Battle Subway Challenge: rewindman

531.png

Audino (M)
HP: 67
EN: 48
SPE: 42
NATR: Quiet
ABIL: Klutz
ITEM: Expert Belt
STAT: -10% Eva, -1 Atk (LOCKED)
OTHR: N/A

373.png

Saffron (F)
HP: 50
EN: 51
SPE: 100
NATR: Mild
ABIL: Intimidate
ITEM: Cheri Berry (2)
STAT: N/A
OTHR: Frozen (1a)

Arena: Trick Room (2r)

Action 1:

Audino used Substitute!
Substitute: 20
-20 HP
-18 energy
Saffron is frozen solid!

Action 2:

Audino used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 987/1000 (No)
(10+2+0) x 2.25 = 27 damage
RNG Roll (To-Freeze) [<=100 Yes]: 216/1000 (Yes)
-7 energy
Saffron thawed out!
Saffron used Fly!
RNG Roll (To-Crit) [<=63 Yes]: 72/1000 (No)
(9+3+3) = 15 damage
Substitute: 5
-6 energy

Action 3:

Audino used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 774/1000 (No)
(10+2+0) x 2.25 = 27 damage
RNG Roll (To-Freeze) [<=100 Yes]: 151/1000 (No)
-11 energy
Saffron fainted!
531.png

Audino (M)
HP: 47
EN: 12
SPE: 42
NATR: Quiet
ABIL: Klutz
ITEM: Expert Belt
STAT: -10% Eva, -1 Atk (LOCKED)
OTHR: Substitute: 5

373.png

Saffron (F)
HP: KOed
EN: KOed
SPE: 100
NATR: Mild
ABIL: Intimidate
ITEM: Cheri Berry (2)
STAT: N/A
OTHR: Frozen (1a)

Arena: Trick Room (2r)

Turn Order:

rewindman defeated.
Challenge ended.

-----------

HGSS_Lass.png

"I'm totally sorry about the hax, but... you know the saying, hax happens. Good run and cya next time!"

Rewards
rewindman:
- Saffron: 3 MCs
Flora: 2+(2) = 4 BTs
 
Challenge 4:
Challenging one more time
Mode:Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3449449&page=4

Chosen Abilities:
Porygon-Z: Adaptability
Tomohawk: Prankster
Metagross: Clear Body


Chosen Items:
Porygon-Z: Expert Belt
Tomohawk: Leppa Berry
Metagross: Light Clay

474.png

Porygon-Z [Mac]
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Adaptability: Type: Innate
The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Download: Type: Innate
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
Analytic: (Dreamworld) Type: Can be Enabled
If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.


HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 76 (-)

EC: 9/9
MC: 1
DC: 5/5

Attacks:
Trick Room
Nasty Plot
Conversion
Conversion2
Tackle
Sharpen
Agility
Psybeam
Recover
Magnet Rise
Signal Beam
Tri Attack
Magic Coat
Discharge
Hyper Beam

Thunderbolt
Ice Beam
Flamethrower
Substitute
Return
Giga Impact
Protect

Endure
TomoM.png

Tomohawk[Chai] (M)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Sunny Day
Aura Sphere
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Air Slash
Hurricane
Heat Wave
Earthpower

Roost
Yawn
Confuse Ray

Taunt
Toxic
Reflect
Hidden Power (Ice 7)
Substitute
Solar Beam
376.png

Metagross [Hyperion] (N/A)
Nature: Adamant

Type:
[Steel]: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
[Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 70

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species allowing it to attack more swiftly, but can take damage just as well and suffers only a minor degree more knockback.

Attacks:
Magnet Rise
Confusion
Take Down
Metal Claw
Scary Face
Meteor Mash
Hammer Arm
Bullet Punch

Headbutt
Iron Defense
Iron Head
Zen Headbutt
Earthquake
Rock Slide
Substitute
Brick Break
Light Screen
Protect
Reflect
Telekinesis

Stealth Rock
Gravity
Thunder punch
Ice punch
Battle 1:

RNG Roll: 36 / 40
RNG Roll: 3 / 3

Spr_BW_Fisherman.png

Fisherman Bubba would like to fight!
"I LOVE MY BUBBAS. I LOVE STUNFISK TOO."
618.png

Stunfisk (F)

Nature: Sassy
+1 SpD, -15% Speed, -10% Evasion

Type: Electric / Ground
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Sand Veil (DW):
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Item:
Focus Band

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 3
SpD+: 5
Spe-: 27

Attacks:
Mud-Slap
Mud Sport
Bide
ThunderShock
Mud Shot
Camouflage
Mud Bomb
Discharge

Pain Split
Sleep Talk
Yawn

Toxic
Hidden Power Ice 7
Thunderbolt
Earthquake
Dig
Sludge Wave
Sludge Bomb
Sandstorm
Scald
Payback
Stone Edge
Thunder Wave
Rock Slide
Surf
Spr_BW_Fisherman.png

"THIS STUNFISK IS SO PRETTY THAT SHE WEARS A VEIL."

Note: I am not using the multiple substitution rule since I'm still unsure as to whether or not it affects RPs. This is subject to change in future battles.

Sandstorm - Thunderbolt x2
IF (Porygon-Z has a substitute with less than 8 HP on A3) THEN (Use Thundershock instead)
 
"Beat that dirtfish to the ground!"
Start off with an Ice beam, then hit it with an adaptability-boosted Giga Impact and finally use conversion 2 to resist those Electric-type moves.
 
474.png

Mac (U)
HP: 100
En: 100
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
618.png

Stunfisk (F)
HP: 110
En: 100
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

Action 1:

Mac used Ice Beam!
RNG Roll (To-Crit) (<=63 Yes) 162/1000 (No)
RNG Roll (To-FRZ) (<=100 Yes) 777/1000 (No)
(10 + 2) * 1.5 = 18 damage
-7 energy
Stunfisk used Sandstorm!
A sandstorm brewed!
-10 energy

Mac was buffeted by the Sandstorm!
-2 HP

Action 2:

Mac used Giga Impact!
RNG Roll (To-Hit) (<=800 Yes) 601/1000 (Yes)
(15 + 2 + 3 + 1.5) * 1 = 21.5 ~ 22 damage
-9 energy
Mac became sluggish!
Stunfisk used Thunderbolt!
RNG Roll (To-Crit) (<=63 Yes) 164/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 609/1000 (No)
(10 + 3) * 1 = 13 damage
-6 energy

Mac was buffeted by the Sandstorm!
-2 HP

Action 3:

Mac used Conversion2!
Mac transformed into the Electric type!
-4 energy
Stunfisk used Thunderbolt!
RNG Roll (To-Crit) (<=63 Yes) 784/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 903/1000 (No)
(10 + 3) * 2/3 = 8.66 ~ 9 damage
-10 energy

Mac was buffeted by the Sandstorm!
-2 HP
474.png

Mac (U)
HP: 72
En: 80
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
Electric-type (5)
618.png

Stunfisk (F)
HP: 70
En: 74
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm rages. ||||||||||||
 
474.png

Mac (U)
HP: 72
En: 80
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
Electric-type (5)
618.png

Stunfisk (F)
HP: 70
En: 74
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm rages. ||||||||||||

Action 1:

Mac used Substitute!
-20 HP
A substitute was created!
-18 energy
Stunfisk used Mud Bomb!
RNG Roll (To-Hit) (<=950 Yes) 288/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 647/1000 (No)
(7 + 3) * 1.5 = 15 damage
-4 energy

Mac was buffeted by the Sandstorm!
-2 HP

Action 2:

Mac used Magnet Rise!
Mac levitating using electromagnetism!
-9 energy
Stunfisk used Mud-Slap!
RNG Roll (To-Crit) (<=63 Yes) 811/1000 (No)
(4 + 3) * 1.5 = 10.5 ~ 11 damage
The substitute broke!
-2 energy

Mac was buffeted by the Sandstorm!
-2 HP

Action 3:

Mac used Ice Beam!
RNG Roll (To-Hit) (<=900 Yes) 857/1000 (No)
No Crit, no FRZ
(10 + 2) * 1.5 = 18 damage
-7 energy
Stunfisk used Yawn!
Mac became drowsy!
-7 energy

Mac was buffeted by the Sandstorm!
-2 HP
474.png

Mac (U)
HP: 46
En: 46
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
Electric-type (2)
Drowsy (1a)
Levitating (4)
618.png

Stunfisk (F)
HP: 52
En: 61
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm rages. ||||||||||||

Spr_BW_Fisherman.png

"Excellent job, Bubba!"

Mud Bomb - Mud-Slap - Mud Bomb
 
That stunfisk has a - speed nature, so it has - 10% evasion, so shouldn't that ice beam have hit? iF so then we just may have a chance.

Now then, let's try this out:

Ice Beam + Signal Beam combination (Signal Beam amplifies Icebeam's power, making a 18 bap ice move) - Cool Down - Giga Impact

This should be just enough to ko, barring hax (please one turned sleep!) (actually it wont be, heres hoping for hax...)
 
Don't forget Focus Band!
474.png

Mac (U)
HP: 46
En: 46
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
Electric-type (2)
Drowsy (1a)
Levitating (4)
618.png

Stunfisk (F)
HP: 52
En: 61
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm rages. ||||||||||||

Action 1:

Mac used Ice Beam + Signal Beam!
RNG Roll (To-Hit) (<=900 Yes) 749/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 157/1000 (No)
RNG Roll (To-FRZ) (<=100 Yes) 273/1000 (No)
RNG Roll (To-CNF) (<=100 Yes) 204/1000 (No)
(18 + 2 - 2) * 1.5 = 27 damage
-20 energy
Stunfisk used Mud Bomb!
RNG Roll (To-Hit) (<=950 Yes) 195/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 370/1000 (No)
RNG Roll (Acc Drop) (<=300 Yes) 306/1000 (No)
(7 + 3) * 1.5 = 15 damage
-4 energy

Mac was buffeted by the Sandstorm!
-2 HP

Mac fell asleep!
RNG Roll (Duration) (1|1|2) 2 (1a)

Action 2:

Mac is fast asleep.
Stunfisk used Mud-Slap!
RNG Roll (To-Crit) (<=63 Yes) 396/1000 (No)
(4 + 3) * 1.5 = 10.5 ~ 11 damage
-1 Acc (Mac)
-2 energy

Mac was buffeted by the Sandstorm!
-2 HP

Action 3:

Mac used Giga Impact!
RNG Roll (To-Hit) (<=640 Yes) 709/1000 (No)
Missed.
-9 energy
Stunfisk used Mud Bomb!
RNG Roll (To-Hit) (<=950 Yes) 54/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 683/1000 (No)
RNG Roll (Acc Drop) (<=300 Yes) 156/1000 (Yes)
(7 + 3) * 1 = 10 damage
-1 Acc (Mac)
-4 energy

Mac was buffeted by the Sandstorm!
-2 HP
474.png

Mac (U)
HP: 4
En: 17
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
Levitating (1)
618.png

Stunfisk (F)
HP: 25
En: 51
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm rages. ||||||||||||
 
474.png

Mac (U)
HP: 4
En: 17
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
Levitating (1)
-2 Acc
618.png

Stunfisk (F)
HP: 25
En: 51
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm rages. ||||||||||||

Action 1:

Mac used Ice Beam!
RNG Roll (To-Hit) (<=580 Yes) 499/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 62/1000 (Yes)
RNG Roll (To-FRZ) (<=100 Yes) 183/1000 (No)
(10 + 3 + 2 - 2) * 1.5 = 19.5 ~ 20 damage
-7 energy
Stunfisk used Mud-Slap!
RNG Roll (To-Crit) (<=63 Yes) Irrelevant
(4 + 3) * 1.5 = 10.5 ~ 11 damage
-2 energy
Mac fainted!
474.png

Mac (U)
HP: KO
En: 10
4 / 3 / 5 / 3 / 76 (-)
Adaptability
Expert Belt
618.png

Stunfisk (F)
HP: 5
En: 44
3 / 3 / 3 / 5 / 27 (-)
Sand Veil
Focus Band

The sandstorm subsided.

Spr_BW_Fisherman.png

"THE BUBBAS ARE STRONG!"

Fisherman Bubba wins!

Rewards:

Final Streak: 0
Continuable: No

rewindman:
0 BP
Mac:
3 MC

Engineer Pikachu:
2+2 = 4 BT
 
Challenge 5

When will I give up?
Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3449449&page=4

Chosen Abilities:
Porygon-Z: Adaptability
Metagross: Light Metal
Tomohawk: Prankster

Chosen Items:
Porygon-Z: Silk Scarf
Metagross: Light Clay
Tomohawk: Expert Belt

474.png

Porygon-Z [Mac]
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Adaptability: Type: Innate
The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Download: Type: Innate
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
Analytic: (Dreamworld) Type: Can be Enabled
If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.


HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 76 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 1
DC: 5/5

Attacks:
Trick Room
Nasty Plot
Conversion
Conversion2
Tackle
Sharpen
Agility
Psybeam
Recover
Magnet Rise
Signal Beam
Tri Attack
Magic Coat
Discharge
Hyper Beam
Psychic
Frustration

Thunderbolt
Ice Beam
Flamethrower
Substitute
Return
Giga Impact
Protect

Endure

Moves: 25
376.png

Metagross [Hyperion] (N/A)
Nature: Adamant

Type:
[Steel]: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
[Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species allowing it to attack more swiftly, but can take damage just as well and suffers only a minor degree more knockback.

Attacks:
Magnet Rise
Confusion
Take Down
Metal Claw
Scary Face
Meteor Mash
Hammer Arm
Bullet Punch

Headbutt
Iron Defense
Iron Head
Zen Headbutt
Earthquake
Rock Slide
Substitute
Brick Break
Light Screen
Protect
Reflect
Telekinesis

Stealth Rock
Gravity
Thunderpunch
Ice punch

Moves: 24
TomoM.png

Tomohawk[Chai] (M)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 0
DC: 5/5

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Sunny Day
Aura Sphere
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Air Slash
Hurricane
Heat Wave
Earthpower

Roost
Yawn
Confuse Ray

Taunt
Toxic
Reflect
Hidden Power (Ice 7)
Substitute
Solar Beam

Moves: 24

Battle 1:
AromaLady.png

HGSS_Lass.png

Lass Erin wants to fight!

"Yay! We get to battle again!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
1/40

Pokemon:
531.png
496.png

Servine (M)

Nature: Bold
+1 Def, -1 Atk

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Contrary (DW):
(Can be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Item:
Occa Berry

Stats:
HP: 90
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 83

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain

Glare
Mirror Coat
Iron Tail

Toxic
Taunt
Light Screen
Protect
Safeguard
Reflect
Torment
Rest
Energy Ball
Flash
Substitute

Turn Order:

Lass Erin sends out her Pokemon and issues actions.
rewindman sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-------------------------

HGSS_Lass.png

"Servine is a p. cool Pokemon!"

RNG Roll for ability:
1/2


"Overgrow kinda sucks!"
531.png
496.png

Servine (F)
Ability: Overgrow
Item: Occa Berry

"Watch me! I'll beat you!"

Energy Ball - Leaf Tornado - Energy Ball
 
496.png

Servine (F)
HP: 90
EN: 100
SPE: 83
NATR: Bold
ABIL: Overgrow
Item: Occa Berry (3)
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 100
EN: 100
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Action 1:

Servine used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 783/1000 (No)
(8+3-1.5) = 9.5 ~ 10 damage
RNG Roll (To-Lower SpD) [<=100 Yes]: 725/1000 (No)
-5 energy
Mac used Substitute!
Substitute: 20
-20 HP
-18 energy

Action 2:

Servine used Leaf Tornado!
RNG Roll (To-Crit) [<=63 Yes]: 388/1000 (No)
(7+3-1.5) = 8.5 ~ 9 damage
Substitute: 11 (Mac)
-4 energy
Mac used Tri-Attack!
RNG Roll (To-Crit) [<=63 Yes]: 257/1000 (No)
(8+2+3+3+4) = 20 damage
RNG Roll (To-Paralyze) [<=66 Yes]: 276/1000 (No)
RNG Roll (To-Burn) [<=67 Yes]: 281/1000 (No)
RNG Roll (To-Freeze) [<=67 Yes]: 338/1000 (No)
-5 energy

Action 3:

Servine used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 181/1000 (No)
(8+3-1.5) = 9.5 ~ 10 damage
Substitute: 1 (Mac)
-5 energy
Mac used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 787/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
RNG Roll (To-Freeze) [<=100 Yes]: 41/1000 (Yes)
Servine became frozen solid!
RNG Roll (Freeze Length) [<=500: 1 | <=1000: 2]: 475/1000 (1)
-7 energy

187.png
496.png

Servine (F)
HP: 50
EN: 86
SPE: 83
NATR: Bold
ABIL: Overgrow
Item: Occa Berry (3)
STAT: N/A
OTHR: Frozen (1a)
474.png

Mac
HP: 70
EN: 70
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva
OTHR: Substitute (1)

Arena: N/A

Turn Order:

rewindman issues actions.
Lass Erin issues actions.
REFEREE
 
HGSS_Lass.png

"Grrr! It's not nice to freeze a girl like me!"

Freeze - Energy Ball x2

-----------

496.png

Servine (F)
HP: 50
EN: 86
SPE: 83
NATR: Bold
ABIL: Overgrow
Item: Occa Berry (3)
STAT: N/A
OTHR: Frozen (1a)
474.png

Mac
HP: 70
EN: 70
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva
OTHR: Substitute (1)

Arena: N/A

Action 1:

Servine is frozen solid!
Mac used Tri-Attack!
RNG Roll (To-Crit) [<=63 Yes]: 783/1000 (No)
(8+2+3+3+4) = 20 damage
RNG Roll (To-Paralyze) [<=66 Yes]: 672/1000 (No)
RNG Roll (To-Burn) [<=67 Yes]: 256/1000 (No)
-5 energy

Action 2:

Servine thawed out! Servine used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 735/1000 (No)
(8+3-1.5) = 9.5 ~ 10 damage
Substitute: 0 (Mac)
The Substitute faded.
-5 energy
Mac used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 145/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
Servine's Overgrow activated!
RNG Roll (To-Freeze) [<=100 Yes]: 911/1000 (No)
-7 energy

Action 3:

Servine used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 525/1000 (No)
(8+2+3-1.5) = 11.5 ~ 12 damage
RNG Roll (To-Lower SpD) [<=100 Yes]: 672/1000 (No)
-9 energy
Mac used Tri-Attack!
RNG Roll (To-Crit) [<=63 Yes]: 893/1000 (No)
(8+2+3+3+4) = 20 damage
RNG Roll (To-Paralyze) [<=66 Yes]: 168/1000 (No)
RNG Roll (To-Burn) [<=67 Yes]: 451/1000 (No)
RNG Roll (To-Freeze) [<=67 Yes]: 368/1000 (No)
-5 energy
Servine fainted!

187.png
496.png

Servine (F)
HP: KOed
EN: KOed
SPE: 83
NATR: Bold
ABIL: Overgrow
Item: Occa Berry (3)
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 58
EN: 53
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Turn Order:

Next opponent gogogo.

------------

Battle 2:
AromaLady.png

32317935.png

Waitress Karen wants to fight!

"Battling is my life!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
26/40

Pokemon:
531.png
562.png

Yamask (M)

Nature: Bold
+1 Def, -1 Atk

Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Mummy:
(Innate) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Item:
Focus Sash

Stats:
HP: 90
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 30

Attacks:
Astonish
Protect
Disable
Haze
Night Shade
Hex
Will-o-wisp
Ominous Wind

Disable
Heal Block
Nasty Plot

Toxic
Protect
Psychic
Shadow Ball
Double Team
Energy Ball
Embargo
Payback
Dream Eater
Trick Room

Turn Order:

Waitress Karen sends out her Pokemon and issues actions.
rewindman sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-------------------------

32317935.png

"Defeating you is my top priority!"

RNG Roll for ability:
N/A


"Soon enough, you'll become a mummy!"
531.png
562.png

Yamask (M)
Ability: Mummy
Item: Focus Sash

"Get ready! I'll pummel you down!"

Psychic - Energy Ball - Psychic
 
562.png

Yamask (M)
HP: 90
EN: 100
SPE: 30
NATR: Bold
ABIL: Mummy
Item: Focus Sash
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 100
EN: 100
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva
OTHR: N/A

Arena: N/A

Action 1:

Mac used Discharge!
RNG Roll (To-Crit) [<=63 Yes]: 967/1000 (No)
(8-2+3) = 9 damage
RNG Roll (To-Paralyze) [<=300 Yes]: 785/1000 (No)
-6 energy
Yamask used Psychic!
RNG Roll (To-Crit) [<=63 Yes]: 250/1000 (No)
((6+3)-1.5) = 7.5 ~ 8 damage
RNG Roll (To-Lower SpD) [<=100 Yes]: 672/1000 (No)
-6 energy

Action 2:

Mac used Substitute!
Substitute: 20
-20 HP
-18 energy
Yamask used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 250/1000 (No)
(8-1.5) = 6.5 ~ 7 damage
Substitute: 13 (Mac)
-6 energy

Action 3:

Mac used Nasty Plot!
+2 SpA
-7 energy
Yamask used Psychic!
RNG Roll (To-Crit) [<=63 Yes]: 151/1000 (No)
((6+3)-1.5) = 7.5 ~ 8 damage
Substitute: 5 (Mac)
-6 energy

187.png
562.png

Yamask (M)
HP: 81
EN: 82
SPE: 30
NATR: Bold
ABIL: Mummy
Item: Focus Sash
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 72
EN: 69
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva, +2 SpA
OTHR: Substitute (5)

Arena: N/A

Turn Order:

rewindman issues actions.
Waitress Karen issues actions.
REFEREE
 
Thunder bolt - Ice Beam - Flamethrower

If Double team is used, use discharge on the following action but only if it is not disabled
 
32317935.png

"Please do moar damage, Yamask!"

Energy Ball - Will-O-Wisp - Toxic

-------

562.png

Yamask (M)
HP: 81
EN: 82
SPE: 30
NATR: Bold
ABIL: Mummy
Item: Focus Sash
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 72
EN: 69
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva, +2 SpA
OTHR: Substitute (5)

Arena: N/A

Action 1:

Mac used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 459/1000 (No)
(10-2+3) + 3.5 = 14.5 ~ 15 damage
RNG Roll (To-Paralyze) [<=100 Yes]: 777/1000 (No)
-7 energy
Yamask used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 732/1000 (No)
(8-1.5) = 6.5 ~ 7 damage
Substitute: 0 (Mac)
The Substitute faded!
-6 energy

Action 2:

Mac used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 251/1000 (No)
(10-2+3) + 3.5 = 14.5 ~ 15 damage
RNG Roll (To-Freeze) [<=100 Yes]: 753/1000 (No)
-7 energy
Yamask used Will-O-Wisp!
RNG Roll (To-Hit) [<=850 Yes]: 846/1000 (Yes)
Mac became burned!
-7 energy

Post-action:
-2 HP (Mac)

Action 3:

Mac used Flamethrower!
RNG Roll (To-Crit) [<=63 Yes]: 896/1000 (No)
(10-2+3) + 3.5 = 14.5 ~ 15 damage
Yamask's Focus Sash became disabled!
RNG Roll (To-Burn) [<=100 Yes]: 739/1000 (No)
-7 energy
Yamask used Toxic!
Mac became badly poisoned!
-7 energy

Post-action:
-2 HP (Mac)
-1 HP (Mac)
187.png
562.png

Yamask (M)
HP: 36
EN: 62
SPE: 30
NATR: Bold
ABIL: Mummy
Item: Focus Sash (Disabled)
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 67
EN: 48
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva, +1 SpA
OTHR: N/A

Arena: N/A

Turn Order:

Waitress Karen issues actions.
rewindman issues actions.
REFEREE

----------

32317935.png

"Yes! This will make such a huge difference in the outcome of the match!!!!"

Psychic - Energy Ball - Psychic
 
562.png

Yamask (M)
HP: 36
EN: 62
SPE: 30
NATR: Bold
ABIL: Mummy
Item: Focus Sash (Disabled)
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 67
EN: 48
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva, +1 SpA
OTHR: N/A

Arena: N/A

Action 1:

Mac used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 524/1000 (No)
(10+3) + 1.75 = 14.75 ~ 15 damage
RNG Roll (To-Paralyze) [<=100 Yes]: 231/1000 (No)
-7 energy
Yamask used Psychic!
RNG Roll (To-Crit) [<=63 Yes]: 970/1000 (No)
((6+3)-1.5) = 7.5 ~ 8 damage
RNG Roll (To-Lower SpD) [<=100 Yes]: 894/1000 (No)
-6 energy

Post-action:
-2 HP (Mac)
-2 HP (Mac)

Action 2:

Mac used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 186/1000 (No)
(10+3) + 1.75 = 14.75 ~ 15 damage
RNG Roll (To-Freeze) [<=100 Yes]: 269/1000 (No)
-7 energy
Yamask used Energy Ball!
RNG Roll (To-Crit) [<=63 Yes]: 672/1000 (No)
(8-1.5) = 6.5 ~ 7 damage
RNG Roll (To-Lower SpD) [<=100 Yes]: 753/1000 (No)
-6 energy

Post-action:
-2 HP (Mac)
-2 HP (Mac)

Action 3:

Mac used Flamethrower!
RNG Roll (To-Crit) [<=63 Yes]: 783/1000 (No)
(10+3) + 1.75 = 14.75 ~ 15 damage
RNG Roll (To-Burn) [<=100 Yes]: 904/1000 (No)
-7 energy
Yamask fainted!

Post-action:
-2 HP (Mac)
-2 HP (Mac)
187.png
562.png

Yamask (M)
HP: KOed
EN: KOed
SPE: 30
NATR: Bold
ABIL: Mummy
Item: Focus Sash (Disabled)
STAT: N/A
OTHR: N/A
474.png

Mac
HP: 40
EN: 27
SPE: 76
NATR: Brave
ABIL: Adaptability
Item: Silk Scarf
STAT: -10% Eva, +1 SpA
OTHR: N/A

Arena: N/A

Turn Order:

Next opponent to-go!

----------

32317935.png

"Gay. I hate the subway!"

----------

Battle 3:
AromaLady.png

scaled.php

Aroma Lady Elice wants to fight!

"Life is beautiful, and so are you!"

Format: 1v1 Singles
RNG Adjust: 1%

RNG roll(s) for Pokemon:
29/40

Pokemon:
531.png
578.png

Duosion (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Overcoat:
(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Magic Guard:
(Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Item:
Iron Ball

Stats:
HP: 100
Atk: 2
Def: 2
SpA+: 6
SpD: 2
Spe-: 26

Attacks:
Psywave
Reflect
Rollout
Snatch
Hidden Power Fighting 7
Light Screen
Charm
Recover
Psyshock

Acid Armor
Confuse Ray
Trick

Psyshock
Calm Mind
Thunder
Psychic
Shadow Ball
Energy Ball
Explosion
Thunder Wave
Flash Cannon
Trick Room

Turn Order:

Aroma Lady Elice sends out her Pokemon and issues actions.
rewindman sends out the first Pokemon in his challenge list and issues actions.
REFEREE

-------------------------

scaled.php

"Unfortunately, beautiful must be terminated!"

RNG Roll for ability:
2/3


"Magic Guard shall protect us from all your evil doings!"
531.png
578.png

Duosion (M)
Ability: Magic Guard
Item: Iron Ball

"Judgment calls!"

Hidden Power - Psychic - Hidden Power
 
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