my help after this!"

Pignite: SolarBeam + SolarBeam (Rotom-W) -> Endeavor (Rotom-W) -> Endeavor (Rotom-W)
If Rotom-W is KOed redirect all actions to Fidgit
Klang: Frustration + Frustration (Rotom-W) -> Frustration + Frustration (Rotom-W) -> Frustration (Rotom-W)
If Rotom-W is KOed replace all actions with Gear Grind (Fidgit)
 
499.png

Pignite
HP: 28
EN: 80
3/2/4/2/46/2/4
Thick Fat
Passho Berry (3 uses)
600.png

Klang
HP: 26
EN: 79
4/3/3/2/50/1/4
Plus
None
479-wash.png

Rotom-W
HP: 45
EN: 78
2/4/5/4/86/3/4
Levitate
Exp. Share
4RWK7.gif

Fidgit
HP: 100
EN: 81
3/4/4/3/91/2/4
Prankster
Soft Sand
499.png

Pignite
HP: KO
EN: KO
3/2/4/2/46/2/4
Thick Fat
Passho Berry (3 uses)
600.png

Klang
HP: KO
EN: KO
4/3/3/2/50/1/4
Plus
None
479-wash.png

Rotom-W
HP: KO
EN: KO
2/4/5/4/86/3/4
Levitate
Exp. Share
4RWK7.gif

Fidgit
HP: 100
EN: 69
3/4/4/3/91/2/4
Prankster
Soft Sand

Action 1:
Fidgit used Earth Power on Pignite
-> RNG roll to crit (1-525 to crit) -> 6919 (no crit)
(9[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] + 4[Soft Sand] = 26.5, rounded to 27 damage, 6 energy
Rotom-W used Hydro Pump on Klang
-> RNG roll to hit (1-7900 to hit) -> 722 (hit)
-> RNG roll to crit (1-525 to crit) -> 4056 (no crit)
12[BP] + 3[STAB] + 4.5[Stat Dif.] = 19.5, rounded to 20 damage, 7 energy
Klang used Frustration+Frustration on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 3497 (no crit)
22.5[BP] = 22.5, rounded to 23 damage, 36 energy
Pignite used SolarBeam+SolarBeam on Rotom-W
-> RNG roll to crit (1-725 to crit) -> 4173 (no crit)
(27[BP] - 5[Light Screen]) * 1.5[SE] = 33 damage, 40 energy, Rotom-W KOed

Action 2:
Fidgit used Earthquake
-> RNG roll to crit Pignite (1-525 to crit) -> 9590 (no crit)
-> RNG roll to crit Klang (1-525 to crit) -> 7539 (no crit)
(7.5[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] + 4[Soft Sand] = 22 damage to Pignite, Pignite KOed
(7.5[BP] + 3[STAB]) * 1.5[SE] + 4[Soft Sand] = 19.75, rounded to 20 damage to Klang, Klang KOed
6 energy
Spr_BW_Nurse.png

"Well, at least I can heal my own Pokemon..."

Engineer Pikachu has won Battle 3!
 
Battle 1-4
Spr_BW_Emmet.png

Subway Boss Emmet would like to battle!

"So, you've made it all this way on my train. My brother Ingo says you're pretty good. You must be pretty good to beat him. But pretty good isn't enough to beat me on this train. Your ride ends now!"

RNG Adjustment: 1%
2v2 Doubles

558.png

Crustle (M)

Nature: Impish
+1 Def, -1 SpA

Type: Bug / Rock
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Shell Armor:
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Weak Armor (DW):
(Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Ability:
Sturdy

Item:
Rocky Helmet

Stats:
HP: 100
Atk: 3
Def+: 6
SpA-: 2
SpD: 3
Spe: 45
SC: 3
WC: 5
BST: 19

Attacks:
Fury Cutter
Shell Smash
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor
Flail
Rock Wrecker

Block
Counter
Curse
Endure
Iron Defense
Night Slash
Sand Tomb
Spikes

Hone Claws
Toxic
Hidden Power Ice 7
Hyper Beam
Protect
Frustration
SolarBeam
Earthquake
Return
Dig
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Shadow Claw
Giga Impact
Stone Edge
Swords Dance
Struggle Bug
Bulldoze
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength
601.png

Klinklang (—)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Innate) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.

Minus:
(Innate) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.

Clear Body (DW):
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability:
Clear Body

Item:
Air Balloon

Stats:
HP: 90
Atk: 4
Def: 4
SpA+: 4
SpD: 3
Spe-: 78
SC: 1
WC: 4
BST: 19

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Charge Beam
Autotomize
Mirror Shot
Screech
Discharge
Metal Sound
Shift Gear
Lock-On
Zap Cannon
Hyper Beam

Toxic
Hidden Power Fire 7
Protect
Frustration
Thunderbolt
Thunder
Return
Double Team
Sandstorm
Facade
Rest
Round
Giga Impact
Rock Polish
Volt Switch
Thunder Wave
Swagger
Substitute
Flash Cannon
Trick Room
Rock Smash
632.png

Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW):
(Innate) This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Ability:
Hustle

Item:
Occa Berry

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109
SC: 1
WC: 3
BST: 18

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Bug Bite
Crunch
Iron Head
Dig
Entrainment
X-Scissor
Iron Defense
Guillotine
Metal Sound

Baton Pass
Faint Attack
Endure
Rock Slide
Screech
Thunder Fang

Hone Claws
Toxic
Hidden Power Fire 7
Protect
Frustration
Return
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Energy Ball
Shadow Claw
Retaliate
Giga Impact
Rock Polish
Stone Edge
Thunder Wave
Struggle Bug
Rock Slide
Swagger
Substitute
Flash Cannon
Rock Smash
Cut
Strength
596.png

Galvantula (F)

Nature: Mild
+1 SpA, -1 Def

Type: Bug / Electric
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
CompoundEyes:
(Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Unnerve:
(Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Swarm (DW):
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Ability:
CompoundEyes

Item:
Zoom Lens

Stats:
HP: 100
Atk: 3
Def-: 1
SpA+: 5
SpD: 2
Spe: 108
SC: 2
WC: 2
BST: 16

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Slash
Electro Ball
Signal Beam
Agility
Sucker Punch
Discharge
Bug Buzz

Cross Poison
Disable
Faint Attack
Pin Missile
Poison Sting
Pursuit
Rock Climb

Toxic
Hidden Power Ice 7
Hyper Beam
Light Screen
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Double Team
Facade
Rest
Attract
Thief
Round
Energy Ball
Charge Beam
Giga Impact
Flash
Volt Switch
Struggle Bug
X-Scissor
Poison Jab
Swagger
Substitute
Wild Charge
Cut
 
D:

D:

LET'S USE THE SAME STRATEGY I'VE BEEN USING THE ENTIRE TIME

4RWK7.gif
479-wash.png

Shokoli and Warusa, you guys have been doing great the entire ride—keep it up!
 
Spr_BW_Emmet.png

"Alright then. Durant, Klinklang, let's show them just what we think of their strategy!"

Durant: Hone Claws -> Iron Head (Fidgit) -> Crunch (Fidgit)
If Fidgit uses Taunt on you A1 use Protect and push actions back
If Fidgit uses Encore on you A2 or A3 use evasive Agility and push actions back
If Rotom-W uses Protect (Fidgit) A2 or A3 use X-Scissor (Rotom-W) and push actions back (this has lowest priority)
If Fidgit is KOed replace all remaining actions with X-Scissor (Rotom-W)

Klingklang: Gear Grind (Fidgit) -> Flash Cannon (Fidgit) -> Mirror Shot (Fidgit)
If Fidgit uses Protect (self) use Thunderbolt (Rotom-W) and push actions back
If Fidgit uses Double Team and you are not taunted use Lock-On (Fidgit) and push actions back
If Rotom-W uses Protect (Fidgit) use Thunderbolt (Rotom-W) and push actions back
 
Let's think about this...

Shokoli, you're going to have to take a thrashing, but it's nothing you can't handle! Throw up a Reflect to mitigate part of that onslaught, then continue to annoy them with some hazards! Warusa, just keep shooting out electricity and we'll have these guys knocked out in no time!

Shokoli: Reflect - Stealth Rock - Earthquake
Warusa: Discharge x3
 
632.png

Durant
HP: 90
EN: 100
5/4/1/2/109/1/3
Hustle
Occa Berry (3 uses)
601.png

Klinklang
HP: 90
EN: 100
4/4/4/3/78/1/4
Clear Body
Air Balloon
479-wash.png

Rotom-W
HP: 90
EN: 100
2/4/5/4/86/3/4
Levitate
Exp. Share
4RWK7.gif

Fidgit
HP: 100
EN: 100
3/4/4/3/91/2/4
Prankster
Soft Sand
632.png

Durant
HP: 35
EN: 83
5/4/1/2/109/1/3
Hustle
Occa Berry (3 uses)
+1 Attack
+1 Accuracy
PRZ (15%)
601.png

Klinklang
HP: 54
EN: 91
4/4/4/3/78/1/4
Clear Body
None
PRZ (10%)
479-wash.png

Rotom-W
HP: 90
EN: 73
2/4/5/4/86/3/4
Levitate
Exp. Share
Reflect (3 actions)
4RWK7.gif

Fidgit
HP: 47
EN: 92
3/4/4/3/91/2/4
Prankster
Soft Sand
Reflect (3 actions)

Stealth Rock on Emmet's side of the field

Action 1:
Fidgit used Reflect -> 8 energy, Reflect for 6 actions
Durant used Hone Claws -> 6 energy, +1 Attack, +1 Accuracy
Rotom-W used Discharge
-> RNG roll to crit Durant (1-525 to crit) -> 6713 (no crit)
-> RNG roll to paralyze Durant (1-2900 to paralyze) -> 4537 (no paralysis)
-> RNG roll to crit Klinklang (1-525 to crit) -> 4229 (no crit)
-> RNG roll to paralyze Klinklang (1-2900 to paralyze) -> 149 (paralysis)
6[BP] + 3[STAB] + 4.5[Stat Dif.] = 13.5, rounded to 14 damage to Durant
6[BP] + 3[STAB] + 3[Stat Dif.] = 12 damage to Klinklang, Klinklang paralyzed (20%)
It doesn't affect Fidgit
5 energy
Klinklang used Gear Grind on Fidgit
-> RNG roll for paralysis (1-1900 for full paralysis) -> 1835 (FP)
Klinklang was fully paralyzed
Paralysis level -5%

Action 2:
Fidgit used Stealth Rock -> 12, Stealth Rock set up on Emmet's side of the field
Durant used Iron Head on Fidgit
-> RNG roll to crit (1-725 to crit) -> 1949 (no crit)
8[BP] + 3[STAB] + 1.5[Stat Dif.] - 5[Reflect] + 3[Hustle] + 1.75[Boost Dif.] = 12.25, rounded to 12 damage, 5 energy
Rotom-W used Discharge
-> RNG roll to crit Durant (1-525 to crit) -> 3589 (no crit)
-> RNG roll to paralyze Durant (1-2900 to paralyze) -> 246 (paralysis)
-> RNG roll to crit Klinklang (1-525 to crit) -> 2386 (no crit)
-> RNG roll to paralyze Klinklang (1-2900 to paralyze) -> 5701 (no paralysis)
6[BP] + 3[STAB] + 4.5[Stat Dif.] = 13.5, rounded to 14 damage to Durant, Durant paralyzed (20%)
6[BP] + 3[STAB] + 3[Stat Dif.] = 12 damage to Klinklang
It doesn't affect Fidgit
5 + 4[Consecutive move use] = 9 energy
Klinklang used Flash Cannon on Fidgit
-> RNG roll for paralysis (1-1400 for full paralysis) -> 2843 (success)
-> RNG roll to crit (1-725 to crit) -> 4750 (no crit)
-> RNG roll to drop (1-1100 to drop) -> 1141 (no drop)
8[BP] + 3[STAB] + 1.5[Stat Dif.] = 12.5, rounded to 13 damage, 5 energy

Action 3:
Fidgit used Earthquake
-> RNG roll to crit Durant (1-525 to crit) -> 3971 (no crit)
7.5[BP] + 3[STAB] - 1.5[Stat Dif.] + 4[Soft Sand] = 13 damage to Durant
It doesn't affect Klinklang
It doesn't affect Rotom-W
Rotom-W used Discharge
-> RNG roll to crit Durant (1-525 to crit) -> 4245 (no crit)
-> RNG roll to crit Klinklang (1-525 to crit) -> 545 (no crit)
-> RNG roll to paralyze Klinklang (1-2900 to paralyze) -> 9975 (no paralysis)
6[BP] + 3[STAB] + 4.5[Stat Dif.] = 13.5, rounded to 14 damage to Durant
6[BP] + 3[STAB] + 1.5[Stat Dif.] = 12 damage to Klinklang
It doesn't affect Fidgit
5 + 8[Consecutive move use] = 13 energy
Klinklang's Air Balloon popped
Durant used Crunch on Fidgit
-> RNG roll for paralysis (1-1900 for full paralysis) -> 5378 (success)
-> RNG roll to crit (1-725 to crit) -> 242 (crit)
-> RNG roll to drop (1-2000 to drop) -> 4358 (no drop)
8[BP] + 1.5[Stat Dif.] + 3[Crit] + 3[Hustle] + 1.75[Boost Dif.] = 17.25, rounded to 17 damage, 6 energy
Klinklang used Mirror Shot on Fidgit
-> RNG roll for paralysis (1-1400 for full paralysis) -> 8497 (success)
-> RNG roll to hit (1-9600 to hit) -> 4694 (hit)
-> RNG roll to crit (1-725 to crit) -> 4819 (no crit)
-> RNG roll to drop (1-3100 to drop) -> 4226 (no drop)
7[BP] + 3[STAB] + 1.5[Stat Dif.] = 11.5, rounded to 12 damage, 4 energy
 
Taking this.

Spr_BW_Emmet.png


"Durant, Stone Edge that pestilential Volcarona thrice! Klinklang, Thunderbolt that Metagross thrice as well!"
 
632.png

Durant
HP: 35
EN: 83
5/4/1/2/109/1/3
Hustle
Occa Berry (3 uses)
+1 Attack
+1 Accuracy
PRZ (15%)
601.png

Klinklang
HP: 54
EN: 91
4/4/4/3/78/1/4
Clear Body
None
PRZ (10%)

376.png

100 HP
100 EN
Light Metal
5/5/2/4/70

637.png

100 HP
100 EN
Flame Body
1/3/6/4/100


Round 1
Volcarona used Heat Wave!
RNG Roll-To Hit(<=1100 miss): 407 Miss
Durant avoided the attack!
RNG Roll-To Hit(<=1100 miss): 5165 Hit
RNG Roll-To Crit(<=525 crit): 2231 No
RNG Roll-To Burn(<=1100 burn): 338 Yes
Klinklang was burned!
(10+3+4+2)*1.5=28.5 damage
-6 EN

Metagross used Earthquake!
RNG Roll-To Crit(<=525 crit): 9532 No
RNG Roll-To Crit(<=525 crit): 1700 No
10+1.5=11.5 damage(Durant)
(10+1.5+2)*1.5=20.25(Klinklang)
-7 EN

Durant used Stone Edge!
RNG Roll-To Attack(<=1400 no): 4293 Yes
RNG Roll-To Crit(<=1350 crit): 2935 No
RNG Roll-To activate Flame Body(<=2900 yes): 4142 No
(10+3+3)*2.25 + 1.75=37.25 damage
-7 EN

Klinklang used Thunderbolt!
RNG Roll-To Attack(<=900 no): 1053 Yes
RNG Roll-To Crit(<=725 crit): 1295 No
RNG Roll-To PAR(<=1100 yes): 3772 No
10 damage
-7 EN

Klinklang was hurt by its burn!

Round 2
Volcarona used Heat Wave!
RNG Roll-To Hit(<=1100 miss): 1271 Hit
RNG Roll-To Hit(<=1100 miss): 8081 Hit
RNG Roll-To Crit(<=525 crit): 9749 No
RNG Roll-To Crit(<=525 crit): 4629 No
RNG Roll-To Burn(<=900 yes): 82 Burn
Durant was burned!
Durant ate its Occa Berry!
Durant was cured of its burn!
(10+3+2+5.5)*1.5=30.75 damage(Durant)

Durant was KO'd!

(10+3+4+2)*1.5=28.5 damage
-10 EN

Klinklang was KO'd!

632.png

Durant
KO

601.png

Klinklang
KO


376.png

100 HP
93 EN
Light Metal
5/5/2/4/70

637.png

62 HP
84 EN
Flame Body
1/3/6/4/100
 
Spr_BW_Emmet.png


"Well, well challenger! You've managed to derail two of my Pokemon! Let's see how you fare against my other two! Go Galvantula and Crustle! You there! Speed up the train!"

"Crustle, attack with a Rock Wrecker(Volcarona)~Rock Blast(Volcarona)~Rock Wrecker(Volcarona)! If Volcarona successfully Protects, use Rock Polish the first time and push your actions down one slot, and on the second time it happens, use X-Scissor on Metagross!"

"Galvantula, use Thunder~Thunderbolt~Thunder on Volcarona! If Volcarona successfully protects, use Rain Dance the first time and push your actions down one slot, and Thunderbolt Metagross the second time it happens!
 
Let's see how you fare with no KO subs and Stealth Rock on your side!

Taiyo: Mega Flamethrower (G) - cooldown - Heat Wave
Hagane: Rock Slide - Rock Slide - Rock Slide
IF (Galvantula is KOed on A3) THEN (Use Reflect instead)
 
558.png

Crustle (M)
100 HP
100 EN
3/6/2/3/45

596.png

Galvantula(F)
100 HP
100 EN
3/1/5/2/108

376.png

100 HP
93 EN
Light Metal
5/5/2/4/70

637.png

62 HP
84 EN
Flame Body
1/3/6/4/100

Round 1
Crustle was hurt by Stealth Rock!
-15 HP

Galvantula was hurt by Stealth Rock!
-15 HP

Galvantula used Thunder!
RNG Roll-To Hit(<=800 miss): 905 Hit
RNG Roll-To Crit(<=725 crit): 5641 No
RNG Roll-To PAR(<=3100 yes): 1141 Yes
Volcarona was paralyzed!
12+3+1.5=16.5 damage
-7 EN

Metagross used Rock Slide!
RNG Roll-To Hit(<=600 miss): 3946 Hit
RNG Roll-To Hit(<=600 miss): 6970 Hit
RNG Roll-To Crit(<=525 crit): 6595 No
RNG Roll-To Crit(<=525 crit): 9401 No
RNG Roll-To Flinch(<=900 yes): 3641 No
(8+6+2)*1.5=24 damage(Galvantula)
(8-1+2-2)*1.5=10.5 damage(Crustle)
-6 EN

Crustle used Rock Wrecker!
RNG Roll-To Hit(<=900 miss): 3256 No
RNG Roll-To Crit(<=725 crit): 4068 No
(15+3)*2.25=40.5 damage
-9 EN

Volcarona used Flamethrower+Flamethrower(Combo)!
RNG Roll-To Attack(<=2600 PAR): 343 PAR
Volcarona was fully paralyzed!

Round 2
Galvantula used Thunderbolt!
RNG Roll-To Crit(<=725 crit): 1279 No
10+3+1.5=14.5 damage
-6 EN

Volcarona was KO'd!

Metagross used Rock Slide!
RNG Roll-To Hit(<=600 miss): 7349 Hit
RNG Roll-To Hit(<=600 miss): 2407 Hit
RNG Roll-To Crit(<=525 crit): 5392 No
RNG Roll-To Crit(<=525 crit): 9059 No
RNG Roll-To Flinch(<=900 yes): 4022 No
(8+6+2)*1.5=24 damage(Galvantula)
(8-1+2-2)*1.5=10.5 damage(Crustle)
-10 EN

Crustle used Rock Blast!
It failed!

Round 3
Galvantula used Thunder!
It failed!

Metagross used Rock Slide!
Metagross used Rock Slide!
RNG Roll-To Hit(<=600 miss): 4639 Hit
RNG Roll-To Hit(<=600 miss): 4575 Hit
RNG Roll-To Crit(<=525 crit): 6650 No
RNG Roll-To Crit(<=525 crit): 6150 No
RNG Roll-To Flinch(<=900 yes): 4746 No
(8+6+2)*1.5=24 damage(Galvantula)
(8-1+2-2)*1.5=10.5 damage(Crustle)
-14 EN

Crustle used Rock Wrecker!
It failed!



558.png

Crustle (M)
53 HP
91 EN
3/6/2/3/45

596.png

Galvantula(F)
13 HP
87 EN
3/1/5/2/108

376.png

100 HP
63 EN
Light Metal
5/5/2/4/70

637.png

KO

Engineer, send out your next mon and order.
 
-_____-

On the plus side, you forgot about Stealth Rock (15 DMG to Crustle and Galvantula)
4RWK7.gif

Shokoli, come back in!

Shokoli: Earth Power (G) - Reflect - Earth Power (C)
IF (G uses Protect A1) THEN (Swap A1 and A2)
IF (G uses Double Team) AND (You are to use Earth Power (G)) THEN (Use Sludge Wave instead)

Hagane: Psychic (C) - Rock Slide x2
IF (G uses Double Team) AND (Shokoli is to use Earth Power (G)) THEN (Use Bullet Punch (G) and push actions back)
IF (C uses Counter) AND (You are to use Rock Slide) THEN (Psychic (C) instead)
 
Spr_BW_Emmet.png


"Well well!"

"Crustle: Earthquakex3! Galvantula: Hyper Beam~Hidden Power Fidgit~Hyper Beam Fidgit! If Fidgit is KO'd, Galvantula, replace all remaining actions with Thunder Metagross!"


558.png

Crustle (M)
53 HP
91 EN
3/6/2/3/45

596.png

Galvantula(F)
13 HP
87 EN
3/1/5/2/108


376.png

100 HP
63 EN
Light Metal
5/5/2/4/70

4RWK7.gif

Fidgit
47 HP
92 EN
3/4/4/3/91
Prankster
Soft Sand

Round 1
Galvantula used Hyper Beam!
RNG Roll-To Hit(<=900 miss): 3191 Hit
RNG Roll-To Crit(<=725 crit): 28 Crit
RNG Roll-To Lower SpD(<=1100 yes): 6983 No
15+3+3=21 damage
-10 EN

Fidgit used Earth Power!
RNG Roll-To Crit(<=525 crit): 2686 No
RNG Roll-To Lower SpD(<=900 yes): 9012 No
10+3+3+4=20 damage
-6 EN

Galvantula was KO'd!

Metagross used Psychic!
RNG Roll-To Crit(<=525 crit): 2460 No
RNG Roll-To Lower SpD(<=900 yes): 4236 No
11+3-2-1.5=10.5 damage
-8 EN

Crustle used Earthquake!
RNG Roll-To Crit(<=725 crit): 7154 No
RNG Roll-To Crit(<=725 crit): 5512 No
(7.5+3-1.5)*1.5=13.5 damage
(7.5+3-3)*1.5=11.25 damage
-7 EN

Round 2
Fidgit used Reflect!
A wondrous wall of light was set up!
-8 EN

Metagross used Rock Slide!
RNG Roll-To Hit(<=600 miss): 2675 Hit
RNG Roll-To Crit(<=525 crit): 8882 No
RNG Roll-To Flinch(<=900 yes): 9268 No
(8-1+2-2)*1.5=10.5 damage(Crustle)
-6 EN

Crustle used Earthquake!
RNG Roll-To Crit(<=725 crit): 3113 No
RNG Roll-To Crit(<=725 crit): 5874 No
(3.75+3-1.5)*1.5=7.875 damage
(3.75+3-3)*1.5=5.625 damage
-11 EN

Round 3
Fidgit used Earth Power!
RNG Roll-To Crit(<=525 crit): 5264 No
RNG Roll-To Lower SpD(<=900 yes): 8120 No
10+3+4+1.5=18.5 damage
-6 EN

Metagross used Rock Slide!
RNG Roll-To Hit(<=600 miss): 1853
RNG Roll-To Crit(<=525 crit): 333 crit
A critical hit!
RNG Roll-To Flinch(<=900 flinch): 4647
(8-1+2-2+3)*1.5=14.5 damage(Crustle)
-10 EN

Crustle was KO'd!

558.png

KO

596.png

Galvantula(F)
KO


376.png

83 HP
39 EN
Light Metal
5/5/2/4/70
Reflect(3A)

4RWK7.gif

Fidgit
5 HP
80 EN
3/4/4/3/91
Prankster
Reflect(3A)

Spr_BW_Emmet.png


"Congratulations! Though don't expect a win the next time you board this train..."

Rewards
Destiny Warrior: 9 UC
Flamestrike: 15 UC
Engineer Pikachu: 11 CC
Rotom-W: 16 MC, 2 KOC
Fidgit: 12 MC, 5 KOC
Volcarona: 3 MC, 2 KOC
Metagross: 3 MC, 1 KOC
 
...aaand, let's continue the Doubles streak.

Mode: Doubles
Thread: Thread

Abilities:
Fidgit:
Prankster
Rotom: Levitate [Trait]
Volcarona: Flame Body; Levitate [Trait]
Metagross: Light Metal

Items:
Fidgit: Exp Share
Rotom: Magnet ENGEDIT: +Rotom Washer
Volcarona: Expert Belt
Metagross: Expert Belt

4RWK7.gif

Fidgit (Shokoli) (F)
Nature: Quiet (SpA increased by *, -10% Evasion, Speed decreased by 15%)

Abilities:
Persistent:
(Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (Unlocked): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats: 95 / 76 / 109 / 90 / 80 / 105

HP: 100
Atk: *** (3)
Def: **** (4)
SpA+: **** (4)
SpD: *** (3)
Spe-: 91 (105 / 1.15)

Size Class: 2
Weight Class: 4
Base Rank Total: 20

Evolution Counter: 6 / 6
Move Counter: 3
Dream Counter: 5 / 5

Attacks:
Gust
Tailwind
Comet Punch
Helping Hand
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Magic Room
Wonder Room
Circle Throw
Clear Smog
Wide Guard
Razor Wind
Body Slam
Sludge Bomb
Toxic Spikes
Gravity
Heal Block
Me First
Air Slash
Lucky Chant
Earth Power

Acid Spray
After You
Disable (#)
Entrainment
Folow Me
Gastro Acid
Haze
Heal Pulse
Icy Wind
Metronome
Mimic
Spikes
Stealth Rock (#)
Wish (#)

Block
Swift
Twister

Toxic
Venom Shock
Sunny Day
Taunt (#)
Light Screen
Protect
Rain Dance
Telekinesis
Safeguard
Smack Down
Earthquake
Dig
Shadow Ball (#)
Double Team
Reflect (#)
Sludge Wave
Torment
Rest
Low Sweep
Acrobatics
Stone Edge
Struggle Bug
Rock Slide
U-turn
Substitute

Endure

Move Count: 68
479.png

Rotom (Warusa) (U)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Obtained Formes:
479-wash.png


Type: Electric / Ghost; Electric / Fire; Electric / Grass; Electric / Flying; Electric / Ice; Electric / Water
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Standard Stats: 50 / 50 / 77 / 95 / 77 / 91

HP: 90
Atk-: * (1)
Def: *** (3)
SpA+: **** (4)
SpD: ***
SpD: 91

Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

Appliance Stats: 50 / 65 / 107 / 105 / 107 / 86

HP: 90
Atk-: ** (2)
Def: **** (4)
SpA+: ***** (5)
SpD: **** (4)
Spe: 86

Toaster Appliance
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

Mower Appliance
Size Class: 2 (1.3m)
Weight Class: 3 (25.3 kg)
Base Rank Total: 20

Fridge Appliance
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

Fan Appliance
Size Class: 1 (0.8m)
Weight Class: 2 (10.3kg)
Base Rank Total: 20

Washer Appliance
Size Class: 3 (1.8m)
Weight Class: 4 (50.3kg)
Base Rank Total: 20

Evolution Counter: Not Applicable.
Move Counter: 0
Dream Counter: Not Applicable.

Attacks:
Trick
Astonish
Thunder Wave
ThunderShock | Overheat | Leaf Storm | Blizzard | Air Slash | Hydro Pump
Confuse Ray
Uproar
Double Team
Shock Wave
Ominous Wind
Substitute
Electro Ball
Hex
Charge
Discharge

Spite
Sucker Punch
Pain Split
Signal Beam

Toxic
Hidden Power [Fighting 7]
Light Screen (#)
Protect
Thunderbolt
Shadow Ball
Double Team
Reflect (#)
Will-o-Wisp (#)
Flash

Snatch
Endure

Move Count: 30
637.png

Volcarona (Taiyo) (F)
Nature: Timid (+15% Speed, +15% [15.201%] Accuracy, Attack decreased by *)

Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats: 85 / 60 / 65 / 135 / 105 / 100

HP: 100
Atk-: * (1)
Def: *** (3)
SpA: ***** (5)
SpD: **** (4)
Spe+: 115 (100 * 1.15)

Size Class: 3
Weight Class: 3
Base Rank Total: 22

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5

Attacks:
Ember
String Shot
Leech Life
Take Down
Flame Charge
Bug Bite
Double-Edge
Flame Wheel
Amnesia
Thrash
Flare Blitz
Gust
Fire Spin
Whirlwind
Silver Wind
Quiver Dance
Heat Wave
Bug Buzz
Rage Powder
Hurricane
Fiery Dance

Endure (#)
Foresight
Morning Sun (#)
Zen Headbutt (#)

Toxic
Hidden Power [Water 7]
Sunny Day (#)
Hyper Beam
Light Screen
Protect
Safeguard
SolarBeam (#)
Psychic
Double Team
Flamethrower
Fire Blast
Rest
Overheat
Will-o-Wisp (#)
Acrobatics
Struggle Bug
U-Turn
Substitute
Fly

Move Count: 45
376.png

Metagross (Hagane) (U)
Nature: Careful (Special Defense increased by *, Special Attack decreased by *)

Type: Steel / Psychic
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (Unlocked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats: 80 / 135 / 130 / 95 / 90 / 70

HP: 100
Atk: ***** (5)
Def: ***** (5)
SpA-: ** (2)
SpD+: **** (4)
Spe: 70

Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: 5 / 5

Levitate: The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.

Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Bullet Punch
Meteor Mash
Pursuit
Psychic
Iron Defense
Agility
Hammer Arm
Zen Headbutt
Hyper Beam

Block
Body Slam
DynamicPunch
Endure
Fury Cutter
Gravity
Headbutt (#)
Ice Punch
Icy Wind
Iron Head (#)
Mimic
Mud-Slap
Signal Beam
Swift
ThunderPunch
Trick
Zen Headbutt (#)

Psyshock
Toxic
Hidden Power [Fire 6]
Light Screen
Protect
Telekinesis
Rain Dance
Frustration
Earthquake
Return
Shadow Ball
Brick Break
Double Team
Reflect
Sludge Bomb
Rock Tomb
Aerial Ace
Rest
Explosion
Giga Impact
Rock Polish
Bulldoze
Rock Slide
Grass Knot
Swagger
Substitute
Flash Cannon
Rock Smash
Cut

Stealth Rock
Sleep Talk
Flash

Move Count: 63

Spr_BW_Infielder.png


Infielder Alex wants to battle!

"Let's pitch our way to a victory!"

RNG Rolls(Pokemon): 27/40, 9/40

566.png

Archen (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Rock / Flying
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Defeatist:
(Innate) The Pokemon tires from prolonged battles easily, and deals 3 less damage once below 50% of its maximum HP. Once Faint-Hearted is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Faint-Hearted's effects will disappear.

Item:
Flying Gem

Stats:
HP: 90
Atk+: 5
Def: 2
SpA-: 2
SpD: 2
Spe: 70
SC: 1
WC: 1
BST: 16

Attacks:
Quick Attack
Leer
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
AncientPower
Agility
Quick Guard

Bite
Head Smash
Knock Off

Hone Claws
Dragon Claw
Taunt
Earthquake
Dig
Sandstorm
Acrobatics
Shadow Claw
Rock Polish
Stone Edge
Bulldoze
Rock Slide
523.png

Zebstrika (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Electric Gem

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 2
SpD: 3
Spe: 116
SC: 4
WC: 4
BST: 20

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark

Double Kick
Screech
Rage

Hidden Power Water 7
Return
Facade
Giga Impact
Flash
Thunder Wave
Wild Charge

RNG Roll-Ability: 2/3

"Use Motor Drive Zebstrika!"

Zebstrika: Giga Impact Rotom~Wild Charge Rotom~Giga Impact Rotom
IF Rotom uses Protect successfully, THEN shift target to Fidgit if on A1 or A3, else use Flame Charge Fidgit
IF Rotom is KO'd, shift all remaining actions to target Fidgit.

Archen: Stone Edge Rotom~Rock Slide~Stone Edge Rotom
IF Rotom uses Protect successfully, THEN shift target to Fidgit if on A1 or A3.
IF Rotom is KO'd, shift all remaining actions to target Fidgit.

IF Rotom uses Protect successfully, THEN shift target to Fidgit.
 
Funnily enough, this completely ruins my strategy. Oh well.

4RWK7.gif

Shokoli: Earth Power (Z) x3
479-wash.png

Warusa: Hydro Pump (Z) - Shadow Ball (Z) x2
IF (Hydro Pump misses on A1) THEN (Use Protect - Hydro Pump on A2 and A3 instead)
 
RNG Adjust: 2%

566.png

Archen (F)
90 HP
100 EN
5/2/2/2/70
Flying Gem

523.png

Zebstrika (F)
100 HP
100 EN
5/3/2/3/116
Electric Gem

4RWK7.gif

Fidgit(Shokoli) (F)
100 HP
100 EN
3/4/4/3/91
Prankster
Exp. Share

479-wash.png

Rotom (Warusa) (U)
90 HP
100 EN
2/4/5/4/86
Magnet

Round 1
Zebstrika used Giga Impact!
RNG Roll-To Hit(<=300 miss): 1606 Hit
RNG Roll-To Crit(<=825 crit): 2187 No
15+1.5=16.5 damage
-10 EN

Fidgit used Earth Power!
RNG Roll-To Crit(<=425 crit): 3553 No
RNG Roll-To Lower SpD(<=800 no): 1542 No
(9+3+1.5)=21.75 damage
-5 EN

Rotom used Hydro Pump!
RNG Roll-To Hit(<=2200 miss): 475 Miss
But it missed!
-7 EN

Archen used Stone Edge!
RNG Roll-To Hit(<=1800 miss): 2914 No
RNG Roll-To Crit(<=1450 crit): 1175 Crit
A critical hit!
10+3+3+1.5=17.5 damage
-6 EN

Round 2
Rotom used Protect!
Rotom protected itself!
-7 EN

Zebstrika used Wild Charge!
Fidgit is immune to the attack!
-5 EN

Fidgit used Earth Power!
RNG Roll-To Crit(<=425 crit): 1147 No
RNG Roll-To Lower SpD(<=800 no): 7774 No
(9+3+1.5)=21.75 damage
-9 EN

Archen used Rock Slide!
RNG Roll-To Hit(<=300 miss): 7597 Hit
RNG Roll-To Hit(<=300 miss): 7523 Hit
RNG Roll-To Crit(<=825 crit): 1341 No
RNG Roll-To Crit(<=825 crit): 2914 No
Rotom protected itself!
(6+3+1.5)/1.5=7 damage
-4 EN(Rotom)
-5 EN(Archen)

Round 3
Zebstrika used Giga Impact!
RNG Roll-To Hit(<=300 miss): 6813 Hit
RNG Roll-To Crit(<=825 crit): 4219 No
15+1.5=16.5 damage
-10 EN

Fidgit used Earth Power!
RNG Roll-To Crit(<=425 crit): 4392 No
RNG Roll-To Lower SpD(<=800 no): 4609 No
(9+3+1.5)=21.75 damage
-13 EN

Rotom used Hydro Pump!
RNG Roll-To Hit(<=2200 miss): 7297 Hit
RNG Roll-To Crit(<=425 crit): 120 Crit
A critical hit!
12+3+3+3=21 damage
-7 EN

Archen used Stone Edge!
Archen used Stone Edge!
RNG Roll-To Hit(<=1800 miss): 4216 Hit
RNG Roll-To Crit(<=1450 crit): 1176 Crit
A critical hit!
10+3+3+1.5=17.5 damage
-6 EN

566.png

Archen (F)
90 HP
83 EN
5/2/2/2/70
Flying Gem

523.png

Zebstrika (F)
14 HP
75 EN
5/3/2/3/116
Electric Gem

4RWK7.gif

Fidgit(Shokoli) (F)
93 HP
73 EN
3/4/4/3/91
Prankster
Exp. Share

479-wash.png

Rotom (Warusa) (U)
22 HP
75 EN
2/4/5/4/86
Magnet
 
Hmm, let's go with...?

4RWK7.gif

Shokoli: Earthquake - Heal Pulse (W) - Smack Down (A)
IF (You are to use Smack Down) AND (A uses Evasive Agility successfully) THEN (Rock Slide and push actions back)
IF (A uses Taunt on you A1) THEN (Use Smack Down (A) - Earthquake for A2 and A3)
IF (W is KOed on A2) THEN (Smack Down (A) instead and make A3 Earthquake)
479-wash.png

Warusa: Hydro Pump (Z) x3
IF (Z uses a combo that involves Quick Attack on you A1) THEN (Protect instead)
IF (You are to target A) AND (A uses Evasive Agility successfully) THEN (Discharge instead)
IF (Z faints) THEN (Use Thunderbolt (A) for the remainder of your actions)
 
Spr_BW_Infielder.png


"Time for an all out assault!"

Zebstrika: Wild Charge Rotom(GEM in case I have to mention it)~Hidden Power Fidgit~Hidden Power Fidgit

Archen: Rock Slide~Earthquake~Earthquake
IF Rotom is KO'd before you move A1, THEN change A1 to Earthquake.
 
566.png

Archen (F)
90 HP
83 EN
5/2/2/2/70
Flying Gem

523.png

Zebstrika (F)
14 HP
75 EN
5/3/2/3/116
Electric Gem(4)

4RWK7.gif

Fidgit(Shokoli) (F)
93 HP
73 EN
3/4/4/3/91
Prankster
Exp. Share

479-wash.png

Rotom (Warusa) (U)
22 HP
75 EN
2/4/5/4/86
Magnet

Round 1
Zebstrika used Wild Charge!
The Electric Gem activated!
RNG Roll-To Crit(<=825 crit): 7618 No
9+3+3+1.5=16.5 damage
-5 EN

Fidgit used Earthquake!
RNG Roll-To Crit(<=425 crit): 5358 No
(7.5+3)*1.5=15.75 damage
-6 EN

Zebstrika was KO'd!

Rotom used Thunderbolt!
RNG Roll-To Crit(<=425 crit): 2838 No
RNG Roll-To PAR(<=800 PAR): 3634 No
(10+3+4.5)*1.5+4=30.25 damage
-6 EN

Archen used Rock Slide!
RNG Roll-To Hit(<=300 miss): 6708 Hit
RNG Roll-To Hit(<=300 miss): 9143 Hit
RNG Roll-To Crit(<=825 crit): 548 Crit
A critical hit!
RNG Roll-To Crit(<=825 crit): 4031 No
(6+3+3+1.5)/1.5=9 damage(Fidgit)
6+3+1.5=10.5 damage(Rotom)
-5 EN

Rotom was KO'd!

Round 2
Fidgit used Smack Down!
RNG Roll-To Crit(<=425 crit): 5906 No
(5+1.5)*1.5=9.75 damage
Archen fell to the ground!
-3 EN

Archen used Earthquake!
RNG Roll-To Crit(<=825 crit): 2812 No
(10+1.5)*1.5=17.25 damage
-7 EN

Round 3
Fidgit used Earthquake!
RNG Roll-To Crit(<=425 crit): 3838 No
(10+3+1.5)*1.5=21.75 damage
-6 EN

Archen used Earthquake!
RNG Roll-To Crit(<=825 crit): 6779 No
(10+1.5)*1.5-3=14.25 damage
-9 EN

566.png

Archen (F)
28 HP
62 EN
5/2/2/2/70
Flying Gem(5)
Smacked Down(4A)

523.png

Zebstrika (F)
KO

4RWK7.gif

Fidgit(Shokoli) (F)
53 HP
58 EN
3/4/4/3/91
Prankster
Exp. Share

479-wash.png

Rotom (Warusa) (U)
KO
 
Spr_BW_Infielder.png


"Hooray...."

Archen: Ultra Dig~cooldown(Earthquake)~Ultra Dig
IF Fidgit uses (self-protecting move) successfully, THEN replace that action with chill, AND slide actions down 1 slot UNLESS a Combination Attack was used the previous action.
IF Fidgit Disables Dig before you attack on A3, replace that action with Ultra Earthquake.
 
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