Battle Subway Challenge: Flamestrike

"That Grass Knot will hurt a lot if we get hit by it, so let's avoid it! First though, hit it hard with a Stone Edge while it uses Work Up. Next, Protect on the Grass Knot! Finally, use Iron Defense and laugh as he fails to even scratch your Sturdy exterior with that unboosted Revenge!"

Summary:
Stone Edge -> Protect -> Iron Defense
 

Dewott

HP: 100
EN: 100
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: N/A
OTHR: N/A


Shellstrike
HP: 100
EN: 100
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Dewott used Work Up!
Stat Change: +1 Atk, +1 SpA
-7 energy
Shellstrike used Stone Edge!
RNG Roll (To-Hit) [<=800 Hit]: 478/1000 (Hit)
RNG Roll (To-Crit) [<=125 Crit]: 302/1000 (No)
(10+3+4.5) x 1.0 = 17.5 ~ 18 damage
-7 energy

Action 2:

Shellstrike used Protect!
Success
-7 energy
Dewott used Grass Knot!
Miss
(8-1) x 2.25 + 1.5 = 17.25 ~ 17 damage
-6 energy (Shellstrike)
-6 energy (Dewott)

Action 3:

Shellstrike used Iron Defense!
Stat Change: +2 Def
-7 energy
Dewott used Revenge!
RNG Roll (To-Crit) [<=63 Crit]: 959/1000 (No)
(6-1.5-1) x 1.5 - 3 + 1.5 = 3.75 ~ 4 damage
-8 energy

Dewott

HP: 82
EN: 89
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: +1 Atk, +1 SpA
OTHR: N/A


Shellstrike
HP: 96
EN: 73
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: +2 Def
OTHR: N/A

Arena: N/A

Turn Order:

Flamestrike issues actions.
Psychic Aladdin issues actions.
REFEREE
 
"Alright Shellstrike, keep up the good work! Start off with a powerful Stone Edge, then follow that up with an Earthquake, then finish off with another Stone Edge! Use Protect to block a single Grass Knot!"

Summary:
Stone Edge -> Earthquake -> Stone Edge
Replace any one action with Protect if he uses Grass Knot that action
 

Dewott

HP: 82
EN: 89
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: +1 Atk, +1 SpA
OTHR: N/A


Shellstrike
HP: 96
EN: 73
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: +2 Def
OTHR: N/A

Arena: N/A

Action 1:

Shellstrike used Protect!
Success
-7 energy
Dewott used Grass Knot!
Miss
(8-1) x 2.25 + 1.5 = 17.25 ~ 17 damage
-6 energy (Shellstrike)
-6 energy (Dewott)

Action 2:

Dewott used Grass Knot!
RNG Roll (To-Crit) [<=63 Crit]: 835/1000 (No)
(8-1) x 2.25 + 1.5 = 17.25 ~ 17 damage
-6-4 energy
Shellstrike used Earthquake!
RNG Roll (To-Crit) [<=63 Crit]: 276/1000 (No)
(10+4.5) x 1.0 = 14.5 ~ 15 damage
-7 energy

Action 3:

Dewott used Grass Knot!
RNG Roll (To-Crit) [<=63 Crit]: 644/1000 (No)
(8-1) x 2.25 + 1.5 = 17.25 ~ 17 damage
-6-8 energy
Shellstrike used Stone Edge!
RNG Roll (To-Hit) [<=800 Hit]: 504/1000 (Hit)
RNG Roll (To-Crit) [<=125 Crit]: 561/1000 (No)
(10+3+4.5) x 1.0 = 17.5 ~ 18 damage
-7 energy

Dewott

HP: 49
EN: 59
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: N/A
OTHR: N/A


Shellstrike
HP: 62
EN: 46
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: +1 Def
OTHR: N/A

Arena: N/A

Turn Order:

Psychic Aladdin issues actions.
Flamestrike issues actions.
REFEREE
 

"I predict that you will mix this round up a bit to take down the enemy!"

Scald ~ Grass Knot ~ Grass Knot
IF (Shellstrike attempts Bide) THEN (Replace actions after Bide with Work Up)
 
"Hmm, well we don't have to worry about that Scald burning us thanks to our berry, so let's keep up the assault! Start off with an Earthquake, then a Crunch! Finish off with another Earthquake! We won't finish this round, but we'll set him up to finish him off next round!"

Summary:
Earthquake -> Crunch -> Earthquake
 

Dewott

HP: 49
EN: 59
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: N/A
OTHR: N/A


Shellstrike
HP: 62
EN: 46
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: +1 Def
OTHR: N/A

Arena: N/A

Action 1:

Dewott used Scald!
RNG Roll (To-Crit) [<=63 Crit]: 173/1000 (No)
(8+3-1) x 1.0 = 10 damage
RNG Roll (To-Burn) [<=300 Burn]: 579/1000 (No)
-6 energy
Shellstrike used Earthquake!
RNG Roll (To-Crit) [<=63 Crit]: 825/1000 (No)
(10+4.5) x 1.0 = 14.5 ~ 15 damage
-7 energy

Action 2:

Dewott used Grass Knot!
RNG Roll (To-Crit) [<=63 Crit]: 835/1000 (No)
(8-1) x 2.25 = 15.75 ~ 16 damage
-6 energy
Shellstrike used Crunch!
RNG Roll (To-Crit) [<=125 Crit]: 472/1000 (No)
(8+4.5) x 1.0 = 12.5 ~ 13 damage
RNG Roll (To-DefDrop) [<=200 DefDrop]: 237/1000 (No)
-6 energy

Action 3:

Dewott used Grass Knot!
RNG Roll (To-Crit) [<=63 Crit]: 835/1000 (No)
(8-1) x 2.25 = 15.75 ~ 16 damage
-6-4 energy
Shellstrike used Earthquake!
RNG Roll (To-Crit) [<=63 Crit]: 730/1000 (No)
(10+4.5) x 1.0 = 14.5 ~ 15 damage
-7 energy

Dewott

HP: 6
EN: 37
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: N/A
OTHR: N/A


Shellstrike
HP: 20
EN: 26
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Flamestrike issues actions.
Psychic Aladdin issues actions.
REFEREE
 
"Time to finish this off! Lead off which an Aqua Jet, which should finish it off! If not, just keep using it till it faints!"

Summary:
Aqua Jet -> Aqua Jet -> Aqua Jet
 

Dewott

HP: 6
EN: 37
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: N/A
OTHR: N/A


Shellstrike
HP: 20
EN: 26
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Shellstrike used Aqua Jet!
RNG Roll (To-Crit) [<=63 Crit]: 197/1000 (No)
(4+3+4.5) x 0.67 = 7.705 ~ 8 damage
-3 energy
Dewott fainted!

Dewott

HP: KO
EN: KO
SPE: 60
NATR: Naughty
ABIL: Shell Armor
ITEM: Wacan Berry
STAT: N/A
OTHR: N/A


Shellstrike
HP: 20
EN: 23
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Flamestrike's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE
 
Battle 3


Team Plasma Grunt Alexis wants to fight!
"I may not have a job, but I can still fight!"

Format: 1v1 Singles
RNG Adjust: 1%

RNG roll(s) for Pokemon:
37/40

Pokemon:

Heatmor (F)

Nature: Mild
+1 SpA, -1 Def

Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Gluttony:
(Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Flash Fire:
(Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

White Smoke (DW):
(Innate) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Initimidate, etc.)

Item:
Air Balloon

Stats:
HP: 100
Atk: 4
Def-: 2
SpA+: 5
SpD: 3
Spe: 65

Attacks:
Incinerate
Lick
Odor Sleuth
Bind
Fury Swipes
Bug Bite
Inferno

Curse
Heat Wave
Sucker Punch

Hone Claws
Hidden Power Ground 7
Sunny Day
SolarBeam
Dig
Flamethrower
Fire Blast
Focus Blast
Incinerate
Will-o-Wisp

Turn Order:

Flamestrike sends out the first Pokemon in his challenge list.
Team Plasma Grunt Alexis sends out his Pokemon and issues actions.
Flamestrike issues actions.
REFEREE
 

"I have to make money somehow! Go, Heatmor!"

RNG roll for ability:
3/3

"Use your White Smoke ability!"


Heatmor (F)
Ability: White Smoke
Item: Air Balloon

"Heatmor, get rid of his Berry and then burn him to bring him down to size!"

Bug Bite ~ Will-O-Wisp ~ Sunny Day
IF (Carracosta Protects against Bug Bite or Will-O-Wisp) THEN (Replace remaining actions with Sunny Day followed by SolarBeam)
 
"Alright Shellstrike, lead off with a Protect to prevent that Bug Bite, then replace the incoming Sun with a Rain Dance! Finish off with a boosted Waterfall while he hits you with a weakened SolarBeam!"

Summary:
Protect -> Rain Dance -> Waterfall
 

Heatmor

HP: 100
EN: 100
SPE: 65
NATR: Mild
ABIL: White Smoke
ITEM: Air Balloon
STAT: N/A
OTHR: N/A


Shellstrike
HP: 100
EN: 100
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Shellstrike used Protect!
Success
-7 energy
Heatmor used Bug Bite!
Miss
(6-1.5) x 1.0 = 4.5 ~ 5 damage
-2 energy (Shellstrike)
-4 energy (Heatmor)

Action 2:

Heatmor used Sunny Day!
Success
-9 energy
Shellstrike used Rain Dance!
Success
-9 energy

Action 3:

Heatmor used SolarBeam!
Charge-up
Shellstrike used Waterfall!
RNG Roll (To-Crit) [<=53 Crit]: 354/1000 (No)
(8+3+3+4.5) x 1.5 = 27.75 ~ 28 damage
RNG Roll (To-Flinch) [<=190 Flinch]: 467/1000 (No)
Heatmor's Air Balloon popped
-8 energy
Heatmor used SolarBeam!
RNG Roll (To-Crit) [<=73 Crit]: 860/1000 (No)
(6+3-1) x 2.25 = 18 damage
-8 energy

Heatmor

HP: 72
EN: 79
SPE: 65
NATR: Mild
ABIL: White Smoke
ITEM: N/A
STAT: N/A
OTHR: N/A


Shellstrike
HP: 82
EN: 74
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: Rain (5r)

Turn Order:

Flamestrike issues actions.
Team Plasma Grunt Alexis issues actions.
REFEREE
 
"Ok Shellstrike, we have to be careful here. Lead off with a Stone Edge, follow it up with a Waterfall, then finish up with another Stone Edge. But every time he uses Sunny Day make sure to switch to a Rain Dance to counter it. We can't let him use a full power SolarBeam!"

Summary:
Stone Edge -> Waterfall -> Stone Edge
Any time he uses Sunny Day replace that action with Rain Dance
 

Heatmor

HP: 72
EN: 79
SPE: 65
NATR: Mild
ABIL: White Smoke
ITEM: N/A
STAT: N/A
OTHR: N/A


Shellstrike
HP: 82
EN: 74
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: Rain (5r)

Action 1:

Heatmor used Dig!
Underground
Shellstrike used Stone Edge!
Miss due to Dig evasion / Speed difference
-7 energy
Heatmor used Dig!
RNG Roll (To-Crit) [<=73 Crit]: 935/1000 (No)
(8-1.5-1) x 1.5 = 8.25 ~ 8 damage
-6 energy

Action 2:

Heatmor used Sunny Day!
Success
-9 energy
Shellstrike used Rain Dance!
Success
-9 energy

Action 3:

Heatmor used Dig!
Underground
Shellstrike used Stone Edge!
Miss due to Dig evasion / Speed difference
-7 energy
Heatmor used Dig!
RNG Roll (To-Crit) [<=73 Crit]: 631/1000 (No)
(8-1.5-1) x 1.5 = 8.25 ~ 8 damage
-6 energy

Heatmor

HP: 72
EN: 58
SPE: 65
NATR: Mild
ABIL: White Smoke
ITEM: N/A
STAT: N/A
OTHR: N/A


Shellstrike
HP: 66
EN: 51
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: Rain (5r)

Turn Order:

Team Plasma Grunt Alexis issues actions.
Flamestrike issues actions.
REFEREE
 

"Heatmor, try and prepare for his tricks! If we can hold out, we can do this!"

Focus Blast ~ Sunny Day ~ Focus Blast
IF (Shellstrike attempts Water-type attack in rain) THEN (Use Sunny Day over action and make following action SolarBeam)
 
"Alright Shellstrike, we can end this this round with a bit of luck! He won't be avoiding our Stone Edge with a Dig this time, then follow it up with another Earthquake! One final Stone Edge should finish him off!"

Summary:
Stone Edge -> Earthquake -> Stone Edge
 

Heatmor

HP: 72
EN: 58
SPE: 65
NATR: Mild
ABIL: White Smoke
ITEM: N/A
STAT: N/A
OTHR: N/A


Shellstrike
HP: 66
EN: 51
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: Rain (5r)

Action 1:

Heatmor used Focus Blast!
RNG Roll (To-Hit) [<=710 Hit]: 282/1000 (Hit)
RNG Roll (To-Crit) [<=73 Crit]: 264/1000 (No)
(12+3-1) x 1.5 = 21 damage
RNG Roll (To-Drop) [<=110 Drop]: 825/1000 (No)
-6 energy
Shellstrike used Stone Edge!
RNG Roll (To-Hit) [<=790 Hit]: 150/1000 (Hit)
RNG Roll (To-Crit) [<=115 Crit]: 835/1000 (No)
(10+3+4.5) x 1.5 = 26.25 ~ 26 damage
-7 energy

Action 2:

Heatmor used Sunny Day!
Success
-9 energy
Shellstrike used Earthquake!
RNG Roll (To-Crit) [<=53 Crit]: 289/1000 (No)
(10+4.5) x 1.5 = 21.75 ~ 22 damage
-7 energy

Action 3:

Heatmor used Focus Blast!
RNG Roll (To-Hit) [<=710 Hit]: 577/1000 (Hit)
RNG Roll (To-Crit) [<=73 Crit]: 54/1000 (Yes)
(12+3+3-1) x 1.5 = 25.5 ~ 26 damage
RNG Roll (To-Drop) [<=110 Drop]: 975/1000 (No)
-6 energy
Shellstrike used Stone Edge!
RNG Roll (To-Hit) [<=790 Hit]: 547/1000 (Hit)
RNG Roll (To-Crit) [<=115 Crit]: 26/1000 (Yes)
(10+3+3+4.5) x 1.5 = 30.75 ~ 30 damage
-7 energy
Heatmor fainted!

Heatmor

HP: KO
EN: KO
SPE: 65
NATR: Mild
ABIL: White Smoke
ITEM: N/A
STAT: N/A
OTHR: N/A


Shellstrike
HP: 19
EN: 30
SPE: 32
NATR: Adamant
ABIL: Sturdy
ITEM: Rawst Berry
STAT: N/A
OTHR: N/A

Arena: Sun (5r)

Turn Order:

Flamestrike's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE
 

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